4coder/4ed_system.h

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/*
* Mr. 4th Dimention - Allen Webster
*
* 21.01.2014
*
* System functions for project codename "4ed"
*
*/
// TOP
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// TODO(allen): rewrite using new arenas and strings!!!!! rewrite rewrite rewrite rewrite rewrite
#if !defined(FCODER_SYSTEM_INTERFACE_H)
#define FCODER_SYSTEM_INTERFACE_H
// types
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struct Plat_Handle{
u32 d[4];
};
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// files
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#define Sys_Get_Canonical_Sig(n) String_Const_u8 n(Arena *arena, String_Const_u8 name)
typedef Sys_Get_Canonical_Sig(System_Get_Canonical);
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#define Sys_Get_File_List_Sig(name) File_List name(Arena *arena, String_Const_u8 directory)
typedef Sys_Get_File_List_Sig(System_Get_File_List);
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// file load/save
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#define Sys_Quick_File_Attributes_Sig(name) File_Attributes name(String_Const_u8 file_name)
typedef Sys_Quick_File_Attributes_Sig(System_Quick_File_Attributes);
#define Sys_Load_Handle_Sig(name) b32 name(char *filename, Plat_Handle *handle_out)
typedef Sys_Load_Handle_Sig(System_Load_Handle);
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#define Sys_Load_Attributes_Sig(name) File_Attributes name(Plat_Handle handle)
typedef Sys_Load_Attributes_Sig(System_Load_Attributes);
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#define Sys_Load_File_Sig(name) b32 name(Plat_Handle handle, char *buffer, u32 size)
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typedef Sys_Load_File_Sig(System_Load_File);
#define Sys_Load_Close_Sig(name) b32 name(Plat_Handle handle)
typedef Sys_Load_Close_Sig(System_Load_Close);
#define Sys_Save_File_Sig(name) File_Attributes name(char *filename, char *buffer, u32 size)
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typedef Sys_Save_File_Sig(System_Save_File);
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// time
#define Sys_Now_Time_Sig(name) u64 name()
typedef Sys_Now_Time_Sig(System_Now_Time);
#define Sys_Wake_Up_Timer_Create_Sig(name) Plat_Handle name()
typedef Sys_Wake_Up_Timer_Create_Sig(System_Wake_Up_Timer_Create);
#define Sys_Wake_Up_Timer_Release_Sig(name) void name(Plat_Handle handle)
typedef Sys_Wake_Up_Timer_Release_Sig(System_Wake_Up_Timer_Release);
#define Sys_Wake_Up_Timer_Set_Sig(name) void name(Plat_Handle handle, u32 time_milliseconds)
typedef Sys_Wake_Up_Timer_Set_Sig(System_Wake_Up_Timer_Set);
#define Sys_Wake_Up_Timer_Check_Sig(name) u64 name(Plat_Handle handle)
typedef Sys_Wake_Up_Timer_Check_Sig(System_Wake_Up_Timer_Check);
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// clipboard
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#define Sys_Post_Clipboard_Sig(name) void name(String_Const_u8 str)
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typedef Sys_Post_Clipboard_Sig(System_Post_Clipboard);
// cli
struct CLI_Handles{
Plat_Handle proc;
Plat_Handle out_read;
Plat_Handle out_write;
Plat_Handle in_read;
Plat_Handle in_write;
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u32 scratch_space[4];
i32 exit;
};
#define Sys_CLI_Call_Sig(n, path, script, cli_out) b32 n(char *path, char *script, CLI_Handles *cli_out)
typedef Sys_CLI_Call_Sig(System_CLI_Call, path, script, cli_out);
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#define Sys_CLI_Begin_Update_Sig(name) void name(CLI_Handles *cli)
typedef Sys_CLI_Begin_Update_Sig(System_CLI_Begin_Update);
#define Sys_CLI_Update_Step_Sig(name) b32 name(CLI_Handles *cli, char *dest, u32 max, u32 *amount)
typedef Sys_CLI_Update_Step_Sig(System_CLI_Update_Step);
#define Sys_CLI_End_Update_Sig(name) b32 name(CLI_Handles *cli)
typedef Sys_CLI_End_Update_Sig(System_CLI_End_Update);
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//
#define Sys_Open_Color_Picker_Sig(name) void name(Color_Picker *picker)
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typedef Sys_Open_Color_Picker_Sig(System_Open_Color_Picker);
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// thread
typedef Plat_Handle System_Thread;
typedef Plat_Handle System_Mutex;
typedef Plat_Handle System_Condition_Variable;
typedef void Thread_Function(void *ptr);
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#define Sys_Thread_Launch_Sig(name) System_Thread name(Thread_Function *proc, void *ptr)
typedef Sys_Thread_Launch_Sig(System_Thread_Launch);
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#define Sys_Thread_Join_Sig(name) void name(System_Thread thread)
typedef Sys_Thread_Join_Sig(System_Thread_Join);
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#define Sys_Thread_Free_Sig(name) void name(System_Thread thread)
typedef Sys_Thread_Free_Sig(System_Thread_Free);
