220 lines
6.1 KiB
C++
220 lines
6.1 KiB
C++
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////////////////////////////////
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// NOTE(allen): Quick Mutex
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// TODO(allen): intrinsics wrappers
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#include <intrin.h>
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function u32
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AtomicAddU32AndReturnOriginal(u32 volatile *Value, u32 Addend)
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{
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// NOTE(casey): Returns the original value _prior_ to adding
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u32 Result = _InterlockedExchangeAdd((long volatile*)Value, (long)Addend);
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return(Result);
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}
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global volatile u32 win32_audio_ticket = 0;
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global volatile u32 win32_audio_serving = 0;
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function void
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win32_audio_begin_ticket_mutex(void)
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{
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u32 Ticket = AtomicAddU32AndReturnOriginal(&win32_audio_ticket, 1);
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while(Ticket != win32_audio_serving) {_mm_pause();}
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}
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function void
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win32_audio_end_ticket_mutex(void)
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{
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AtomicAddU32AndReturnOriginal(&win32_audio_serving, 1);
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}
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////////////////////////////////
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// NOTE(allen): Fallback Mixers
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function void
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win32_default_mix_sources(void *ctx, f32 *mix_buffer, u32 sample_count){
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}
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function void
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win32_default_mix_destination(i16 *dst, f32 *src, u32 sample_count){
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u32 opl = sample_count*2;
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for(u32 i = 0; i < sample_count; i += 1){
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dst[i] = (i16)src[i];
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}
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}
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////////////////////////////////
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// NOTE(allen): Win32 Audio System API
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internal
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system_set_source_mixer_sig(){
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win32_audio_begin_ticket_mutex();
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win32vars.audio_mix_ctx = ctx;
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win32vars.audio_mix_sources = mix_func;
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win32_audio_end_ticket_mutex();
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}
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internal
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system_set_destination_mixer_sig(){
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win32_audio_begin_ticket_mutex();
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win32vars.audio_mix_destination = mix_func;
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win32_audio_end_ticket_mutex();
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}
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////////////////////////////////
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// NOTE(allen): Win32 Audio Loop
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function b32
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win32_submit_audio(HWAVEOUT WaveOut, WAVEHDR *Header, u32 SampleCount, f32 *mix_buffer){
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b32 Result = false;
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// NOTE(allen): prep buffers
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u32 mix_buffer_size = SampleCount*2*sizeof(f32);
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memset(mix_buffer, 0, mix_buffer_size);
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i16 *Samples = (i16 *)Header->lpData;
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// NOTE(allen): prep mixer pointers
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win32_audio_begin_ticket_mutex();
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void *audio_mix_ctx = win32vars.audio_mix_ctx;
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Audio_Mix_Sources_Function *audio_mix_sources = win32vars.audio_mix_sources;
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Audio_Mix_Destination_Function *audio_mix_destination = win32vars.audio_mix_destination;
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win32_audio_end_ticket_mutex();
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if (audio_mix_sources == 0){
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audio_mix_sources = win32_default_mix_sources;
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}
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if (audio_mix_destination == 0){
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audio_mix_destination = win32_default_mix_destination;
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}
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// NOTE(allen): mix
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audio_mix_sources(audio_mix_ctx, mix_buffer, SampleCount);
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audio_mix_destination(Samples, mix_buffer, SampleCount);
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// NOTE(allen): send final samples to win32
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DWORD Error = waveOutPrepareHeader(WaveOut, Header, sizeof(*Header));
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if(Error == MMSYSERR_NOERROR)
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{
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Error = waveOutWrite(WaveOut, Header, sizeof(*Header));
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if(Error == MMSYSERR_NOERROR)
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{
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// NOTE(casey): Success
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Result = true;
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}
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}
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return(Result);
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}
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function DWORD WINAPI
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win32_audio_loop(void *Passthrough){
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//
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// NOTE(casey): Set up our audio output buffer
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//
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u32 SamplesPerSecond = 48000;
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u32 SamplesPerBuffer = 16*SamplesPerSecond/1000;
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u32 ChannelCount = 2;
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u32 BytesPerChannelValue = 2;
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u32 BytesPerSample = ChannelCount*BytesPerChannelValue;
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u32 BufferCount = 3;
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u32 BufferSize = SamplesPerBuffer*BytesPerSample;
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u32 HeaderSize = sizeof(WAVEHDR);
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u32 TotalBufferSize = (BufferSize+HeaderSize);
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u32 MixBufferSize = (SamplesPerBuffer*ChannelCount*sizeof(f32));
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u32 TotalAudioMemorySize = BufferCount*TotalBufferSize + MixBufferSize;
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//
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// NOTE(casey): Initialize audio out
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//
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HWAVEOUT WaveOut = {};
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WAVEFORMATEX Format = {};
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Format.wFormatTag = WAVE_FORMAT_PCM;
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Format.nChannels = (WORD)ChannelCount;
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Format.wBitsPerSample = (WORD)(8*BytesPerChannelValue);
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Format.nSamplesPerSec = SamplesPerSecond;
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Format.nBlockAlign = (Format.nChannels*Format.wBitsPerSample)/8;
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Format.nAvgBytesPerSec = Format.nBlockAlign * Format.nSamplesPerSec;
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b32 quit = false;
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void *MixBuffer = 0;
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void *AudioBufferMemory = 0;
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if(waveOutOpen(&WaveOut, WAVE_MAPPER, &Format, GetCurrentThreadId(), 0, CALLBACK_THREAD) == MMSYSERR_NOERROR)
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{
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AudioBufferMemory = VirtualAlloc(0, TotalAudioMemorySize, MEM_COMMIT, PAGE_READWRITE);
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if(AudioBufferMemory)
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{
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u8 *At = (u8 *)AudioBufferMemory;
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MixBuffer = At;
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At += MixBufferSize;
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for(u32 BufferIndex = 0;
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BufferIndex < BufferCount;
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++BufferIndex)
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{
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WAVEHDR *Header = (WAVEHDR *)At;
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Header->lpData = (char *)(Header + 1);
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Header->dwBufferLength = BufferSize;
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At += TotalBufferSize;
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win32_submit_audio(WaveOut, Header, SamplesPerBuffer, (f32*)MixBuffer);
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}
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}
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else
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{
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// TODO(allen): audio error
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quit = true;
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}
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}
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else
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{
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// TODO(allen): audio error
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quit = true;
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}
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//
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// NOTE(casey): Serve audio forever (until we are told to stop)
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//
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SetTimer(0, 0, 100, 0);
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for (;!quit;)
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{
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MSG Message = {};
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GetMessage(&Message, 0, 0, 0);
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if(Message.message == MM_WOM_DONE)
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{
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WAVEHDR *Header = (WAVEHDR *)Message.lParam;
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if(Header->dwFlags & WHDR_DONE)
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{
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Header->dwFlags &= ~WHDR_DONE;
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}
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waveOutUnprepareHeader(WaveOut, Header, sizeof(*Header));
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win32_submit_audio(WaveOut, Header, SamplesPerBuffer, (f32*)MixBuffer);
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}
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}
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if(WaveOut)
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{
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waveOutClose(WaveOut);
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}
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if(AudioBufferMemory)
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{
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VirtualFree(AudioBufferMemory, 0, MEM_RELEASE);
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}
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return(0);
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}
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function DWORD
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win32_audio_init(void){
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DWORD thread_id = 0;
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HANDLE handle = CreateThread(0, 0, win32_audio_loop, 0, 0, &thread_id);
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CloseHandle(handle);
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return(thread_id);
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}
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