4coder/test_data/lots_of_files/concrt.h

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2018-03-16 18:19:11 +00:00
/***
* ==++==
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* ==--==
* =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
*
* concrt.h
*
* Main public header file for ConcRT. This is the only header file a C++ program must include to use the core concurrency runtime features.
*
* The Agents And Message Blocks Library and the Parallel Patterns Library (PPL) are defined in separate header files.
* =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
****/
#pragma once
#include <crtdefs.h>
#if !(defined (_M_X64) || defined (_M_IX86) || defined (_M_ARM))
#error ERROR: Concurrency Runtime is supported only on X64, X86 and ARM architectures.
#endif /* !(defined (_M_X64) || defined (_M_IX86) || defined (_M_ARM)) */
#if defined (_M_CEE)
#error ERROR: Concurrency Runtime is not supported when compiling /clr.
#endif /* defined (_M_CEE) */
#ifndef __cplusplus
#error ERROR: Concurrency Runtime is supported only for C++.
#endif /* __cplusplus */
#define _CONCRT_H
#include <exception>
#include <sal.h>
#include <limits.h>
#include <crtdbg.h>
#include <guiddef.h>
#include <intrin.h>
#include <new>
#pragma pack(push,_CRT_PACKING)
#pragma push_macro("new")
#undef new
// Forward declare structs needed from Windows header files
struct _SECURITY_ATTRIBUTES;
typedef _SECURITY_ATTRIBUTES* LPSECURITY_ATTRIBUTES;
struct _GROUP_AFFINITY;
typedef _GROUP_AFFINITY* PGROUP_AFFINITY;
// Define essential types needed from Windows header files
typedef unsigned long DWORD;
#ifndef _HRESULT_DEFINED
#define _HRESULT_DEFINED
#ifdef __midl
typedef LONG HRESULT;
#else /* __midl */
typedef __success(return >= 0) long HRESULT;
#endif /* __midl */
#endif /* _HRESULT_DEFINED */
typedef void * HANDLE;
// Undefine Yield that is possibly defined by windows.h, and _YieldProcessor
#undef Yield
#undef _YieldProcessor
#if (defined (_M_IX86) || defined (_M_X64))
#define _YieldProcessor _mm_pause
#else /* (defined (_M_IX86) || defined (_M_X64)) */
inline void _YieldProcessor() {}
#endif /* (defined (_M_IX86) || defined (_M_X64)) */
// Make sure the exchange pointer intrinsics works on x86 architecture
#if defined (_M_IX86) && !defined(FIXED_592562) // Leave enabled until onflict with inline function in 8.1 SDK winnt.h header is fixed
#undef _InterlockedExchangePointer
#undef _InterlockedCompareExchangePointer
#define _InterlockedExchangePointer(_Target, _Value) reinterpret_cast<void *>(static_cast<__w64 long>(_InterlockedExchange( \
static_cast<long volatile *>(reinterpret_cast<__w64 long volatile *>(static_cast<void * volatile *>(_Target))), \
static_cast<long>(reinterpret_cast<__w64 long>(static_cast<void *>(_Value))))))
#define _InterlockedCompareExchangePointer(_Target, _Exchange, _Comparand) reinterpret_cast<void *>(static_cast<__w64 long>(_InterlockedCompareExchange( \
static_cast<long volatile *>(reinterpret_cast<__w64 long volatile *>(static_cast<void * volatile *>(_Target))), \
static_cast<long>(reinterpret_cast<__w64 long>(static_cast<void *>(_Exchange))), \
static_cast<long>(reinterpret_cast<__w64 long>(static_cast<void *>(_Comparand))))))
#endif /* defined (_M_IX86) */
#if (defined (_M_IX86) || defined (_M_ARM))
#define _InterlockedIncrementSizeT(_Target) static_cast<size_t>(_InterlockedIncrement(reinterpret_cast<long volatile *>(_Target)))
#define _InterlockedDecrementSizeT(_Target) static_cast<size_t>(_InterlockedDecrement(reinterpret_cast<long volatile *>(_Target)))
#define _InterlockedCompareExchangeSizeT(_Target, _Exchange, _Comparand) static_cast<size_t>(_InterlockedCompareExchange( \
reinterpret_cast<long volatile *>(_Target), \
static_cast<long>(_Exchange), \
static_cast<long>(_Comparand)))
typedef _W64 unsigned long DWORD_PTR, *PDWORD_PTR;
#else /* (defined (_M_IX86) || defined (_M_ARM)) */
#define _InterlockedIncrementSizeT(_Target) static_cast<size_t>(_InterlockedIncrement64(reinterpret_cast<__int64 volatile *>(_Target)))
#define _InterlockedDecrementSizeT(_Target) static_cast<size_t>(_InterlockedDecrement64(reinterpret_cast<__int64 volatile *>(_Target)))
#define _InterlockedCompareExchangeSizeT(_Target, _Exchange, _Comparand) static_cast<size_t>(_InterlockedCompareExchange64( \
reinterpret_cast<__int64 volatile *>(_Target), \
static_cast<__int64>(_Exchange), \
static_cast<__int64>(_Comparand)))
typedef unsigned __int64 DWORD_PTR, *PDWORD_PTR;
#endif /* (defined (_M_IX86) || defined (_M_ARM)) */
#if defined (_DEBUG)
#if _MSC_VER
// Turn off compiler warnings that are exacerbated by constructs in this
// file's definitions:
// Warning C4127: conditional expression is constant. This is caused by
// the macros with "do { ... } while (false)" syntax. The syntax is
// a good way to ensure that a statement-like macro can be used in all
// contexts (specifically if statements), but the compiler warns about
// the "while (false)" part.
#define _CONCRT_ASSERT(x) __pragma (warning (suppress: 4127)) do {_ASSERTE(x); __assume(x);} while(false)
#else
#define _CONCRT_ASSERT(x) do {_ASSERTE(x); __assume(x);} while(false)
#endif
#else /* defined (_DEBUG) */
#define _CONCRT_ASSERT(x) __assume(x)
#endif /* defined (_DEBUG) */
// Used internally to represent the smallest unit in which to allocate hidden types
typedef void * _CONCRT_BUFFER;
#define _LISTENTRY_SIZE ((2 * sizeof(void *) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER))
#define _SAFERWLIST_SIZE ((3 * sizeof(void *) + 2 * sizeof(long) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER))
/// <summary>
/// The <c>Concurrency</c> namespace provides classes and functions that access the Concurrency Runtime,
/// a concurrent programming framework for C++. For more information, see <see cref="Concurrency Runtime"/>.
/// </summary>
/**/
namespace Concurrency
{
/// <summary>
/// Pauses the current context for a specified amount of time.
/// </summary>
/// <param name="_Milliseconds">
/// The number of milliseconds the current context should be paused for. If the <paramref name="_Milliseconds"/> parameter is set to
/// the value <c>0</c>, the current context should yield execution to other runnable contexts before continuing.
/// </param>
/// <remarks>
/// If this method is called on a Concurrency Runtime scheduler context, the scheduler will find a different context to run on the underlying
/// resource. Because the scheduler is cooperative in nature, this context cannot resume exactly after the number of milliseconds specified.
/// If the scheduler is busy executing other tasks that do not cooperatively yield to the scheduler, the wait period could be
/// indefinite.
/// </remarks>
/**/
_CRTIMP void __cdecl wait(unsigned int _Milliseconds);
/// <summary>
/// Allocates a block of memory of the size specified from the Concurrency Runtime Caching Suballocator.
/// </summary>
/// <param name="_NumBytes">
/// The number of bytes of memory to allocate.
/// </param>
/// <returns>
/// A pointer to newly allocated memory.
/// </returns>
/// <remarks>
/// For more information about which scenarios in your application could benefit from using the Caching Suballocator,
/// see <see cref="Task Scheduler (Concurrency Runtime)"/>.
/// </remarks>
/// <seealso cref="Concurrency::Free Function"/>
/**/
_CRTIMP void * __cdecl Alloc(size_t _NumBytes);
/// <summary>
/// Releases a block of memory previously allocated by the <c>Alloc</c> method to the Concurrency Runtime Caching Suballocator.
/// </summary>
/// <param name="_PAllocation">
/// A pointer to memory previously allocated by the <c>Alloc</c> method which is to be freed. If the parameter <paramref name="_PAllocation"/>
/// is set to the value <c>NULL</c>, this method will ignore it and return immediately.
/// </param>
/// <remarks>
/// For more information about which scenarios in your application could benefit from using the Caching Suballocator,
/// see <see cref="Task Scheduler (Concurrency Runtime)"/>.
/// </remarks>
/// <seealso cref="Concurrency::Alloc Function"/>
/**/
_CRTIMP void __cdecl Free(_Pre_maybenull_ _Post_invalid_ void * _PAllocation);
/// <summary>
/// Concurrency::details contains definitions of support routines in the public namespaces and one or more macros.
/// Users should not directly interact with this internal namespace.
/// </summary>
/**/
#ifdef _CRT_USE_WINAPI_FAMILY_DESKTOP_APP
/// <summary>
/// Restricts the execution resources used by the Concurrency Runtime internal worker threads to the affinity set specified.
/// <para> It is valid to call this method only before the Resource Manager has been created, or between two Resource Manager lifetimes.
/// It can be invoked multiple times as long as the Resource Manager does not exist at the time of invocation. After an affinity limit
/// has been set, it remains in effect until the next valid call to the <c>set_task_execution_resources</c> method.</para>
/// <para>The affinity mask provided need not be a subset of the process affinity mask. The process affinity will be updated if necessary.</para>
/// </summary>
/// <param name="_ProcessAffinityMask">
/// The affinity mask that the Concurrency Runtime worker threads are to be restricted to. Use this method on a system with greater than 64
/// hardware threads only if you want to limit the Concurrency Runtime to a subset of the current processor group. In general, you should
/// use the version of the method that accepts an array of group affinities as a parameter, to restrict affinity on machines with greater
/// than 64 hardware threads.
/// </param>
/// <remarks>
/// The method will throw an <see cref="invalid_operation Class">invalid_operation </see> exception if a Resource Manager is present at
/// the time it is invoked, and an <see cref="invalid_argument">invalid_argument </see> exception if the affinity specified results in an empty set of resources.
/// <para>The version of the method that takes an array of group affinities as a parameter should only be used on operating systems with version
/// Windows 7 or higher. Otherwise, an <see cref="invalid_operation Class">invalid_operation </see> exception is thrown.</para>
/// <para>Programatically modifying the process affinity after this method has been invoked will not cause the Resource Manager to re-evaluate
/// the affinity it is restricted to. Therefore, all changes to process affinity should be made before calling this method.</para>
/// </remarks>
/**/
_CRTIMP void __cdecl set_task_execution_resources(DWORD_PTR _ProcessAffinityMask);
/// <summary>
/// Restricts the execution resources used by the Concurrency Runtime internal worker threads to the affinity set specified.
/// <para> It is valid to call this method only before the Resource Manager has been created, or between two Resource Manager lifetimes.
/// It can be invoked multiple times as long as the Resource Manager does not exist at the time of invocation. After an affinity limit
/// has been set, it remains in effect until the next valid call to the <c>set_task_execution_resources</c> method.</para>
/// <para>The affinity mask provided need not be a subset of the process affinity mask. The process affinity will be updated if necessary.</para>
/// </summary>
/// <param name="_Count">
/// The number of <c>GROUP_AFFINITY</c> entries in the array specified by the parameter <paramref name="_PGroupAffinity"/>.
/// </param>
/// <param name="_PGroupAffinity">
/// An array of <c>GROUP_AFFINITY</c> entries.
/// </param>
/// <remarks>
/// The method will throw an <see cref="invalid_operation Class">invalid_operation </see> exception if a Resource Manager is present at
/// the time it is invoked, and an <see cref="invalid_argument">invalid_argument </see> exception if the affinity specified results in an empty set of resources.
/// <para>The version of the method that takes an array of group affinities as a parameter should only be used on operating systems with version
/// Windows 7 or higher. Otherwise, an <see cref="invalid_operation Class">invalid_operation </see> exception is thrown.</para>
/// <para>Programatically modifying the process affinity after this method has been invoked will not cause the Resource Manager to re-evaluate
/// the affinity it is restricted to. Therefore, all changes to process affinity should be made before calling this method.</para>
/// </remarks>
/**/
_CRTIMP void __cdecl set_task_execution_resources(unsigned short _Count, PGROUP_AFFINITY _PGroupAffinity);
#endif /* _CRT_USE_WINAPI_FAMILY_DESKTOP_APP */
/// <summary>
/// An elementary abstraction for a task, defined as <c>void (__cdecl * TaskProc)(void *)</c>. A <c>TaskProc</c> is called to
/// invoke the body of a task.
/// </summary>
/**/
typedef void (__cdecl * TaskProc)(void *);
//
// Forward declarations:
//
class Scheduler;
class ScheduleGroup;
class Context;
namespace details
{
//
// Forward declarations:
//
class ContextBase;
class _TaskCollectionBase;
//
// A utility to hide operator delete from certain objects while still allowing the runtime to delete them internally.
//
template<class _T>
void _InternalDeleteHelper(_T * _PObject)
{
delete _PObject;
}
// The purpose of the class is solely to direct allocations of ConcRT classes
// through a single point, using an internal allocator.
struct _AllocBase
{
// Standard operator new
void * operator new(size_t _Size)
{
return Concurrency::Alloc(_Size);
}
// Standard operator delete
void operator delete(void * _Ptr) throw()
{
Concurrency::Free(_Ptr);
}
// Standard operator new, no-throw version
void * operator new(size_t _Size, const std::nothrow_t&) throw()
{
void * _Ptr;
try
{
_Ptr = Concurrency::Alloc(_Size);
}
catch(...)
{
_Ptr = NULL;
}
return (_Ptr);
}
// Standard operator delete, no-throw version
void operator delete(void * _Ptr, const std::nothrow_t&) throw()
{
operator delete(_Ptr);
}
// Standard operator new array
void * operator new[](size_t _Size)
{
return operator new(_Size);
}
// Standard operator delete array
void operator delete[](void * _Ptr) throw()
{
operator delete(_Ptr);
}
// Standard operator new array, no-throw version
void * operator new[](size_t _Size, const std::nothrow_t& _No_throw) throw ()
{
return operator new(_Size, _No_throw);
}
// Standard operator delete array, no-throw version
void operator delete[](void * _Ptr, const std::nothrow_t& _No_throw) throw()
{
operator delete(_Ptr, _No_throw);
}
// Standard operator new with void* placement
void * operator new(size_t, void * _Location) throw()
{
return _Location;
}
// Standard operator delete with void* placement
void operator delete(void *, void *) throw()
{
}
// Standard operator new array with void* placement
void * __cdecl operator new[](size_t, void * _Location) throw()
{
return _Location;
}
// Standard operator delete array with void* placement
void __cdecl operator delete[](void *, void *) throw()
{
}
};
// Stubs to allow the header files to access runtime functionality for WINAPI_PARTITION apps.
class _Context
{
public:
_CRTIMP _Context(::Concurrency::Context * _PContext = NULL) : _M_pContext(_PContext) {}
_CRTIMP static _Context __cdecl _CurrentContext();
_CRTIMP static void __cdecl _Yield();
_CRTIMP static void __cdecl _Oversubscribe(bool _BeginOversubscription);
_CRTIMP bool _IsSynchronouslyBlocked() const;
private:
::Concurrency::Context * _M_pContext;
};
class _Scheduler
{
public:
_CRTIMP _Scheduler(::Concurrency::Scheduler * _PScheduler = NULL) : _M_pScheduler(_PScheduler) {}
_CRTIMP unsigned int _Reference();
_CRTIMP unsigned int _Release();
_CRTIMP Concurrency::Scheduler * _GetScheduler() { return _M_pScheduler; }
private:
::Concurrency::Scheduler * _M_pScheduler;
};
class _CurrentScheduler
{
public:
_CRTIMP static void __cdecl _ScheduleTask(TaskProc _Proc, void * _Data);
_CRTIMP static unsigned int __cdecl _Id();
_CRTIMP static unsigned int __cdecl _GetNumberOfVirtualProcessors();
_CRTIMP static _Scheduler __cdecl _Get();
};
//
// Wrappers for atomic access
//
template <size_t _Size>
struct _Subatomic_impl { };
template<>
struct _Subatomic_impl<4> {
template <typename _Ty>
static void _StoreWithRelease(volatile _Ty& _Location, _Ty _Rhs) {
// For the compiler, a volatile write has release semantics. In addition, on ARM,
// the volatile write will emit a data memory barrier before the write.
_Location = _Rhs;
}
template <typename _Ty>
static _Ty _LoadWithAquire(volatile _Ty& _Location) {
// For the compiler, a volatile read has acquire semantics. In addition, on ARM,
// the volatile read will emit a data memory barrier after the read.
return _Location;
}
template <typename _Ty>
static _Ty _CompareAndSwap(volatile _Ty& _Location, _Ty _NewValue, _Ty _Comperand) {
return (_Ty)_InterlockedCompareExchange((volatile long*)&_Location, (long)_NewValue, (long)_Comperand);
}
template <typename _Ty>
static _Ty _FetchAndAdd(volatile _Ty& _Location, _Ty _Addend) {
return (_Ty)_InterlockedExchangeAdd((volatile long*)&_Location, (long)_Addend);
}
template <typename _Ty>
static _Ty _Increment(volatile _Ty& _Location) {
return (_Ty)_InterlockedIncrement((volatile long*)&_Location);
}
template <typename _Ty>
static _Ty _Decrement(volatile _Ty& _Location) {
return (_Ty)_InterlockedDecrement((volatile long*)&_Location);
}
};
#if defined (_M_X64)
template<>
struct _Subatomic_impl<8> {
template <typename _Ty>
static void _StoreWithRelease(volatile _Ty& _Location, _Ty _Rhs) {
// For the compiler, a volatile write has release semantics.
_Location = _Rhs;
}
template <typename _Ty>
static _Ty _LoadWithAquire(volatile _Ty& _Location) {
// For the compiler, a volatile read has acquire semantics.
return _Location;
}
template <typename _Ty>
static _Ty _CompareAndSwap(volatile _Ty& _Location, _Ty _NewValue, _Ty _Comperand) {
return (_Ty)_InterlockedCompareExchange64((volatile __int64*)&_Location, (__int64)_NewValue, (__int64)_Comperand);
}
template <typename _Ty>
static _Ty _FetchAndAdd(volatile _Ty& _Location, _Ty _Addend) {
return (_Ty)_InterlockedExchangeAdd64((volatile __int64*)&_Location, (__int64)_Addend);
}
template <typename _Ty>
static _Ty _Increment(volatile _Ty& _Location) {
return (_Ty)_InterlockedIncrement64((volatile __int64*)&_Location);
}
template <typename _Ty>
static _Ty _Decrement(volatile _Ty& _Location) {
return (_Ty)_InterlockedDecrement64((volatile __int64*)&_Location);
}
};
#endif /* defined (_M_X64) */
//
// Wrapper for atomic access. Only works for 4-byte or 8-byte types (for example, int, long, long long, size_t, pointer).
// Anything else might fail to compile.
//
template <typename _Ty>
class _Subatomic {
private:
volatile _Ty _M_value;
public:
operator _Ty() const volatile {
return _Subatomic_impl<sizeof(_Ty)>::_LoadWithAquire(_M_value);
}
_Ty operator=(_Ty _Rhs) {
_Subatomic_impl<sizeof(_Ty)>::_StoreWithRelease(_M_value, _Rhs);
return _Rhs;
}
_Ty _CompareAndSwap(_Ty _NewValue, _Ty _Comperand) {
return _Subatomic_impl<sizeof(_Ty)>::_CompareAndSwap(_M_value, _NewValue, _Comperand);
}
_Ty _FetchAndAdd(_Ty _Addend) {
return _Subatomic_impl<sizeof(_Ty)>::_FetchAndAdd(_M_value, _Addend);
}
_Ty operator++() {
return _Subatomic_impl<sizeof(_Ty)>::_Increment(_M_value);
}
_Ty operator++(int) {
return _Subatomic_impl<sizeof(_Ty)>::_Increment(_M_value) - 1;
}
_Ty operator--() {
return _Subatomic_impl<sizeof(_Ty)>::_Decrement(_M_value);
}
_Ty operator--(int) {
return _Subatomic_impl<sizeof(_Ty)>::_Decrement(_M_value) + 1;
}
_Ty operator+=(_Ty _Addend) {
return _FetchAndAdd(_Addend) + _Addend;
}
};
//
// An internal exception that is used for cancellation. Users do not "see" this exception except through the
// resulting stack unwind. This exception should never be intercepted by user code. It is intended
// for use by the runtime only.
//
class _Interruption_exception : public std::exception
{
public:
explicit _CRTIMP _Interruption_exception(const char * _Message) throw();
_CRTIMP _Interruption_exception() throw();
};
//
// An RAII class that spin-waits on a "rented" flag.
//
class _SpinLock
{
private:
volatile long& _M_flag;
public:
_CRTIMP _SpinLock(volatile long& _Flag);
_CRTIMP ~_SpinLock();
private:
_SpinLock(const _SpinLock&);
void operator=(const _SpinLock&);
};
//
// A class that holds the count used for spinning and is dependent
// on the number of hardware threads
//
struct _SpinCount
{
// Initializes the spinCount to either 0 or SPIN_COUNT, depending on
// the number of hardware threads.
static void __cdecl _Initialize();
// Returns the current value of s_spinCount
_CRTIMP static unsigned int __cdecl _Value();
// The number of iterations used for spinning
static unsigned int _S_spinCount;
};
/// <summary>
/// Default method for yielding during a spin wait
/// </summary>
/**/
void _CRTIMP __cdecl _UnderlyingYield();
/// <summary>
/// Returns the hardware concurrency available to the Concurrency Runtime, taking into account process affinity, or any restrictions
/// in place because of the set_task_execution_resources method.
/// </summary>
/**/
unsigned int _CRTIMP __cdecl _GetConcurrency();
/// <summary>
/// Implements busy wait with no backoff
/// </summary>
/**/
template<unsigned int _YieldCount = 1>
class _CRTIMP _SpinWait
{
public:
typedef void (__cdecl *_YieldFunction)();
/// <summary>
/// Construct a spin wait object
/// </summary>
/**/
_SpinWait(_YieldFunction _YieldMethod = _UnderlyingYield)
: _M_yieldFunction(_YieldMethod), _M_state(_StateInitial)
{
// Defer initialization of other fields to _SpinOnce().
}
/// <summary>
/// Set a dynamic spin count.
/// </summary>
/**/
void _SetSpinCount(unsigned int _Count)
{
_CONCRT_ASSERT(_M_state == _StateInitial);
if (_Count == 0)
{
// Specify a count of 0 if we are on a single proc.
_M_state = _StateSingle;
}
else
{
_M_currentSpin = _Count;
_M_currentYield = _YieldCount;
_M_state = _StateSpin;
}
}
/// <summary>
/// Spins for one time quantum,until a maximum spin is reached.
/// </summary>
/// <returns>
/// false if spin count has reached steady state, true otherwise.
/// </returns>
/// <remarks>
/// If the spin count is not changing do not spin again
/// because there is either only one processor, or the maximum spin has been reached and blocking is
/// probably a better solution. However, if called again, SpinOnce will spin for a maximum spin count.
/// </remarks>
/**/
bool _SpinOnce()
{
switch (_M_state)
{
case _StateSpin:
{
unsigned long _Count = _NumberOfSpins();
for (unsigned long _I = 0; _I < _Count; _I++)
{
_YieldProcessor();
}
if (!_ShouldSpinAgain())
{
_M_state = (_M_currentYield == 0) ? _StateBlock : _StateYield;
}
return true;
}
case _StateYield:
_CONCRT_ASSERT(_M_currentYield > 0);
if (--_M_currentYield == 0)
{
_M_state = _StateBlock;
}
// Execute the yield
_DoYield();
return true;
case _StateBlock:
// Reset to defaults if client does not block
_Reset();
return false;
case _StateSingle:
// No need to spin on a single processor: just execute the yield
_DoYield();
return false;
case _StateInitial:
// Reset counters to their default value and Spin once.
