layout handles, looking up cursor values
This commit is contained in:
parent
a315461286
commit
1977394096
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@ -34,6 +34,13 @@ TYPEDEF i32 View_ID;
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TYPEDEF i32 Panel_ID;
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TYPEDEF i32 Panel_ID;
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TYPEDEF u32 Text_Layout_ID;
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STRUCT Buffer_Point{
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i32 line_number;
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Vec2 pixel_shift;
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};
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ENUM(u32, Child_Process_Set_Target_Flags){
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ENUM(u32, Child_Process_Set_Target_Flags){
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ChildProcessSet_FailIfBufferAlreadyAttachedToAProcess = 1,
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ChildProcessSet_FailIfBufferAlreadyAttachedToAProcess = 1,
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ChildProcessSet_FailIfProcessAlreadyAttachedToABuffer = 2,
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ChildProcessSet_FailIfProcessAlreadyAttachedToABuffer = 2,
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@ -321,16 +321,11 @@ struct View_Render_Parameters{
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Rect_i32 buffer_rect;
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Rect_i32 buffer_rect;
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};
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};
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struct Buffer_Position{
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static Buffer_Point
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i32 line_number;
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Vec2 pixel_shift;
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};
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static Buffer_Position
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buffer_position_from_scroll_position(Application_Links *app, View_ID view_id, Vec2 scroll){
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buffer_position_from_scroll_position(Application_Links *app, View_ID view_id, Vec2 scroll){
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Full_Cursor render_cursor = {};
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Full_Cursor render_cursor = {};
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view_compute_cursor(app, view_id, seek_wrapped_xy(scroll.x, scroll.y, false), &render_cursor);
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view_compute_cursor(app, view_id, seek_wrapped_xy(scroll.x, scroll.y, false), &render_cursor);
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Buffer_Position result = {};
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Buffer_Point result = {};
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result.line_number = render_cursor.line;
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result.line_number = render_cursor.line;
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result.pixel_shift.x = scroll.x;
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result.pixel_shift.x = scroll.x;
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result.pixel_shift.y = scroll.y - render_cursor.wrapped_y;
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result.pixel_shift.y = scroll.y - render_cursor.wrapped_y;
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@ -355,11 +350,11 @@ default_buffer_render_caller(Application_Links *app, Frame_Info frame_info, View
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GUI_Scroll_Vars scroll = {};
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GUI_Scroll_Vars scroll = {};
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view_get_scroll_vars(app, view_id, &scroll);
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view_get_scroll_vars(app, view_id, &scroll);
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Buffer_Position buffer_pos = buffer_position_from_scroll_position(app, view_id, scroll.scroll_p);
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Buffer_Point buffer_point = buffer_position_from_scroll_position(app, view_id, scroll.scroll_p);
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Range on_screen_range = {};
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Range on_screen_range = {};
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compute_render_layout(app, view_id, buffer_id, buffer_rect,
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Text_Layout_ID text_layout_id = 0;