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#define Sys_Mutex_Make_Sig(name) System_Mutex name(void)
typedef Sys_Mutex_Make_Sig(System_Mutex_Make);
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#define Sys_Mutex_Acquire_Sig(name) void name(System_Mutex mutex)
typedef Sys_Mutex_Acquire_Sig(System_Mutex_Acquire);
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#define Sys_Mutex_Release_Sig(name) void name(System_Mutex mutex)
typedef Sys_Mutex_Release_Sig(System_Mutex_Release);
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#define Sys_Mutex_Free_Sig(name) void name(System_Mutex mutex)
typedef Sys_Mutex_Free_Sig(System_Mutex_Free);
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#define Sys_Condition_Variable_Make_Sig(name) System_Condition_Variable name(void)
typedef Sys_Condition_Variable_Make_Sig(System_Condition_Variable_Make);
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#define Sys_Condition_Variable_Wait_Sig(name) void name(System_Condition_Variable cv, System_Mutex mutex)
typedef Sys_Condition_Variable_Wait_Sig(System_Condition_Variable_Wait);
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#define Sys_Condition_Variable_Signal_Sig(name) void name(System_Condition_Variable cv)
typedef Sys_Condition_Variable_Signal_Sig(System_Condition_Variable_Signal);
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#define Sys_Condition_Variable_Free_Sig(name) void name(System_Condition_Variable cv)
typedef Sys_Condition_Variable_Free_Sig(System_Condition_Variable_Free);
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// memory
#define Sys_Memory_Allocate_Sig(name) void* name(umem size)
typedef Sys_Memory_Allocate_Sig(System_Memory_Allocate);
#define Sys_Memory_Set_Protection_Sig(name) b32 name(void *ptr, umem size, u32 flags)
typedef Sys_Memory_Set_Protection_Sig(System_Memory_Set_Protection);
#define Sys_Memory_Free_Sig(name) void name(void *ptr, umem size)
typedef Sys_Memory_Free_Sig(System_Memory_Free);
// file system
#define Sys_Get_Current_Path_Sig(name) String_Const_u8 name(Arena *arena)
typedef Sys_Get_Current_Path_Sig(System_Get_Current_Path);
#define Sys_Get_4ed_Path_Sig(name) String_Const_u8 name(Arena *arena)
typedef Sys_Get_4ed_Path_Sig(System_Get_4ed_Path);
// behavior and appearance options
#define Sys_Show_Mouse_Cursor_Sig(name) void name(i32 show)
typedef Sys_Show_Mouse_Cursor_Sig(System_Show_Mouse_Cursor);
#define Sys_Set_Fullscreen_Sig(name) b32 name(b32 full_screen)
typedef Sys_Set_Fullscreen_Sig(System_Set_Fullscreen);
#define Sys_Is_Fullscreen_Sig(name) b32 name()
typedef Sys_Is_Fullscreen_Sig(System_Is_Fullscreen);
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struct System_Functions{
Font_Make_Face_Function *font_make_face;
Graphics_Get_Texture_Function *get_texture;
Graphics_Fill_Texture_Function *fill_texture;
// files
System_Get_Canonical *get_canonical;
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System_Get_File_List *get_file_list;
System_Quick_File_Attributes *quick_file_attributes;
System_Load_Handle *load_handle;
System_Load_Attributes *load_attributes;
System_Load_File *load_file;
System_Load_Close *load_close;
System_Save_File *save_file;
// time
System_Now_Time *now_time;
System_Wake_Up_Timer_Create *wake_up_timer_create;
System_Wake_Up_Timer_Release *wake_up_timer_release;
System_Wake_Up_Timer_Set *wake_up_timer_set;
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// clipboard
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System_Post_Clipboard *post_clipboard;
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// cli
System_CLI_Call *cli_call;
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System_CLI_Begin_Update *cli_begin_update;
System_CLI_Update_Step *cli_update_step;
System_CLI_End_Update *cli_end_update;
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// TODO(allen):
System_Open_Color_Picker *open_color_picker;
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// threads
System_Thread_Launch *thread_launch;
System_Thread_Join *thread_join;
System_Thread_Free *thread_free;
System_Mutex_Make *mutex_make;
System_Mutex_Acquire *mutex_acquire;
System_Mutex_Release *mutex_release;
System_Mutex_Free *mutex_free;
System_Condition_Variable_Make *condition_variable_make;
System_Condition_Variable_Wait *condition_variable_wait;
System_Condition_Variable_Signal *condition_variable_signal;
System_Condition_Variable_Free *condition_variable_free;
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// custom
System_Memory_Allocate *memory_allocate;
System_Memory_Set_Protection *memory_set_protection;
System_Memory_Free *memory_free;
System_Get_Current_Path *get_current_path;
System_Get_4ed_Path *get_4ed_path;
System_Show_Mouse_Cursor *show_mouse_cursor;
System_Set_Fullscreen *set_fullscreen;
System_Is_Fullscreen *is_fullscreen;
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};
#endif
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// BOTTOM