_Reset();
return _SpinOnce();
default:
// Unreached
return false;
};
}
protected:
/// <summary>
/// State of the spin wait class.
/// </summary>
/**/
enum _SpinState
{
_StateInitial,
_StateSpin,
_StateYield,
_StateBlock,
_StateSingle
};
/// <summary>
/// Yields its time slice using the specified yieldFunciton
/// </summary>
/**/
void _DoYield()
{
bool _ShouldYield = (_YieldCount != 0);
if (_ShouldYield)
{
_CONCRT_ASSERT(_M_yieldFunction != NULL);
_M_yieldFunction();
}
else
{
_YieldProcessor();
}
}
/// <summary>
/// Resets the counts and state to the default.
/// </summary>
/**/
void _Reset()
{
_M_state = _StateInitial;
// Reset to the default spin value. The value specified
// by the client is ignored on a reset.
_SetSpinCount(_SpinCount::_Value());
_CONCRT_ASSERT(_M_state != _StateInitial);
}
/// <summary>
/// Determines the current spin count
/// </summary>
/// <returns>
/// The number of spins to execute for this iteration
/// </returns>
/**/
unsigned long _NumberOfSpins()
{
return 1;
}
/// <summary>
/// Determines whether maximum spin has been reached
/// </summary>
/// <returns>
/// false if spin count has reached steady state, true otherwise.
/// </returns>
/**/
bool _ShouldSpinAgain()
{
return (--_M_currentSpin > 0);
}
unsigned long _M_currentSpin;
unsigned long _M_currentYield;
_SpinState _M_state;
_YieldFunction _M_yieldFunction;
};
typedef _SpinWait<> _SpinWaitBackoffNone;
typedef _SpinWait<0> _SpinWaitNoYield;
//
// This reentrant lock uses CRITICAL_SECTION and is intended for use when kernel blocking
// is desirable and where it is either known that the lock will be taken recursively in
// the same thread, or not known that a non-reentrant lock can be used safely.
//
class _ReentrantBlockingLock
{
public:
// Constructor for _ReentrantBlockingLock
_CRTIMP _ReentrantBlockingLock();
// Destructor for _ReentrantBlockingLock
_CRTIMP ~_ReentrantBlockingLock();
// Acquire the lock, spin if necessary
_CRTIMP void _Acquire();
// Tries to acquire the lock, does not spin.
// Returns true if the acquisition worked, false otherwise
_CRTIMP bool _TryAcquire();
// Releases the lock
_CRTIMP void _Release();
// An exception safe RAII wrapper.
class _Scoped_lock
{
public:
// Constructs a holder and acquires the specified lock
explicit _Scoped_lock(_ReentrantBlockingLock& _Lock) : _M_lock(_Lock)
{
_M_lock._Acquire();
}
// Destroys the holder and releases the lock
~_Scoped_lock()
{
_M_lock._Release();
}
private:
_ReentrantBlockingLock& _M_lock;
_Scoped_lock(const _Scoped_lock&); // no copy constructor
_Scoped_lock const & operator=(const _Scoped_lock&); // no assignment operator
};
private:
// Critical section requires windows.h. Hide the implementation so that
// user code need not include windows.
_CONCRT_BUFFER _M_criticalSection[(4 * sizeof(void *) + 2 * sizeof(long) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
};
//
// This reentrant lock is a pure spin lock and is intended for use when kernel blocking
// is desirable and where it is either known that the lock will be taken recursively in
// the same thread, or not known that a non-reentrant lock can be used safely.
//
class _ReentrantLock
{
public:
// Constructor for _ReentrantLock
_CRTIMP _ReentrantLock();
// Acquire the lock, spin if necessary
_CRTIMP void _Acquire();
// Tries to acquire the lock, does not spin
// Returns true if the acquisition worked, false otherwise
_CRTIMP bool _TryAcquire();
// Releases the lock
_CRTIMP void _Release();
// An exception safe RAII wrapper.
class _Scoped_lock
{
public:
// Constructs a holder and acquires the specified lock
explicit _Scoped_lock(_ReentrantLock& _Lock) : _M_lock(_Lock)
{
_M_lock._Acquire();
}
// Destroys the holder and releases the lock
~_Scoped_lock()
{
_M_lock._Release();
}
private:
_ReentrantLock& _M_lock;
_Scoped_lock(const _Scoped_lock&); // no copy constructor
_Scoped_lock const & operator=(const _Scoped_lock&); // no assignment operator
};
private:
long _M_recursionCount;
volatile long _M_owner;
};
//
// This non-reentrant lock uses CRITICAL_SECTION and is intended for use in situations
// where it is known that the lock will not be taken recursively, and can be more
// efficiently implemented.
//
class _NonReentrantBlockingLock
{
public:
// Constructor for _NonReentrantBlockingLock
//
// The constructor is exported because _NonReentrantLock is
// included in DevUnitTests.
_CRTIMP _NonReentrantBlockingLock();
// Constructor for _NonReentrantBlockingLock
_CRTIMP ~_NonReentrantBlockingLock();
// Acquire the lock, spin if necessary
_CRTIMP void _Acquire();
// Tries to acquire the lock, does not spin
// Returns true if the lock is taken, false otherwise
_CRTIMP bool _TryAcquire();
// Releases the lock
_CRTIMP void _Release();
// An exception safe RAII wrapper.
class _Scoped_lock
{
public:
// Constructs a holder and acquires the specified lock
explicit _Scoped_lock(_NonReentrantBlockingLock& _Lock) : _M_lock(_Lock)
{
_M_lock._Acquire();
}
// Destroys the holder and releases the lock
~_Scoped_lock()
{
_M_lock._Release();
}
private:
_NonReentrantBlockingLock& _M_lock;
_Scoped_lock(const _Scoped_lock&); // no copy constructor
_Scoped_lock const & operator=(const _Scoped_lock&); // no assignment operator
};
private:
// Critical section requires windows.h. Hide the implementation so that
// user code need not include windows.h
_CONCRT_BUFFER _M_criticalSection[(4 * sizeof(void *) + 2 * sizeof(long) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
};
//
// A Reader-Writer Lock is intended for use in situations with many readers and rare
// writers.
//
// A writer request immediately blocks future readers and then waits until all current
// readers drain. A reader request does not block future writers and must wait until
// all writers are done, even those that cut in front of it. In any race between a
// reader and a writer, the writer always wins.
//
class _ReaderWriterLock
{
public:
// Constructor for _ReaderWriterLock
//
// The constructor and destructor are exported because _ReaderWriterLock is
// included in DevUnitTests.
_CRTIMP _ReaderWriterLock();
// Acquire lock for reading. Spins until all writers finish, new writers
// can cut in front of a waiting reader.
_CRTIMP void _AcquireRead();
// Release lock for reading. The last reader changes m_state to State.kFree
_CRTIMP void _ReleaseRead();
// Acquire lock for writing. Spin until no readers exist, then acquire lock
// and prevent new readers.
_CRTIMP void _AcquireWrite();
// Release lock for writing.
_CRTIMP void _ReleaseWrite();
// Try to acquire the write lock, do not spin if unable to acquire.
// Returns true if the acquisition worked, false otherwise
_CRTIMP bool _TryAcquireWrite();
// Returns true if it is in write state, false otherwise
bool _HasWriteLock() const
{
return (_M_state == _Write);
}
// Guarantees that all writers are out of the lock. This does nothing if there are no pending writers.
void _FlushWriteOwners();
// An exception safe RAII wrapper.
class _Scoped_lock
{
public:
// Constructs a holder and acquires the writer lock
explicit _Scoped_lock(_ReaderWriterLock& _Lock) : _M_lock(_Lock)
{
_M_lock._AcquireWrite();
}
// Destroys the holder and releases the writer lock
~_Scoped_lock()
{
_M_lock._ReleaseWrite();
}
private:
_ReaderWriterLock& _M_lock;
_Scoped_lock(const _Scoped_lock&); // no copy constructor
_Scoped_lock const & operator=(const _Scoped_lock&); // no assignment operator
};
// An exception safe RAII wrapper for reads.
class _Scoped_lock_read
{
public:
// Constructs a holder and acquires the reader lock
explicit _Scoped_lock_read(_ReaderWriterLock& _Lock) : _M_lock(_Lock)
{
_M_lock._AcquireRead();
}
// Destroys the holder and releases the reader lock
~_Scoped_lock_read()
{
_M_lock._ReleaseRead();
}
private:
_ReaderWriterLock& _M_lock;
_Scoped_lock_read(const _Scoped_lock_read&); // no copy constructor
_Scoped_lock_read const & operator=(const _Scoped_lock_read&); // no assignment operator
};
private:
// State enum where:
// -1 --> write mode
// 0 --> free
// n > 0 --> n readers have locked in read mode.
enum _State
{
_Write = -1,
_Free = 0,
_Read = 1
};
// The current state of the lock, mapping to the State enum. This is also
// an indicator of the number of readers holding the lock, for any number > 0.
volatile long _M_state;
// A writer increments this as soon as it wants to lock and decrements this
// after releasing the lock. To prevent writers from starving, a reader will
// wait until this counter is zero, and only then will try to obtain the lock.
volatile long _M_numberOfWriters;
// Spin-Wait-Until variant
static void __cdecl _WaitEquals(volatile const long& _Location, long _Value, long _Mask = 0xFFFFFFFF);
};
//
// Exception safe RAII wrappers for _malloca()
//
//
// _MallocaArrayHolder is used when the allocation size is known up front, and the memory must be allocated in a contiguous space
//
template<typename _ElemType>
class _MallocaArrayHolder
{
public:
_MallocaArrayHolder() : _M_ElemArray(NULL), _M_ElemsConstructed(0) {}
// _Initialize takes the pointer to the memory allocated by the user using _malloca
void _Initialize(_ElemType * _Elem)
{
// The object must be initialized exactly once
_CONCRT_ASSERT(_M_ElemArray == NULL && _M_ElemsConstructed == 0);
_M_ElemArray = _Elem;
_M_ElemsConstructed = 0;
}
// _InitOnRawMalloca take the raw pointer returned by _malloca directly
// It will initialize itself with that pointer and return a strong typed pointer.
// To be noted that the constructor will NOT be called.
_ElemType * _InitOnRawMalloca(void * _MallocaRet)
{
if (_MallocaRet == nullptr)
throw std::bad_alloc();
_Initialize(static_cast<_ElemType *>(_MallocaRet));
return static_cast<_ElemType *>(_MallocaRet);
}
// Register the next slot for destruction. Because we only keep the index of the last slot to be destructed,
// this method must be called sequentially from 0 to N where N < _ElemCount.
void _IncrementConstructedElemsCount()
{
_CONCRT_ASSERT(_M_ElemArray != NULL); // must already be initialized
_M_ElemsConstructed++;
}
virtual ~_MallocaArrayHolder()
{
for( size_t _I=0; _I < _M_ElemsConstructed; ++_I )
{
_M_ElemArray[_I]._ElemType::~_ElemType();
}
// Works even when object was not initialized, that is, _M_ElemArray == NULL
_freea(_M_ElemArray);
}
private:
_ElemType * _M_ElemArray;
size_t _M_ElemsConstructed;
// Copy construction and assignment are not supported.
_MallocaArrayHolder(const _MallocaArrayHolder & );
_MallocaArrayHolder& operator = (const _MallocaArrayHolder & );
};
//
// _MallocaListHolder is used when the allocation size is not known up front, and the elements are added to the list dynamically
//
template<typename _ElemType>
class _MallocaListHolder
{
public:
// Returns the size required to allocate the payload itself and the pointer to the next element
size_t _GetAllocationSize() const
{
return sizeof(_ElemNodeType);
}
_MallocaListHolder() : _M_FirstNode(NULL)
{
}
// Add the next element to the list. The memory is allocated in the caller's frame by _malloca
void _AddNode(_ElemType * _Elem)
{
_ElemNodeType * _Node = reinterpret_cast<_ElemNodeType *>(_Elem);
_Node->_M_Next = _M_FirstNode;
_M_FirstNode = reinterpret_cast<_ElemNodeType *>(_Elem);
}
// _AddRawMallocaNode take the raw pointer returned by _malloca directly
// It will add that bucket of memory to the list and return a strong typed pointer.
// To be noted that the constructor will NOT be called.
_ElemType * _AddRawMallocaNode(void * _MallocaRet)
{
if (_MallocaRet == nullptr)
throw std::bad_alloc();
_AddNode(static_cast<_ElemType *>(_MallocaRet));
return static_cast<_ElemType *>(_MallocaRet);
}
// Walk the list and destruct, then free each element
_At_(this->_M_FirstNode, _Pre_valid_) virtual ~_MallocaListHolder()
{
for( _ElemNodeType * _Node = _M_FirstNode; _Node != NULL; )
{
auto _M_Next = _Node->_M_Next;
_Node->_M_Elem._ElemType::~_ElemType();
_freea(_Node);
_Node = _M_Next;
}
}
private:
class _ElemNodeType
{
friend class _MallocaListHolder;
_ElemType _M_Elem;
_ElemNodeType * _M_Next;
// Always instantiated using malloc, so default constructor and destructor are not needed.
_ElemNodeType();
~_ElemNodeType();
// Copy construction and assignment are not supported.
_ElemNodeType(const _ElemNodeType & );
_ElemNodeType & operator = (const _ElemNodeType & );
};
_ElemNodeType* _M_FirstNode;
// Copy construction and assignment are not supported.
_MallocaListHolder(const _MallocaListHolder & );
_MallocaListHolder & operator = (const _MallocaListHolder & );
};
// Forward declarations
class _StructuredTaskCollection;
class _TaskCollection;
class _UnrealizedChore;
} // namespace details
//**************************************************************************
// Public Namespace:
//
// Anything in the Concurrency namespace is intended for direct client consumption.
//
//**************************************************************************
/// <summary>
/// This class describes an exception thrown because of a failure to acquire a critical resource in the Concurrency Runtime.
/// </summary>
/// <remarks>
/// This exception is typically thrown when a call to the operating system from within the Concurrency Runtime
/// fails. The error code which would normally be returned from a call to the Win32 method <c>GetLastError</c> is
/// converted to a value of type <c>HRESULT</c> and can be retrieved using the <c>get_error_code</c> method.
/// </remarks>
/**/
class scheduler_resource_allocation_error : public std::exception
{
public:
/// <summary>
/// Constructs a <c>scheduler_resource_allocation_error</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/// <param name="_Hresult">
/// The <c>HRESULT</c> value of the error that caused the exception.
/// </param>
/**/
_CRTIMP scheduler_resource_allocation_error(_In_z_ const char * _Message, HRESULT _Hresult) throw();
/// <summary>
/// Constructs a <c>scheduler_resource_allocation_error</c> object.
/// </summary>
/// <param name="_Hresult">
/// The <c>HRESULT</c> value of the error that caused the exception.
/// </param>
/**/
explicit _CRTIMP scheduler_resource_allocation_error(HRESULT _Hresult) throw();
/// <summary>
/// Returns the error code that caused the exception.
/// </summary>
/// <returns>
/// The <c>HRESULT</c> value of the error that caused the exception.
/// </returns>
/**/
_CRTIMP HRESULT get_error_code() const throw();
private:
HRESULT _Hresult;
};
/// <summary>
/// This class describes an exception thrown because of a failure to create a worker execution context in the Concurrency Runtime.
/// </summary>
/// <remarks>
/// This exception is typically thrown when a call to the operating system to create execution contexts from within the Concurrency Runtime
/// fails. Execution contexts are threads that execute tasks in the Concurrency Runtime. The error code which would normally be returned
/// from a call to the Win32 method <c>GetLastError</c> is converted to a value of type <c>HRESULT</c> and can be retrieved using the base
/// class method <c>get_error_code</c>.
/// </remarks>
/**/
class scheduler_worker_creation_error : public scheduler_resource_allocation_error
{
public:
/// <summary>
/// Constructs a <c>scheduler_worker_creation_error</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/// <param name="_Hresult">
/// The <c>HRESULT</c> value of the error that caused the exception.
/// </param>
/**/
_CRTIMP scheduler_worker_creation_error(_In_z_ const char * _Message, HRESULT _Hresult) throw();
/// <summary>
/// Constructs a <c>scheduler_worker_creation_error</c> object.
/// </summary>
/// <param name="_Hresult">
/// The <c>HRESULT</c> value of the error that caused the exception.
/// </param>
/**/
explicit _CRTIMP scheduler_worker_creation_error(HRESULT _Hresult) throw();
};
/// <summary>
/// This class describes an exception thrown when an unsupported operating system is used.
/// </summary>
/**/
class unsupported_os : public std::exception
{
public:
/// <summary>
/// Constructs an <c>unsupported_os</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP unsupported_os(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>unsupported_os</c> object.
/// </summary>
/**/
_CRTIMP unsupported_os() throw();
};
/// <summary>
/// This class describes an exception thrown when an operation is performed which requires a scheduler
/// to be attached to the current context and one is not.
/// </summary>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="Scheduler::Attach Method"/>
/**/
class scheduler_not_attached : public std::exception
{
public:
/// <summary>
/// Constructs a <c>scheduler_not_attached</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP scheduler_not_attached(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>scheduler_not_attached</c> object.
/// </summary>
/**/
_CRTIMP scheduler_not_attached() throw();
};
/// <summary>
/// This class describes an exception thrown when the <c>Attach</c> method is called on a <c>Scheduler</c>
/// object which is already attached to the current context.
/// </summary>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="Scheduler::Attach Method"/>
/**/
class improper_scheduler_attach : public std::exception
{
public:
/// <summary>
/// Constructs an <c>improper_scheduler_attach</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP improper_scheduler_attach(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>improper_scheduler_attach</c> object.
/// </summary>
/**/
_CRTIMP improper_scheduler_attach() throw();
};
/// <summary>
/// This class describes an exception thrown when the <c>CurrentScheduler::Detach</c> method is called on
/// a context which has not been attached to any scheduler using the <c>Attach</c> method of a <c>Scheduler</c> object.
/// </summary>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="CurrentScheduler::Detach Method"/>
/// <seealso cref="Scheduler::Attach Method"/>
/**/
class improper_scheduler_detach : public std::exception
{
public:
/// <summary>
/// Constructs an <c>improper_scheduler_detach</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP improper_scheduler_detach(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>improper_scheduler_detach</c> object.
/// </summary>
/**/
_CRTIMP improper_scheduler_detach() throw();
};
/// <summary>
/// This class describes an exception thrown when the <c>Reference</c> method is called on a <c>Scheduler</c>
/// object that is shutting down, from a context that is not part of that scheduler.
/// </summary>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="Scheduler::Reference Method"/>
/**/
class improper_scheduler_reference : public std::exception
{
public:
/// <summary>
/// Constructs an <c>improper_scheduler_reference</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP improper_scheduler_reference(_In_z_ const char* _Message) throw();
/// <summary>
/// Constructs an <c>improper_scheduler_reference</c> object.
/// </summary>
/**/
_CRTIMP improper_scheduler_reference() throw();
};
/// <summary>
/// This class describes an exception thrown when the <c>Scheduler::SetDefaultSchedulerPolicy</c> method is
/// called when a default scheduler already exists within the process.
/// </summary>
/// <seealso cref="Scheduler::SetDefaultSchedulerPolicy Method"/>
/**/
class default_scheduler_exists : public std::exception
{
public:
/// <summary>
/// Constructs a <c>default_scheduler_exists</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP default_scheduler_exists(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>default_scheduler_exists</c> object.
/// </summary>
/**/
_CRTIMP default_scheduler_exists() throw();
};
/// <summary>
/// This class describes an exception thrown when calls to the <c>Block</c> and <c>Unblock</c> methods of a
/// <c>Context</c> object are not properly paired.
/// </summary>
/// <remarks>
/// Calls to the <c>Block</c> and <c>Unblock</c> methods of a <c>Context</c> object must always be properly paired.
/// The Concurrency Runtime allows the operations to happen in either order. For example, a call to <c>Block</c>
/// can be followed by a call to <c>Unblock</c>, or vice-versa. This exception would be thrown if, for instance, two calls to the
/// <c>Unblock</c> method were made in a row, on a <c>Context</c> object which was not blocked.
/// </remarks>
/// <seealso cref="Context Class"/>
/// <seealso cref="Context::Unblock Method"/>
/// <seealso cref="Context::Block Method"/>
/**/
class context_unblock_unbalanced : public std::exception
{
public:
/// <summary>
/// Constructs a <c>context_unblock_unbalanced</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP context_unblock_unbalanced(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>context_unblock_unbalanced</c> object.
/// </summary>
/**/
_CRTIMP context_unblock_unbalanced() throw();
};
/// <summary>
/// This class describes an exception thrown when the <c>Unblock</c> method of a <c>Context</c> object is called
/// from the same context. This would indicate an attempt by a given context to unblock itself.
/// </summary>
/// <seealso cref="Context Class"/>
/// <seealso cref="Context::Unblock Method"/>
/**/
class context_self_unblock : public std::exception
{
public:
/// <summary>
/// Constructs a <c>context_self_unblock</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP context_self_unblock(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>context_self_unblock</c> object.
/// </summary>
/**/
_CRTIMP context_self_unblock() throw();
};
/// <summary>
/// This class describes an exception thrown when there are tasks still scheduled to a <c>task_group</c> or
/// <c>structured_task_group</c> object at the time that object's destructor executes. This exception will never be thrown
/// if the destructor is reached because of a stack unwinding as the result of an exception.
/// </summary>
/// <remarks>
/// Absent exception flow, you are responsible for calling either the <c>wait</c> or <c>run_and_wait</c> method of a <c>task_group</c> or
/// <c>structured_task_group</c> object before allowing that object to destruct. The runtime throws this exception as an
/// indication that you forgot to call the <c>wait</c> or <c>run_and_wait</c> method.
/// </remarks>
/// <seealso cref="task_group Class"/>
/// <seealso cref="task_group::wait Method"/>
/// <seealso cref="task_group::run_and_wait Method"/>
/// <seealso cref="structured_task_group Class"/>
/// <seealso cref="structured_task_group::wait Method"/>
/// <seealso cref="structured_task_group::run_and_wait Method"/>
/**/
class missing_wait : public std::exception
{
public:
/// <summary>
/// Constructs a <c>missing_wait</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP missing_wait(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>missing_wait</c> object.
/// </summary>
/**/
_CRTIMP missing_wait() throw();
};
/// <summary>
/// This class describes an exception thrown when a messaging block is given a pointer to a target which is
/// invalid for the operation being performed.
/// </summary>
/// <remarks>
/// This exception is typically thrown for reasons such as a target attempting to consume a message which is reserved
/// for a different target or releasing a reservation that it does not hold.
/// </remarks>
/// <seealso cref="Asynchronous Message Blocks"/>
/**/
class bad_target : public std::exception
{
public:
/// <summary>
/// Constructs a <c>bad_target</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP bad_target(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>bad_target</c> object.
/// </summary>
/**/
_CRTIMP bad_target() throw();
};
/// <summary>
/// This class describes an exception thrown when a messaging block is unable to find a requested message.
/// </summary>
/// <seealso cref="Asynchronous Message Blocks"/>
/**/
class message_not_found : public std::exception
{
public:
/// <summary>
/// Constructs a <c>message_not_found</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP message_not_found(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>message_not_found</c> object.
/// </summary>
/**/
_CRTIMP message_not_found() throw();
};
/// <summary>
/// This class describes an exception thrown when the <c>link_target</c> method of a messaging block is
/// called and the messaging block is unable to link to the target. This can be the result of exceeding the number of
/// links the messaging block is allowed or attempting to link a specific target twice to the same source.
/// </summary>
/// <seealso cref="Asynchronous Message Blocks"/>
/**/
class invalid_link_target : public std::exception
{
public:
/// <summary>
/// Constructs an <c>invalid_link_target</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP invalid_link_target(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>invalid_link_target</c> object.
/// </summary>
/**/
_CRTIMP invalid_link_target() throw();
};
/// <summary>
/// This class describes an exception thrown when an invalid or unknown key is passed to a <c>SchedulerPolicy</c>
/// object constructor, or the <c>SetPolicyValue</c> method of a <c>SchedulerPolicy</c> object is passed a key that must
/// be changed using other means such as the <c>SetConcurrencyLimits</c> method.