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buffer_pos.line_number, buffer_pos.pixel_shift.y, buffer_pos.pixel_shift.x,
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compute_render_layout(app, view_id, buffer_id, buffer_rect, buffer_point,
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&on_screen_range);
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&on_screen_range, &text_layout_id);
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View_Summary view = get_view(app, view_id, AccessAll);
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View_Summary view = get_view(app, view_id, AccessAll);
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Buffer_Summary buffer = get_buffer(app, view.buffer_id, AccessAll);
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Buffer_Summary buffer = get_buffer(app, view.buffer_id, AccessAll);
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@ -704,6 +699,7 @@ default_buffer_render_caller(Application_Links *app, Frame_Info frame_info, View
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}
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}
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draw_render_layout(app, view_id);
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draw_render_layout(app, view_id);
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text_layout_free(app, text_layout_id);
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// NOTE(allen): FPS HUD
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// NOTE(allen): FPS HUD
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if (show_fps_hud){
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if (show_fps_hud){
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@ -216,9 +216,12 @@ draw_fancy_string(Application_Links *app, Face_ID font_id, Fancy_String *string,
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// TODO(casey): need to fill the background here, but I don't know the line height,
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// TODO(casey): need to fill the background here, but I don't know the line height,
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// and I can't actually render filled shapes, so, like, I can't properly do dP :(
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// and I can't actually render filled shapes, so, like, I can't properly do dP :(
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P += (string->pre_margin)*dP;
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Face_Metrics metrics = {};
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get_face_metrics(app, font_id, &metrics);
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P += (string->pre_margin*metrics.typical_character_width)*dP;
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draw_string(app, use_font_id, string->value, P, use_fore, flags, dP);
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draw_string(app, use_font_id, string->value, P, use_fore, flags, dP);
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P += (adv + string->post_margin)*dP;
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P += (adv + string->post_margin*metrics.typical_character_width)*dP;
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}
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}
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return(P);
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return(P);
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}
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}
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@ -168,7 +168,10 @@ struct Application_Links;
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#define DRAW_COORDINATE_CENTER_PUSH_SIG(n) void n(Application_Links *app, Vec2 point)
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#define DRAW_COORDINATE_CENTER_PUSH_SIG(n) void n(Application_Links *app, Vec2 point)
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#define DRAW_COORDINATE_CENTER_POP_SIG(n) Vec2 n(Application_Links *app)
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#define DRAW_COORDINATE_CENTER_POP_SIG(n) Vec2 n(Application_Links *app)
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#define GET_DEFAULT_FONT_FOR_VIEW_SIG(n) Face_ID n(Application_Links *app, View_ID view_id)
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#define GET_DEFAULT_FONT_FOR_VIEW_SIG(n) Face_ID n(Application_Links *app, View_ID view_id)
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#define COMPUTE_RENDER_LAYOUT_SIG(n) b32 n(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, i32 buffer_line_number, f32 y_pixel_shift, f32 scroll_x, Range *on_screen_range_out)
