actually acquire the frame lock that i should have been doing all this time... *facepalm*
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1f415d13fc
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@ -1935,6 +1935,8 @@ main(int argc, char **argv)
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exchange_vars.thread.queues[BACKGROUND_THREADS].semaphore =
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exchange_vars.thread.queues[BACKGROUND_THREADS].semaphore =
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LinuxSemToHandle(&linuxvars.thread_semaphores[BACKGROUND_THREADS]);
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LinuxSemToHandle(&linuxvars.thread_semaphores[BACKGROUND_THREADS]);
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system_acquire_lock(FRAME_LOCK);
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for(i32 i = 0; i < linuxvars.groups[BACKGROUND_THREADS].count; ++i){
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for(i32 i = 0; i < linuxvars.groups[BACKGROUND_THREADS].count; ++i){
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Thread_Context *thread = linuxvars.groups[BACKGROUND_THREADS].threads + i;
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Thread_Context *thread = linuxvars.groups[BACKGROUND_THREADS].threads + i;
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thread->id = i + 1;
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thread->id = i + 1;
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@ -2514,11 +2516,15 @@ main(int argc, char **argv)
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LinuxRedrawTarget();
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LinuxRedrawTarget();
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}
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}
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system_release_lock(FRAME_LOCK);
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u64 time_diff = system_time() - start_time;
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u64 time_diff = system_time() - start_time;
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if(time_diff < frame_useconds){
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if(time_diff < frame_useconds){
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usleep(frame_useconds - time_diff);
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usleep(frame_useconds - time_diff);
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}
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}
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system_acquire_lock(FRAME_LOCK);
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if(result.mouse_cursor_type != linuxvars.cursor){
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if(result.mouse_cursor_type != linuxvars.cursor){
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Cursor c = xcursors[result.mouse_cursor_type];
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Cursor c = xcursors[result.mouse_cursor_type];
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XDefineCursor(linuxvars.XDisplay, linuxvars.XWindow, c);
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XDefineCursor(linuxvars.XDisplay, linuxvars.XWindow, c);
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