work on back and forth between scrolling and arrow navigation
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parent
040e81014e
commit
842c2b8f7b
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@ -3697,7 +3697,44 @@ step_file_view(System_Functions *system, View *view, View *active_view, Input_Su
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id.id[0] = (u64)(hdir) + 1;
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if (gui_begin_list(target, id, view->list_i, 0, &update)){
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i32 *list_i = &view->list_i;
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if (update.has_adjustment){
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*list_i = update.adjustment_value;
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}
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if (update.has_index_position){
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// TODO(allen): update scrolling here.
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// TODO(allen): THOUGHT:
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// Could we better abstract this idea of having something that
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// wants to stay in view so that users don't have to manage this
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// nasty view back and forth directly if they don't want?
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}
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b32 indirectly_activate = 0;
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for (i32 j = 0; j < keys.count; ++j){
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i16 key = keys.keys[j].keycode;
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switch (key){
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case key_up:
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--*list_i;
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break;
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case key_down:
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++*list_i;
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break;
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case '\n': case '\t':
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indirectly_activate = 1;
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break;
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}
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}
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gui_rollback(target, &update);
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gui_begin_list(target, id, *list_i, indirectly_activate, 0);
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#if 0
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gui_standard_list(target, id, &keys, &view->list_i, &update);
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#endif
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}
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{
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54
4ed_gui.cpp
54
4ed_gui.cpp
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@ -150,6 +150,8 @@ struct GUI_Target{
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// for more than one list. Perhaps just throw in a hash table?
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// Or maybe this only needs to be tracked for the active list.
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i32 list_max;
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b32 has_list_index_position;
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i32_Rect list_index_position;
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f32 delta;
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u32 scroll_id;
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@ -159,9 +161,12 @@ struct GUI_Target{
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struct GUI_Item_Update{
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i32 partition_point;
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b32 activate;
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b32 has_adjustment;
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i32 adjustment_value;
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b32 has_index_position;
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i32_Rect index_position;
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};
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struct GUI_Header{
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@ -207,13 +212,13 @@ enum GUI_Command_Type{
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guicom_end_scrollable_section,
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};
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internal b32
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inline b32
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gui_id_eq(GUI_id id1, GUI_id id2){
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b32 result = (id1.id[0] == id2.id[0] && id1.id[1] == id2.id[1]);
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return(result);
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}
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internal b32
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inline b32
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gui_id_is_null(GUI_id id){
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b32 result = (id.id[0] == 0 && id.id[1] == 0);
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return(result);
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@ -248,26 +253,30 @@ gui_rollback(GUI_Target *target, GUI_Item_Update *update){
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}
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internal void
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gui_fill_item_update(GUI_Item_Update *update, GUI_Target *target, GUI_Header *h,
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b32 activate){
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gui_fill_update(GUI_Item_Update *update, GUI_Target *target, GUI_Header *h){
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if (update){
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update->partition_point = (i32)((char*)h - (char*)target->push.base);
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update->activate = activate;
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update->has_adjustment = 0;
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update->has_index_position = 0;
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}
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}
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internal void
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gui_fill_item_update(GUI_Item_Update *update, GUI_Target *target, GUI_Header *h,
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b32 active, i32 adjustment_value){
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gui_update_adjustment(GUI_Item_Update *update, i32 adjustment_value){
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if (update){
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update->partition_point = (i32)((char*)h - (char*)target->push.base);
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update->activate = active;
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update->has_adjustment = 1;
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update->adjustment_value = adjustment_value;
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}
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}
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internal void
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gui_update_position(GUI_Item_Update *update, i32_Rect position){
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if (update){
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update->has_index_position = 1;
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update->index_position = position;
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}
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}
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internal void*
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gui_push_item(GUI_Target *target, void *item, i32 size){
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void *dest = partition_allocate(&target->push, size);
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@ -406,6 +415,7 @@ gui_begin_top_level(GUI_Target *target, Input_Summary input){
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internal void
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gui_end_top_level(GUI_Target *target){
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gui_push_simple_command(target, guicom_null);
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target->has_list_index_position = 0;
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}
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internal void
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@ -434,7 +444,7 @@ gui_do_text_with_cursor(GUI_Target *target, i32 pos, String text, GUI_Item_Updat
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result = target->has_keys;
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if (result){
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gui_fill_item_update(update, target, h, 0);
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gui_fill_update(update, target, h);
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target->animating = 1;
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}
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@ -491,15 +501,17 @@ gui_begin_list(GUI_Target *target, GUI_id id, i32 list_i, b32 activate_item, GUI
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}
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if (result){
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gui_fill_update(update, target, h);
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if (list_i < 0){
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gui_fill_item_update(update, target, h, active, 0);
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gui_update_adjustment(update, 0);
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}
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else if (list_i >= target->list_max){
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gui_fill_item_update(update, target, h, active, target->list_max - 1);
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gui_update_adjustment(update, target->list_max - 1);
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}
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else{
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gui_fill_item_update(update, target, h, active);
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if (target->has_list_index_position){
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gui_update_position(update, target->list_index_position);
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}
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target->animating = 1;
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}
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@ -1031,9 +1043,16 @@ gui_interpret(GUI_Target *target, GUI_Session *session, GUI_Header *h){
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case guicom_fixed_option:
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case guicom_fixed_option_checkbox:
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{
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give_to_user = 1;
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rect = gui_layout_fixed_h(session, y, session->line_height * 2);
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end_v = rect.y1;
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end_section = section;
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if (session->list.in_list){
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if (session->list.auto_hot == session->list.index){
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result.auto_hot = 1;
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target->has_list_index_position = 1;
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target->list_index_position = rect;
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}
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if (session->list.auto_activate == session->list.index){
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result.auto_activate = 1;
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@ -1041,11 +1060,6 @@ gui_interpret(GUI_Target *target, GUI_Session *session, GUI_Header *h){
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++session->list.index;
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}
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give_to_user = 1;
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rect = gui_layout_fixed_h(session, y, session->line_height * 2);
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end_v = rect.y1;
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end_section = section;
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}break;
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case guicom_button:
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