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#define TEXT_LAYOUT_GET_BUFFER_SIG(n) b32 n(Application_Links *app, Text_Layout_ID text_layout_id, Buffer_ID *buffer_id_out)
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#define TEXT_LAYOUT_COMPUTE_CURSOR_SIG(n) b32 n(Application_Links *app, Text_Layout_ID text_layout_id, Vec2 p, b32 round_down, Full_Cursor *cursor_out)
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#define TEXT_LAYOUT_FREE_SIG(n) b32 n(Application_Links *app, Text_Layout_ID text_layout_id)
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#define COMPUTE_RENDER_LAYOUT_SIG(n) b32 n(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, Buffer_Point buffer_point, Range *on_screen_range_out, Text_Layout_ID *text_layout_id_out)
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#define DRAW_RENDER_LAYOUT_SIG(n) void n(Application_Links *app, View_ID view_id)
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#define DRAW_RENDER_LAYOUT_SIG(n) void n(Application_Links *app, View_ID view_id)
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#define OPEN_COLOR_PICKER_SIG(n) void n(Application_Links *app, color_picker *picker)
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#define OPEN_COLOR_PICKER_SIG(n) void n(Application_Links *app, color_picker *picker)
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#define ANIMATE_IN_N_MILLISECONDS_SIG(n) void n(Application_Links *app, u32 n)
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#define ANIMATE_IN_N_MILLISECONDS_SIG(n) void n(Application_Links *app, u32 n)
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@ -343,6 +346,9 @@ typedef DRAW_CLIP_POP_SIG(Draw_Clip_Pop_Function);
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typedef DRAW_COORDINATE_CENTER_PUSH_SIG(Draw_Coordinate_Center_Push_Function);
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typedef DRAW_COORDINATE_CENTER_PUSH_SIG(Draw_Coordinate_Center_Push_Function);
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typedef DRAW_COORDINATE_CENTER_POP_SIG(Draw_Coordinate_Center_Pop_Function);
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typedef DRAW_COORDINATE_CENTER_POP_SIG(Draw_Coordinate_Center_Pop_Function);
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typedef GET_DEFAULT_FONT_FOR_VIEW_SIG(Get_Default_Font_For_View_Function);
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typedef GET_DEFAULT_FONT_FOR_VIEW_SIG(Get_Default_Font_For_View_Function);
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typedef TEXT_LAYOUT_GET_BUFFER_SIG(Text_Layout_Get_Buffer_Function);
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typedef TEXT_LAYOUT_COMPUTE_CURSOR_SIG(Text_Layout_Compute_Cursor_Function);
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typedef TEXT_LAYOUT_FREE_SIG(Text_Layout_Free_Function);
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typedef COMPUTE_RENDER_LAYOUT_SIG(Compute_Render_Layout_Function);
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typedef COMPUTE_RENDER_LAYOUT_SIG(Compute_Render_Layout_Function);
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typedef DRAW_RENDER_LAYOUT_SIG(Draw_Render_Layout_Function);
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typedef DRAW_RENDER_LAYOUT_SIG(Draw_Render_Layout_Function);
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typedef OPEN_COLOR_PICKER_SIG(Open_Color_Picker_Function);
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typedef OPEN_COLOR_PICKER_SIG(Open_Color_Picker_Function);
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@ -520,6 +526,9 @@ Draw_Clip_Pop_Function *draw_clip_pop;
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Draw_Coordinate_Center_Push_Function *draw_coordinate_center_push;
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Draw_Coordinate_Center_Push_Function *draw_coordinate_center_push;
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Draw_Coordinate_Center_Pop_Function *draw_coordinate_center_pop;
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Draw_Coordinate_Center_Pop_Function *draw_coordinate_center_pop;
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Get_Default_Font_For_View_Function *get_default_font_for_view;
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Get_Default_Font_For_View_Function *get_default_font_for_view;
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Text_Layout_Get_Buffer_Function *text_layout_get_buffer;
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Text_Layout_Compute_Cursor_Function *text_layout_compute_cursor;
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Text_Layout_Free_Function *text_layout_free;
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Compute_Render_Layout_Function *compute_render_layout;
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Compute_Render_Layout_Function *compute_render_layout;
