Async with cancel and join
This commit is contained in:
parent
c7f69d26a0
commit
1396317884
|
@ -4,55 +4,55 @@
|
||||||
|
|
||||||
// TOP
|
// TOP
|
||||||
|
|
||||||
global Async_System async_system = {};
|
// TODO(allen): put atomic wrappers in base type layer
|
||||||
|
#define atomic_write_b32(p,v) (*(p)=(v))
|
||||||
|
#define atomic_read_b32(p) (*(p))
|
||||||
|
|
||||||
|
global Async_System global_async_system = {};
|
||||||
|
|
||||||
function Async_Node*
|
function Async_Node*
|
||||||
async_pop_node(void){
|
async_pop_node(Async_System *async_system){
|
||||||
system_mutex_acquire(async_system.mutex);
|
for (;async_system->task_count == 0;){
|
||||||
for (;async_system.task_count == 0;){
|
system_condition_variable_wait(async_system->cv, async_system->mutex);
|
||||||
system_condition_variable_wait(async_system.cv, async_system.mutex);
|
|
||||||
}
|
}
|
||||||
Async_Node *node = async_system.task_first;
|
Node *node = async_system->task_sent.next;
|
||||||
sll_queue_pop(async_system.task_first, async_system.task_last);
|
Assert(node != &async_system->task_sent);
|
||||||
async_system.task_count -= 1;
|
dll_remove(node);
|
||||||
system_mutex_release(async_system.mutex);
|
async_system->task_count -= 1;
|
||||||
node->next = 0;
|
Async_Node *a_node = CastFromMember(Async_Node, node, node);
|
||||||
return(node);
|
a_node->next = 0;
|
||||||
|
return(a_node);
|
||||||
}
|
}
|
||||||
|
|
||||||
function Async_Task
|
function Async_Task
|
||||||
async_push_node(Async_Task_Function_Type *func, Data data){
|
async_push_node(Async_System *async_system, Async_Task_Function_Type *func, Data data){
|
||||||
Async_Task result = async_system.task_id_counter;
|
Async_Task result = async_system->task_id_counter;
|
||||||
async_system.task_id_counter += 1;
|
async_system->task_id_counter += 1;
|
||||||
|
|
||||||
system_mutex_acquire(async_system.mutex);
|
Async_Node *node = async_system->free_nodes;
|
||||||
Async_Node *node = async_system.free_nodes;
|
|
||||||
if (node == 0){
|
if (node == 0){
|
||||||
node = push_array(&async_system.node_arena, Async_Node, 1);
|
node = push_array(&async_system->node_arena, Async_Node, 1);
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
sll_stack_pop(async_system.free_nodes);
|
sll_stack_pop(async_system->free_nodes);
|
||||||
}
|
}
|
||||||
node->task = result;
|
node->task = result;
|
||||||
node->thread = 0;
|
node->thread = 0;
|
||||||
node->func = func;
|
node->func = func;
|
||||||
node->data.data = (u8*)heap_allocate(&async_system.node_heap, data.size);
|
node->data.data = (u8*)heap_allocate(&async_system->node_heap, data.size);
|
||||||
block_copy(node->data.data, data.data, data.size);
|
block_copy(node->data.data, data.data, data.size);
|
||||||
node->data.size = data.size;
|
node->data.size = data.size;
|
||||||
sll_queue_push(async_system.task_first, async_system.task_last, node);
|
dll_insert_back(&async_system->task_sent, &node->node);
|
||||||
async_system.task_count += 1;
|
async_system->task_count += 1;
|
||||||
system_condition_variable_signal(async_system.cv);
|
system_condition_variable_signal(async_system->cv);
|
||||||
system_mutex_release(async_system.mutex);
|
|
||||||
|
|
||||||
return(result);
|
return(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
function void
|
function void
|
||||||
async_free_node(Async_Node *node){
|
async_free_node(Async_System *async_system, Async_Node *node){
|
||||||
system_mutex_acquire(async_system.mutex);
|
heap_free(&async_system->node_heap, node->data.data);
|
||||||
heap_free(&async_system.node_heap, node->data.data);
|
sll_stack_push(async_system->free_nodes, node);
|
||||||
sll_stack_push(async_system.free_nodes, node);
|
|
||||||
system_mutex_release(async_system.mutex);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
function void
|
function void
|
||||||
|
@ -67,43 +67,61 @@ async_task_thread(void *thread_ptr){
|
||||||
thread_ctx_init(tctx, ThreadKind_AsyncTasks, allocator, allocator);
|
thread_ctx_init(tctx, ThreadKind_AsyncTasks, allocator, allocator);
|
||||||
|
|
||||||
