4ed_generate_keycodes.cpp adds a comment at the top of the file it generate to specify which file generated it. Added proper indentation in the generated file. Note that this executable needs to be manually ran. The build system doesn't run it.
win32_keycode_init only initialize 30 KeyCode_Ex values (0 to 29) as the code generating the enum only generates that amount (explicitly loops from 0 to < 30).
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@ -45,20 +45,20 @@ generate_codes(Arena *scratch, Event_Code_List *list, FILE *out){
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for (Event_Code *code = list->first;
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code != 0;
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code = code->next){
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fprintf(out, "%.*s_%.*s = %d,\n",
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fprintf(out, " %.*s_%.*s = %d,\n",
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string_expand(code_prefix), string_expand(code->name), counter);
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counter += 1;
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}
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fprintf(out, "%.*s_COUNT = %d,\n", string_expand(code_prefix), counter);
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fprintf(out, " %.*s_COUNT = %d,\n", string_expand(code_prefix), counter);
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fprintf(out, "};\n");
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fprintf(out, "global char* %.*s[%.*s_COUNT] = {\n",
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string_expand(name_table), string_expand(code_prefix));
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fprintf(out, "\"None\",\n");
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fprintf(out, " \"None\",\n");
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for (Event_Code *code = list->first;
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code != 0;
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code = code->next){
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fprintf(out, "\"%.*s\",\n", string_expand(code->name));
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fprintf(out, " \"%.*s\",\n", string_expand(code->name));
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counter += 1;
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}
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fprintf(out, "};\n");
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@ -188,6 +188,9 @@ main(void){
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exit(1);
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}
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fprintf(out, "/* Generated by: " __FILE__ );
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fprintf(out, " */\n" );
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generate_codes(&arena, &key_list, out);
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generate_codes(&arena, &mouse_list, out);
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generate_codes(&arena, &core_list, out);
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@ -1,3 +1,4 @@
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/* Generated by: 4ed_generate_keycodes.cpp */
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enum{
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KeyCode_A = 1,
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KeyCode_B = 2,
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@ -777,8 +777,8 @@ win32_keycode_init(void){
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keycode_lookup_table[VK_NUMPAD8] = KeyCode_NumPad8;
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keycode_lookup_table[VK_NUMPAD9] = KeyCode_NumPad9;
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for (i32 i = 0xDF; i < 0xFF; i += 1){
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keycode_lookup_table[i] = KeyCode_Ex0 + i - 0xDF;
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for (i32 i = 0; i < 30; i += 1){
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keycode_lookup_table[0xDF + i] = KeyCode_Ex0 + i;
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}
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}
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