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Draw_Render_Layout_Function *draw_render_layout;
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Draw_Render_Layout_Function *draw_render_layout;
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Open_Color_Picker_Function *open_color_picker;
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Open_Color_Picker_Function *open_color_picker;
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@ -696,6 +705,9 @@ Draw_Clip_Pop_Function *draw_clip_pop_;
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Draw_Coordinate_Center_Push_Function *draw_coordinate_center_push_;
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Draw_Coordinate_Center_Push_Function *draw_coordinate_center_push_;
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Draw_Coordinate_Center_Pop_Function *draw_coordinate_center_pop_;
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Draw_Coordinate_Center_Pop_Function *draw_coordinate_center_pop_;
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Get_Default_Font_For_View_Function *get_default_font_for_view_;
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Get_Default_Font_For_View_Function *get_default_font_for_view_;
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Text_Layout_Get_Buffer_Function *text_layout_get_buffer_;
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Text_Layout_Compute_Cursor_Function *text_layout_compute_cursor_;
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Text_Layout_Free_Function *text_layout_free_;
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Compute_Render_Layout_Function *compute_render_layout_;
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Compute_Render_Layout_Function *compute_render_layout_;
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Draw_Render_Layout_Function *draw_render_layout_;
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Draw_Render_Layout_Function *draw_render_layout_;
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Open_Color_Picker_Function *open_color_picker_;
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Open_Color_Picker_Function *open_color_picker_;
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@ -880,6 +892,9 @@ app_links->draw_clip_pop_ = Draw_Clip_Pop;\
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app_links->draw_coordinate_center_push_ = Draw_Coordinate_Center_Push;\
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app_links->draw_coordinate_center_push_ = Draw_Coordinate_Center_Push;\
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app_links->draw_coordinate_center_pop_ = Draw_Coordinate_Center_Pop;\
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app_links->draw_coordinate_center_pop_ = Draw_Coordinate_Center_Pop;\
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app_links->get_default_font_for_view_ = Get_Default_Font_For_View;\
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app_links->get_default_font_for_view_ = Get_Default_Font_For_View;\
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app_links->text_layout_get_buffer_ = Text_Layout_Get_Buffer;\
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app_links->text_layout_compute_cursor_ = Text_Layout_Compute_Cursor;\
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app_links->text_layout_free_ = Text_Layout_Free;\
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app_links->compute_render_layout_ = Compute_Render_Layout;\
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app_links->compute_render_layout_ = Compute_Render_Layout;\
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app_links->draw_render_layout_ = Draw_Render_Layout;\
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app_links->draw_render_layout_ = Draw_Render_Layout;\
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app_links->open_color_picker_ = Open_Color_Picker;\
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app_links->open_color_picker_ = Open_Color_Picker;\
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@ -1056,7 +1071,10 @@ static f32_Rect draw_clip_pop(Application_Links *app){return(app->draw_clip_pop(
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static void draw_coordinate_center_push(Application_Links *app, Vec2 point){(app->draw_coordinate_center_push(app, point));}
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static void draw_coordinate_center_push(Application_Links *app, Vec2 point){(app->draw_coordinate_center_push(app, point));}
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static Vec2 draw_coordinate_center_pop(Application_Links *app){return(app->draw_coordinate_center_pop(app));}