Async_Thread *thread = (Async_Thread*)thread_ptr;
|
Async_Thread *thread = (Async_Thread*)thread_ptr;
|
||||||
|
Async_System *async_system = thread->async_system;
|
||||||
|
|
||||||
Application_Links app = {};
|
Application_Links app = {};
|
||||||
app.tctx = tctx;
|
app.tctx = tctx;
|
||||||
app.cmd_context = async_system.cmd_context;
|
app.cmd_context = async_system->cmd_context;
|
||||||
Async_Context ctx = {&app, thread};
|
Async_Context ctx = {&app, thread};
|
||||||
|
|
||||||
for (;;){
|
for (;;){
|
||||||
Async_Node *node = async_pop_node();
|
system_mutex_acquire(async_system->mutex);
|
||||||
|
Async_Node *node = async_pop_node(async_system);
|
||||||
node->thread = thread;
|
node->thread = thread;
|
||||||
thread->node = node;
|
thread->node = node;
|
||||||
thread->task = node->task;
|
thread->task = node->task;
|
||||||
|
thread->cancel_signal = false;
|
||||||
|
thread->join_signal = false;
|
||||||
|
system_mutex_release(async_system->mutex);
|
||||||
|
|
||||||
node->func(&ctx, node->data);
|
node->func(&ctx, node->data);
|
||||||
|
|
||||||
|
system_mutex_acquire(async_system->mutex);
|
||||||
|
if (thread->join_signal){
|
||||||
|
system_condition_variable_signal(async_system->join_cv);
|
||||||
|
}
|
||||||
|
node->thread = 0;
|
||||||
thread->node = 0;
|
thread->node = 0;
|
||||||
thread->task = 0;
|
thread->task = 0;
|
||||||
async_free_node(node);
|
thread->cancel_signal = false;
|
||||||
|
thread->join_signal = false;
|
||||||
|
async_free_node(async_system, node);
|
||||||
|
system_mutex_release(async_system->mutex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function Async_Node*
|
function Async_Node*
|
||||||
async_get_pending_node(Async_Task task){
|
async_get_pending_node(Async_System *async_system, Async_Task task){
|
||||||
Async_Node *result = 0;
|
Async_Node *result = 0;
|
||||||
for (Async_Node *node = async_system.task_first;
|
if (task != 0){
|
||||||
node != 0;
|
for (Node *node = async_system->task_sent.next;
|
||||||
node = node->next){
|
node != &async_system->task_sent;
|
||||||
if (node->task == task){
|
node = node->next){
|
||||||
result = node;
|
Async_Node *a_node = CastFromMember(Async_Node, node, node);
|
||||||
break;
|
if (a_node->task == task){
|
||||||
|
result = a_node;
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return(result);
|
return(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
function Async_Node*
|
function Async_Node*
|
||||||
async_get_running_node(Async_Task task){
|
async_get_running_node(Async_System *async_system, Async_Task task){
|
||||||
Async_Node *result = 0;
|
Async_Node *result = 0;
|
||||||
if (async_system.thread.task == task){
|
if (task != 0 && async_system->thread.task == task){
|
||||||
|
result = async_system->thread.node;
|
||||||
}
|
}
|
||||||
return(result);
|
return(result);
|
||||||
}
|
}
|
||||||
|
@ -111,63 +129,106 @@ async_get_running_node(Async_Task task){
|
||||||
////////////////////////////////
|
////////////////////////////////
|
||||||
|
|
||||||
function void
|
function void
|
||||||
async_task_handler_init(Application_Links *app){
|
async_task_handler_init(Application_Links *app, Async_System *async_system){
|
||||||
block_zero_struct(&async_system);
|
block_zero_struct(async_system);
|
||||||
async_system.cmd_context = app->cmd_context;
|
async_system->cmd_context = app->cmd_context;
|
||||||
async_system.node_arena = make_arena_system(KB(4));
|
async_system->node_arena = make_arena_system(KB(4));
|
||||||
heap_init(&async_system.node_heap, &async_system.node_arena);
|
heap_init(&async_system->node_heap, &async_system->node_arena);
|
||||||
async_system.mutex = system_mutex_make();
|
async_system->mutex = system_mutex_make();
|
||||||
async_system.cv = system_condition_variable_make();
|
async_system->cv = system_condition_variable_make();
|
||||||
async_system.thread.thread = system_thread_launch(async_task_thread, &async_system.thread);
|
async_system->join_cv = system_condition_variable_make();
|
||||||
|
dll_init_sentinel(&async_system->task_sent);
|
||||||