/// </summary>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/**/
class invalid_scheduler_policy_key : public std::exception
{
public:
/// <summary>
/// Constructs an <c>invalid_scheduler_policy_key</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP invalid_scheduler_policy_key(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>invalid_scheduler_policy_key</c> object.
/// </summary>
/**/
_CRTIMP invalid_scheduler_policy_key() throw();
};
/// <summary>
/// This class describes an exception thrown when a policy key of a <c>SchedulerPolicy</c> object is
/// set to an invalid value for that key.
/// </summary>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/**/
class invalid_scheduler_policy_value : public std::exception
{
public:
/// <summary>
/// Constructs an <c>invalid_scheduler_policy_value</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP invalid_scheduler_policy_value(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>invalid_scheduler_policy_value</c> object.
/// </summary>
/**/
_CRTIMP invalid_scheduler_policy_value() throw();
};
/// <summary>
/// This class describes an exception thrown when an attempt is made to set the concurrency limits of a
/// <c>SchedulerPolicy</c> object such that the value of the <c>MinConcurrency</c> key is less than the value of the
/// <c>MaxConcurrency</c> key.
/// </summary>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/**/
class invalid_scheduler_policy_thread_specification : public std::exception
{
public:
/// <summary>
/// Constructs an <c>invalid_scheduler_policy_value</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP invalid_scheduler_policy_thread_specification(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>invalid_scheduler_policy_value</c> object.
/// </summary>
/**/
_CRTIMP invalid_scheduler_policy_thread_specification() throw();
};
/// <summary>
/// This class describes an exception thrown when an invalid operation is performed that is not more accurately
/// described by another exception type thrown by the Concurrency Runtime.
/// </summary>
/// <remarks>
/// The various methods which throw this exception will generally document under what circumstances they will throw it.
/// </remarks>
/**/
class invalid_operation : public std::exception
{
public:
/// <summary>
/// Constructs an <c>invalid_operation</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP invalid_operation(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>invalid_operation</c> object.
/// </summary>
/**/
_CRTIMP invalid_operation() throw();
};
/// <summary>
/// This class describes an exception thrown when the Concurrency Runtime detects that you neglected to call the
/// <c>CurrentScheduler::Detach</c> method on a context that attached to a second scheduler using the <c>Attach</c> method
/// of the <c>Scheduler</c> object.
/// </summary>
/// <remarks>
/// This exception is thrown only when you nest one scheduler inside another by calling the <c>Attach</c> method of a
/// <c>Scheduler</c> object on a context that is already owned by or attached to another scheduler. The Concurrency Runtime
/// throws this exception opportunistically when it can detect the scenario as an aid to locating the problem. Not every
/// instance of neglecting to call the <c>CurrentScheduler::Detach</c> method is guaranteed to throw this exception.
/// </remarks>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="CurrentScheduler::Detach Method"/>
/// <seealso cref="Scheduler::Attach Method"/>
/**/
class nested_scheduler_missing_detach : public std::exception
{
public:
/// <summary>
/// Constructs a <c>nested_scheduler_missing_detach</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP nested_scheduler_missing_detach(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>nested_scheduler_missing_detach</c> object.
/// </summary>
/**/
_CRTIMP nested_scheduler_missing_detach() throw();
};
/// <summary>
/// This class describes an exception thrown when an operation has timed out.
/// </summary>
/**/
class operation_timed_out : public std::exception
{
public:
/// <summary>
/// Constructs an <c>operation_timed_out</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP operation_timed_out(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>operation_timed_out</c> object.
/// </summary>
/**/
_CRTIMP operation_timed_out() throw();
};
/// <summary>
/// This class describes an exception thrown when a <c>task_handle</c> object is scheduled multiple times
/// using the <c>run</c> method of a <c>task_group</c> or <c>structured_task_group</c> object without an intervening
/// call to either the <c>wait</c> or <c>run_and_wait</c> methods.
/// </summary>
/// <seealso cref="task_handle Class"/>
/// <seealso cref="task_group Class"/>
/// <seealso cref="task_group::run Method"/>
/// <seealso cref="task_group::wait Method"/>
/// <seealso cref="task_group::run_and_wait Method"/>
/// <seealso cref="structured_task_group Class"/>
/// <seealso cref="structured_task_group::run Method"/>
/// <seealso cref="structured_task_group::wait Method"/>
/// <seealso cref="structured_task_group::run_and_wait Method"/>
/**/
class invalid_multiple_scheduling : public std::exception
{
public:
/// <summary>
/// Constructs an <c>invalid_multiple_scheduling</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP invalid_multiple_scheduling(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>invalid_multiple_scheduling</c> object.
/// </summary>
/**/
_CRTIMP invalid_multiple_scheduling() throw();
};
/// <summary>
/// This class describes an exception thrown when the <c>Context::Oversubscribe</c> method is called with
/// the <paramref name="_BeginOversubscription"/> parameter set to <c>false</c> without a prior call to the
/// <c>Context::Oversubscribe</c> method with the <paramref name="_BeginOversubscription"/> parameter set to <c>true</c>.
/// </summary>
/// <seealso cref="Context::Oversubscribe Method"/>
/**/
class invalid_oversubscribe_operation : public std::exception
{
public:
/// <summary>
/// Constructs an <c>invalid_oversubscribe_operation</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP invalid_oversubscribe_operation(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>invalid_oversubscribe_operation</c> object.
/// </summary>
/**/
_CRTIMP invalid_oversubscribe_operation() throw();
};
/// <summary>
/// This class describes an exception thrown when a lock is acquired improperly.
/// </summary>
/// <remarks>
/// Typically, this exception is thrown when an attempt is made to acquire a non-reentrant lock
/// recursively on the same context.
/// </remarks>
/// <seealso cref="critical_section Class"/>
/// <seealso cref="reader_writer_lock Class"/>
/**/
class improper_lock : public std::exception
{
public:
/// <summary>
/// Constructs an <c>improper_lock exception</c>.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP improper_lock(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs an <c>improper_lock</c> exception.
/// </summary>
/**/
_CRTIMP improper_lock() throw();
};
/// <summary>
/// This class describes an exception thrown by the PPL tasks layer in order to force the current task
/// to cancel. It is also thrown by the <c>get()</c> method on <see cref="task Class">task</see>, for a
/// canceled task.
/// </summary>
/// <seealso cref="task::get Method"/>
/// <seealso cref="cancel_current_task Method"/>
/**/
class task_canceled : public std::exception
{
public:
/// <summary>
/// Constructs a <c>task_canceled</c> object.
/// </summary>
/// <param name="_Message">
/// A descriptive message of the error.
/// </param>
/**/
explicit _CRTIMP task_canceled(_In_z_ const char * _Message) throw();
/// <summary>
/// Constructs a <c>task_canceled</c> object.
/// </summary>
/**/
_CRTIMP task_canceled() throw();
};
/// <summary>
/// An abstraction of a physical location on hardware.
/// </summary>
/**/
class location
{
public:
/// <summary>
/// Constructs a <c>location</c> object.
/// </summary>
/// <remarks>
/// A default constructed location represents the system as a whole.
/// </remarks>
/**/
location() :
_M_type(_System),
_M_reserved(0),
_M_pBinding(NULL),
_M_ptr(NULL)
{
}
/// <summary>
/// Constructs a <c>location</c> object.
/// </summary>
/**/
location(const location& _Src)
{
_Assign(_Src);
}
#ifdef _CRT_USE_WINAPI_FAMILY_DESKTOP_APP
/// <summary>
/// Returns a <c>location</c> object which represents a given NUMA node.
/// </summary>
/// <param name="_NumaNodeNumber">
/// The NUMA node number to construct a location for.
/// </param>
/// <returns>
/// A location representing the NUMA node specified by the <paramref name="_NumaNodeNumber"/> parameter.
/// </returns>
/**/
_CRTIMP static location __cdecl from_numa_node(unsigned short _NumaNodeNumber);
#endif /* _CRT_USE_WINAPI_FAMILY_DESKTOP_APP */
/// <summary>
/// Returns a <c>location</c> object representing the most specific place the calling thread is executing.
/// </summary>
/// <returns>
/// A location representing the most specific place the calling thread is executing.
/// </returns>
/**/
_CRTIMP static location __cdecl current();
/// <summary>
/// Assigns the contents of a different <c>location</c> object to this one.
/// </summary>
/// <param name="_Rhs">
/// The source <c>location</c> object.
/// </param>
/**/
location& operator=(const location& _Rhs)
{
_Assign(_Rhs);
return *this;
}
/// <summary>
/// Destroys a <c>location</c> object.
/// </summary>
/**/
~location()
{
}
/// <summary>
/// Determines whether two <c>location</c> objects represent the same location.
/// </summary>
/// <returns>
/// <c>true</c> if the two locations are identical, and <c>false</c> otherwise.
/// </returns>
/**/
bool operator==(const location& _Rhs) const
{
return (_M_type == _Rhs._M_type && _M_ptr == _Rhs._M_ptr);
}
/// <summary>
/// Determines whether two <c>location</c> objects represent different location.
/// </summary>
/// <returns>
/// <c>true</c> if the two locations are different, <c>false</c> otherwise.
/// </returns>
/**/
bool operator!=(const location& _Rhs) const
{
return !operator==(_Rhs);
}
//**************************************************
//
// Runtime internal public pieces of location. No code outside the core of ConcRT can depend on anything
// below. It is internal implementation detail:
//
/// <summary>
/// Returns a location representing the scheduling node that the calling thread is executing.
/// </summary>
/**/
_CRTIMP static location __cdecl _Current_node();
/// <summary>
/// Describes the type of the given location.
/// </summary>
/**/
enum _Type
{
/// <summary>
/// Indicates that the location represents the "system location". This has no specific affinity.
/// </summary>
_System, // _M_id is meaningless
/// <summary>
/// Indicates that the location represents a particular NUMA node.
/// </summary>
_NumaNode, // _M_id is the Windows NUMA node number
/// <summary>
/// Indicates that the location represents a particular scheduling node.
/// </summary>
_SchedulingNode, // _M_id is the unique identifier for the scheduling node
/// <summary>
/// Indicates that the location represents a paritcular execution resource.
/// </summary>
_ExecutionResource, // _M_id is the unique identifier for the execution resource
};
/// <summary>
/// Constructs a specific location.
/// </summary>
/**/
location(_Type _LocationType, unsigned int _Id, unsigned int _BindingId = 0, _Inout_opt_ void *_PBinding = NULL);
/// <summary>
/// Determines whether two locations have an intersection. This is a fast intersection which avoids certain checks by knowing that
/// the *this* pointer is a virtual processor location for a validly bound virtual processor.
/// </summary>
/// <param name="_Rhs">
/// The location to intersect with this.
/// </param>
/// <returns>
/// An indication as to whether the two locations intersect.
/// </returns>
/**/
bool _FastVPIntersects(const location& _Rhs) const;
/// <summary>
/// Determines whether two locations have an intersection. This is a fast intersection which avoids certain checks by knowing that
/// the *this* pointer is a node for a validly bound node.
/// </summary>
/// <param name="_Rhs">
/// The location to intersect with this.
/// </param>
/// <returns>
/// An indication as to whether the two locations intersect.
/// </returns>
/**/
bool _FastNodeIntersects(const location& _Rhs) const;
/// <summary>
/// Assigns _Rhs to this location.
/// </summary>
/**/
void _Assign(const location& _Rhs)
{
_M_type = _Rhs._M_type;
_M_reserved = _Rhs._M_reserved;
_M_ptr = _Rhs._M_ptr;
_M_bindingId = _Rhs._M_bindingId;
_M_pBinding = _Rhs._M_pBinding;
}
/// <summary>
/// Internal routine that tells whether a location represents the "system location". This indicates no specific placement.
/// </summary>
/**/
bool _Is_system() const
{
return (_Type)_M_type == _System;
}
/// <summary>
/// Returns the internal binding as a specified object.
/// </summary>
/**/
template<typename T>
T* _As() const
{
return reinterpret_cast<T *>(_M_pBinding);
}
/// <summary>
/// Returns the ID which this location object represents.
/// </summary>
/**/
unsigned int _GetId() const
{
return _M_id;
}
/// <summary>
/// Returns the type which this location object represents.
/// </summary>
/**/
_Type _GetType() const
{
return (_Type)_M_type;
}
/// <summary>
/// Gets the binding ID for this location.
/// </summary>
/**/
unsigned int _GetBindingId() const
{
return _M_bindingId;
}
private:
// Indicates the type of location (as _Type)
unsigned int _M_type : 28;
// Flags on the location. Reserved for future use.
unsigned int _M_reserved : 4;
// If the location has a tight binding, this is the unique identifier of the scheduler to which the binding has specific meaning.
unsigned int _M_bindingId;
// Defines the agnostic (abstract hardware) binding of the location.
union
{
// The identifier for the binding (NUMA node number, scheduler node ID, execution resource ID)
unsigned int _M_id;
// Pointer binding.
void *_M_ptr;
};
// The specific binding to a scheduler. (For example, a specific virtual processor for something like location::current() )
// This will be NULL if there is no tight binding.
void *_M_pBinding;
};
#ifdef _CRT_USE_WINAPI_FAMILY_DESKTOP_APP
/// <summary>
/// Represents an abstraction for a schedule group. Schedule groups organize a set of related work that benefits from being
/// scheduled close together either temporally, by executing another task in the same group before moving to another group, or
/// spatially, by executing multiple items within the same group on the same NUMA node or physical socket.
/// </summary>
/// <seealso cref="CurrentScheduler Class"/>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
class ScheduleGroup
{
public:
/// <summary>
/// Schedules a light-weight task within the schedule group.
/// </summary>
/// <param name="_Proc">
/// A pointer to the function to execute to perform the body of the light-weight task.
/// </param>
/// <param name="_Data">
/// A void pointer to the data that will be passed as a parameter to the body of the task.
/// </param>
/// <remarks>
/// Calling the <c>ScheduleTask</c> method implicitly places a reference count on the schedule group which is removed by the runtime
/// at an appropriate time after the task executes.
/// </remarks>
/// <seealso cref="ScheduleGroup::Reference Method"/>
/**/
virtual void ScheduleTask(TaskProc _Proc, _Inout_opt_ void * _Data) =0;
/// <summary>
/// Returns an identifier for the schedule group that is unique within the scheduler to which the group belongs.
/// </summary>
/// <returns>
/// An identifier for the schedule group that is unique within the scheduler to which the group belongs.
/// </returns>
/**/
virtual unsigned int Id() const =0;
/// <summary>
/// Increments the schedule group reference count.
/// </summary>
/// <returns>
/// The newly incremented reference count.
/// </returns>
/// <remarks>
/// This is typically used to manage the lifetime of the schedule group for composition. When the reference count of a schedule
/// group falls to zero, the schedule group is deleted by the runtime. A schedule group created using either the
/// <see cref="CurrentScheduler::CreateScheduleGroup Method">CurrentScheduler::CreateScheduleGroup</see> method, or the
/// <see cref="Scheduler::CreateScheduleGroup Method">Scheduler::CreateScheduleGroup</see> method starts out with a reference
/// count of one.
/// </remarks>
/// <seealso cref="ScheduleGroup::Release Method"/>
/// <seealso cref="CurrentScheduler::CreateScheduleGroup Method"/>
/// <seealso cref="Scheduler::CreateScheduleGroup Method"/>
/**/
virtual unsigned int Reference() =0;
/// <summary>
/// Decrements the scheduler group reference count.
/// </summary>
/// <returns>
/// The newly decremented reference count.
/// </returns>
/// <remarks>
/// This is typically used to manage the lifetime of the schedule group for composition. When the reference count of a schedule
/// group falls to zero, the schedule group is deleted by the runtime. After you have called the <c>Release</c> method the specific number
/// of times to remove the creation reference count and any additional references placed using the <c>Reference</c> method, you cannot
/// utilize the schedule group further. Doing so will result in undefined behavior.
/// <para>A schedule group is associated with a particular scheduler instance. You must ensure that all references to the
/// schedule group are released before all references to the scheduler are released, because the latter could result in the scheduler
/// being destroyed. Doing otherwise results in undefined behavior.</para>
/// </remarks>
/// <seealso cref="ScheduleGroup::Reference Method"/>
/// <seealso cref="CurrentScheduler::CreateScheduleGroup Method"/>
/// <seealso cref="Scheduler::CreateScheduleGroup Method"/>
/**/
virtual unsigned int Release() =0;
protected:
//
// Privatize operator delete. Clients should utilize Release to relinquish a schedule group.
//
template<class _T> friend void Concurrency::details::_InternalDeleteHelper(_T * _PObject);
virtual ~ScheduleGroup() {};
};
/// <summary>
/// Special value for the policy keys <c>MinConcurrency</c> and <c>MaxConcurrency</c>. Defaults to the number of hardware
/// threads on the machine in the absence of other constraints.
/// </summary>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
const unsigned int MaxExecutionResources = 0xFFFFFFFF;
/// <summary>
/// Special value for the policy key <c>ContextPriority</c> indicating that the thread priority of all contexts in the scheduler
/// should be the same as that of the thread which created the scheduler.
/// </summary>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
const unsigned int INHERIT_THREAD_PRIORITY = 0x0000F000;
/// <summary>
/// Policy keys describing aspects of scheduler behavior. Each policy element is described by a key-value pair. For more information
/// about scheduler policies and their impact on schedulers, see <see cref="Task Scheduler (Concurrency Runtime)"/>.
/// </summary>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="CurrentScheduler Class"/>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
enum PolicyElementKey
{
/// <summary>
/// The type of threads that the scheduler will utilize for underlying execution contexts. For more information, see
/// <see cref="SchedulerType Enumeration"/>.
/// <para>Valid values : A member of the <c>SchedulerType</c> enumeration, for example, <c>ThreadScheduler</c></para>
/// <para>Default value : <c>ThreadScheduler</c>. This translates to Win32 threads on all operating systems.</para>
/// </summary>
/**/
SchedulerKind,
/// <summary>
/// The maximum concurrency level desired by the scheduler. The resource manager will try to initially allocate this many virtual processors.
/// The special value <see cref="MaxExecutionResources Constant">MaxExecutionResources</see> indicates that the desired concurrency level
/// is same as the number of hardware threads on the machine. If the value specified for <c>MinConcurrency</c> is greater than the number
/// of hardware threads on the machine and <c>MaxConcurrency</c> is specified as <c>MaxExecutionResources</c>, the value for <c>MaxConcurrency</c>
/// is raised to match what is set for <c>MinConcurrency</c>.
/// <para>Valid values : Positive integers and the special value <c>MaxExecutionResources</c></para>
/// <para>Default value : <c>MaxExecutionResources</c></para>
/// </summary>
/**/
MaxConcurrency,
/// <summary>
/// The minimum concurrency level that must be provided to the scheduler by the resource manager. The number of virtual processors assigned
/// to a scheduler will never go below the minimum. The special value <see cref="MaxExecutionResources Constant">MaxExecutionResources</see>
/// indicates that the minimum concurrency level is same as the number of hardware threads on the machine. If the value specified for
/// <c>MaxConcurrency</c> is less than the number of hardware threads on the machine and <c>MinConcurrency</c> is specified as
/// <c>MaxExecutionResources</c>, the value for <c>MinConcurrency</c> is lowered to match what is set for <c>MaxConcurrency</c>.
/// <para>Valid values : Non-negative integers and the special value <c>MaxExecutionResources</c>. Note that for scheduler policies
/// used for the construction of Concurrency Runtime schedulers, the value <c>0</c> is invalid.</para>
/// <para>Default value : <c>1</c></para>
/// </summary>
/**/
MinConcurrency,
/// <summary>
/// Tentative number of virtual processors per hardware thread. The target oversubscription factor can be increased by the Resource Manager,
/// if necessary, to satisfy <c>MaxConcurrency</c> with the hardware threads on the machine.
/// <para>Valid values : Positive integers</para>
/// <para>Default value : <c>1</c></para>
/// </summary>
/**/
TargetOversubscriptionFactor,
/// <summary>
/// When the <c>SchedulingProtocol</c> policy key is set to the value <c>EnhanceScheduleGroupLocality</c>, this specifies the maximum number
/// of runnable contexts allowed to be cached in per virtual processor local queues. Such contexts will typically run in last-in-first-out
/// (LIFO) order on the virtual processor that caused them to become runnable. Note that this policy key has no meaning when the
/// <c>SchedulingProtocol</c> key is set to the value <c>EnhanceForwardProgress</c>.
/// <para>Valid values : Non-negative integers</para>
/// <para>Default value : <c>8</c></para>
/// </summary>
/**/
LocalContextCacheSize,
/// <summary>
/// The reserved stack size of each context in the scheduler in kilobytes.
/// <para>Valid values : Positive integers</para>
/// <para>Default value : <c>0</c>, indicating that the process' default value for stack size be used.</para>
/// </summary>
/**/
ContextStackSize,
/// <summary>
/// The operating system thread priority of each context in the scheduler. If this key is set to the value <see cref="INHERIT_THREAD_PRIORITY Constant">
/// INHERIT_THREAD_PRIORITY</see> the contexts in the scheduler will inherit the priority of the thread that created the scheduler.
/// <para>Valid values : Any of the valid values for the Windows <c>SetThreadPriority</c> function and the special value
/// <c>INHERIT_THREAD_PRIORITY</c></para>
/// <para>Default value : <c>THREAD_PRIORITY_NORMAL</c></para>
/// </summary>
/**/
ContextPriority,
/// <summary>
/// Describes which scheduling algorithm will be used by the scheduler. For more information, see <see cref="SchedulingProtocolType Enumeration"/>.
/// <para>Valid values : A member of the <c>SchedulingProtocolType</c> enumeration, either <c>EnhanceScheduleGroupLocality</c>
/// or <c>EnhanceForwardProgress</c></para>
/// <para>Default value : <c>EnhanceScheduleGroupLocality</c></para>
/// </summary>
/**/
SchedulingProtocol,
/// <summary>
/// Determines whether the resources for the scheduler will be rebalanced according to statistical information gathered from the
/// scheduler or only based on the subscription level of underlying hardware threads. For more information, see
/// <see cref="DynamicProgressFeedbackType Enumeration"/>.
/// <para>Valid values : A member of the <c>DynamicProgressFeedbackType</c> enumeration, either <c>ProgressFeedbackEnabled</c> or
/// <c>ProgressFeedbackDisabled</c></para>
/// <para>Default value : <c>ProgressFeedbackEnabled</c></para>
/// </summary>
/**/
DynamicProgressFeedback,
/// <summary>
/// Determines whether and how scheduler threads will initialize the Windows Runtime. This policy key only carries meaning for applications
/// executing on operating systems with version Windows 8 or higher. For more information, see <see cref="WinRTInitializationType Enumeration"/>.
/// <para>Valid values : A member of the <c>WinRTInitializationType</c> enumeration, either <c>InitializeWinRTAsMTA</c> or
/// <c>DoNotInitializeWinRT</c></para>
/// <para>Default value : <c>InitializeWinRTAsMTA</c>
/// </summary>
/**/
WinRTInitialization,
/// <summary>
/// The maximum policy element key. Not a valid element key.
/// </summary>
/**/
MaxPolicyElementKey
};
/// <summary>
/// Used by the <c>SchedulerKind</c> policy to describe the type of threads that the scheduler should utilize for underlying execution contexts.
/// For more information on available scheduler policies, see <see cref="PolicyElementKey Enumeration"/>.
/// </summary>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
enum SchedulerType
{
/// <summary>
/// Indicates an explicit request of regular Win32 threads.
/// </summary>
/**/
ThreadScheduler,
/// <summary>
/// User-mode schedulable (UMS) threads are not supported in the Concurrency Runtime in Visual Studio 2012. Using <c>UmsThreadDefault</c>
/// as a value for the <c>SchedulerType</c> policy will not result in an error. However, a scheduler created with that policy will
/// default to using Win32 threads.
/// </summary>
/**/
UmsThreadDefault = ThreadScheduler
};
#pragma deprecated(UmsThreadDefault)
/// <summary>
/// Used by the <c>SchedulingProtocol</c> policy to describe which scheduling algorithm will be utilized for the scheduler. For more
/// information on available scheduler policies, see <see cref="PolicyElementKey Enumeration"/>.
