Nil sentinel setup
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3904b21826
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5a0865d4dd
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@ -15,8 +15,7 @@ global String_ID vars_string_id_counter = 0;
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function void
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_vars_init(void){
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local_persist b32 did_init = false;
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if (!did_init)
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{
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if (!did_init){
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did_init = true;
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Base_Allocator *base = get_base_allocator_system();
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vars_arena = make_arena(base);
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@ -71,18 +70,38 @@ global Variable *vars_free_variables = 0;
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function Variable_Handle
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vars_get_root(void){
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Variable_Handle handle = {&vars_global_root};
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local_persist b32 first_call = true;
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if (first_call){
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first_call = false;
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Variable *nil = vars_get_nil().ptr;
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vars_global_root.parent = nil;
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vars_global_root.next = nil;
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vars_global_root.first = nil;
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vars_global_root.last = nil;
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}
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return(handle);
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}
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function Variable_Handle
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vars_get_nil(void){
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Variable_Handle handle = {&vars_nil};
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if (vars_nil.parent == 0){
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vars_nil.parent = &vars_nil;
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vars_nil.next = &vars_nil;
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vars_nil.first = &vars_nil;
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vars_nil.last = &vars_nil;
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}
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return(handle);
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}
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function b32
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vars_is_nil(Variable_Handle var){
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return(var.ptr == 0 || var.ptr == &vars_nil);
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return(var.ptr == &vars_nil);
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}
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function b32
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vars_is_nil(Variable* ptr) {
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return(ptr == &vars_nil);
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}
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function b32
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@ -92,25 +111,13 @@ vars_match(Variable_Handle a, Variable_Handle b){
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function Variable_Handle
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vars_first_child(Variable_Handle var){
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Variable_Handle result = {};
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if (var.ptr != 0){
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result.ptr = var.ptr->first;
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}
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else{
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result.ptr = &vars_nil;
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}
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Variable_Handle result = {var.ptr->first};
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return(result);
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}
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function Variable_Handle
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vars_next_sibling(Variable_Handle var){
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Variable_Handle result = {};
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if (var.ptr != 0){
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result.ptr = var.ptr->next;
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}
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else{
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result.ptr = &vars_nil;
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}
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Variable_Handle result = {var.ptr->next};
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return(result);
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}
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@ -169,7 +176,7 @@ function Variable_Handle
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vars_read_key(Variable_Handle var, String_ID key){
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Variable_Handle result = vars_get_nil();
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for (Variable *node = var.ptr->first;
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node != 0;
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!vars_is_nil(node);
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node = node->next){
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if (node->key == key){
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result.ptr = node;
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@ -202,15 +209,13 @@ vars_set_string(Variable_Handle var, String_Const_u8 string){
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function void
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_vars_free_variable_children(Variable *var){
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for (Variable *node = var->first;
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node != 0;
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!vars_is_nil(node);
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node = node->next){
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_vars_free_variable_children(node);
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}
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if (var->last != 0){
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if (!vars_is_nil(var->first)){
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var->last->next = vars_free_variables;
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}
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if (var->first != 0){
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vars_free_variables = var->first;
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}
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}
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@ -218,9 +223,9 @@ _vars_free_variable_children(Variable *var){
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function void
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vars_erase(Variable_Handle var, String_ID key){
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if (var.ptr != &vars_nil){
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Variable *prev = 0;
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Variable *prev = vars_get_nil().ptr;
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Variable *node = var.ptr->first;
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for (; node != 0;
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for (; vars_is_nil(node);
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node = node->next){
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if (node->key == key){
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break;
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@ -228,9 +233,9 @@ vars_erase(Variable_Handle var, String_ID key){
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prev = node;
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}
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if (node != 0){
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if (!vars_is_nil(node)){
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_vars_free_variable_children(node);
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if (prev != 0){
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if (!vars_is_nil(prev)){
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prev->next = node->next;
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}
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if (var.ptr->first == node){
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@ -248,9 +253,9 @@ function Variable_Handle
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vars_new_variable(Variable_Handle var, String_ID key){
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Variable_Handle handle = vars_get_nil();
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if (var.ptr != &vars_nil){
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Variable *prev = 0;
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Variable *prev = vars_get_nil().ptr;
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Variable *node = var.ptr->first;
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for (; node != 0;
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for (; !vars_is_nil(node);
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node = node->next){
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if (node->key == key){
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break;
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@ -258,7 +263,7 @@ vars_new_variable(Variable_Handle var, String_ID key){
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prev = node;
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}
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if (node != 0){
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if (!vars_is_nil(node)){
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handle.ptr = node;
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_vars_free_variable_children(node);
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}
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@ -270,13 +275,19 @@ vars_new_variable(Variable_Handle var, String_ID key){
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else{
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handle.ptr = push_array(&vars_arena, Variable, 1);
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}
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sll_queue_push(var.ptr->first, var.ptr->last, handle.ptr);
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if (vars_is_nil(var.ptr->first)){
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var.ptr->first = var.ptr->last = handle.ptr;
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}
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else{
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var.ptr->last->next = handle.ptr;
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var.ptr->last = handle.ptr;
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}
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handle.ptr->next = vars_get_nil().ptr;
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handle.ptr->key = key;
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}
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handle.ptr->string = 0;
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handle.ptr->first = 0;
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handle.ptr->last = 0;
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handle.ptr->first = handle.ptr->last = vars_get_nil().ptr;
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}
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return(handle);
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}
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@ -13,6 +13,7 @@
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typedef u64 String_ID;
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struct Variable{
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Variable *parent;
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Variable *next;
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String_ID key;
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String_ID string;
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@ -34,6 +35,7 @@ function String_Const_u8 vars_read_string(Arena *arena, String_ID id);
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function Variable_Handle vars_get_root(void);
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function Variable_Handle vars_get_nil(void);
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function b32 vars_is_nil(Variable_Handle var);
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function b32 vars_is_nil(Variable *var);
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function b32 vars_match(Variable_Handle a, Variable_Handle b);
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function Variable_Handle vars_first_child(Variable_Handle var);
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