|
async_system->thread.thread = system_thread_launch(async_task_thread, &async_system->thread);
|
||||||
}
|
}
|
||||||
|
|
||||||
function Async_Task
|
function Async_Task
|
||||||
async_task_no_dep(Async_Task_Function_Type *func, Data data){
|
async_task_no_dep(Async_System *async_system, Async_Task_Function_Type *func, Data data){
|
||||||
return(async_push_node(func, data));
|
system_mutex_acquire(async_system->mutex);
|
||||||
|
Async_Task result = async_push_node(async_system, func, data);
|
||||||
|
system_mutex_release(async_system->mutex);
|
||||||
|
return(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
function Async_Task
|
function Async_Task
|
||||||
async_task_single_dep(Async_Task_Function_Type *func, Data data, Async_Task dependency){
|
async_task_single_dep(Async_System *async_system, Async_Task_Function_Type *func, Data data, Async_Task dependency){
|
||||||
NotImplemented;
|
NotImplemented;
|
||||||
}
|
}
|
||||||
|
|
||||||
function b32
|
function b32
|
||||||
async_task_is_pending(Async_Task task){
|
async_task_is_pending(Async_System *async_system, Async_Task task){
|
||||||
system_mutex_acquire(async_system.mutex);
|
system_mutex_acquire(async_system->mutex);
|
||||||
Async_Node *node = async_get_pending_node(task);
|
Async_Node *node = async_get_pending_node(async_system, task);
|
||||||
system_mutex_release(async_system.mutex);
|
system_mutex_release(async_system->mutex);
|
||||||
return(node != 0);
|
return(node != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
function b32
|
function b32
|
||||||
async_task_is_running(Async_Task task){
|
async_task_is_running(Async_System *async_system, Async_Task task){
|
||||||
system_mutex_acquire(async_system.mutex);
|
system_mutex_acquire(async_system->mutex);
|
||||||
Async_Node *node = async_get_running_node(task);
|
Async_Node *node = async_get_running_node(async_system, task);
|
||||||
system_mutex_release(async_system.mutex);
|
system_mutex_release(async_system->mutex);
|
||||||
return(node != 0);
|
return(node != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
function b32
|
function b32
|
||||||
async_task_is_running_or_pending(Async_Task task){
|
async_task_is_running_or_pending(Async_System *async_system, Async_Task task){
|
||||||
system_mutex_acquire(async_system.mutex);
|
system_mutex_acquire(async_system->mutex);
|
||||||
Async_Node *node = async_get_pending_node(task);
|
Async_Node *node = async_get_pending_node(async_system, task);
|
||||||
if (node != 0){
|
if (node != 0){
|
||||||
node = async_get_running_node(task);
|
node = async_get_running_node(async_system, task);
|
||||||
}
|
}
|
||||||
system_mutex_release(async_system.mutex);
|
system_mutex_release(async_system->mutex);
|
||||||
return(node != 0);
|
return(node != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
function void
|
function void
|
||||||
async_task_cancel(Async_Task task){
|
async_task_cancel(Async_System *async_system, Async_Task task){
|
||||||
system_mutex_acquire(async_system.mutex);
|
system_mutex_acquire(async_system->mutex);
|
||||||
NotImplemented;
|
Async_Node *node = async_get_pending_node(async_system, task);
|
||||||
system_mutex_release(async_system.mutex);
|
if (node != 0){
|
||||||
|
dll_remove(&node->node);
|
||||||
|
async_system->task_count -= 1;
|
||||||
|
async_free_node(async_system, node);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
node = async_get_running_node(async_system, task);
|
||||||
|
if (node != 0){
|
||||||
|
b32 *cancel_signal = &node->thread->cancel_signal;
|
||||||
|
atomic_write_b32(cancel_signal, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
system_mutex_release(async_system->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
function void
|
function void
|
||||||
async_task_join(Async_Task task){
|
async_task_join(Async_System *async_system, Async_Task task){
|
||||||
NotImplemented;
|
system_mutex_acquire(async_system->mutex);
|
||||||
|
Async_Node *node = async_get_pending_node(async_system, task);
|
||||||
|
b32 wait_for_join = false;
|
||||||
|