/// </summary>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
enum SchedulingProtocolType
{
/// <summary>
/// The scheduler prefers to continue to work on tasks within the current schedule group before moving to another schedule group.
/// Unblocked contexts are cached per virtual-processor and are typically scheduled in a last-in-first-out (LIFO) fashion by the
/// virtual processor which unblocked them.
/// </summary>
/**/
EnhanceScheduleGroupLocality,
/// <summary>
/// The scheduler prefers to round-robin through schedule groups after executing each task. Unblocked contexts are typically
/// scheduled in a first-in-first-out (FIFO) fashion. Virtual processors do not cache unblocked contexts.
/// </summary>
/**/
EnhanceForwardProgress
};
/// <summary>
/// Used by the <c>DynamicProgressFeedback</c> policy to describe whether resources for the scheduler will be rebalanced according to
/// statistical information gathered from the scheduler or only based on virtual processors going in and out of the idle state through
/// calls to the <c>Activate</c> and <c>Deactivate</c> methods on the <c>IVirtualProcessorRoot</c> interface. For more information
/// on available scheduler policies, see <see cref="PolicyElementKey Enumeration"/>.
/// </summary>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
enum DynamicProgressFeedbackType
{
/// <summary>
/// The scheduler does not gather progress information. Rebalancing is done based solely on the subscription level of the underlying
/// hardware thread. For more information on subscription levels, see
/// <see cref="IExecutionResource::CurrentSubscriptionLevel Method">IExecutionResource::CurrentSubscriptionLevel</see>.
/// <para>This value is reserved for use by the runtime.</para>
/// </summary>
/**/
ProgressFeedbackDisabled,
/// <summary>
/// The scheduler gathers progress information and passes it to the resource manager. The resource manager will utilize this statistical
/// information to rebalance resources on behalf of the scheduler in addition to the subscription level of the underlying
/// hardware thread. For more information on subscription levels, see
/// <see cref="IExecutionResource::CurrentSubscriptionLevel Method">IExecutionResource::CurrentSubscriptionLevel</see>.
/// </summary>
/**/
ProgressFeedbackEnabled
};
/// <summary>
/// Used by the <c>WinRTInitialization</c> policy to describe whether and how the Windows Runtime will be initialized on scheduler threads
/// for an application which runs on operating systems with version Windows 8 or higher. For more information on available scheduler policies,
/// see <see cref="PolicyElementKey Enumeration"/>.
/// </summary>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
enum WinRTInitializationType
{
/// <summary>
/// When the application is run on operating systems with version Windows 8 or higher, each thread within the scheduler will initialize the
/// Windows Runtime and declare that it is part of the multithreaded apartment.
/// </summary>
/**/
InitializeWinRTAsMTA,
/// <summary>
/// When the application is run on operating systems with version Windows 8 or higher, threads within the scheduler will not initialize the
/// Windows Runtime .
/// </summary>
/**/
DoNotInitializeWinRT
};
/// <summary>
/// The <c>SchedulerPolicy</c> class contains a set of key/value pairs, one for each policy element, that control the behavior of a
/// scheduler instance.
/// </summary>
/// <remarks>
/// For more information about the policies which can be controlled using the <c>SchedulerPolicy</c> class, see
/// <see cref="PolicyElementKey Enumeration"/>.
/// </remarks>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="CurrentScheduler Class"/>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
class SchedulerPolicy
{
public:
/// <summary>
/// Constructs a new scheduler policy and populates it with values for <see cref="PolicyElementKey Enumeration">policy keys</see>
/// supported by Concurrency Runtime schedulers and the Resource Manager.
/// </summary>
/// <remarks>
/// <para>The first constructor creates a new scheduler policy where all policies will be initialized to their default values.</para>
/// <para>The second constructor creates a new scheduler policy that uses a named-parameter style of initialization. Values after
/// the <paramref name="_PolicyKeyCount"/> parameter are supplied as key/value pairs. Any policy key which is not specified in this
/// constructor will have its default value. This constructor could throw the exceptions <see cref="invalid_scheduler_policy_key Class">
/// invalid_scheduler_policy_key</see>, <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value </see> or
/// <see cref="invalid_scheduler_policy_thread_specification Class"> invalid_scheduler_policy_thread_specification</see>.</para>
/// <para>The third constructor is a copy constructor. Often, the most convenient way to define a new scheduler policy is to copy an
/// existing policy and modify it using the <c>SetPolicyValue</c> or <c>SetConcurrencyLimits</c> methods.</para>
/// </remarks>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::GetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
_CRTIMP SchedulerPolicy();
/// <summary>
/// Constructs a new scheduler policy and populates it with values for <see cref="PolicyElementKey Enumeration">policy keys</see>
/// supported by Concurrency Runtime schedulers and the Resource Manager.
/// </summary>
/// <param name="_PolicyKeyCount">
/// The number of key/value pairs that follow the <paramref name="_PolicyKeyCount"/> parameter.
/// </param>
/// <remarks>
/// <para>The first constructor creates a new scheduler policy where all policies will be initialized to their default values.</para>
/// <para>The second constructor creates a new scheduler policy that uses a named-parameter style of initialization. Values after </para>
/// the <paramref name="_PolicyKeyCount"/> parameter are supplied as key/value pairs. Any policy key which is not specified in this
/// constructor will have its default value. This constructor could throw the exceptions <see cref="invalid_scheduler_policy_key Class">
/// invalid_scheduler_policy_key</see>, <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value </see> or
/// <see cref="invalid_scheduler_policy_thread_specification Class"> invalid_scheduler_policy_thread_specification</see>.
/// <para>The third constructor is a copy constructor. Often, the most convenient way to define a new scheduler policy is to copy an
/// existing policy and modify it using the <c>SetPolicyValue</c> or <c>SetConcurrencyLimits</c> methods.</para>
/// </remarks>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::GetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
_CRTIMP SchedulerPolicy(size_t _PolicyKeyCount, ...);
/// <summary>
/// Constructs a new scheduler policy and populates it with values for <see cref="PolicyElementKey Enumeration">policy keys</see>
/// supported by Concurrency Runtime schedulers and the Resource Manager.
/// </summary>
/// <param name="_SrcPolicy">
/// The source policy to copy.
/// </param>
/// <remarks>
/// <para>The first constructor creates a new scheduler policy where all policies will be initialized to their default values.</para>
/// <para>The second constructor creates a new scheduler policy that uses a named-parameter style of initialization. Values after </para>
/// the <paramref name="_PolicyKeyCount"/> parameter are supplied as key/value pairs. Any policy key which is not specified in this
/// constructor will have its default value. This constructor could throw the exceptions <see cref="invalid_scheduler_policy_key Class">
/// invalid_scheduler_policy_key</see>, <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value </see> or
/// <see cref="invalid_scheduler_policy_thread_specification Class"> invalid_scheduler_policy_thread_specification</see>.
/// <para>The third constructor is a copy constructor. Often, the most convenient way to define a new scheduler policy is to copy an
/// existing policy and modify it using the <c>SetPolicyValue</c> or <c>SetConcurrencyLimits</c> methods.</para>
/// </remarks>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::GetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
_CRTIMP SchedulerPolicy(const SchedulerPolicy& _SrcPolicy);
/// <summary>
/// Assigns the scheduler policy from another scheduler policy.
/// </summary>
/// <param name="_RhsPolicy">
/// The policy to assign to this policy.
/// </param>
/// <returns>
/// A reference to the scheduler policy.
/// </returns>
/// <remarks>
/// Often, the most convenient way to define a new scheduler policy is to copy an existing policy and modify it using the
/// <c>SetPolicyValue</c> or <c>SetConcurrencyLimits</c> methods.
/// </remarks>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
_CRTIMP SchedulerPolicy& operator=(const SchedulerPolicy& _RhsPolicy);
/// <summary>
/// Destroys a scheduler policy.
/// </summary>
/**/
_CRTIMP ~SchedulerPolicy();
/// <summary>
/// Retrieves the value of the policy key supplied as the <paramref name="_Key"/> parameter.
/// </summary>
/// <param name="_Key">
/// The policy key to retrieve a value for.
/// </param>
/// <returns>
/// If the key specified by the <paramref name="_Key"/> parameter is supported, the policy value for the key cast to an <c>unsigned int</c>.
/// </returns>
/// <remarks>
/// The method will throw <see cref="invalid_scheduler_policy_key Class">invalid_scheduler_policy_key</see> for an invalid policy key.
/// </remarks>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
_CRTIMP unsigned int GetPolicyValue(PolicyElementKey _Key) const;
/// <summary>
/// Sets the value of the policy key supplied as the <paramref name="_Key"/> parameter and returns the old value.
/// </summary>
/// <param name="_Key">
/// The policy key to set a value for.
/// </param>
/// <param name="_Value">
/// The value to set the policy key to.
/// </param>
/// <returns>
/// If the key specified by the <paramref name="_Key"/> parameter is supported, the old policy value for the key cast to an <c>unsigned int</c>.
/// </returns>
/// <remarks>
/// The method will throw <see cref="invalid_scheduler_policy_key Class">invalid_scheduler_policy_key </see> for an invalid policy key
/// or any policy key whose value cannot be set by the <c>SetPolicyValue</c> method.
/// <para>The method will throw <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value</see> for a value that
/// is not supported for the key specified by the <paramref name="_Key"/> parameter.</para>
/// <para>Note that this method is not allowed to set the <c>MinConcurrency</c> or <c>MaxConcurrency</c> policies. To set these values, use
/// the <see cref="SchedulerPolicy::SetConcurrencyLimits Method">SetConcurrencyLimits</see> method.</para>
/// </remarks>
/// <seealso cref="SchedulerPolicy::GetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetConcurrencyLimits Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
_CRTIMP unsigned int SetPolicyValue(PolicyElementKey _Key, unsigned int _Value);
/// <summary>
/// Simultaneously sets the <c>MinConcurrency</c> and <c>MaxConcurrency</c> policies on the <c>SchedulerPolicy</c> object.
/// </summary>
/// <param name="_MinConcurrency">
/// The value for the <c>MinConcurrency</c> policy key.
/// </param>
/// <param name="_MaxConcurrency">
/// The value for the <c>MaxConcurrency</c> policy key.
/// </param>
/// <remarks>
/// The method will throw <see cref="invalid_scheduler_policy_thread_specification Class">invalid_scheduler_policy_thread_specification
/// </see> if the value specified for the <c>MinConcurrency</c> policy is greater than that specified for the <c>MaxConcurrency</c> policy.
/// <para>The method can also throw <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value </see> for other
/// invalid values.</para>
/// </remarks>
/// <seealso cref="SchedulerPolicy::GetPolicyValue Method"/>
/// <seealso cref="SchedulerPolicy::SetPolicyValue Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/**/
_CRTIMP void SetConcurrencyLimits(unsigned int _MinConcurrency, unsigned int _MaxConcurrency = MaxExecutionResources);
/// <summary>
/// Checks if this policy is a valid policy for a Concurrency Runtime scheduler. If it is not, an appropriate exception will be thrown.
/// </summary>
/// <remarks>
/// The method will throw <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value </see> if a policy value supplied
/// in the <c>SchedulerPolicy</c> object cannot be used to create a Concurrency Runtime scheduler. Note that such a policy is not necessarily
/// invalid. The Concurrency Runtime Resource Manager also utilizes the <c>SchedulerPolicy</c> class to describe requirements.
/// </remarks>
/**/
void _ValidateConcRTPolicy() const;
private:
struct _PolicyBag
{
union
{
unsigned int _M_pPolicyBag[MaxPolicyElementKey];
struct
{
SchedulerType _M_schedulerKind;
unsigned int _M_maxConcurrency;
unsigned int _M_minConcurrency;
unsigned int _M_targetOversubscriptionFactor;
unsigned int _M_localContextCacheSize;
unsigned int _M_contextStackSize;
unsigned int _M_contextPriority;
SchedulingProtocolType _M_schedulingProtocol;
DynamicProgressFeedbackType _M_dynamicProgressFeedback;
WinRTInitializationType _M_WinRTInitialization;
} _M_specificValues;
} _M_values;
} *_M_pPolicyBag;
/// <summary>
/// Initializes the scheduler policy.
/// </summary>
/**/
void _Initialize(size_t _PolicyKeyCount, va_list * _PArgs);
/// <summary>
/// Make this policy a copy of the source policy.
/// </summary>
/**/
void _Assign(const SchedulerPolicy& _SrcPolicy);
/// <summary>
/// Returns true if the key supplied is a supported key.
/// </summary>
/**/
static bool __cdecl _ValidPolicyKey(PolicyElementKey _Key);
/// <summary>
/// Returns true if a policy value is in a valid range.
/// </summary>
/**/
static bool __cdecl _ValidPolicyValue(PolicyElementKey _Key, unsigned int _Value);
/// <summary>
/// Returns true if concurrency limit combinations are valid.
/// </summary>
/**/
static bool __cdecl _AreConcurrencyLimitsValid(unsigned int _MinConcurrency, unsigned int _MaxConcurrency);
bool _AreConcurrencyLimitsValid() const;
/// <summary>
/// Test the concurrency combinations of a policy.
/// </summary>
/**/
bool _ArePolicyCombinationsValid() const;
/// <summary>
/// Resolves one or more of the policy keys that are set to defaults, based on the characteristics of the underlying system.
/// </summary>
/**/
void _ResolvePolicyValues();
/// <summary>
/// Stringify policy keys.
/// </summary>
/**/
static char * __cdecl _StringFromPolicyKey(unsigned int _Index);
};
/// <summary>
/// Represents an abstraction for the current scheduler associated with the calling context.
/// </summary>
/// <remarks>
/// If there is no scheduler (see <see cref="Scheduler Class">Scheduler</see>) associated with the calling context, many
/// methods within the <c>CurrentScheduler</c> class will result in attachment of the process' default scheduler. This may
/// also imply that the process' default scheduler is created during such a call.
/// </remarks>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
class CurrentScheduler
{
private:
CurrentScheduler() {}
public:
/// <summary>
/// Returns a unique identifier for the current scheduler.
/// </summary>
/// <returns>
/// If a scheduler is associated with the calling context, a unique identifier for that scheduler; otherwise, the value <c>-1</c>.
/// </returns>
/// <remarks>
/// This method will not result in scheduler attachment if the calling context is not already associated with a scheduler.
/// </remarks>
/**/
_CRTIMP static unsigned int __cdecl Id();
/// <summary>
/// Returns a copy of the policy that the current scheduler was created with.
/// </summary>
/// <returns>
/// A copy of the policy that that the current scheduler was created with.
/// </returns>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// </remarks>
/// <seealso cref="SchedulerPolicy Class"/>
/**/
_CRTIMP static SchedulerPolicy __cdecl GetPolicy();
/// <summary>
/// Returns a pointer to the scheduler associated with the calling context, also referred to as the current scheduler.
/// </summary>
/// <returns>
/// A pointer to the scheduler associated with the calling context (the current scheduler).
/// </returns>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context. No additional reference is placed on the <c>Scheduler</c> object
/// returned by this method.
/// </remarks>
/**/
_CRTIMP static Scheduler * __cdecl Get();
/// <summary>
/// Returns the current number of virtual processors for the scheduler associated with the calling context.
/// </summary>
/// <returns>
/// If a scheduler is associated with the calling context, the current number of virtual processors for that scheduler; otherwise,
/// the value <c>-1</c>.
/// </returns>
/// <remarks>
/// This method will not result in scheduler attachment if the calling context is not already associated with a scheduler.
/// <para>The return value from this method is an instantaneous sampling of the number of virtual processors for the scheduler associated
/// with the calling context. This value can be stale the moment it is returned.</para>
/// </remarks>
/**/
_CRTIMP static unsigned int __cdecl GetNumberOfVirtualProcessors();
/// <summary>
/// Creates a new scheduler whose behavior is described by the <paramref name="_Policy"/> parameter and attaches it to the calling context.
/// The newly created scheduler will become the current scheduler for the calling context.
/// </summary>
/// <param name="_Policy">
/// The scheduler policy that describes the behavior of the newly created scheduler.
/// </param>
/// <remarks>
/// The attachment of the scheduler to the calling context implicitly places a reference count on the scheduler.
/// <para>After a scheduler is created with the <c>Create</c> method, you must call the <see cref="CurrentScheduler::Detach Method">
/// CurrentScheduler::Detach</see> method at some point in the future in order to allow the scheduler to shut down.</para>
/// <para>If this method is called from a context that is already attached to a different scheduler, the existing scheduler is remembered
/// as the previous scheduler, and the newly created scheduler becomes the current scheduler. When you call the <c>CurrentScheduler::Detach</c>
/// method at a later point, the previous scheduler is restored as the current scheduler.</para>
/// <para>This method can throw a variety of exceptions, including <see cref="scheduler_resource_allocation_error Class">
/// scheduler_resource_allocation_error</see> and <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value</see>.</para>
/// </remarks>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="CurrentScheduler::Detach Method"/>
/// <seealso cref="Scheduler::Reference Method"/>
/// <seealso cref="Scheduler::Release Method"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
_CRTIMP static void __cdecl Create(const SchedulerPolicy& _Policy);
/// <summary>
/// Detaches the current scheduler from the calling context and restores the previously attached scheduler as the current
/// scheduler, if one exists. After this method returns, the calling context is then managed by the scheduler that was previously
/// attached to the context using either the <c>CurrentScheduler::Create</c> or <c>Scheduler::Attach</c> method.
/// </summary>
/// <remarks>
/// The <c>Detach</c> method implicitly removes a reference count from the scheduler.
/// <para>If there is no scheduler attached to the calling context, calling this method will result in a <see cref="scheduler_not_attached Class">
/// scheduler_not_attached</see> exception being thrown.</para>
/// <para>Calling this method from a context that is internal to and managed by a scheduler, or a context that was attached using
/// a method other than the <see cref="Scheduler::Attach Method">Scheduler::Attach</see> or <see cref="CurrentScheduler::Create Method">
/// CurrentScheduler::Create</see> methods, will result in an <see cref="improper_scheduler_detach Class">improper_scheduler_detach</see>
/// exception being thrown.</para>
/// </remarks>
/// <seealso cref="Scheduler::Attach Method"/>
/// <seealso cref="CurrentScheduler::Create Method"/>
/**/
_CRTIMP static void __cdecl Detach();
/// <summary>
/// Causes the Windows event handle passed in the <paramref name="_ShutdownEvent"/> parameter to be signaled when the scheduler associated with
/// the current context shuts down and destroys itself. At the time the event is signaled, all work that had been scheduled to the
/// scheduler is complete. Multiple shutdown events can be registered through this method.
/// </summary>
/// <param name="_ShutdownEvent">
/// A handle to a Windows event object which will be signaled by the runtime when the scheduler associated with the current context
/// shuts down and destroys itself.
/// </param>
/// <remarks>
/// If there is no scheduler attached to the calling context, calling this method will result in a <see cref="scheduler_not_attached Class">
/// scheduler_not_attached </see> exception being thrown.
/// </remarks>
/**/
_CRTIMP static void __cdecl RegisterShutdownEvent(HANDLE _ShutdownEvent);
/// <summary>
/// Creates a new schedule group within the scheduler associated with the calling context. The version that takes the parameter
/// <paramref name="_Placement"/> causes tasks within the newly created schedule group to be biased towards executing at the location
/// specified by that parameter.
/// </summary>
/// <returns>
/// A pointer to the newly created schedule group. This <c>ScheduleGroup</c> object has an initial reference count placed on it.
/// </returns>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// <para>You must invoke the <see cref="ScheduleGroup::Release Method">Release</see> method on a schedule group when you are
/// done scheduling work to it. The scheduler will destroy the schedule group when all work queued to it has completed.</para>
/// <para>Note that if you explicitly created this scheduler, you must release all references to schedule groups within it, before
/// you release your reference on the scheduler, by detaching the current context from it.</para>
/// </remarks>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="ScheduleGroup::Release Method"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="location Class"/>
/**/
_CRTIMP static ScheduleGroup * __cdecl CreateScheduleGroup();
/// <summary>
/// Creates a new schedule group within the scheduler associated with the calling context. The version that takes the parameter
/// <paramref name="_Placement"/> causes tasks within the newly created schedule group to be biased towards executing at the location
/// specified by that parameter.
/// </summary>
/// <param name="_Placement">
/// A reference to a location where the tasks within the schedule group will be biased towards executing at.
/// </param>
/// <returns>
/// A pointer to the newly created schedule group. This <c>ScheduleGroup</c> object has an initial reference count placed on it.
/// </returns>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// <para>You must invoke the <see cref="ScheduleGroup::Release Method">Release</see> method on a schedule group when you are
/// done scheduling work to it. The scheduler will destroy the schedule group when all work queued to it has completed.</para>
/// <para>Note that if you explicitly created this scheduler, you must release all references to schedule groups within it, before
/// you release your reference on the scheduler, by detaching the current context from it.</para>
/// </remarks>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="ScheduleGroup::Release Method"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="location Class"/>
/**/
_CRTIMP static ScheduleGroup * __cdecl CreateScheduleGroup(location& _Placement);
/// <summary>
/// Schedules a light-weight task within the scheduler associated with the calling context. The light-weight task will be placed
/// in a schedule group determined by the runtime. The version that takes the parameter <paramref name="_Placement"/> causes the task
/// to be biased towards executing at the specified location.
/// </summary>
/// <param name="_Proc">
/// A pointer to the function to execute to perform the body of the light-weight task.
/// </param>
/// <param name="_Data">
/// A void pointer to the data that will be passed as a parameter to the body of the task.
/// </param>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// </remarks>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="location Class"/>
/**/
_CRTIMP static void __cdecl ScheduleTask(TaskProc _Proc, _Inout_opt_ void * _Data);
/// <summary>
/// Schedules a light-weight task within the scheduler associated with the calling context. The light-weight task will be placed
/// in a schedule group determined by the runtime. The version that takes the parameter <paramref name="_Placement"/> causes the task
/// to be biased towards executing at the specified location.
/// </summary>
/// <param name="_Proc">
/// A pointer to the function to execute to perform the body of the light-weight task.
/// </param>
/// <param name="_Data">
/// A void pointer to the data that will be passed as a parameter to the body of the task.
/// </param>
/// <param name="_Placement">
/// A reference to a location where the light-weight task will be biased towards executing at.
/// </param>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// </remarks>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="location Class"/>
/**/
_CRTIMP static void __cdecl ScheduleTask(TaskProc _Proc, _Inout_opt_ void * _Data, location& _Placement);
/// <summary>
/// Determines whether a given location is available on the current scheduler.
/// </summary>
/// <param name="_Placement">
/// A reference to the location to query the current scheduler about.
/// </param>
/// <returns>
/// An indication of whether or not the location specified by the <paramref name="_Placement"/> argument is available on the current
/// scheduler.
/// </returns>
/// <remarks>
/// This method will not result in scheduler attachment if the calling context is not already associated with a scheduler.
/// <para>Note that the return value is an instantaneous sampling of whether the given location is available. In the presence of multiple
/// schedulers, dynamic resource management can add or take away resources from schedulers at any point. Should this happen, the given
/// location can change availability.</para>
/// </remarks>
/**/
_CRTIMP static bool __cdecl IsAvailableLocation(const location& _Placement);
};
/// <summary>
/// Represents an abstraction for a Concurrency Runtime scheduler.
/// </summary>
/// <remarks>
/// The Concurrency Runtime scheduler uses execution contexts, which map to the operating system execution contexts, such as a thread,
/// to execute the work queued to it by your application. At any time, the concurrency level of a scheduler is equal to the number of virtual processor
/// granted to it by the Resource Manager. A virtual processor is an abstraction for a processing resource and maps to a hardware thread on the
/// underlying system. Only a single scheduler context can execute on a virtual processor at a given time.
/// <para> The Concurrency Runtime will create a default scheduler per process to execute parallel work. In addition you can create your own scheduler
/// instances and manipulate it using this class.</para>
/// </remarks>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
class Scheduler
{
protected:
/// <summary>
/// An object of the <c>Scheduler</c> class can only created using factory methods, or implicitly.
/// </summary>
/// <remarks>
/// The process' default scheduler is created implicitly when you utilize many of the runtime functions which require a scheduler
/// to be attached to the calling context. Methods within the <c>CurrentScheduler</c> class and features of the PPL and agents layers
/// typically perform implicit attachment.
/// <para>You can also create a scheduler explicitly through either the <c>CurrentScheduler::Create</c> method or the <c>Scheduler::Create</c>
/// method.</para>
/// </remarks>
/// <seealso cref="CurrentScheduler Class"/>
/// <seealso cref="CurrentScheduler::Create Method"/>
/// <seealso cref="Scheduler::Create Method"/>
/**/
Scheduler() {}
/// <summary>
/// An object of the <c>Scheduler</c> class is implicitly destroyed when all external references to it cease to exist.
/// </summary>
/**/
virtual ~Scheduler() {}
public:
/// <summary>
/// Creates a new scheduler whose behavior is described by the <paramref name="_Policy"/> parameter, places an initial reference on
/// the scheduler, and returns a pointer to it.
/// </summary>
/// <param name="_Policy">
/// The scheduler policy that describes behavior of the newly created scheduler.
/// </param>
/// <returns>
/// A pointer to a newly created scheduler. This <c>Scheduler</c> object has an initial reference count placed on it.
/// </returns>
/// <remarks>
/// After a scheduler is created with the <c>Create</c> method, you must call the <see cref="Release Method">Release</see> method at some point
/// in the future in order to remove the initial reference count and allow the scheduler to shut down.
/// <para>A scheduler created with this method is not attached to the calling context. It can be attached to a context using the
/// <see cref="Scheduler::Attach Method">Attach</see> method.</para>
/// <para>This method can throw a variety of exceptions, including <see cref="scheduler_resource_allocation_error Class">
/// scheduler_resource_allocation_error</see> and <see cref="invalid_scheduler_policy_value Class">invalid_scheduler_policy_value</see>.</para>
/// </remarks>
/// <seealso cref="Scheduler::Release Method"/>
/// <seealso cref="Scheduler::Attach Method"/>
/// <seealso cref="CurrentScheduler::Create Method"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
_CRTIMP static Scheduler * __cdecl Create(const SchedulerPolicy& _Policy);
/// <summary>
/// Returns a unique identifier for the scheduler.
/// </summary>
/// <returns>
/// A unique identifier for the scheduler.
/// </returns>
/**/
virtual unsigned int Id() const =0;
/// <summary>
/// Returns the current number of virtual processors for the scheduler.
/// </summary>
/// <returns>
/// The current number of virtual processors for the scheduler.
/// <para>The return value from this method is an instantaneous sampling of the number of virtual processors for the scheduler.
/// This value can be stale the moment it is returned.</para>
/// </returns>
/**/
virtual unsigned int GetNumberOfVirtualProcessors() const =0;
/// <summary>
/// Returns a copy of the policy that the scheduler was created with.
/// </summary>
/// <returns>
/// A copy of the policy that the scheduler was created with.
/// </returns>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
virtual SchedulerPolicy GetPolicy() const =0;
/// <summary>
/// Increments the scheduler reference count.
/// </summary>
/// <returns>
/// The newly incremented reference count.
/// </returns>
/// <remarks>
/// This is typically used to manage the lifetime of the scheduler for composition. When the reference count of a scheduler
/// falls to zero, the scheduler will shut down and destruct itself after all work on the scheduler has completed.
/// <para>The method will throw an <see cref="improper_scheduler_reference Class">improper_scheduler_reference</see> exception if the reference
/// count prior to calling the <c>Reference</c> method was zero and the call is made from a context that is not owned by the scheduler.</para>
/// </remarks>
/// <seealso cref="Scheduler::Release Method"/>
/// <seealso cref="Scheduler::Create Method"/>
/**/
virtual unsigned int Reference() =0 ;
/// <summary>
/// Decrements the scheduler reference count.
/// </summary>
/// <returns>
/// The newly decremented reference count.
/// </returns>
/// <remarks>
/// This is typically used to manage the lifetime of the scheduler for composition. When the reference count of a scheduler
/// falls to zero, the scheduler will shut down and destruct itself after all work on the scheduler has completed.
/// </remarks>
/// <seealso cref="Scheduler::Reference Method"/>
/// <seealso cref="Scheduler::Create Method"/>
/**/
virtual unsigned int Release() =0;
/// <summary>
/// Causes the Windows event handle passed in the <paramref name="_Event"/> parameter to be signaled when the scheduler
/// shuts down and destroys itself. At the time the event is signaled, all work that had been scheduled to the
/// scheduler is complete. Multiple shutdown events can be registered through this method.
/// </summary>
/// <param name="_Event">
/// A handle to a Windows event object which will be signaled by the runtime when the scheduler shuts down and destroys itself.
/// </param>
/**/
virtual void RegisterShutdownEvent(HANDLE _Event) =0;
/// <summary>
/// Attaches the scheduler to the calling context. After this method returns, the calling context is managed by the scheduler and
/// the scheduler becomes the current scheduler.
/// </summary>
/// <remarks>
/// Attaching a scheduler implicitly places a reference on the scheduler.
/// <para>At some point in the future, you must call the <see cref="CurrentScheduler::Detach Method">CurrentScheduler::Detach</see>
/// method in order to allow the scheduler to shut down.</para>
/// <para>If this method is called from a context that is already attached to a different scheduler, the existing scheduler is remembered
/// as the previous scheduler, and the newly created scheduler becomes the current scheduler. When you call the <c>CurrentScheduler::Detach</c>
/// method at a later point, the previous scheduler is restored as the current scheduler.</para>
/// <para>This method will throw an <see cref="improper_scheduler_attach Class">improper_scheduler_attach</see> exception if this scheduler
/// is the current scheduler of the calling context.</para>
/// </remarks>
/// <seealso cref="CurrentScheduler::Detach Method"/>
/**/
virtual void Attach() =0;
/// <summary>
/// Allows a user defined policy to be used to create the default scheduler. This method can be called only when no default
/// scheduler exists within the process. After a default policy has been set, it remains in effect until the next valid call
/// to either the <c>SetDefaultSchedulerPolicy</c> or the <see cref="Scheduler::ResetDefaultSchedulerPolicy Method">ResetDefaultSchedulerPolicy
/// </see> method.
/// </summary>
/// <param name="_Policy">
/// The policy to be set as the default scheduler policy.
/// </param>
/// <remarks>
/// If the <c>SetDefaultSchedulerPolicy</c> method is called when a default scheduler already exists within the process, the runtime
/// will throw a <see cref="default_scheduler_exists Class">default_scheduler_exists</see> exception.
/// </remarks>
/// <seealso cref="Scheduler::ResetDefaultSchedulerPolicy Method"/>
/// <seealso cref="SchedulerPolicy Class"/>
/// <seealso cref="PolicyElementKey Enumeration"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
_CRTIMP static void __cdecl SetDefaultSchedulerPolicy(const SchedulerPolicy& _Policy);
/// <summary>
/// Resets the default scheduler policy to the runtime default. The next time a default scheduler is created, it will use the
/// runtime default policy settings.
/// </summary>
/// <remarks>
/// This method can be called while a default scheduler exists within the process. It will not affect the policy of the existing
/// default scheduler. However, if the default scheduler were to shutdown, and a new default were to be created at a later
/// point, the new scheduler would use the runtime default policy settings.
/// </remarks>
/// <seealso cref="Scheduler::SetDefaultSchedulerPolicy Method"/>
/// <seealso cref="SchedulerPolicy Class"/>
/**/
_CRTIMP static void __cdecl ResetDefaultSchedulerPolicy();
/// <summary>
/// Creates a new schedule group within the scheduler. The version that takes the parameter <paramref name="_Placement"/> causes tasks
/// within the newly created schedule group to be biased towards executing at the location specified by that parameter.
/// </summary>
/// <returns>
/// A pointer to the newly created schedule group. This <c>ScheduleGroup</c> object has an initial reference count placed on it.
/// </returns>
/// <remarks>
/// You must invoke the <see cref="ScheduleGroup::Release Method">Release</see> method on a schedule group when you are
/// done scheduling work to it. The scheduler will destroy the schedule group when all work queued to it has completed.
/// <para>Note that if you explicitly created this scheduler, you must release all references to schedule groups within it, before
/// you release your references on the scheduler.</para>
/// </remarks>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="ScheduleGroup::Release Method"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="location Class"/>
/**/
virtual ScheduleGroup * CreateScheduleGroup() =0;
/// <summary>
/// Creates a new schedule group within the scheduler. The version that takes the parameter <paramref name="_Placement"/> causes tasks
/// within the newly created schedule group to be biased towards executing at the location specified by that parameter.
/// </summary>
/// <param name="_Placement">
/// A reference to a location where the tasks within the schedule group will biased towards executing at.
/// </param>
/// <returns>
/// A pointer to the newly created schedule group. This <c>ScheduleGroup</c> object has an initial reference count placed on it.
/// </returns>
/// <remarks>
/// You must invoke the <see cref="ScheduleGroup::Release Method">Release</see> method on a schedule group when you are
/// done scheduling work to it. The scheduler will destroy the schedule group when all work queued to it has completed.
/// <para>Note that if you explicitly created this scheduler, you must release all references to schedule groups within it, before
/// you release your references on the scheduler.</para>
/// </remarks>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="ScheduleGroup::Release Method"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="location Class"/>
/**/
virtual ScheduleGroup * CreateScheduleGroup(location& _Placement) =0;
/// <summary>
/// Schedules a light-weight task within the scheduler. The light-weight task will be placed in a schedule group determined by the runtime.
/// The version that takes the parameter <paramref name="_Placement"/> causes the task to be biased towards executing at the specified location.
/// </summary>
/// <param name="_Proc">
/// A pointer to the function to execute to perform the body of the light-weight task.
/// </param>
/// <param name="_Data">
/// A void pointer to the data that will be passed as a parameter to the body of the task.
/// </param>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="location Class"/>
/**/
virtual void ScheduleTask(TaskProc _Proc, _Inout_opt_ void * _Data) =0;
/// <summary>
/// Schedules a light-weight task within the scheduler. The light-weight task will be placed in a schedule group determined by the runtime.
/// The version that takes the parameter <paramref name="_Placement"/> causes the task to be biased towards executing at the specified location.
/// </summary>
/// <param name="_Proc">
/// A pointer to the function to execute to perform the body of the light-weight task.
/// </param>
/// <param name="_Data">
/// A void pointer to the data that will be passed as a parameter to the body of the task.
/// </param>
/// <param name="_Placement">
/// A reference to a location where the light-weight task will be biased towards executing at.
/// </param>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/// <seealso cref="ScheduleGroup Class"/>
/// <seealso cref="location Class"/>
/**/
virtual void ScheduleTask(TaskProc _Proc, _Inout_opt_ void * _Data, location& _Placement) =0;
/// <summary>
/// Determines whether a given location is available on the scheduler.
/// </summary>
/// <param name="_Placement">
/// A reference to the location to query the scheduler about.
/// </param>
/// <returns>
/// An indication of whether or not the location specified by the <paramref name="_Placement"/> argument is available on the scheduler.
/// </returns>
/// <remarks>
/// Note that the return value is an instantaneous sampling of whether the given location is available. In the presence of multiple
/// schedulers, dynamic resource management can add or take away resources from schedulers at any point. Should this happen, the given
/// location can change availability.
/// </remarks>
/**/
virtual bool IsAvailableLocation(const location& _Placement) const =0;
};
/// <summary>
/// Represents an abstraction for an execution context.
/// </summary>
/// <remarks>
/// The Concurrency Runtime scheduler (see <see cref="Scheduler Class">Scheduler</see>) uses execution contexts to execute the work queued
/// to it by your application. A Win32 thread is an example of an execution context on a Windows
/// operating system.
/// <para>At any time, the concurrency level of a scheduler is equal to the number of virtual processors granted to it by the Resource Manager.
/// A virtual processor is an abstraction for a processing resource and maps to a hardware thread on the underlying system. Only a single scheduler
/// context can execute on a virtual processor at a given time.</para>
/// <para> The scheduler is cooperative in nature and an executing context can yield its virtual processor to a different context at any time if
/// it wishes to enter a wait state. When its wait it satisfied, it cannot resume until an available virtual processor from the scheduler begins
/// executing it.</para>
/// </remarks>
/// <seealso cref="Scheduler Class"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
class Context
{
public:
/// <summary>
/// Returns an identifier for the context that is unique within the scheduler to which the context belongs.
/// </summary>
/// <returns>
/// An identifier for the context that is unique within the scheduler to which the context belongs.
/// </returns>
/**/
virtual unsigned int GetId() const =0;
/// <summary>
/// Returns an identifier for the virtual processor that the context is currently executing on.
/// </summary>
/// <returns>
/// If the context is currently executing on a virtual processor, an identifier for the virtual processor that the context
/// is currently executing on; otherwise, the value <c>-1</c>.
/// </returns>
/// <remarks>
/// The return value from this method is an instantaneous sampling of the virtual processor that the context is executing
/// on. This value can be stale the moment it is returned and cannot be relied upon. Typically, this method is used
/// for debugging or tracing purposes only.
/// </remarks>
/**/
virtual unsigned int GetVirtualProcessorId() const =0;
/// <summary>
/// Returns an identifier for the schedule group that the context is currently working on.
/// </summary>
/// <returns>
/// An identifier for the schedule group the context is currently working on.
/// </returns>
/// <remarks>
/// The return value from this method is an instantaneous sampling of the schedule group that the context is executing
/// on. If this method is called on a context other than the current context, the value can be stale the moment it is
/// returned and cannot be relied upon. Typically, this method is used for debugging or tracing purposes only.
/// </remarks>
/// <seealso cref="ScheduleGroup Class"/>
/**/
virtual unsigned int GetScheduleGroupId() const =0;
/// <summary>
/// Returns an identifier for the current context that is unique within the scheduler to which the current context belongs.
/// </summary>
/// <returns>
/// If the current context is attached to a scheduler, an identifier for the current context that is unique within the scheduler
/// to which the current context belongs; otherwise, the value <c>-1</c>.
/// </returns>
/**/
_CRTIMP static unsigned int __cdecl Id();
/// <summary>
/// Returns an identifier for the virtual processor that the current context is executing on.
/// </summary>
/// <returns>
/// If the current context is attached to a scheduler, an identifier for the virtual processor that the current context is
/// executing on; otherwise, the value <c>-1</c>.
/// </returns>
/// <remarks>
/// The return value from this method is an instantaneous sampling of the virtual processor that the current context is executing
/// on. This value can be stale the moment it is returned and cannot be relied upon. Typically, this method is used
/// for debugging or tracing purposes only.
/// </remarks>
/**/
_CRTIMP static unsigned int __cdecl VirtualProcessorId();
/// <summary>
/// Returns an identifier for the schedule group that the current context is working on.
/// </summary>
/// <returns>
/// If the current context is attached to a scheduler and working on a schedule group, an identifier for the scheduler group that the
/// current context is working on; otherwise, the value <c>-1</c>.
/// </returns>
/// <seealso cref="ScheduleGroup Class"/>
/**/
_CRTIMP static unsigned int __cdecl ScheduleGroupId();
/// <summary>
/// Blocks the current context.
/// </summary>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// <para>If the calling context is running on a virtual processor, the virtual processor will find another runnable context to
/// execute or can potentially create a new one.</para>
/// <para>After the <c>Block</c> method has been called or will be called, you must pair it with a call to the <see cref="Context::Unblock Method">
/// Unblock</see> method from another execution context in order for it to run again. Be aware that there is a critical period between
/// the point where your code publishes its context for another thread to be able to call the <c>Unblock</c> method and the point
/// where the actual method call to <c>Block</c> is made. During this period, you must not call any method which
/// can in turn block and unblock for its own reasons (for example, acquiring a lock). Calls to the <c>Block</c> and <c>Unblock</c> method
/// do not track the reason for the blocking and unblocking. Only one object should have ownership of a <c>Block</c>-<c>Unblock</c>
/// pair.</para>
/// <para>This method can throw a variety of exceptions, including <see cref="scheduler_resource_allocation_error Class">
/// scheduler_resource_allocation_error</see>.</para>
/// </remarks>
/// <seealso cref="Context::Unblock Method"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
_CRTIMP static void __cdecl Block();
/// <summary>
/// Unblocks the context and causes it to become runnable.
/// </summary>
/// <remarks>
/// It is perfectly legal for a call to the <c>Unblock</c> method to come before a corresponding call to the <see cref="Context::Block Method">
/// Block</see> method. As long as calls to the <c>Block</c> and <c>Unblock</c> methods are properly paired, the runtime properly handles the natural race of
/// either ordering. An <c>Unblock</c> call coming before a <c>Block</c> call simply negates the effect of the <c>Block</c> call.
/// <para>There are several exceptions which can be thrown from this method. If a context attempts to call the <c>Unblock</c> method on
/// itself, a <see cref="context_self_unblock Class">context_self_unblock</see> exception will be thrown. If calls to <c>Block</c> and
/// <c>Unblock</c> are not properly paired (for example, two calls to <c>Unblock</c> are made for a context which is currently running), a
/// <see cref="context_unblock_unbalanced Class">context_unblock_unbalanced</see> exception will be thrown.</para>
///
/// <para>Be aware that there is a critical period between the point where your code publishes its context for another thread to
/// be able to call the <c>Unblock</c> method and the point where the actual method call to <c>Block</c> is made. During this period,
/// you must not call any method which can in turn block and unblock for its own reasons (for example, acquiring a lock).
/// Calls to the <c>Block</c> and <c>Unblock</c> method do not track the reason for the blocking and unblocking. Only one object should have
/// ownership of a <c>Block</c> and <c>Unblock</c> pair.</para>
/// </remarks>
/// <seealso cref="Context::Block Method"/>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
virtual void Unblock() =0;
/// <summary>
/// Determines whether or not the context is synchronously blocked. A context is considered to be synchronously
/// blocked if it explicitly performed an action which led to blocking.
/// </summary>
/// <returns>
/// Whether the context is synchronously blocked.
/// </returns>
/// <remarks>
/// A context is considered to be synchronously blocked if it explicitly performed an action which led to blocking. On the thread scheduler,
/// this would indicate a direct call to the <c>Context::Block</c> method or a synchronization object which was built using the
/// <c>Context::Block</c> method.
/// <para>The return value from this method is an instantaneous sample of whether the context is synchronously blocked. This value may
/// be stale the moment it is returned and can only be used under very specific circumstances.</para>
/// </remarks>
/// <seealso cref="Context::Block Method"/>
/**/
virtual bool IsSynchronouslyBlocked() const =0;
/// <summary>
/// Yields execution so that another context can execute. If no other context is available to yield to,
/// the method simply returns.
/// </summary>
/// <remarks>
/// This yield variant is intended for use within spin loops.
/// <para>This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.</para>
/// </remarks>
/**/
_CRTIMP static void __cdecl _SpinYield();
/// <summary>
/// Yields execution so that another context can execute. If no other context is available to yield to, the scheduler
/// can yield to another operating system thread.
/// </summary>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// </remarks>
/// <seealso cref="Context::Block Method"/>
/// <seealso cref="Context::Unblock Method"/>
/**/
_CRTIMP static void __cdecl Yield();
/// <summary>
/// Returns an indication of whether the task collection which is currently executing inline on the current context
/// is in the midst of an active cancellation (or will be shortly).
/// </summary>
/// <returns>
/// If a scheduler is attached to the calling context and a task group is executing a task inline on that context,
/// an indication of whether that task group is in the midst of an active cancellation (or will be shortly); otherwise,
/// the value <c>false</c>.
/// <para>This method will not result in scheduler attachment if the calling context is not already associated with a scheduler.</para>
/// </returns>
/**/
_CRTIMP static bool __cdecl IsCurrentTaskCollectionCanceling();
/// <summary>
/// Returns a pointer to the current context.
/// </summary>
/// <returns>
/// A pointer to the current context.
/// </returns>
/// <remarks>
/// This method will result in the process' default scheduler being created and/or attached to the calling context if there is no
/// scheduler currently associated with the calling context.
/// </remarks>
/**/
_CRTIMP static Context * __cdecl CurrentContext();
/// <summary>
/// Injects an additional virtual processor into a scheduler for the duration of a block of code when invoked on a context executing
/// on one of the virtual processors in that scheduler.
/// </summary>
/// <param name="_BeginOversubscription">
/// If <c>true</c>, an indication that an extra virtual processor should be added for the duration of the oversubscription.
/// If <c>false</c>, an indication that the oversubscription should end and the previously added virtual processor should be removed.
/// </param>
/// <seealso cref="Task Scheduler (Concurrency Runtime)"/>
/**/
_CRTIMP static void __cdecl Oversubscribe(bool _BeginOversubscription);
protected:
//
// Privatize operator delete. The scheduler internally manages contexts.
//
template<class _T> friend void Concurrency::details::_InternalDeleteHelper(_T * _PObject);
virtual ~Context() {};
};
#endif /* _CRT_USE_WINAPI_FAMILY_DESKTOP_APP */
/// <summary>
/// Value indicating that a wait timed out.
/// </summary>
/// <seealso cref="event Class"/>
/// <seealso cref="event::wait Method"/>
/// <seealso cref="event::wait_for_multiple Method"/>
/**/
const size_t COOPERATIVE_WAIT_TIMEOUT = SIZE_MAX;
/// <summary>
/// Value indicating that a wait should never time out.
/// </summary>
/// <seealso cref="event Class"/>
/// <seealso cref="event::wait Method"/>
/// <seealso cref="event::wait_for_multiple Method"/>
/**/
const unsigned int COOPERATIVE_TIMEOUT_INFINITE = (unsigned int)-1;
/// <summary>
/// A non-reentrant mutex which is explicitly aware of the Concurrency Runtime.
/// </summary>
/// <remarks>
/// For more information, see <see cref="Synchronization Data Structures"/>.
/// </remarks>
/// <seealso cref="reader_writer_lock Class"/>
/**/
class critical_section
{
public:
/// <summary>
/// Constructs a new critical section.
/// </summary>
/**/
_CRTIMP critical_section();
/// <summary>
/// Destroys a critical section.
/// </summary>
/// <remarks>
/// It is expected that the lock is no longer held when the destructor runs. Allowing the critical section to destruct with the lock
/// still held results in undefined behavior.
/// </remarks>
/**/
_CRTIMP ~critical_section();
/// <summary>
/// Acquires this critical section.
/// </summary>
/// <remarks>
/// It is often safer to utilize the <see cref="critical_section::scoped_lock Class">scoped_lock</see> construct to acquire and release
/// a <c>critical_section</c> object in an exception safe way.
/// <para>If the lock is already held by the calling context, an <see cref="improper_lock Class">improper_lock</see> exception will be
/// thrown.</para>
/// </remarks>
/// <seealso cref="critical_section::unlock Method"/>
/// <seealso cref="critical_section::scoped_lock Class"/>
/**/
_CRTIMP void lock();
/// <summary>
/// Tries to acquire the lock without blocking.
/// </summary>
/// <returns>
/// If the lock was acquired, the value <c>true</c>; otherwise, the value <c>false</c>.
/// </returns>
/// <seealso cref="critical_section::unlock Method"/>
/**/
_CRTIMP bool try_lock();
/// <summary>
/// Tries to acquire the lock without blocking for a specific number of milliseconds.
/// </summary>
/// <param name="_Timeout">
/// The number of milliseconds to wait before timing out.
/// </param>
/// <returns>
/// If the lock was acquired, the value <c>true</c>; otherwise, the value <c>false</c>.
/// </returns>
/// <seealso cref="critical_section::unlock Method"/>
/**/
_CRTIMP bool try_lock_for(unsigned int _Timeout);
/// <summary>
/// Unlocks the critical section.
/// </summary>
/// <seealso cref="critical_section::lock Method"/>
/// <seealso cref="critical_section::try_lock Method"/>
/**/
_CRTIMP void unlock();
/// <summary>
/// A reference to a <c>critical_section</c> object.
/// </summary>
/**/
typedef critical_section& native_handle_type;
/// <summary>
/// Returns a platform specific native handle, if one exists.
/// </summary>
/// <returns>
/// A reference to the critical section.
/// </returns>
/// <remarks>
/// A <c>critical_section</c> object is not associated with a platform specific native handle for the Windows operating system.
/// The method simply returns a reference to the object itself.
/// </remarks>
/**/
_CRTIMP native_handle_type native_handle();
/// <summary>
/// Guarantees that if any context holds the lock at the time the method is called, that context has released
/// the lock before this method returns.
/// </summary>
/// <remarks>
/// If no context holds the lock at the instant this method is called, it returns instantly.
/// </remarks>
/**/
void _Flush_current_owner();
/// <summary>
/// Acquires this critical section given a specific node to lock.
/// </summary>
/// <param name="_PLockingNode">
/// The node that needs to own the lock.
/// </param>
/// <param name="_FHasExternalNode">
/// An indication if the node being locked is external to the critical_section.
/// </param>
/// <remarks>
/// If the lock is already held by the calling context, an <see cref="improper_lock Class">.improper_lock</see> exception will be thrown.
/// </remarks>
/**/
bool _Acquire_lock(void * _PLockingNode, bool _FHasExternalNode);
/// <summary>
/// An exception safe RAII wrapper for a <c>critical_section</c> object.
/// </summary>
/**/
class scoped_lock
{
public:
/// <summary>
/// Constructs a <c>scoped_lock</c> object and acquires the <c>critical_section</c> object passed in the <paramref name="_Critical_section"/>
/// parameter. If the critical section is held by another thread, this call will block.
/// </summary>
/// <param name="_Critical_section">
/// The critical section to lock.
/// </param>
/// <seealso cref="critical_section Class"/>
/**/
explicit _CRTIMP scoped_lock(critical_section& _Critical_section);
/// <summary>
/// Destroys a <c>scoped_lock</c> object and releases the critical section supplied in its constructor.
/// </summary>
/// <seealso cref="critical_section Class"/>
/**/
_CRTIMP ~scoped_lock();
private:
critical_section& _M_critical_section;
_CONCRT_BUFFER _M_node[(4 * sizeof(void *) + 2 * sizeof(unsigned int) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
scoped_lock(const scoped_lock&); // no copy constructor
scoped_lock const & operator=(const scoped_lock&); // no assignment operator
};
private:
/// <summary>
/// The node allocated on the stack never really owns the lock because it would go out of scope and the insides would not be visible
/// in unlock() where it could potentially need to unblock the next in the queue. Instead, its state is transferred to the internal
/// node which is used as a scratch node.
/// </summary>
/// <param name="_PLockingNode">
/// The node that needs to own the lock.
/// </param>
/**/
void _Switch_to_active(void * _PLockingNode);
_CONCRT_BUFFER _M_activeNode[(4 * sizeof(void *) + 2 * sizeof(unsigned int) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
void * volatile _M_pHead;
void * volatile _M_pTail;
/// <summary>
/// Hide copy constructor for a critical section
/// </summary>
/**/
critical_section(const critical_section&);
/// <summary>
/// Hide assignment operator for a critical section
/// </summary>
/**/
critical_section& operator=(const critical_section&);
};
/// <summary>
/// A writer-preference queue-based reader-writer lock with local only spinning. The lock grants first in - first out (FIFO) access to writers
/// and starves readers under a continuous load of writers.
/// </summary>
/// <remarks>
/// For more information, see <see cref="Synchronization Data Structures"/>.
/// </remarks>
/// <seealso cref="critical_section Class"/>
/**/
class reader_writer_lock
{
public:
/// <summary>
/// Constructs a new <c>reader_writer_lock</c> object.
/// </summary>
/**/
_CRTIMP reader_writer_lock();
/// <summary>
/// Destroys the <c>reader_writer_lock</c> object.
/// </summary>
/// <remarks>
/// It is expected that the lock is no longer held when the destructor runs. Allowing the reader writer lock to destruct with the lock
/// still held results in undefined behavior.
/// </remarks>
/**/
_CRTIMP ~reader_writer_lock();
/// <summary>
/// Acquires the reader-writer lock as a writer.
/// </summary>
/// <remarks>
/// It is often safer to utilize the <see cref="reader_writer_lock::scoped_lock Class">scoped_lock</see> construct to acquire and release
/// a <c>reader_writer_lock</c> object as a writer in an exception safe way.
/// <para>After a writer attempts to acquire the lock, any future readers will block until the writers have successfully acquired
/// and released the lock. This lock is biased towards writers and can starve readers under a continuous load of writers.</para>
/// <para>Writers are chained so that a writer exiting the lock releases the next writer in line.</para>
/// <para>If the lock is already held by the calling context, an <see cref="improper_lock Class">improper_lock</see> exception will be
/// thrown.</para>
/// </remarks>
/// <seealso cref="reader_writer_lock::unlock Method"/>
/**/
_CRTIMP void lock();
/// <summary>
/// Attempts to acquire the reader-writer lock as a writer without blocking.
/// </summary>
/// <returns>
/// If the lock was acquired, the value <c>true</c>; otherwise, the value <c>false</c>.
/// </returns>
/// <seealso cref="reader_writer_lock::unlock Method"/>
/**/
_CRTIMP bool try_lock();
/// <summary>
/// Acquires the reader-writer lock as a reader. If there are writers, active readers have to wait until they are done.
/// The reader simply registers an interest in the lock and waits for writers to release it.
/// </summary>
/// <remarks>
/// It is often safer to utilize the <see cref="reader_writer_lock::scoped_lock_read Class">scoped_lock_read</see> construct to acquire
/// and release a <c>reader_writer_lock</c> object as a reader in an exception safe way.
/// <para>If there are writers waiting on the lock, the reader will wait until all writers in line have acquired
/// and released the lock. This lock is biased towards writers and can starve readers under a continuous load of writers.</para>
/// </remarks>
/// <seealso cref="reader_writer_lock::unlock Method"/>
/**/
_CRTIMP void lock_read();
/// <summary>
/// Attempts to acquire the reader-writer lock as a reader without blocking.
/// </summary>
/// <returns>
/// If the lock was acquired, the value <c>true</c>; otherwise, the value <c>false</c>.
/// </returns>
/// <seealso cref="reader_writer_lock::unlock Method"/>
/**/
_CRTIMP bool try_lock_read();
/// <summary>
/// Unlocks the reader-writer lock based on who locked it, reader or writer.
/// </summary>
/// <remarks>
/// If there are writers waiting on the lock, the release of the lock will always go to the next writer in FIFO
/// order. This lock is biased towards writers and can starve readers under a continuous load of writers.
/// </remarks>
/// <seealso cref="reader_writer_lock::lock Method"/>
/// <seealso cref="reader_writer_lock::lock_read Method"/>
/// <seealso cref="reader_writer_lock::try_lock Method"/>
/// <seealso cref="reader_writer_lock::try_lock_read Method"/>
/**/
_CRTIMP void unlock();
/// <summary>
/// Acquires a write lock given a specific write node to lock.
/// </summary>
/// <param name="_PLockingNode">
/// The node that needs to own the lock.
/// </param>
/// <param name="_FHasExternalNode">
/// An indication if the node being locked is external to the <c>reader_writer_lock</c> object.
/// </param>
/// <remarks>
/// If the lock is already held by the calling context, an <see cref="improper_lock Class">.improper_lock</see> exception will be
/// thrown.
/// </remarks>
/**/
void _Acquire_lock(void * _PLockingNode, bool _FHasExternalNode);
/// <summary>
/// An exception safe RAII wrapper that can be used to acquire <c>reader_writer_lock</c> lock objects as a writer.
/// </summary>
/**/
class scoped_lock
{
public:
/// <summary>
/// Constructs a <c>scoped_lock</c> object and acquires the <c>reader_writer_lock</c> object passed in the
/// <paramref name="_Reader_writer_lock"/> parameter as a writer. If the lock is held by another thread, this call will block.
/// </summary>
/// <param name="_Reader_writer_lock">
/// The <c>reader_writer_lock</c> object to acquire as a writer.
/// </param>
/**/
explicit _CRTIMP scoped_lock(reader_writer_lock& _Reader_writer_lock);
/// <summary>
/// Destroys a <c>reader_writer_lock</c> object and releases the lock supplied in its constructor.
/// </summary>
/**/
_CRTIMP ~scoped_lock();
private:
reader_writer_lock& _M_reader_writer_lock;
_CONCRT_BUFFER _M_writerNode[(4 * sizeof(void *) + 2 * sizeof(unsigned int) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
scoped_lock(const scoped_lock&); // no copy constructor
scoped_lock const & operator=(const scoped_lock&); // no assignment operator
};
/// <summary>
/// An exception safe RAII wrapper that can be used to acquire <c>reader_writer_lock</c> lock objects as a reader.
/// </summary>
/**/
class scoped_lock_read
{
public:
/// <summary>
/// Constructs a <c>scoped_lock_read</c> object and acquires the <c>reader_writer_lock</c> object passed in the
/// <paramref name="_Reader_writer_lock"/> parameter as a reader. If the lock is held by another thread as a writer or there
/// are pending writers, this call will block.
/// </summary>
/// <param name="_Reader_writer_lock">
/// The <c>reader_writer_lock</c> object to acquire as a reader.
/// </param>
/**/
explicit _CRTIMP scoped_lock_read(reader_writer_lock& _Reader_writer_lock);
/// <summary>
/// Destroys a <c>scoped_lock_read</c> object and releases the lock supplied in its constructor.
/// </summary>
/**/
_CRTIMP ~scoped_lock_read();
private:
reader_writer_lock& _M_reader_writer_lock;
scoped_lock_read(const scoped_lock_read&); // no copy constructor
scoped_lock_read const & operator=(const scoped_lock_read&); // no assignment operator
};
private:
/// <summary>
/// Called for the first context in the writer queue. It sets the queue head and it tries to
/// claim the lock if readers are not active.
/// </summary>
/// <param name="_PWriter">
/// The first writer in the queue.
/// </param>
/**/
bool _Set_next_writer(void * _PWriter);
/// <summary>
/// Called when writers are done with the lock, or when lock was free for claiming by
/// the first reader coming in. If in the meantime there are more writers interested
/// the list of readers is finalized and they are convoyed, while head of the list
/// is reset to NULL.
/// </summary>
/// <returns>
/// Pointer to the head of the reader list.
/// </returns>
/**/
void * _Get_reader_convoy();
/// <summary>
/// Called from unlock() when a writer is holding the lock. Writer unblocks the next writer in the list
/// and is being retired. If there are no more writers, but there are readers interested, then readers
/// are unblocked.
/// </summary>
/**/
void _Unlock_writer();
/// <summary>
/// Called from unlock() when a reader is holding the lock. Reader count is decremented and if this
/// is the last reader it checks whether there are interested writers that need to be unblocked.
/// </summary>
/**/
void _Unlock_reader();
/// <summary>
/// When the last writer leaves the lock, it needs to reset the tail to NULL so that the next coming
/// writer would know to try to grab the lock. If the CAS to NULL fails, then some other writer
/// managed to grab the tail before the reset, so this writer needs to wait until the link to
/// the next writer is complete before trying to release the next writer.
/// </summary>
/// <param name="_PWriter">
/// Last writer in the queue.
/// </param>
/**/
void _Remove_last_writer(void * _PWriter);
/// <summary>
/// The writer node allocated on the stack never really owns the lock because it would go out of scope and the insides would not be
/// visible in unlock() where it could potentially need to unblock the next writer in the queue. Instead, its state is transferred to the internal
/// writer node which is used as a scratch node.
/// </summary>
/// <param name="_PWriter">
/// The writer that needs to own the lock.
/// </param>
/**/
void _Switch_to_active(void * _PWriter);
_CONCRT_BUFFER _M_activeWriter[(4 * sizeof(void *) + 2 * sizeof(unsigned int) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
void * _M_pReaderHead;
void * _M_pWriterHead;
void * _M_pWriterTail;
volatile long _M_lockState;
/// <summary>
/// Hide copy constructor for a reader_writer_lock
/// </summary>
/**/
reader_writer_lock (const reader_writer_lock& _Lock);
/// <summary>
/// Hide assignment operator for a reader_writer_lock
/// </summary>
/**/
reader_writer_lock& operator=(const reader_writer_lock& _Lock);
};
/// <summary>
/// A manual reset event which is explicitly aware of the Concurrency Runtime.
/// </summary>
/// <remarks>
/// For more information, see <see cref="Synchronization Data Structures"/>.
/// </remarks>
/**/
class event
{
public:
/// <summary>
/// Constructs a new event.
/// </summary>
/**/
_CRTIMP event();
/// <summary>
/// Destroys an event.
/// </summary>
/// <remarks>
/// It is expected that there are no threads waiting on the event when the destructor runs. Allowing the event to destruct with threads
/// still waiting on it results in undefined behavior.
/// </remarks>
/**/
_CRTIMP ~event();
/// <summary>
/// Waits for the event to become signaled.
/// </summary>
/// <param name="_Timeout">
/// Indicates the number of milliseconds before the wait times out. The value <c>COOPERATIVE_TIMEOUT_INFINITE</c> signifies that
/// there is no timeout.
/// </param>
/// <returns>
/// If the wait was satisfied, the value <c>0</c> is returned; otherwise, the value <c>COOPERATIVE_WAIT_TIMEOUT</c> to indicate that
/// the wait timed out without the event becoming signaled.
/// </returns>
/// <seealso cref="event::set Method"/>
/// <seealso cref="COOPERATIVE_TIMEOUT_INFINITE Constant">COOPERATIVE_TIMEOUT_INFINITE</seealso>
/// <seealso cref="COOPERATIVE_WAIT_TIMEOUT Constant">COOPERATIVE_WAIT_TIMEOUT</seealso>
/**/
_CRTIMP size_t wait(unsigned int _Timeout = COOPERATIVE_TIMEOUT_INFINITE);
/// <summary>
/// Signals the event.
/// </summary>
/// <remarks>
/// Signaling the event can cause an arbitrary number of contexts waiting on the event to become runnable.
/// </remarks>
/// <seealso cref="event::wait Method"/>
/// <seealso cref="event::reset Method"/>
/**/
_CRTIMP void set();
/// <summary>
/// Resets the event to a non-signaled state.
/// </summary>
/// <seealso cref="event::set Method"/>
/// <seealso cref="event::wait Method"/>
/**/
_CRTIMP void reset();
/// <summary>
/// Waits for multiple events to become signaled.
/// </summary>
/// <param name="_PPEvents">
/// An array of events to wait on. The number of events within the array is indicated by the <paramref name="_Count"/> parameter.
/// </param>
/// <param name="_Count">
/// The count of events within the array supplied in the <paramref name="_PPEvents"/> parameter.
/// </param>
/// <param name="_FWaitAll">
/// If set to the value <c>true</c>, the parameter specifies that all events within the array supplied in the <paramref name="_PPEvents"/>
/// parameter must become signaled in order to satisfy the wait. If set to the value <c>false</c>, it specifies that any event within the
/// array supplied in the <paramref name="_PPEvents"/> parameter becoming signaled will satisfy the wait.
/// </param>
/// <param name="_Timeout">
/// Indicates the number of milliseconds before the wait times out. The value <c>COOPERATIVE_TIMEOUT_INFINITE</c> signifies that
/// there is no timeout.
/// </param>
/// <returns>
/// If the wait was satisfied, the index within the array supplied in the <paramref name="_PPEvents"/> parameter which satisfied
/// the wait condition; otherwise, the value <c>COOPERATIVE_WAIT_TIMEOUT</c> to indicate that the wait timed out without the condition
/// being satisfied.
/// </returns>
/// <remarks>
/// If the parameter <paramref name="_FWaitAll"/> is set to the value <c>true</c> to indicate that all events must become signaled to satisfy
/// the wait, the index returned by the function carries no special significance other than the fact that it is not the value
/// <c>COOPERATIVE_WAIT_TIMEOUT</c>.
/// </remarks>
/// <seealso cref="event::wait Method"/>
/// <seealso cref="COOPERATIVE_TIMEOUT_INFINITE Constant">COOPERATIVE_TIMEOUT_INFINITE</seealso>
/// <seealso cref="COOPERATIVE_WAIT_TIMEOUT Constant">COOPERATIVE_WAIT_TIMEOUT</seealso>
/**/
_CRTIMP static size_t __cdecl wait_for_multiple(_In_reads_(_Count) event ** _PPEvents, size_t _Count, bool _FWaitAll, unsigned int _Timeout = COOPERATIVE_TIMEOUT_INFINITE);
/// <summary>
/// Value indicating that a wait should never time out.
/// </summary>
static const unsigned int timeout_infinite = COOPERATIVE_TIMEOUT_INFINITE;
private:
// Prevent bad usage of copy-constructor and copy-assignment
event(const event& _Event);
event& operator=(const event& _Event);
void * volatile _M_pWaitChain;
void * _M_pResetChain;
Concurrency::critical_section _M_lock;
};
namespace details
{
/// <summary>
/// A _Condition_variable which is explicitly aware of the Concurrency Runtime.
/// </summary>
/**/
class _Condition_variable
{
public:
/// <summary>
/// Constructs a new _Condition_variable.
/// </summary>
/**/
_CRTIMP _Condition_variable();
/// <summary>
/// Destroys a _Condition_variable.
/// </summary>
/**/
_CRTIMP ~_Condition_variable();
/// <summary>
/// Waits for the _Condition_variable to become signaled. The lock argument passed in is unlocked by the _Condition_variable
/// and relocked before the wait returns.
/// </summary>
/// <param name="_Lck">
/// The critical_section to unlock before waiting and relock before the wait returns.
/// </param>
/// <seealso cref="critical_section Class"/>
/**/
_CRTIMP void wait(Concurrency::critical_section& _Lck);
/// <summary>
/// Waits for the _Condition_variable to become signaled. The lock argument passed in is unlocked by the _Condition_variable
/// and relocked before the wait returns.
/// </summary>
/// <param name="_Lck">
/// The critical_section to unlock before waiting and relock before the wait returns.
/// </param>
/// <param name="_Timeout">
/// A timeout, in milliseconds, for how long to wait for.
/// </param>
/// <seealso cref="critical_section Class"/>
/**/
_CRTIMP bool wait_for(Concurrency::critical_section& _Lck, unsigned int _Timeout = COOPERATIVE_TIMEOUT_INFINITE);
/// <summary>
/// Notify a single waiter of the _Condition_variable.
/// </summary>
/**/
_CRTIMP void notify_one();
/// <summary>
/// Notify all the waiters of the _Condition_variable.
/// </summary>
/**/
_CRTIMP void notify_all();
private:
// Prevent bad usage of copy-constructor and copy-assignment
_Condition_variable(const _Condition_variable& _Event);
_Condition_variable& operator=(const _Condition_variable& _Event);
void * volatile _M_pWaitChain;
Concurrency::critical_section _M_lock;
};
// Base class for all reference counted objects
class _RefCounterBase
{
public:
virtual ~_RefCounterBase()
{
_CONCRT_ASSERT(_M_refCount == 0);
}
// Acquires a reference
// Returns the new reference count.
long _Reference()
{
long _Refcount = _InterlockedIncrement(&_M_refCount);
// 0 - 1 transition is illegal
_CONCRT_ASSERT(_Refcount > 1);
return _Refcount;
}
// Releases the reference
// Returns the new reference count
long _Release()
{
long _Refcount = _InterlockedDecrement(&_M_refCount);
_CONCRT_ASSERT(_Refcount >= 0);
if (_Refcount == 0)
{
_Destroy();
}
return _Refcount;
}
protected:
// Allow derived classes to provide their own deleter
virtual void _Destroy()
{
delete this;
}
// Only allow instantiation through derived class
_RefCounterBase(long _InitialCount = 1) : _M_refCount(_InitialCount)
{
_CONCRT_ASSERT(_M_refCount > 0);
}
// Reference count
volatile long _M_refCount;
};
class _CancellationTokenState;
class _CancellationTokenRegistration;
// This is a non-reentrant lock wrapper around the ConcRT critical-section
// and used by agents/messaging
class _NonReentrantPPLLock
{
public:
// Constructor for _NonReentrantPPLLock
_CRTIMP _NonReentrantPPLLock();
// Acquire the lock, spin if necessary
_CRTIMP void _Acquire(void * _Lock_node);
// Releases the lock
_CRTIMP void _Release();
// An exception safe RAII wrapper.
class _Scoped_lock
{
public:
// Constructs a holder and acquires the specified lock
_CRTIMP explicit _Scoped_lock(_NonReentrantPPLLock& _Lock);
// Destroys the holder and releases the lock
_CRTIMP ~_Scoped_lock();
private:
_NonReentrantPPLLock& _M_lock;
_CONCRT_BUFFER _M_lockNode[(4 * sizeof(void *) + 2 * sizeof(unsigned int) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
_Scoped_lock(const _Scoped_lock&); // no copy constructor
_Scoped_lock const & operator=(const _Scoped_lock&); // no assignment operator
};
private:
// critical_section
Concurrency::critical_section _M_criticalSection;
};
// This is a reentrant lock implemented using the ConcRT critical section
class _ReentrantPPLLock
{
public:
// Constructor for _ReentrantPPLLock
_CRTIMP _ReentrantPPLLock();
// Acquire the lock, spin if necessary
_CRTIMP void _Acquire(void * _Lock_node);
// Releases the lock
_CRTIMP void _Release();
// An exception safe RAII wrapper.
class _Scoped_lock
{
public:
// Constructs a holder and acquires the specified lock
_CRTIMP explicit _Scoped_lock(_ReentrantPPLLock& _Lock);
// Destroys the holder and releases the lock
_CRTIMP ~_Scoped_lock();
private:
_ReentrantPPLLock& _M_lock;
_CONCRT_BUFFER _M_lockNode[(4 * sizeof(void *) + 2 * sizeof(unsigned int) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
_Scoped_lock(const _Scoped_lock&); // no copy constructor
_Scoped_lock const & operator=(const _Scoped_lock&); // no assignment operator
};
private:
// critical_section
Concurrency::critical_section _M_criticalSection;
// The number of times this lock has been taken recursively
long _M_recursionCount;
// The current owner of the lock
volatile long _M_owner;
};
struct _Chore
{
protected:
// Constructors.
explicit _Chore(TaskProc _PFunction) : m_pFunction(_PFunction)
{
}
_Chore()
{
}
virtual ~_Chore()
{
}
public:
// The function which invokes the work of the chore.
TaskProc m_pFunction;
};
// _UnrealizedChore represents an unrealized chore -- a unit of work that scheduled in a work
// stealing capacity. Some higher level construct (language or library) will map atop this to provide
// an usable abstraction to clients.
class _UnrealizedChore : public _Chore, public _AllocBase
{
public:
// Constructor for an unrealized chore.
_UnrealizedChore() :
_M_pTaskCollection(NULL)
{
}
virtual ~_UnrealizedChore() {}
// Method that executes the unrealized chore.
void _Invoke()
{
_M_pChoreFunction(this);
}
// Sets the attachment state of the chore at the time of stealing.
void _SetDetached(bool _FDetached);
// Returns the owning collection of the chore.
Concurrency::details::_TaskCollectionBase* _OwningCollection() const
{
return _M_pTaskCollection;
}
// Set flag that indicates whether the scheduler owns the lifetime of the object and is responsible for freeing it.
// The flag is ignored by _StructuredTaskCollection
void _SetRuntimeOwnsLifetime(bool fValue)
{
_M_fRuntimeOwnsLifetime = fValue;
}
// Returns the flag that indicates whether the scheduler owns the lifetime of the object and is responsible for freeing it.
// The flag is ignored by _StructuredTaskCollection
bool _GetRuntimeOwnsLifetime() const
{
return _M_fRuntimeOwnsLifetime;
}
// Allocator to be used when runtime owns lifetime.
template <typename _ChoreType, typename _Function>
static _ChoreType * _InternalAlloc(const _Function& _Func)
{
// This is always invoked from the PPL layer by the user and can never be attached to the default scheduler. Therefore '_concrt_new' is not required here
_ChoreType * _Chore = new _ChoreType(_Func);
_Chore->_M_fRuntimeOwnsLifetime = true;
return _Chore;
}
// Internal helper routine to prepare for execution as a stolen chore.
void _PrepareSteal(ContextBase *_PContext);
protected:
// Invocation bridge between the _UnrealizedChore and PPL.
template <typename _ChoreType>
static void __cdecl _InvokeBridge(void * _PContext)
{
auto _PChore = static_cast<_ChoreType *>(_PContext);
(*_PChore)();
}
// Place associated task collection in a safe state.
_CRTIMP void _CheckTaskCollection();
private:
friend class _StructuredTaskCollection;
friend class _TaskCollection;
typedef void (__cdecl * CHOREFUNC)(_UnrealizedChore * _PChore);
// The collection of work to which this particular chore belongs.
Concurrency::details::_TaskCollectionBase * _M_pTaskCollection;
// Internal invocation inside the scheduler.
CHOREFUNC _M_pChoreFunction;
// Indicates whether the scheduler owns the lifetime of the object and is responsible for freeing it.
// This flag is ignored by _StructuredTaskCollection
bool _M_fRuntimeOwnsLifetime;
// An indication of whether the chore (if stolen) was detached.
bool _M_fDetached;
// Helper routines
void _PrepareStealStructured(ContextBase *_PContext);
void _PrepareStealUnstructured(ContextBase *_PContext);
// The internal wrapper around invocation of stolen structured chores.
__declspec(noinline)
static void __cdecl _StructuredChoreWrapper(_UnrealizedChore * _PChore);
// The internal wrapper around invocation of stolen unstructured chores.
__declspec(noinline)
static void __cdecl _UnstructuredChoreWrapper(_UnrealizedChore * _PChore);
// To free memory allocated with _InternalAlloc.
static void _InternalFree(_UnrealizedChore * _PChore);
// Cancellation via token to a stolen chore
static void __cdecl _CancelViaToken(::Concurrency::details::ContextBase *pContext);
};
// Represents possible results of waiting on a task collection.
enum _TaskCollectionStatus
{
_NotComplete,
_Completed,
_Canceled
};
// _TaskCollectionBase represents an abstract set of work and provides shared waiting semantics for stolen work.
class _TaskCollectionBase
{
public:
// Constructs a new task collection.
_TaskCollectionBase() :
_M_pTokenState(NULL),
_M_completedStolenChores(_CollectionNotInitialized),
_M_unpoppedChores(0),
_M_pException(NULL),
_M_inliningDepth(_S_notInlined)
{
}
// Constructs a new task collection based on a given cancellation token.
_TaskCollectionBase(_CancellationTokenState *_PTokenState) :
_M_pTokenState(_PTokenState),
_M_completedStolenChores(_CollectionNotInitialized),
_M_unpoppedChores(0),
_M_pException(NULL),
_M_inliningDepth(_S_notInlined)
{
}
// Returns the owning context of the task collection.
void * _OwningContext() const
{
return _M_pOwningContext;
}
// Returns the inlining depth.
int _InliningDepth() const
{
return _M_inliningDepth;
}
// Tells if the task collection is inlined - some thread somewhere is currently invoking wait on it.
bool _IsCurrentlyInlined() const
{
return (_M_inliningDepth != _S_notInlined);
}
// Returns whether this is a structured collection or not.
bool _IsStructured()
{
return (_M_inlineFlags & _S_structured) != 0;
}
// Returns the token state associated with this task collection
_CancellationTokenState *_GetTokenState(_CancellationTokenRegistration **_PRegistration = NULL);
protected:
friend class Concurrency::details::_UnrealizedChore;
friend class Concurrency::details::ContextBase;
enum _TaskCollectionBaseState
{
_CollectionNotInitialized = LONG_MIN,
_CollectionInitializationInProgress = LONG_MIN+1,
_CollectionInitialized = 0
};
// Returns the exception portion of _M_pException.
std::exception_ptr * _Exception() const
{
return (std::exception_ptr *) ((size_t)_M_pException & ~_S_cancelBitsMask);
}
// Indicates whether or not this task collection has an abnormal exit.
bool _IsAbnormalExit() const
{
return _M_pException != NULL;
}
// Returns the cancel flags.
size_t _CancelState() const
{
return (size_t) _M_pException & _S_cancelBitsMask;
}
// Returns whether or not the collection is marked for cancellation.
bool _IsMarkedForCancellation() const
{
return (_CancelState() & _S_cancelBitsMask) != 0;
}
// Returns whether an inline cancellation was performed.
bool _PerformedInlineCancel() const
{
_CONCRT_ASSERT(_CancelState() != _S_cancelStarted);
return _CancelState() == _S_cancelShotdownOwner;
}
bool _PerformedPendingCancel() const
{
_CONCRT_ASSERT(_CancelState() != _S_cancelStarted);
return _CancelState() == _S_cancelDeferredShootdownOwner;
}
// Returns the parent collection safely.
_TaskCollectionBase *_SafeGetParent()
{
return ((_M_inliningDepth != _S_notInlined) ? _M_pParent : NULL);
}
// Called in order to determine whether this task collection will interrupt for a pending cancellation at or above it.
bool _WillInterruptForPendingCancel();
// Called when an exception is raised on a chore on a given task collection, this makes a determination of what to do with the exception
// and saves it for potential transport back to the thread performing a join on a chore collection.
void _RaisedException();
// Potentially rethrows the exception which was set with _RaisedException. The caller has responsibility to ensure that _RaisedException
// was called prior to calling this and that _M_pException has progressed beyond the _S_nonNull state.
void _RethrowException();
// Marks the collection for cancellation and returns whether the collection was marked.
bool _MarkCancellation();
// Finishes the cancellation state (changing from _S_cancelStarted to one of the other states). Note that only the
// thread which successfully marked cancellation can call this.
void _FinishCancelState(size_t _NewCancelState);
// Called when a cancellation is raised on a chore on a given task collection. This makes a determination of what to do with the exception
// and saves it for potential transport back to the thread performing a join on a chore collection. Note that every other exception
// has precedence over a cancellation.
void _RaisedCancel();
// Tracks the parent collection. (For example, A task collection B created during execution of a chore C on task collection A is
// considered a child of A).
_TaskCollectionBase * _M_pParent;
// Tracks the inlining depth of this collection for cancellation purposes and packs a series of definition bits.
int _M_inliningDepth : 28;
int _M_inlineFlags : 4;
// The cancellation token for the task collection.
_CancellationTokenState *_M_pTokenState;
// The context which owns the task collection. This is the context where the collection is created.
void * _M_pOwningContext;
// The number of unpopped chores associated with the task collection (set by the derived
// class during chore association.
long _M_unpoppedChores;
// The number of stolen chores executed so far.
volatile long _M_completedStolenChores;
// The stored exception which has been marshaled from the thread a stolen chore ran upon to the thread that is waiting on the
// task collection.
//
// The lower two bits of _M_pException are utilized for the cancellation state machine. The upper 30 are the exception pointer. This implies
// that the exception pointer must be 4-byte aligned. Because of intermediate states, the exception pointer cannot be between 0x8 and 0xF. The heap should
// not be allocating such...
//
std::exception_ptr * _M_pException;
// Cancellation states
static const size_t _S_cancelBitsMask = 0x3;
static const size_t _S_cancelNone = 0x0;
static const size_t _S_cancelStarted = 0x1;
static const size_t _S_cancelDeferredShootdownOwner = 0x2;
static const size_t _S_cancelShotdownOwner = 0x3;
// Intermediate exceptions.
static const size_t _S_nonNull = 0x8;
static const size_t _S_cancelException = 0xC;
// initialization state for inlining depth.
static const int _S_notInlined = -1;
// Inline flags.
static const int _S_structured = 0x00000001;
static const int _S_localCancel = 0x00000002;
static const int _S_reserved = 0x0000000C;
private:
// Prevent bad usage of copy-constructor and copy-assignment
_TaskCollectionBase(const _TaskCollectionBase& _Collection);
_TaskCollectionBase& operator=(const _TaskCollectionBase& _Collection);
};
/// <summary>
/// Structured task collections represent groups of work which follow a strictly LIFO ordered paradigm
/// queueing and waiting respectively. They can only be waited on once and can only be used from a single thread of execution.
/// </summary>
/**/
class _StructuredTaskCollection : public _TaskCollectionBase
{
public:
/// <summary>
/// Construct a new structured task collection.
/// </summary>
/**/
_StructuredTaskCollection()
{
_Construct();
_M_pTokenState = NULL;
}
/// <summary>
/// Construct a new structured task collection whose cancellation is goverened by the supplied cancellation token.
/// </summary>
/// <param name="_PTokenState">
/// When this cancellation token is canceled, the structured task group will be canceled.
/// </param>
/**/
_CRTIMP _StructuredTaskCollection(_CancellationTokenState *_PTokenState);
/// <summary>
/// Destruct a task collection and wait on all associated work to finish. Clients must call '_StructuredTaskCollection::_Wait'
/// or '_StructuredTaskCollection::_RunAndWait' prior to destructing the object. If there are chores remaining in the queues, an
/// exception (missing_wait) is thrown. If the destructor is running because of exception unwinding, it will abort any scheduled work.
/// If another exception occurs because work is aborted, the process will terminate (C++ semantics).
/// </summary>
/**/
_CRTIMP ~_StructuredTaskCollection();
/// <summary>
/// Schedules a chore that can potentially run in parallel. The chore is pushed onto the associated workstealing queue, and
/// will be executed in a LIFO order. Note that the specified chore can be scheduled only on a single task collection at a given time.
/// Any attempt to schedule the same chore multiple times on one or more task collection will result in an invalid_multiple_scheduling
/// exception. After the chore is guaranteed to have been executed (by calling the _Wait method), it can be rescheduled to an
/// arbitrary task collection.
/// </summary>
/// <param name="_PChore">
/// The new unrealized chore to schedule
/// </param>
/// <param name="_PLocation">
/// The location where the unrealized chore should execute. Specifying the value NULL here indicates that the unrealized chore does not
/// have specific placement.
/// </param>
/**/
_CRTIMP void _Schedule(_UnrealizedChore * _PChore, location * _PLocation);
/// <summary>
/// Schedules a chore that can potentially run in parallel. The chore is pushed onto the associated workstealing queue, and
/// will be executed in a LIFO order. Note that the specified chore can be scheduled only on a single task collection at a given time.
/// Any attempt to schedule the same chore multiple times on one or more task collection will result in an invalid_multiple_scheduling
/// exception. After the chore is guaranteed to have been executed (by calling the _Wait method), it can be rescheduled to an
/// arbitrary task collection.
/// </summary>
/// <param name="_PChore">
/// The new unrealized chore to schedule
/// </param>
/**/
_CRTIMP void _Schedule(_UnrealizedChore * _PChore);
/// <summary>
/// Cancels work on the task collection.
/// </summary>
/**/
_CRTIMP void _Cancel();
/// <summary>
/// Informs the caller whether or not the task collection is currently in the midst of cancellation. Note that this
/// does not necessarily indicate that Cancel was called on the collection (although such certainly qualifies this function
/// to return true). It can be the case that the task collection is executing inline and a task collection further up in the work
/// tree was canceled. In cases such as these where we can determine ahead of time that cancellation will flow through
/// this collection, true will be returned as well.
/// </summary>
/// <returns>
/// An indication of whether the task collection is in the midst of a cancellation (or is guaranteed to be shortly).
/// </returns>
/**/
_CRTIMP bool _IsCanceling();
/// <summary>
/// A cancellation friendly wrapper with which to execute _PChore and then
/// waits for all chores running in the _StructuredTaskCollection to finish (normally or abnormally). This method encapsulates
/// all the running tasks in an exception handling block, and will re-throw any exceptions that occur in any of it tasks
/// (if those exceptions occur on another thread, they are marshaled from that thread to the thread where the _StructuredTaskCollection
/// was created, and re-thrown). After this function returns, the _StructuredTaskCollection cannot be used for scheduling further work.
/// </summary>
/// <param name="_PChore">
/// An _UnrealizedChore which when non-null will be called to invoke the chore in a cancellation friendly manner.
/// </param>
/// <returns>
/// An indication of the status of the wait.
/// </returns>
/**/
_CRTIMP _TaskCollectionStatus __stdcall _RunAndWait(_UnrealizedChore * _PChore = NULL);
/// <summary>
/// Waits for all chores running in the _StructuredTaskCollection to finish (normally or abnormally). This method encapsulates
/// all the running tasks in an exception handling block, and will re-throw any exceptions that occur in any of it tasks
/// (if those exceptions occur on another thread, they are marshaled from that thread to the thread where the _StructuredTaskCollection
/// was created, and re-thrown). After this function returns, the _StructuredTaskCollection cannot be used for scheduling further work.
/// </summary>
/// <returns>
/// An indication of the status of the wait.
/// </returns>
/**/
_TaskCollectionStatus _Wait()
{
return _RunAndWait();
}
/// <summary>
/// Called to cancel any contexts which stole chores from the given collection.
/// </summary>
/**/
void _CancelStolenContexts();
private:
friend class _UnrealizedChore;
void _Construct()
{
_M_pOwningContext = NULL;
_M_inlineFlags = _S_structured;
}
/// <summary>
/// Internal routine to abort work on the task collection.
/// </summary>
/**/
_CRTIMP void _Abort();
/// <summary>
/// Internal routine to clean up after a cancellation token.
/// </summary>
_CRTIMP void _CleanupToken();
/// <summary>
/// Performs task cleanup normally done at destruction time.
/// </summary>
/**/
bool _TaskCleanup()
{
//
// Users are required to call Wait() before letting the destructor run. Otherwise, throw. Note that before throwing,
// we must actually wait on the tasks because they contain pointers into stack frames and unwinding without the wait is
// instant stack corruption.
//
if (_M_unpoppedChores > 0)
{
_Abort();
if (!__uncaught_exception())
{
return false;
}
}
return true;
}
/// <summary>
/// Internal initialization of the structured task collection
/// </summary>
/**/
void _Initialize();
/// <summary>
/// Waits on a specified number of stolen chores.
/// </summary>
/// <param name="_StolenChoreCount">
/// The number of stolen chores to wait on.
/// </param>
/**/
void _WaitOnStolenChores(long _StolenChoreCount);
/// <summary>
/// Indicates that a stolen chore has completed.
/// </summary>
/**/
void _CountUp();
/// <summary>
/// The callback which is made when a cancellation occurs via a token associated with a structured_task_group on the boundary
/// of two cancellation tokens.
/// </summary>
/**/
static void __cdecl _CancelViaToken(_StructuredTaskCollection *pCollection);
//
// _StructuredTaskCollection::_M_event is used to construct an structured event object only when it is needed to block. The structured event object
// has no state to cleanup, therefore no dtor code is required.
//
_CONCRT_BUFFER _M_event[(sizeof(void*) + sizeof(_CONCRT_BUFFER) - 1) / sizeof(_CONCRT_BUFFER)];
};
/// <summary>
/// Task collections represent groups of work which step outside the strict structuring of the
/// _StructuredTaskCollection definition. Any groups of work which do not follow LIFO ordering, are waited
/// on multiple times, or are passed between arbitrary threads require utilization of this definition
/// of a task collection. It has additional overhead over the _StructuredTaskCollection.
/// </summary>
/**/
class _TaskCollection : public _TaskCollectionBase
{
public:
/// <summary>
/// Constructs a new task collection.
/// </summary>
/**/
_CRTIMP _TaskCollection();
/// <summary>
/// Constructs a new task collection whose cancellation is governed by the specified cancellation token state.
/// </summary>
/// <param name="_PTokenState">
/// When this cancellation token is canceled, the task collection is canceled.
/// </param>
/**/
_CRTIMP _TaskCollection(_CancellationTokenState *_PTokenState);
/// <summary>
/// Destroys a task collection. Clients must call '_TaskCollection::_Wait' or '_TaskCollection::_RunAndWait' prior to destructing
/// the object. If there are chores remaining in the queues, an exception (missing_wait) is thrown. If the destructor
/// is running because of exception unwinding, it will abort any scheduled work. If another exception occurs because work
/// is aborted, the process will terminate (C++ semantics).
/// </summary>
/**/
_CRTIMP ~_TaskCollection();
/// <summary>
/// Schedules a chore that can potentially run in parallel. The chore is pushed onto the associated workstealing queue, and
/// will be executed in a LIFO order. The tasks scheduled into a _TaskCollection are scheduled into the current scheduler.
/// Note that the specified chore can be scheduled only on a single task collection at a given time. Any attempt to schedule the same
/// chore multiple times on one or more task collections will result in an invalid_multiple_scheduling exception. After the chore is
/// guaranteed to have been executed (by calling the Wait method), it can be rescheduled to an arbitrary task collection.
/// </summary>
/// <param name="_PChore">
/// The new unrealized chore to schedule
/// </param>
/// <param name="_PLocation">
/// The location where the unrealized chore should execute. Specifying the value NULL here indicates that the unrealized chore does not
/// have specific placement.
/// </param>
/**/
_CRTIMP void _Schedule(_UnrealizedChore * _PChore, location * _PLocation);
/// <summary>
/// Schedules a chore that can potentially run in parallel. The chore is pushed onto the associated workstealing queue, and
/// will be executed in a LIFO order. The tasks scheduled into a _TaskCollection are scheduled into the current scheduler.
/// Note that the specified chore can be scheduled only on a single task collection at a given time. Any attempt to schedule the same
/// chore multiple times on one or more task collections will result in an invalid_multiple_scheduling exception. After the chore is
/// guaranteed to have been executed (by calling the Wait method), it can be rescheduled to an arbitrary task collection.
/// </summary>
/// <param name="_PChore">
/// The new unrealized chore to schedule
/// </param>
/**/
_CRTIMP void _Schedule(_UnrealizedChore * _PChore);
/// <summary>
/// Cancels work on the task collection.
/// </summary>
/**/
_CRTIMP void _Cancel();
/// <summary>
/// Informs the caller whether or not the task collection is currently in the midst of a cancellation. Note that this
/// does not necessarily indicate that Cancel was called on the collection (although such certainly qualifies this function
/// to return true). It can be the case that the task collection is executing inline and a task collection further up in the work
/// tree was canceled. In cases such as these where we can determine ahead of time that cancellation will flow through
/// this collection, true will be returned as well.
/// </summary>
/// <returns>
/// An indication of whether the task collection is in the midst of a cancellation (or is guaranteed to be shortly).
/// </returns>
/**/
_CRTIMP bool _IsCanceling();
/// <summary>
/// A cancellation friendly wrapper with which to execute _PChore and then
/// waits for all chores running in the _TaskCollection to finish (normally or abnormally). This method encapsulates
/// all the running tasks in an exception handling block, and will re-throw any exceptions that occur in any of it tasks
/// (if those exceptions occur on another thread, they are marshaled from that thread to the thread where the _TaskCollection
/// was created, and re-thrown). After this function returns, the _TaskCollection cannot be used for scheduling further work.
/// </summary>
/// <param name="_PChore">
/// An _UnrealizedChore which when non-null will be called to invoke the chore in a cancellation friendly manner.
/// </param>
/// <returns>
/// An indication of the status of the wait.
/// </returns>
/// </summary>
/**/
_CRTIMP _TaskCollectionStatus __stdcall _RunAndWait(_UnrealizedChore * _PChore = NULL);
/// <summary>
/// Waits for all chores running in the _TaskCollection to finish (normally or abnormally). This method encapsulates
/// all the running tasks in an exception handling block, and will re-throw any exceptions that occur in any of it tasks
/// (if those exceptions occur on another thread, they are marshaled from that thread to the thread where the _TaskCollection
/// was created, and re-thrown). After this function returns, the _TaskCollection cannot be used for scheduling further work.
/// </summary>
/// <returns>
/// An indication of the status of the wait.
/// </returns>
/// </summary>
/**/
_TaskCollectionStatus _Wait()
{
return _RunAndWait();
}
/// <summary>
/// Returns whether this task collection is marked for abnormal exit.
/// </summary>
/**/
bool _IsMarkedForAbnormalExit() const;
/// <summary>
/// Returns the object which this is an alias for.
/// </summary>
/**/
_TaskCollection * _OriginalCollection() const;
/// <summary>
/// Returns whether the task collection is an alias.
/// </summary>
/**/
bool _IsAlias() const;
/// <summary>
/// Registers a notification handler for completion of chores
/// </summary>
/// <param name="_Func">
/// The callback function
/// </param>
/// <param name="_PCompletionContext">
/// The completion context for the callback function
/// </param>
/**/
void _RegisterCompletionHandler(TaskProc _Func, void * _PCompletionContext);
private:
friend class _UnrealizedChore;
friend class Concurrency::details::ContextBase;
/// <summary>
/// Determines if the task collection is a stale alias (an object which was left over from a deferred delete
/// of a direct alias but which happens to match the hash key for a newly allocated task collection)
/// </summary>
/**/
bool _IsStaleAlias() const;
/// <summary>
/// Releases an alias -- this will free it if the release is the last man out.
/// </summary>
/**/
void _ReleaseAlias();
/// <summary>
/// Constructs an alias collection based on a specifed origin collection
/// </summary>
/// <param name="_POriginCollection">
/// Specifies which collection the newly constructed one will alias
/// </param>
/// <param name="_FDirectAlias">
/// Specifies whether the newly constructed collection is a direct alias
/// </param>
/**/
_TaskCollection(_TaskCollection * _POriginCollection, bool _FDirectAlias);
/// <summary>
/// Returns the local alias of a task collection on the current context.
/// </summary>
/**/
_TaskCollection * _Alias();
/// <summary>
/// Internal routine to abort work on the task collection.
/// </summary>
/// <param name="fLeaveCanceled">
/// An indication as to whether or not to leave the task collection canceled after the abort.
/// </param>
/**/
void _Abort(bool fLeaveCanceled = false);
/// <summary>
/// Returns whether the task collection is an indirect alias.
/// </summary>
/**/
bool _IsIndirectAlias() const;
/// <summary>
/// Returns whether the task collection is a direct alias.
/// </summary>
/**/
bool _IsDirectAlias() const;
/// <summary>
/// Returns whether this task collection has a direct alias.
/// </summary>
/**/
bool _HasDirectAlias() const;
/// <summary>
/// Cancels work on the task collection. This is an internal version.
/// </summary>
/// <param name="_InsideException">
/// Indicates whether the cancellation is taking place because of
/// exception unwinding within the runtime
/// </param>
/// <param name="_PSnapPoint">
/// A snapshot of the direct alias list which is what the call will effect
/// </param>
/**/
void _Cancel(bool _InsideException, _TaskCollection * _PSnapPoint);
/// <summary>
/// Called for every new chore put into the task collection. Assures appropriate synchronization with waiters.
/// </summary>
/**/
void _NotifyNewChore();
/// <summary>
/// Called for every completed chore from the task collection. Assures appropriate synchronization with waiters.
/// </summary>
/// <param name="_PChore">
/// An _UnrealizedChore which will be freed if its lifetime is owned by the Runtime.
/// </param>
/**/
void _NotifyCompletedChoreAndFree(_UnrealizedChore * _PChore = NULL);
/// <summary>
/// Waits on the given task collection and every alias.
/// </summary>
/// <param name="_PSnapPoint">
/// A snapshot of the direct alias list which is what the call will effect
/// </param>
/**/
void _FullAliasWait(_TaskCollection * _PSnapPoint);
/// <summary>
/// Resets the task collection for future usage.
/// </summary>
/// <param name="_PSnapPoint">
/// A snapshot of the direct alias list which is what the call will effect
/// </param>
/**/
void _Reset(_TaskCollection * _PSnapPoint);
/// <summary>
/// Called when an exception is raised on a chore on an unstructured task collection, this makes a determination of what to do with the exception
/// and saves it for potential transport back to the thread performing a join on a task collection. This specifically handles situations
/// on for unstructured task collections before calling _TaskCollectionBase::_RaisedException.
/// </summary>
/**/
void _RaisedException();
/// <summary>
/// Called when a cancellation is raised on a chore on a given task collection. This makes a determination of what to do with the exception
/// and saves it for potential transport back to the thread performing a join on a chore collection. Note that every other exception
/// has precedence over a cancellation.
/// </summary>
/**/
void _RaisedCancel();
/// <summary>
/// Called in order to set the cancellation status of the collection.
/// </summary>
/// <param name="_Status">
/// The cancellation status to set
/// </param>
/// <returns>
/// An indication of whether the set succeeded. The set will fail if the task collection already has a cancellation status.
/// </returns>
/**/
bool _SetCancelState(long _Status);
/// <summary>
/// Called to cancel a single alias of a task collection from an arbitrary thread.
