Changed `true` to `GL_TRUE` for `WGL_DOUBLE_BUFFER_ARB` to use OpenGL wording.
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@ -191,7 +191,7 @@ win32_gl_create_window(HWND *wnd_out, HGLRC *context_out, DWORD style, RECT rect
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/* 0*/WGL_DRAW_TO_WINDOW_ARB, TRUE,
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/* 2*/WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
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/* 4*/WGL_SUPPORT_OPENGL_ARB, TRUE,
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/* 6*/WGL_DOUBLE_BUFFER_ARB, true,
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/* 6*/WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
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/* 8*/WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
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/*10*/WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB, GL_TRUE,
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/*12*/0,
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