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static Vec2 draw_coordinate_center_pop(Application_Links *app){return(app->draw_coordinate_center_pop(app));}
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static Face_ID get_default_font_for_view(Application_Links *app, View_ID view_id){return(app->get_default_font_for_view(app, view_id));}
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static Face_ID get_default_font_for_view(Application_Links *app, View_ID view_id){return(app->get_default_font_for_view(app, view_id));}
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static b32 compute_render_layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, i32 buffer_line_number, f32 y_pixel_shift, f32 scroll_x, Range *on_screen_range_out){return(app->compute_render_layout(app, view_id, buffer_id, screen_rect, buffer_line_number, y_pixel_shift, scroll_x, on_screen_range_out));}
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static b32 text_layout_get_buffer(Application_Links *app, Text_Layout_ID text_layout_id, Buffer_ID *buffer_id_out){return(app->text_layout_get_buffer(app, text_layout_id, buffer_id_out));}
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static b32 text_layout_compute_cursor(Application_Links *app, Text_Layout_ID text_layout_id, Vec2 p, b32 round_down, Full_Cursor *cursor_out){return(app->text_layout_compute_cursor(app, text_layout_id, p, round_down, cursor_out));}
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static b32 text_layout_free(Application_Links *app, Text_Layout_ID text_layout_id){return(app->text_layout_free(app, text_layout_id));}
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static b32 compute_render_layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, Buffer_Point buffer_point, Range *on_screen_range_out, Text_Layout_ID *text_layout_id_out){return(app->compute_render_layout(app, view_id, buffer_id, screen_rect, buffer_point, on_screen_range_out, text_layout_id_out));}
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static void draw_render_layout(Application_Links *app, View_ID view_id){(app->draw_render_layout(app, view_id));}
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static void draw_render_layout(Application_Links *app, View_ID view_id){(app->draw_render_layout(app, view_id));}
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static void open_color_picker(Application_Links *app, color_picker *picker){(app->open_color_picker(app, picker));}
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static void open_color_picker(Application_Links *app, color_picker *picker){(app->open_color_picker(app, picker));}
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static void animate_in_n_milliseconds(Application_Links *app, u32 n){(app->animate_in_n_milliseconds(app, n));}
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static void animate_in_n_milliseconds(Application_Links *app, u32 n){(app->animate_in_n_milliseconds(app, n));}
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@ -1232,7 +1250,10 @@ static f32_Rect draw_clip_pop(Application_Links *app){return(app->draw_clip_pop_
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static void draw_coordinate_center_push(Application_Links *app, Vec2 point){(app->draw_coordinate_center_push_(app, point));}
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static void draw_coordinate_center_push(Application_Links *app, Vec2 point){(app->draw_coordinate_center_push_(app, point));}
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static Vec2 draw_coordinate_center_pop(Application_Links *app){return(app->draw_coordinate_center_pop_(app));}
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static Vec2 draw_coordinate_center_pop(Application_Links *app){return(app->draw_coordinate_center_pop_(app));}
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static Face_ID get_default_font_for_view(Application_Links *app, View_ID view_id){return(app->get_default_font_for_view_(app, view_id));}
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static Face_ID get_default_font_for_view(Application_Links *app, View_ID view_id){return(app->get_default_font_for_view_(app, view_id));}
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static b32 compute_render_layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, i32 buffer_line_number, f32 y_pixel_shift, f32 scroll_x, Range *on_screen_range_out){return(app->compute_render_layout_(app, view_id, buffer_id, screen_rect, buffer_line_number, y_pixel_shift, scroll_x, on_screen_range_out));}
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static b32 text_layout_get_buffer(Application_Links *app, Text_Layout_ID text_layout_id, Buffer_ID *buffer_id_out){return(app->text_layout_get_buffer_(app, text_layout_id, buffer_id_out));}
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static b32 text_layout_compute_cursor(Application_Links *app, Text_Layout_ID text_layout_id, Vec2 p, b32 round_down, Full_Cursor *cursor_out){return(app->text_layout_compute_cursor_(app, text_layout_id, p, round_down, cursor_out));}
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static b32 text_layout_free(Application_Links *app, Text_Layout_ID text_layout_id){return(app->text_layout_free_(app, text_layout_id));}
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static b32 compute_render_layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, Buffer_Point buffer_point, Range *on_screen_range_out, Text_Layout_ID *text_layout_id_out){return(app->compute_render_layout_(app, view_id, buffer_id, screen_rect, buffer_point, on_screen_range_out, text_layout_id_out));}
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static void draw_render_layout(Application_Links *app, View_ID view_id){(app->draw_render_layout_(app, view_id));}
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static void draw_render_layout(Application_Links *app, View_ID view_id){(app->draw_render_layout_(app, view_id));}
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static void open_color_picker(Application_Links *app, color_picker *picker){(app->open_color_picker_(app, picker));}
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static void open_color_picker(Application_Links *app, color_picker *picker){(app->open_color_picker_(app, picker));}
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static void animate_in_n_milliseconds(Application_Links *app, u32 n){(app->animate_in_n_milliseconds_(app, n));}
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static void animate_in_n_milliseconds(Application_Links *app, u32 n){(app->animate_in_n_milliseconds_(app, n));}
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3
4ed.cpp
3
4ed.cpp
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@ -869,8 +869,9 @@ App_Init_Sig(app_init){
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models->working_set.default_display_width = DEFAULT_DISPLAY_WIDTH;
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models->working_set.default_display_width = DEFAULT_DISPLAY_WIDTH;
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models->working_set.default_minimum_base_display_width = DEFAULT_MINIMUM_BASE_DISPLAY_WIDTH;
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models->working_set.default_minimum_base_display_width = DEFAULT_MINIMUM_BASE_DISPLAY_WIDTH;
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// NOTE(allen): history setup
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// NOTE(allen):
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global_history_init(&models->global_history);
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global_history_init(&models->global_history);
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text_layout_init(&models->app_links, &models->text_layouts);
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// NOTE(allen): clipboard setup
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// NOTE(allen): clipboard setup
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models->working_set.clipboard_max_size = ArrayCount(models->working_set.clipboards);
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models->working_set.clipboard_max_size = ArrayCount(models->working_set.clipboards);
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@ -2402,7 +2402,6 @@ DOC_SEE(Full_Cursor)
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b32 result = false;
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b32 result = false;
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if (view_api_check_view(view)){
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if (view_api_check_view(view)){
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Editing_File *file = view->file;
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Editing_File *file = view->file;
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Assert(file != 0);
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if (buffer_api_check_file(file)){
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if (buffer_api_check_file(file)){
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if (file->settings.unwrapped_lines && seek.type == buffer_seek_wrapped_xy){
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if (file->settings.unwrapped_lines && seek.type == buffer_seek_wrapped_xy){
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seek.type = buffer_seek_unwrapped_xy;
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seek.type = buffer_seek_unwrapped_xy;
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@ -4634,7 +4633,49 @@ Get_Default_Font_For_View(Application_Links *app, View_ID view_id)