/// </summary>
/// <param name="_InsideException">
/// Indicates whether the cancellation is taking place because of
/// exception unwinding within the runtime
/// </param>
/**/
void _CancelFromArbitraryThread(bool _InsideException);
/// <summary>
/// Cancels all direct aliases of the task collection.
/// </summary>
/// <param name="_InsideException">
/// Indicates whether the cancellation is taking place because of
/// exception unwinding within the runtime
/// </param>
/// <param name="_PSnapPoint">
/// A snapshot of the direct alias list which is what the call will effect
/// </param>
/**/
void _CancelDirectAliases(bool _InsideException, _TaskCollection * _PSnapPoint);
/// <summary>
/// Called to cancel any contexts which stole chores from the given collection. This is *PART* of a cancellation
/// scheme. The remainder must be handled by the derived class in particular. This should be called last.
/// </summary>
/// <param name="_InsideException">
/// Indicates whether the cancellation is taking place because of
/// exception unwinding within the runtime
/// </param>
/// <param name="_FInlineGated">
/// Indicates whether the inline context is safe and blocked from becoming inaccessible during
/// the duration of the call
/// </param>
/**/
void _CancelStolenContexts(bool _InsideException, bool _FInlineGated);
/// <summary>
/// Returns the steal tracking list.
/// </summary>
/**/
void *_GetStealTrackingList() const;
/// <summary>
/// Internal initialization of the task collection
/// </summary>
/**/
void _Initialize();
/// <summary>
/// Performs an abortive sweep of the WSQ for inline stack overflow.
/// </summary>
/// <param name="_PCtx">
/// The context to sweep
/// </param>
/**/
void _AbortiveSweep(void *_PCtx);
/// <summary>
/// A predicate function checking whether a given chore belongs to a given collection.
/// </summary>
/// <param name="_PChore">
/// The chore to check
/// </param>
/// <param name="_PData">
/// The data to check against
/// </param>
/// <returns>
/// Whether or not the chore belongs to the collection
/// </returns>
/**/
static bool __cdecl _CollectionMatchPredicate(_UnrealizedChore *_PChore, void *_PData);
/// <summary>
/// Called to sweep an aborted chore in the case of inline stack overflow.
/// </summary>
/// <param name="_PChore">
/// The chore to sweep
/// </param>
/// <param name="_PData">
/// The data that was passed to the sweep predicate
/// </param>
/// <returns>
/// An indication of whether the chore is now gone
/// </returns>
/**/
static bool __cdecl _SweepAbortedChore(_UnrealizedChore *_PChore, void *_PData);
/// <summary>
/// Performs task cleanup normally done at destruction time.
/// </summary>
/// <param name="fExceptional">
/// An indication if the cleanup is exceptional and the collection should be left in a canceled state.
/// </param>
/**/
bool _TaskCleanup(bool fExceptional);
/// <summary>
/// Called when the task collection is canceled via a cancellation token.
/// </summary>
/**/
static void __cdecl _CancelViaToken(_TaskCollection *pCollection);
/// <summary>
/// Tracks contexts that have stolen chores from this collection. This is storage for an internal list and lock. Note that this list is only
/// used for detached schedule groups.
/// </summary>
/**/
_CONCRT_BUFFER _M_stealTracker[_SAFERWLIST_SIZE];
/// <summary>
/// A count of active stealers for *CANCELLATION PURPOSES ONLY*. This is non-interlocked and guarded by the same lock as the
/// stealers list on this task collection.
/// </summary>
/**/
long _M_activeStealersForCancellation;
/// <summary>
/// An indication of the exit code of the chore. Anything non-zero here indicates cancellation of one
/// form or another.
/// </summary>
/**/
volatile long _M_exitCode;
/// <summary>
/// The status of the task collection.
/// </summary>
/**/
volatile long _M_executionStatus;
/// <summary>
/// An event on which to wait for stolen chores to complete.
/// </summary>
/**/
event _M_event;
_TaskCollection * _M_pOriginalCollection;
_TaskCollection * _M_pNextAlias;
void * _M_pTaskExtension;
int _M_taskCookies[2];
volatile long _M_flags;
volatile long _M_chaining;
DWORD _M_boundQueueId;
int _M_stackPos;
TaskProc _M_completionHandler;
void * _M_pCompletionContext;
};
/// <summary>
/// The enum defines inlining scheduling policy for ppltasks.
/// Scheduling a chore or a functor with _TaskInliningMode will give
/// scheduler a hint on whether apply inline execution or not.
/// </summary>
/// <remarks>
/// As an optimization, we assigned an integer number to each option in the enum,
/// which efectively stands for the maximal inlining depth (threshold) for current chore,
/// and the scheduler will compare this threshold with current context's inlining depth to
/// make inline decision.
/// If the current context's inlining depth greater than this threshold,
/// the chore will be scheduled on a new context, otherwise the chore will be scheduled inline.
/// Minimal threshold 0 means do not inline; maximal threshold -1 (0xFFFFFFFF....) means always inline.
/// 16 is a good default inlining threshold we figured out from experiment.
/// </remarks>
enum _TaskInliningMode
{
// Disable inline scheduling
_NoInline = 0,
// Let runtime decide whether to do inline scheduling or not
_DefaultAutoInline = 16,
// Always do inline scheduling
_ForceInline = -1,
};
/// <summary>
/// RAII wrapper used to maintain and limit ppltask maximum inline schedule depth.
/// This class will keep a reference to the depth slot on current context.
/// </summary>
class _StackGuard
{
public:
_StackGuard() : _Depth(_GetCurrentInlineDepth())
{
// _Depth is the reference to the depth slot on context.
++_Depth;
}
~_StackGuard()
{
// _Depth is the reference to the depth slot on context.
--_Depth;
}
bool _ShouldInline(_TaskInliningMode _InliningMode) const
{
// As _TaskInliningMode is defined as inlining threshold, we can directly convert
// it into size_t, and compare with current context inlining depth.
return _Depth <= static_cast<size_t>(_InliningMode);
}
private:
size_t & _Depth;
_StackGuard & operator =(const _StackGuard &);
/// <summary>
/// Return a reference to the ppltask inline schedule depth slot on current context
/// The inline depth will be set to 0 when the context is first initialized,
/// and the caller is responsible to maintain that depth.
/// </summary>
_CRTIMP static size_t & __cdecl _GetCurrentInlineDepth();
};
/// <summary>
/// Async Task collections is a thin wrapper over task collection to cater to the execution of asynchronous
/// chores (or tasks defined in ppltasks.h). Specifically, they manage their own lifetime by using reference
/// counts. Scheduling a chore acquires a reference and on completion of its execution the reference is released.
/// </summary>
class _AsyncTaskCollection : public _RefCounterBase
{
public:
/// <summary>
/// Constructs a new task collection whose cancellation is governed by the specified cancellation token state.
/// </summary>
/// <param name="_PTokenState">
/// When this cancellation token is canceled, the task collection is canceled.
/// </param>
/// <returns>
/// Pointer to a new instance of _AsyncTaskCollection.
/// </returns>
_CRTIMP static _AsyncTaskCollection * __cdecl _NewCollection(_CancellationTokenState *_PTokenState);
/// <summary>
/// Schedule a chore with automatic inlining. The chore is pushed onto the associated workstealing queue, and
/// will be executed in a LIFO order. The tasks scheduled into a _TaskCollection are scheduled into the current scheduler.
/// Note that the specified chore can be scheduled only on a single task collection at a given time. Any attempt to schedule the same
/// chore multiple times on one or more task collections will result in an invalid_multiple_scheduling exception. After the chore is
/// guaranteed to have been executed (by calling the Wait method), it can be rescheduled to an arbitrary task collection.
/// This schedule method will perform automatic inlining base on <paramref value="_InliningMode"/>.
/// </summary>
/// <param name="_PChore">
/// The new unrealized chore need to be scheduled. The chore will be deleted after scheduling.
/// </param>
/// <param name="_InliningMode">
/// The inlining scheduling policy for current chore.
/// </param>
/// <returns>
/// An indication of current chore status after scheduling.
/// </returns>
_TaskCollectionStatus _ScheduleWithAutoInline(_UnrealizedChore * _PChore, _TaskInliningMode _InliningMode)
{
_CONCRT_ASSERT(_PChore);
_Reference();
if (_InliningMode == _NoInline)
{
_M_taskCollection._Schedule(_PChore);
return _NotComplete;
}
else
{
_StackGuard _Guard;
if (_Guard._ShouldInline(_InliningMode))
{
return _M_taskCollection._RunAndWait(_PChore);
}
else
{
_M_taskCollection._Schedule(_PChore);
return _NotComplete;
}
}
}
/// <summary>
/// Cancels work on the task collection.
/// </summary>
void _Cancel()
{
_M_taskCollection._Cancel();
}
/// <summary>
/// A cancellation friendly wrapper with which to execute _PChore and then
/// waits for all chores running in the _TaskCollection to finish (normally or abnormally). This method encapsulates
/// all the running tasks in an exception handling block, and will re-throw any exceptions that occur in any of it tasks
/// (if those exceptions occur on another thread, they are marshaled from that thread to the thread where the _TaskCollection
/// was created, and re-thrown). After this function returns, the _TaskCollection cannot be used for scheduling further work.
/// </summary>
/// <param name="_PChore">
/// An _UnrealizedChore which when non-null will be called to invoke the chore in a cancellation friendly manner.
/// </param>
/// <returns>
/// An indication of the status of the wait.
/// </returns>
_TaskCollectionStatus _RunAndWait()
{
// Note that _Guard is NOT unused variable, the constructor and destructor will be called to maintain inline depth.
_StackGuard _Guard;
return _M_taskCollection._RunAndWait();
}
private:
void _NotificationHandler();
_CRTIMP virtual void _Destroy();
// Private constructor
_AsyncTaskCollection(_CancellationTokenState *_PTokenState);
__declspec(noinline)
static void __cdecl _CompletionHandler(void * _PCompletionContext);
private:
// Underlying task collection where the chore is scheduled to run
_TaskCollection _M_taskCollection;
};
/// <summary>
/// Internal maintainence structure for beacons.
/// </summary>
struct _Beacon_reference
{
volatile long _M_signals;
};
typedef void (__cdecl * _UnobservedExceptionHandler)(void);
_CRTIMP void __cdecl _SetUnobservedExceptionHandler(_UnobservedExceptionHandler);
// Used to report unobserved task exceptions in ppltasks.h
_CRTIMP void __cdecl _ReportUnobservedException();
/// <summary>
/// A cancellation beacon is a flag which can be polled in an inlinable fashion using the is_signaled method in lieu of polling on
/// the more expensive non inlinable is_current_task_group_canceling method.
/// </summary>
/// <remarks>
/// Cancellation beacons can be used only in the same way as structured_task_group and _StructuredTaskCollection. They are intended
/// as stack based objects utilized in strictly nested RAII fashion. A beacon can *NOT* be passed to another thread or allocated on the
/// heap.
/// </remarks>
class _Cancellation_beacon
{
public:
_CRTIMP _Cancellation_beacon();
_CRTIMP ~_Cancellation_beacon();
bool _Is_signaled() const
{
return (_M_pRef->_M_signals != 0);
}
// This method should only be called when the beacon is signaled. It confirms whether a cancellation is indeed happening and that the beacon
// was not flagged due to a false positive race. If the cancellation is not confirmed, the beacon is lowered.
_CRTIMP bool _Confirm_cancel();
void _Raise()
{
_InterlockedIncrement(&_M_pRef->_M_signals);
}
void _Lower()
{
_InterlockedDecrement(&_M_pRef->_M_signals);
}
private:
_Beacon_reference *_M_pRef;
};
//
// Internal stub class.
//
class _TimerStub;
//
// Internal wrapper around timers in order to allow timer messaging blocks to share implementation with internal ConcRT runtime
// timers.
//
class _Timer
{
protected:
// Constructs a new timer.
//
// _Ms: The duration and period of the timer in milliseconds.
// _FRepeating: An indication of whether the timer is repeating (periodic) or not.
_CRTIMP _Timer(unsigned int _Ms, bool _FRepeating);
// Destroys the timer.
_CRTIMP virtual ~_Timer();
// Starts the timer.
_CRTIMP void _Start();
// Stops the timer.
_CRTIMP void _Stop();
private:
friend class _TimerStub;
// Called when the timer fires.
virtual void _Fire() =0;
// The actual timer
HANDLE _M_hTimer;
// The duration and period of the timer.
unsigned int _M_ms;
// Whether the timer is repeating (periodic by _M_ms)
bool _M_fRepeating;
};
//
// Internal runtime structure that holds the trace flags and level for ETW events
// provided by the Concurrent runtime.
//
struct _CONCRT_TRACE_INFO
{
volatile unsigned long EnableFlags; // Determines which class of events to log
volatile unsigned char EnableLevel; // Determines the serverity of events to log
void _EnableTrace(unsigned char level, unsigned long flags)
{
EnableFlags = flags;
EnableLevel = level;
}
void _DisableTrace()
{
EnableLevel = 0;
EnableFlags = 0;
}
bool _IsEnabled(unsigned char level, unsigned long flags) const
{
return ((level <= EnableLevel) && ((EnableFlags & flags) == flags));
}
};
/// <summary>
/// Retrieves a pointer to the internal trace flags and level information for
/// the Concurrency runtime ETW provider.
/// </summary>
/**/
_CRTIMP const _CONCRT_TRACE_INFO * _GetConcRTTraceInfo();
/// <summary>
/// Register ConcRT as an ETW Event Provider.
/// </summary>
/**/
void _RegisterConcRTEventTracing();
/// <summary>
/// Unregister ConcRT as an ETW Event Provider.
/// </summary>
/**/
void _UnregisterConcRTEventTracing();
} // namespace details
/// <summary>
/// Enables tracing in the Concurrency Runtime. This function is deprecated because ETW tracing is now on by default.
/// </summary>
/// <returns>
/// If tracing was correctly initiated, <c>S_OK</c> is returned; otherwise, <c>E_NOT_STARTED</c> is returned.
/// </returns>
/**/
__declspec(deprecated("Concurrency::EnableTracing is a deprecated function.")) _CRTIMP HRESULT __cdecl EnableTracing();
/// <summary>
/// Disables tracing in the Concurrency Runtime. This function is deprecated because ETW tracing is unregistered by default.
/// </summary>
/// <returns>
/// If tracing was correctly disabled, <c>S_OK</c> is returned. If tracing was not previously initiated,
/// <c>E_NOT_STARTED</c> is returned
/// </returns>
/**/
__declspec(deprecated("Concurrency::DisableTracing is a deprecated function.")) _CRTIMP HRESULT __cdecl DisableTracing();
/// <summary>
/// The types of events that can be traced using the tracing functionality offered by the Concurrency Runtime.
/// </summary>
/**/
enum ConcRT_EventType
{
/// <summary>
/// An event type used for miscellaneous events.
/// </summary>
/**/
CONCRT_EVENT_GENERIC = 0,
/// <summary>
/// An event type that marks the beginning of a start/end event pair.
/// </summary>
/**/
CONCRT_EVENT_START = 1,
/// <summary>
/// An event type that marks the beginning of a start/end event pair.
/// </summary>
/**/
CONCRT_EVENT_END = 2,
/// <summary>
/// An event type that represents the act of a context blocking.
/// </summary>
/**/
CONCRT_EVENT_BLOCK = 3,
/// <summary>
/// An event type that represents the act of unblocking a context.
/// </summary>
/**/
CONCRT_EVENT_UNBLOCK = 4,
/// <summary>
/// An event type that represents the act of a context yielding.
/// </summary>
/**/
CONCRT_EVENT_YIELD = 5,
/// <summary>
/// An event type that represents the act of a context becoming idle.
/// </summary>
/**/
CONCRT_EVENT_IDLE = 6,
/// <summary>
/// An event type that represents the act of a attaching to a scheduler.
/// </summary>
/**/
CONCRT_EVENT_ATTACH = 7,
/// <summary>
/// An event type that represents the act of a detaching from a scheduler.
/// </summary>
/**/
CONCRT_EVENT_DETACH = 8,
};
// Common trace header structure for all ConcRT diagnostic events
// struct CONCRT_TRACE_EVENT_HEADER_COMMON
// {
// EVENT_TRACE_HEADER header;
// DWORD VirtualProcessorID;
// DWORD SchedulerID;
// DWORD ContextID;
// DWORD ScheduleGroupID;
// };
/// <summary>
/// The ETW provider GUID for the Concurrency Runtime.
/// </summary>
/**/
extern "C" const __declspec(selectany) GUID ConcRT_ProviderGuid = { 0xF7B697A3, 0x4DB5, 0x4d3b, { 0xBE, 0x71, 0xC4, 0xD2, 0x84, 0xE6, 0x59, 0x2F } };
//
// GUIDS for events
//
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are not more specifically described by another category.
/// </summary>
/// <remarks>
/// This category of events is not currently fired by the Concurrency Runtime.
/// </remarks>
/**/
extern "C" const __declspec(selectany) GUID ConcRTEventGuid = { 0x72B14A7D, 0x704C, 0x423e, { 0x92, 0xF8, 0x7E, 0x6D, 0x64, 0xBC, 0xB9, 0x2A } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to scheduler activity.
/// </summary>
/// <seealso cref="CurrentScheduler Class"/>
/// <seealso cref="Scheduler Class"/>
/**/
extern "C" const __declspec(selectany) GUID SchedulerEventGuid = { 0xE2091F8A, 0x1E0A, 0x4731, { 0x84, 0xA2, 0x0D, 0xD5, 0x7C, 0x8A, 0x52, 0x61 } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to schedule groups.
/// </summary>
/// <remarks>
/// This category of events is not currently fired by the Concurrency Runtime.
/// </remarks>
/// <seealso cref="ScheduleGroup Class"/>
/**/
extern "C" const __declspec(selectany) GUID ScheduleGroupEventGuid = { 0xE8A3BF1F, 0xA86B, 0x4390, { 0x9C, 0x60, 0x53, 0x90, 0xB9, 0x69, 0xD2, 0x2C } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to contexts.
/// </summary>
/// <seealso cref="Context Class"/>
/**/
extern "C" const __declspec(selectany) GUID ContextEventGuid = { 0x5727A00F, 0x50BE, 0x4519, { 0x82, 0x56, 0xF7, 0x69, 0x98, 0x71, 0xFE, 0xCB } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to chores or tasks.
/// </summary>
/// <remarks>
/// This category of events is not currently fired by the Concurrency Runtime.
/// </remarks>
/// <seealso cref="task_group Class"/>
/// <seealso cref="structured_task_group Class"/>
/**/
extern "C" const __declspec(selectany) GUID ChoreEventGuid = { 0x7E854EC7, 0xCDC4, 0x405a, { 0xB5, 0xB2, 0xAA, 0xF7, 0xC9, 0xE7, 0xD4, 0x0C } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to virtual processors.
/// </summary>
/**/
extern "C" const __declspec(selectany) GUID VirtualProcessorEventGuid = { 0x2f27805f, 0x1676, 0x4ecc, { 0x96, 0xfa, 0x7e, 0xb0, 0x9d, 0x44, 0x30, 0x2f } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to locks.
/// </summary>
/// <remarks>
/// This category of events is not currently fired by the Concurrency Runtime.
/// </remarks>
/// <seealso cref="critical_section Class"/>
/// <seealso cref="reader_writer_lock Class"/>
/**/
extern "C" const __declspec(selectany) GUID LockEventGuid = { 0x79A60DC6, 0x5FC8, 0x4952, { 0xA4, 0x1C, 0x11, 0x63, 0xAE, 0xEC, 0x5E, 0xB8 } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to the resource manager.
/// </summary>
/// <remarks>
/// This category of events is not currently fired by the Concurrency Runtime.
/// </remarks>
/// <seealso cref="IResourceManager Structure"/>
/**/
extern "C" const __declspec(selectany) GUID ResourceManagerEventGuid = { 0x2718D25B, 0x5BF5, 0x4479, { 0x8E, 0x88, 0xBA, 0xBC, 0x64, 0xBD, 0xBF, 0xCA } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to usage of the <c>parallel_invoke</c>
/// function.
/// </summary>
/// <seealso cref="parallel_invoke Function"/>
/**/
extern "C" const __declspec(selectany) GUID PPLParallelInvokeEventGuid = { 0xd1b5b133, 0xec3d, 0x49f4, { 0x98, 0xa3, 0x46, 0x4d, 0x1a, 0x9e, 0x46, 0x82 } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to usage of the <c>parallel_for</c>
/// function.
/// </summary>
/// <seealso cref="parallel_for Function"/>
/**/
extern "C" const __declspec(selectany) GUID PPLParallelForEventGuid = { 0x31c8da6b, 0x6165, 0x4042, { 0x8b, 0x92, 0x94, 0x9e, 0x31, 0x5f, 0x4d, 0x84 } };
/// <summary>
/// A category GUID describing ETW events fired by the Concurrency Runtime that are directly related to usage of the <c>parallel_for_each</c>
/// function.
/// </summary>
/// <seealso cref="parallel_for_each Function"/>
/**/
extern "C" const __declspec(selectany) GUID PPLParallelForeachEventGuid = { 0x5cb7d785, 0x9d66, 0x465d, { 0xba, 0xe1, 0x46, 0x11, 0x6, 0x1b, 0x54, 0x34 } };
/// <summary>
/// A category GUID ({B9B5B78C-0713-4898-A21A-C67949DCED07}) describing ETW events fired by the Agents library in the Concurrency Runtime.
/// </summary>
/**/
extern "C" const __declspec(selectany) GUID AgentEventGuid = {0xb9b5b78c, 0x713, 0x4898, { 0xa2, 0x1a, 0xc6, 0x79, 0x49, 0xdc, 0xed, 0x7 } };
// Trace an event signaling a parallel function
_CRTIMP void __cdecl _Trace_ppl_function(const GUID& _Guid, unsigned char _Level, ConcRT_EventType _Type);
/// <summary>
/// Trace flags for the event types
/// </summary>
/**/
enum Concrt_TraceFlags
{
SchedulerEventFlag = 0x1,
ContextEventFlag = 0x2,
VirtualProcessorEventFlag = 0x4,
ResourceManagerEventFlag = 0x8,
PPLEventFlag = 0x10,
AgentEventFlag = 0x20,
AllEventsFlag = 0xFFFFFFFF
};
/// <summary>
/// The types of events that can be traced using the tracing functionality offered by the Agents Library
/// </summary>
/**/
enum Agents_EventType
{
/// <summary>
/// An event type that represents the creation of an object
/// </summary>
/**/
AGENTS_EVENT_CREATE = 0,
/// <summary>
/// An event type that represents the initiation of some processing
/// </summary>
/**/
AGENTS_EVENT_START = 1,
/// <summary>
/// An event type that represents the conclusion of some processing
/// </summary>
/**/
AGENTS_EVENT_END = 2,
/// <summary>
/// An event type that represents the deletion of an object
/// </summary>
/**/
AGENTS_EVENT_DESTROY = 3,
/// <summary>
/// An event type that represents the scheduling of a process
/// </summary>
/**/
AGENTS_EVENT_SCHEDULE = 4,
/// <summary>
/// An event type that represents the linking of message blocks
/// </summary>
/**/
AGENTS_EVENT_LINK = 5,
/// <summary>
/// An event type that represents the unlinking of message blocks
/// </summary>
/**/
AGENTS_EVENT_UNLINK = 6,
/// <summary>
/// An event type that represents the name for an object
/// </summary>
/**/
AGENTS_EVENT_NAME = 7
};
// // Common trace payload for agents
//
// struct AGENTS_TRACE_PAYLOAD
// {
// // Identifier of the agent or message block that is emitting the event
// __int64 AgentId1;
// union
// {
// // The identifier of a target block for link/unlink event
// __int64 AgentId2;
//
// // Count of messages processed for the end event
// long Count;
//
// // Name of this agent for the purposes of the ETW trace
// wchar_t Name[32];
// };
// };
// Emit a trace event specific to the agents library of the given type and payload
_CRTIMP void __cdecl _Trace_agents(Agents_EventType _Type, __int64 agentId, ...);
}
namespace concurrency = Concurrency;
#pragma pop_macro("new")
#pragma pack(pop)