Commit Graph

5 Commits

Author SHA1 Message Date
flyingsolomon 0ee8e3904a Update code/platform_win32/4ed_dx11_render.cpp
Co-authored-by: Simon Anciaux <14198779+mrmixer@users.noreply.github.com>
2025-07-07 13:55:28 -07:00
fs 27b4626907 Added a check for badly defined scissor rectangles that caused a crash when resizing the window with dx11 backend 2025-07-07 13:55:14 -07:00
Simon Anciaux 9b927bd410 Fixed slice index not being passed correctly. It was normalized instead of pass as an integer value.
This commit is setup for testing the texture array slices, it shouldn't be shipped to users.
2025-07-07 13:22:01 -07:00
Simon Anciaux dadb7dc49a Fixed crashing when 4coder tries to render more vertex than the vertex buffer reserved. We create a new buffer to accommodate the required size, and if that fails, we skip rendering the current vertex group. 2025-07-07 13:04:14 -07:00
Simon Anciaux c81d9b4e97 Renamed files from direcx to dx11. 2025-07-07 13:03:34 -07:00