Cleaning up Linux GL init a bit
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539f107250
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27f038b773
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@ -129,7 +129,7 @@ interpret_render_buffer(System_Functions *system, Render_Target *t){
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LOGF("GL_VERSION: %s\n", Version);
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#endif
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// TODO(allen): Get this up and running again.
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// TODO(allen): Get this up and running for dev mode again.
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#if (defined(BUILD_X64) && 0) || (defined(BUILD_X86) && 0)
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// NOTE(casey): This slows down GL but puts error messages to
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// the debug console immediately whenever you do something wrong
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@ -484,38 +484,38 @@ ctxErrorHandler( Display *dpy, XErrorEvent *ev ){
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return 0;
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}
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typedef GLXContext (glXCreateContextAttribsARB_Function)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
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typedef void (glXSwapIntervalEXT_Function) (Display *dpy, GLXDrawable drawable, int interval);
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typedef int (glXSwapIntervalMESA_Function) (unsigned int interval);
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typedef int (glXGetSwapIntervalMESA_Function) (void);
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typedef int (glXSwapIntervalSGI_Function) (int interval);
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global glXCreateContextAttribsARB_Function *glXCreateContextAttribsARB = 0;
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global glXSwapIntervalEXT_Function *glXSwapIntervalEXT = 0;
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global glXSwapIntervalMESA_Function *glXSwapIntervalMESA = 0;
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global glXGetSwapIntervalMESA_Function *glXGetSwapIntervalMESA = 0;
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global glXSwapIntervalSGI_Function *glXSwapIntervalSGI = 0;
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internal GLXContext
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InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc, b32 &IsLegacy){
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IsLegacy = false;
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typedef GLXContext (*glXCreateContextAttribsARBProc)(Display*, GLXFBConfig, GLXContext, Bool, const int*);
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typedef PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXTProc;
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typedef PFNGLXSWAPINTERVALMESAPROC glXSwapIntervalMESAProc;
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typedef PFNGLXGETSWAPINTERVALMESAPROC glXGetSwapIntervalMESAProc;
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typedef PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGIProc;
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InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig *best_config){
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const char *glxExts = glXQueryExtensionsString(XDisplay, DefaultScreen(XDisplay));
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#define GLXLOAD(x) x ## Proc x = (x ## Proc) glXGetProcAddressARB( (const GLubyte*) #x);
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#define GLXLOAD(f) f = (f##_Function*) glXGetProcAddressARB((const GLubyte*) #f);
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GLXLOAD(glXCreateContextAttribsARB);
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GLXContext ctx = 0;
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ctxErrorOccurred = false;
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int (*oldHandler)(Display*, XErrorEvent*) = XSetErrorHandler(&ctxErrorHandler);
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if (!glXCreateContextAttribsARB)
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{
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if (glXCreateContextAttribsARB == 0){
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LOG("glXCreateContextAttribsARB() not found, using old-style GLX context\n" );
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ctx = glXCreateNewContext( XDisplay, bestFbc, GLX_RGBA_TYPE, 0, True );
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ctx = glXCreateNewContext( XDisplay, *best_config, GLX_RGBA_TYPE, 0, True );
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}
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else
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{
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int context_attribs[] =
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{
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GLX_CONTEXT_MAJOR_VERSION_ARB, 4,
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GLX_CONTEXT_MINOR_VERSION_ARB, 3,
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else{
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int context_attribs[] = {
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GLX_CONTEXT_MAJOR_VERSION_ARB, 2,
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GLX_CONTEXT_MINOR_VERSION_ARB, 1,
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GLX_CONTEXT_PROFILE_MASK_ARB , GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
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#if defined(FRED_INTERNAL)
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GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_DEBUG_BIT_ARB,
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@ -523,42 +523,16 @@ InitializeOpenGLContext(Display *XDisplay, Window XWindow, GLXFBConfig &bestFbc,
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None
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};
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LOG("Creating GL 4.3 context...\n");
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ctx = glXCreateContextAttribsARB(XDisplay, bestFbc, 0, True, context_attribs);
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LOG("Creating GL 2.1 context... ");
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ctx = glXCreateContextAttribsARB(XDisplay, *best_config, 0, True, context_attribs);
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XSync( XDisplay, False );
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if (!ctxErrorOccurred && ctx)
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{
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LOG("Created GL 4.3 context.\n" );
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}
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else
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{
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ctxErrorOccurred = false;
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context_attribs[1] = 3;
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context_attribs[3] = 2;
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LOG("GL 4.3 unavailable, creating GL 3.2 context...\n" );
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ctx = glXCreateContextAttribsARB( XDisplay, bestFbc, 0, True, context_attribs );
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XSync(XDisplay, False);
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if (!ctxErrorOccurred && ctx)
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{
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LOG("Created GL 3.2 context.\n" );
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}
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else
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{
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context_attribs[1] = 1;
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context_attribs[3] = 2;
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ctxErrorOccurred = false;
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LOG("Failed to create GL 3.2 context, using old-style GLX context\n");
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ctx = glXCreateContextAttribsARB(XDisplay, bestFbc, 0, True, context_attribs);
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IsLegacy = true;
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if (!ctxErrorOccurred && ctx){
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LOG("Created GL 2.1 context.\n");
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}
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else{
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LOG("Could not create a context.\n");
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exit(1);
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}
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}
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@ -672,8 +646,7 @@ ChooseGLXConfig(Display *XDisplay, int XScreenIndex)
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{
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glx_config_result Result = {0};
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int DesiredAttributes[] =
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{
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int DesiredAttributes[] = {
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GLX_X_RENDERABLE , True,
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GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT,
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GLX_RENDER_TYPE , GLX_RGBA_BIT,
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@ -685,21 +658,14 @@ ChooseGLXConfig(Display *XDisplay, int XScreenIndex)
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GLX_DEPTH_SIZE , 24,
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GLX_STENCIL_SIZE , 8,
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GLX_DOUBLEBUFFER , True,
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//GLX_SAMPLE_BUFFERS , 1,
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//GLX_SAMPLES , 4,
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None
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};
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int ConfigCount = 0;
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GLXFBConfig *Configs = glXChooseFBConfig(XDisplay,
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XScreenIndex,
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DesiredAttributes,
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&ConfigCount);
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if (Configs && ConfigCount > 0)
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{
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GLXFBConfig *Configs = glXChooseFBConfig(XDisplay, XScreenIndex, DesiredAttributes, &ConfigCount);
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if (Configs != 0 && ConfigCount > 0){
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XVisualInfo* VI = glXGetVisualFromFBConfig(XDisplay, Configs[0]);
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if (VI)
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{
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if (VI != 0){
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Result.Found = true;
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Result.BestConfig = Configs[0];
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Result.BestInfo = *VI;
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@ -1140,9 +1106,8 @@ LinuxX11WindowInit(int argc, char** argv, int* window_width, int* window_height)
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// NOTE(inso): make the window visible
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XMapWindow(linuxvars.XDisplay, linuxvars.XWindow);
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b32 IsLegacy = false;
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GLXContext GLContext =
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InitializeOpenGLContext(linuxvars.XDisplay, linuxvars.XWindow, Config.BestConfig, IsLegacy);
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InitializeOpenGLContext(linuxvars.XDisplay, linuxvars.XWindow, &Config.BestConfig);
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XRaiseWindow(linuxvars.XDisplay, linuxvars.XWindow);
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