4coder/test_data/lots_of_files/handmade_entity.h

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2018-03-16 18:19:11 +00:00
#if !defined(HANDMADE_ENTITY_H)
/* ========================================================================
$File: $
$Date: $
$Revision: $
$Creator: Casey Muratori $
$Notice: (C) Copyright 2015 by Molly Rocket, Inc. All Rights Reserved. $
======================================================================== */
#define InvalidP V3(100000.0f, 100000.0f, 100000.0f)
inline bool32
IsSet(sim_entity *Entity, uint32 Flag)
{
bool32 Result = Entity->Flags & Flag;
return(Result);
}
inline void
AddFlags(sim_entity *Entity, uint32 Flag)
{
Entity->Flags |= Flag;
}
inline void
ClearFlags(sim_entity *Entity, uint32 Flag)
{
Entity->Flags &= ~Flag;
}
inline void
MakeEntityNonSpatial(sim_entity *Entity)
{
AddFlags(Entity, EntityFlag_Nonspatial);
Entity->P = InvalidP;
}
inline void
MakeEntitySpatial(sim_entity *Entity, v3 P, v3 dP)
{
ClearFlags(Entity, EntityFlag_Nonspatial);
Entity->P = P;
Entity->dP = dP;
}
inline v3
GetEntityGroundPoint(sim_entity *Entity, v3 ForEntityP)
{
v3 Result = ForEntityP;
return(Result);
}
inline v3
GetEntityGroundPoint(sim_entity *Entity)
{
v3 Result = GetEntityGroundPoint(Entity, Entity->P);
return(Result);
}
inline real32
GetStairGround(sim_entity *Entity, v3 AtGroundPoint)
{
Assert(Entity->Type == EntityType_Stairwell);
rectangle2 RegionRect = RectCenterDim(Entity->P.xy, Entity->WalkableDim);
v2 Bary = Clamp01(GetBarycentric(RegionRect, AtGroundPoint.xy));
real32 Result = Entity->P.z + Bary.y*Entity->WalkableHeight;
return(Result);
}
#define HANDMADE_ENTITY_H
#endif