if (node != 0){
|
||||||
|
dll_remove(&node->node);
|
||||||
|
dll_insert(&async_system->task_sent, &node->node);
|
||||||
|
node->thread->join_signal = true;
|
||||||
|
wait_for_join = true;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
node = async_get_running_node(async_system, task);
|
||||||
|
if (node != 0){
|
||||||
|
node->thread->join_signal = true;
|
||||||
|
wait_for_join = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (wait_for_join){
|
||||||
|
system_condition_variable_wait(async_system->join_cv, async_system->mutex);
|
||||||
|
}
|
||||||
|
system_mutex_release(async_system->mutex);
|
||||||
|
}
|
||||||
|
|
||||||
|
function b32
|
||||||
|
async_check_canceled(Async_Context *actx){
|
||||||
|
b32 *cancel_signal = &actx->thread->cancel_signal;
|
||||||
|
b32 result = atomic_read_b32(cancel_signal);
|
||||||
|
return(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
// BOTTOM
|
// BOTTOM
|
||||||
|
|
|
@ -12,12 +12,18 @@ typedef u64 Async_Task;
|
||||||
|
|
||||||
struct Async_Thread{
|
struct Async_Thread{
|
||||||
System_Thread thread;
|
System_Thread thread;
|
||||||
|
struct Async_System *async_system;
|
||||||
struct Async_Node *node;
|
struct Async_Node *node;
|
||||||
Async_Task task;
|
Async_Task task;
|
||||||
|
b32 cancel_signal;
|
||||||
|
b32 join_signal;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Async_Node{
|
struct Async_Node{
|
||||||
Async_Node *next;
|
union{
|
||||||
|
Async_Node *next;
|
||||||
|
Node node;
|
||||||
|
};
|
||||||
Async_Task task;
|
Async_Task task;
|
||||||
Async_Thread *thread;
|
Async_Thread *thread;
|
||||||
Async_Task_Function_Type *func;
|
Async_Task_Function_Type *func;
|
||||||
|
@ -31,10 +37,10 @@ struct Async_System{
|
||||||
Arena node_arena;
|
Arena node_arena;
|
||||||
System_Mutex mutex;
|
System_Mutex mutex;
|
||||||
System_Condition_Variable cv;
|
System_Condition_Variable cv;
|
||||||
|
System_Condition_Variable join_cv;
|
||||||
Async_Task task_id_counter;
|
Async_Task task_id_counter;
|
||||||
Async_Node *free_nodes;
|
Async_Node *free_nodes;
|
||||||
Async_Node *task_first;
|
Node task_sent;
|
||||||
Async_Node *task_last;
|
|
||||||
i32 task_count;
|
i32 task_count;
|
||||||
|
|
||||||
Async_Thread thread;
|
Async_Thread thread;
|
||||||
|
|
|
@ -19,7 +19,7 @@ custom_layer_init(Application_Links *app){
|
||||||
mapping_init(tctx, &framework_mapping);
|
mapping_init(tctx, &framework_mapping);
|
||||||
setup_default_mapping(&framework_mapping);
|
setup_default_mapping(&framework_mapping);
|
||||||
global_prof_init();
|
global_prof_init();
|
||||||
async_task_handler_init(app);
|
async_task_handler_init(app, &global_async_system);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -689,7 +689,7 @@ BUFFER_HOOK_SIG(default_begin_buffer){
|
||||||
}
|
}
|
||||||
|
|
||||||
if (use_lexer){
|
if (use_lexer){
|
||||||
Async_Task lex_task = async_task_no_dep(do_full_lex_async, make_data_struct(&buffer_id));
|
Async_Task lex_task = async_task_no_dep(&global_async_system, do_full_lex_async, make_data_struct(&buffer_id));
|
||||||
Async_Task *lex_task_ptr = scope_attachment(app, scope, buffer_lex_task, Async_Task);
|
Async_Task *lex_task_ptr = scope_attachment(app, scope, buffer_lex_task, Async_Task);
|
||||||
*lex_task_ptr = lex_task;
|
*lex_task_ptr = lex_task;
|
||||||
}
|
}
|
||||||
|
@ -796,7 +796,7 @@ BUFFER_EDIT_RANGE_SIG(default_buffer_edit_range){
|
||||||
else{
|
else{
|
||||||
scratch.restore();
|
scratch.restore();
|
||||||
base_free(allocator, ptr->tokens);
|
base_free(allocator, ptr->tokens);
|
||||||
Async_Task lex_task = async_task_no_dep(do_full_lex_async, make_data_struct(&buffer_id));
|
Async_Task lex_task = async_task_no_dep(&global_async_system, do_full_lex_async, make_data_struct(&buffer_id));
|
||||||
Async_Task *lex_task_ptr = scope_attachment(app, scope, buffer_lex_task, Async_Task);
|
Async_Task *lex_task_ptr = scope_attachment(app, scope, buffer_lex_task, Async_Task);
|
||||||
*lex_task_ptr = lex_task;
|
*lex_task_ptr = lex_task;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue