fixed some bugs arising from french-belgium keyboard layout
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16db5057d8
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a61de3d671
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@ -9,6 +9,15 @@
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// TOP
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// TOP
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internal b32
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usable_ascii(char c){
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b32 result = 1;
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if ((c < ' ' || c > '~') && c != '\n' && c != '\r' && c != '\t'){
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result = 0;
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}
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return(result);
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}
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internal void
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internal void
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sysshared_filter_real_files(char **files, i32 *file_count){
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sysshared_filter_real_files(char **files, i32 *file_count){
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i32 i, j;
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i32 i, j;
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@ -1269,18 +1269,36 @@ Win32Callback(HWND hwnd, UINT uMsg,
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UINT vk = (UINT)wParam;
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UINT vk = (UINT)wParam;
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UINT scan = (UINT)((lParam >> 16) & 0x7F);
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UINT scan = (UINT)((lParam >> 16) & 0x7F);
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BYTE state[256];
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BYTE state[256];
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WORD x1 = 0, x2 = 0, x = 0;
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BYTE control_state = 0;
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WORD x1 = 0, x2 = 0, x = 0, junk_x;
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int result1 = 0, result2 = 0, result = 0;
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int result1 = 0, result2 = 0, result = 0;
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GetKeyboardState(state);
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GetKeyboardState(state);
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x1 = 0;
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x1 = 0;
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result1 = ToAscii(vk, scan, state, &x1, 0);
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result1 = ToAscii(vk, scan, state, &x1, 0);
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if (result1 < 0){
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ToAscii(vk, scan, state, &junk_x, 0);
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}
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result1 = (result1 == 1);
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if (!usable_ascii((char)x1)){
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result1 = 0;
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}
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control_state = state[VK_CONTROL];
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state[VK_CONTROL] = 0;
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state[VK_CONTROL] = 0;
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x2 = 0;
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x2 = 0;
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result2 = ToAscii(vk, scan, state, &x2, 0);
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result2 = ToAscii(vk, scan, state, &x2, 0);
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if (result2 < 0){
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ToAscii(vk, scan, state, &junk_x, 0);
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}
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result2 = (result2 == 1);
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if (!usable_ascii((char)x2)){
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result2 = 0;
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}
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if (result1){
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if (result1){
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x = x1;
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x = x1;
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state[VK_CONTROL] = control_state;
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result = 1;
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result = 1;
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}
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}
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else if (result2){
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else if (result2){
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@ -1296,7 +1314,15 @@ Win32Callback(HWND hwnd, UINT uMsg,
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state[VK_CAPITAL] = 0;
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state[VK_CAPITAL] = 0;
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x = 0;
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x = 0;
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result = ToAscii(vk, scan, state, &x, 0);
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result = ToAscii(vk, scan, state, &x, 0);
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if (result == 1 && x < 128){
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if (result < 0){
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ToAscii(vk, scan, state, &junk_x, 0);
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}
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result = (result == 1);
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if (!usable_ascii((char)x)){
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result = 0;
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}
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if (result){
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key = (u8)x;
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key = (u8)x;
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if (key == '\r') key = '\n';
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if (key == '\r') key = '\n';
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data[*count].character_no_caps_lock = key;
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data[*count].character_no_caps_lock = key;
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