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}
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}
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API_EXPORT b32
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API_EXPORT b32
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Compute_Render_Layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, i32 buffer_line_number, f32 y_pixel_shift, f32 scroll_x, Range *on_screen_range_out){
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Text_Layout_Get_Buffer(Application_Links *app, Text_Layout_ID text_layout_id, Buffer_ID *buffer_id_out){
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Models *models = (Models*)app->cmd_context;
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Text_Layout layout = {};
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b32 result = false;
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if (text_layout_get(&models->text_layouts, text_layout_id, &layout)){
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*buffer_id_out = layout.buffer_id;
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result = true;
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}
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return(result);
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}
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API_EXPORT b32
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Text_Layout_Compute_Cursor(Application_Links *app, Text_Layout_ID text_layout_id, Vec2 p, b32 round_down, Full_Cursor *cursor_out){
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|
Models *models = (Models*)app->cmd_context;
|
||||||
|
Text_Layout layout = {};
|
||||||
|
b32 result = false;
|
||||||
|
if (text_layout_get(&models->text_layouts, text_layout_id, &layout)){
|
||||||
|
Editing_File *file = imp_get_file(models, layout.buffer_id);
|
||||||
|
if (buffer_api_check_file(file)){
|
||||||
|
System_Functions *system = models->system;
|
||||||
|
Full_Cursor top = file_compute_cursor(system, file, seek_line_char(layout.point.line_number, 1));
|
||||||
|
f32 top_y = top.wrapped_y;
|
||||||
|
if (file->settings.unwrapped_lines){
|
||||||
|
top_y = top.unwrapped_y;
|
||||||
|
}
|
||||||
|
p += layout.point.pixel_shift;
|
||||||
|
p.y += top_y;
|
||||||
|
Buffer_Seek seek = seek_xy(p.x, p.y, round_down, file->settings.unwrapped_lines);
|
||||||
|
*cursor_out = file_compute_cursor(system, file, seek);
|
||||||
|
result = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
API_EXPORT b32
|
||||||
|
Text_Layout_Free(Application_Links *app, Text_Layout_ID text_layout_id){
|
||||||
|
Models *models = (Models*)app->cmd_context;
|
||||||
|
return(text_layout_erase(&models->text_layouts, text_layout_id));
|
||||||
|
}
|
||||||
|
|
||||||
|
API_EXPORT b32
|
||||||
|
Compute_Render_Layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_id, Rect_i32 screen_rect, Buffer_Point buffer_point, Range *on_screen_range_out, Text_Layout_ID *text_layout_id_out){
|
||||||
Models *models = (Models*)app->cmd_context;
|
Models *models = (Models*)app->cmd_context;
|
||||||
System_Functions *system = models->system;
|
System_Functions *system = models->system;
|
||||||
View *view = imp_get_view(models, view_id);
|
View *view = imp_get_view(models, view_id);
|
||||||
|
@ -4672,8 +4713,9 @@ Compute_Render_Layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_
|
||||||
|
|
||||||
Full_Cursor render_cursor = view_get_render_cursor(system, view);
|
Full_Cursor render_cursor = view_get_render_cursor(system, view);
|
||||||
#else
|
#else
|
||||||
Full_Cursor intermediate_cursor = file_compute_cursor(system, file, seek_line_char(buffer_line_number, 1));
|
Full_Cursor intermediate_cursor = file_compute_cursor(system, file, seek_line_char(buffer_point.line_number, 1));
|
||||||
f32 scroll_y = intermediate_cursor.unwrapped_y + y_pixel_shift;
|
f32 scroll_x = buffer_point.pixel_shift.x;
|
||||||
|
f32 scroll_y = intermediate_cursor.unwrapped_y + buffer_point.pixel_shift.y;
|
||||||
Full_Cursor render_cursor = view_get_render_cursor(system, view, scroll_y);
|
Full_Cursor render_cursor = view_get_render_cursor(system, view, scroll_y);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -4755,7 +4797,12 @@ Compute_Render_Layout(Application_Links *app, View_ID view_id, Buffer_ID buffer_
|
||||||
view->render.items = items;
|
view->render.items = items;
|
||||||
view->render.item_count = item_count;
|
view->render.item_count = item_count;
|
||||||
|
|
||||||
*on_screen_range_out = range;
|
if (on_screen_range_out != 0){
|
||||||
|
*on_screen_range_out = range;
|
||||||
|
}
|
||||||
|
if (text_layout_id_out != 0){
|
||||||
|
*text_layout_id_out = text_layout_new(&models->mem.heap, &models->text_layouts, buffer_id, buffer_point);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return(result);
|
return(result);
|
||||||
}
|
}
|
||||||
|
|
|
@ -70,6 +70,7 @@ struct Models{
|
||||||
Live_Views live_set;
|
Live_Views live_set;
|
||||||
Parse_Context_Memory parse_context_memory;
|
Parse_Context_Memory parse_context_memory;
|
||||||
Global_History global_history;
|
Global_History global_history;
|
||||||
|
Text_Layout_Container text_layouts;
|
||||||
|
|
||||||
Dynamic_Variable_Layout variable_layout;
|
Dynamic_Variable_Layout variable_layout;
|
||||||
Dynamic_Workspace dynamic_workspace;
|
Dynamic_Workspace dynamic_workspace;
|
||||||
|
|
|
@ -62,6 +62,7 @@ struct Mem_Options{
|
||||||
#include "4ed_layout.h"
|
#include "4ed_layout.h"
|
||||||
#include "4ed_view.h"
|
#include "4ed_view.h"
|
||||||
#include "4ed_edit.h"
|
#include "4ed_edit.h"
|
||||||
|
#include "4ed_text_layout.h"
|
||||||
#include "4ed_app_models.h"
|
#include "4ed_app_models.h"
|
||||||
|
|
||||||
#include "4ed_mem.cpp"
|
#include "4ed_mem.cpp"
|
||||||
|
@ -89,6 +90,7 @@ struct Mem_Options{
|
||||||
#include "4ed_view.cpp"
|
#include "4ed_view.cpp"
|
||||||
#include "4ed_edit.cpp"
|
#include "4ed_edit.cpp"
|
||||||
#include "4ed_view_ui.cpp"
|
#include "4ed_view_ui.cpp"
|
||||||
|
#include "4ed_text_layout.cpp"
|
||||||
#include "4ed.cpp"
|
#include "4ed.cpp"
|
||||||
|
|
||||||
// BOTTOM
|
// BOTTOM
|
||||||
|
|
|
@ -0,0 +1,65 @@
|
||||||
|
/*
|
||||||
|
* Mr. 4th Dimention - Allen Webster
|
||||||
|
*
|
||||||
|
* 31.03.2019
|
||||||
|
*
|
||||||
|
* Text layout representation
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
|
||||||
|
// TOP
|
||||||
|
|
||||||
|
internal void
|
||||||
|
text_layout_init(Application_Links *app, Text_Layout_Container *container){
|
||||||
|
block_zero_struct(container);
|
||||||
|
container->node_arena = make_arena(app);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal Text_Layout*
|
||||||
|
text_layout_new__alloc_layout(Text_Layout_Container *container){
|
||||||
|
Text_Layout_Node *node = container->free_nodes;
|
||||||
|
if (node == 0){
|
||||||
|
node = push_array(&container->node_arena, Text_Layout_Node, 1);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
container->free_nodes = node->next;
|
||||||
|
}
|
||||||
|
return(&node->layout);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal Text_Layout_ID
|
||||||
|
text_layout_new(Heap *heap, Text_Layout_Container *container, Buffer_ID buffer_id, Buffer_Point point){
|
||||||
|
Text_Layout *new_layout_data = text_layout_new__alloc_layout(container);
|
||||||
|
new_layout_data->buffer_id = buffer_id;
|
||||||
|
new_layout_data->point = point;
|
||||||
|
Text_Layout_ID new_id = ++container->id_counter;
|
||||||
|
insert_u32_Ptr_table(heap, &container->table, new_id, new_layout_data);
|
||||||
|
return(new_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal b32
|
||||||
|
text_layout_get(Text_Layout_Container *container, Text_Layout_ID id, Text_Layout *out){
|
||||||
|
b32 result = false;
|
||||||
|
void *ptr = 0;
|
||||||
|
if (lookup_u32_Ptr_table(&container->table, id, &ptr)){
|
||||||
|
block_copy(out, ptr, sizeof(*out));
|
||||||
|
result = true;
|
||||||
|
}
|
||||||
|
return(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal b32
|
||||||
|
text_layout_erase(Text_Layout_Container *container, Text_Layout_ID id){
|
||||||
|
b32 result = false;
|
||||||
|
void *ptr = 0;
|
||||||
|
if (lookup_u32_Ptr_table(&container->table, id, &ptr)){
|
||||||
|
erase_u32_Ptr_table(&container->table, id);
|
||||||
|
Text_Layout_Node *node = CastFromMember(Text_Layout_Node, layout, ptr);
|
||||||
|
node->next = container->free_nodes;
|
||||||
|
container->free_nodes = node;
|
||||||
|
result = true;
|
||||||
|
}
|
||||||
|
return(result);
|
||||||
|
}
|
||||||
|
|
||||||
|
// BOTTOM
|
|
@ -3,7 +3,7 @@
|
||||||
*
|
*
|
||||||
* 31.03.2019
|
* 31.03.2019
|
||||||
*
|
*
|
||||||
* Implementation of the API functions.
|
* Text layout representation
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
@ -20,8 +20,19 @@ struct Text_Layout{
|
||||||
// this just stores the parameters that should be handed to any
|
// this just stores the parameters that should be handed to any
|
||||||
// system that attempts to query the layout for hit testing.
|
// system that attempts to query the layout for hit testing.
|
||||||
Buffer_ID buffer_id;
|
Buffer_ID buffer_id;
|
||||||
i32 line;
|
Buffer_Point point;
|
||||||
Vec2 pixel_shift;
|
};
|
||||||
|
|
||||||
|
union Text_Layout_Node{
|
||||||
|
Text_Layout_Node *next;
|
||||||
|
Text_Layout layout;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Text_Layout_Container{
|
||||||
|
Arena node_arena;
|
||||||
|
Text_Layout_Node *free_nodes;
|
||||||
|
u32_Ptr_Table table;
|
||||||
|
u32 id_counter;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in New Issue