/*
4coder_mem.h - Preversioning
no warranty implied; use at your own risk

This software is in the public domain. Where that dedication is not
recognized, you are granted a perpetual, irrevocable license to copy,
distribute, and modify this file as you see fit.
*/

// TOP

#if !defined(FCODER_MEM_H)
#define FCODER_MEM_H

// 4tech_standard_preamble.h
#if !defined(FTECH_INTEGERS)
#define FTECH_INTEGERS
#include <stdint.h>
typedef int8_t i8_4tech;
typedef int16_t i16_4tech;
typedef int32_t i32_4tech;
typedef int64_t i64_4tech;

typedef uint8_t u8_4tech;
typedef uint16_t u16_4tech;
typedef uint32_t u32_4tech;
typedef uint64_t u64_4tech;

#if defined(FTECH_32_BIT)
typedef u32_4tech umem_4tech;
#else
typedef u64_4tech umem_4tech;
#endif

typedef float f32_4tech;
typedef double f64_4tech;

typedef int8_t b8_4tech;
typedef int32_t b32_4tech;
#endif

#if !defined(Assert)
# define Assert(n) do{ if (!(n)) *(int*)0 = 0xA11E; }while(0)
#endif
// standard preamble end 

#include <string.h>

struct Partition{
    char *base;
    i32_4tech pos;
    i32_4tech max;
};

struct Temp_Memory{
    void *handle;
    i32_4tech pos;
};

struct Tail_Temp_Partition{
    Partition part;
    void *handle;
    i32_4tech old_max;
};

inline Partition
make_part(void *memory, i32_4tech size){
    Partition partition;
    partition.base = (char*)memory;
    partition.pos = 0;
    partition.max = size;
    return partition;
}

inline void*
partition_allocate(Partition *data, i32_4tech size){
    void *ret = 0;
    if (size > 0 && data->pos + size <= data->max){
        ret = data->base + data->pos;
        data->pos += size;
    }
    return ret;
}

inline void
partition_reduce(Partition *data, i32_4tech size){
    if (size > 0 && size <= data->pos){
        data->pos -= size;
    }
}

inline void
partition_align(Partition *data, u32_4tech boundary){
    --boundary;
    data->pos = (data->pos + boundary) & (~boundary);
}

inline void*
partition_current(Partition *data){
    return(data->base + data->pos);
}

inline i32_4tech
partition_remaining(Partition *data){
    return(data->max - data->pos);
}

inline Partition
partition_sub_part(Partition *data, i32_4tech size){
    Partition result = {};
    void *d = partition_allocate(data, size);
    if (d){
        result = make_part(d, size);
    }
    return(result);
}

#define push_struct(part, T) (T*)partition_allocate(part, sizeof(T))
#define push_array(part, T, size) (T*)partition_allocate(part, sizeof(T)*(size))
#define push_block(part, size) partition_allocate(part, size)

inline Temp_Memory
begin_temp_memory(Partition *data){
    Temp_Memory result;
    result.handle = data;
    result.pos = data->pos;
    return(result);
}

inline void
end_temp_memory(Temp_Memory temp){
    ((Partition*)temp.handle)->pos = temp.pos;
}

inline Tail_Temp_Partition
begin_tail_part(Partition *data, i32_4tech size){
    Tail_Temp_Partition result = {0};
    if (data->pos + size <= data->max){
        result.handle = data;
        result.old_max = data->max;
        data->max -= size;
        result.part = make_part(data->base + data->max, size);
    }
    return(result);
}

inline void
end_tail_part(Tail_Temp_Partition temp){
    if (temp.handle){
        Partition *part = (Partition*)temp.handle;
        part->max = temp.old_max;
    }
}

#define reset_temp_memory end_temp_memory

/*
NOTE(allen):
This is a very week general purpose allocator system.
It should only be used for infrequent large allocations (4K+).
*/

enum{
    MEM_BUBBLE_FLAG_INIT = 0x0,
    MEM_BUBBLE_USED = 0x1,
};

struct Bubble{
    Bubble *prev;
    Bubble *next;
    Bubble *prev2;
    Bubble *next2;
    i32_4tech size;
    u32_4tech flags;
    u32_4tech _unused_[4];
};

struct General_Memory{
    Bubble sentinel;
    Bubble free_sentinel;
    Bubble used_sentinel;
};

struct Mem_Options{
    Partition part;
    General_Memory general;
};

inline void
insert_bubble(Bubble *prev, Bubble *bubble){
    bubble->prev = prev;
    bubble->next = prev->next;
    bubble->prev->next = bubble;
    bubble->next->prev = bubble;
}

inline void
remove_bubble(Bubble *bubble){
    bubble->prev->next = bubble->next;
    bubble->next->prev = bubble->prev;
}

inline void
insert_bubble2(Bubble *prev, Bubble *bubble){
    bubble->prev2 = prev;
    bubble->next2 = prev->next2;
    bubble->prev2->next2 = bubble;
    bubble->next2->prev2 = bubble;
}

inline void
remove_bubble2(Bubble *bubble){
    bubble->prev2->next2 = bubble->next2;
    bubble->next2->prev2 = bubble->prev2;
}

static void
general_sentinel_init(Bubble *bubble){
    bubble->prev = bubble;
    bubble->next = bubble;
    bubble->prev2 = bubble;
    bubble->next2 = bubble;
    bubble->flags = MEM_BUBBLE_USED;
    bubble->size = 0;
}

#define BUBBLE_MIN_SIZE 1024

static void
general_memory_attempt_split(General_Memory *general, Bubble *bubble, i32_4tech wanted_size){
    i32_4tech remaining_size = bubble->size - wanted_size;
    if (remaining_size >= BUBBLE_MIN_SIZE){
        bubble->size = wanted_size;
        Bubble *new_bubble = (Bubble*)((char*)(bubble + 1) + wanted_size);
        new_bubble->flags = (u32_4tech)MEM_BUBBLE_FLAG_INIT;
        new_bubble->size = remaining_size - sizeof(Bubble);
        insert_bubble(bubble, new_bubble);
        insert_bubble2(&general->free_sentinel, new_bubble);
    }
}

inline void
general_memory_do_merge(Bubble *left, Bubble *right){
    left->size += sizeof(Bubble) + right->size;
    remove_bubble(right);
    remove_bubble2(right);
}

inline void
general_memory_attempt_merge(Bubble *left, Bubble *right){
    if (!(left->flags & MEM_BUBBLE_USED) && !(right->flags & MEM_BUBBLE_USED)){
        general_memory_do_merge(left, right);
    }
}

// NOTE(allen): public procedures
static void
general_memory_open(General_Memory *general, void *memory, i32_4tech size){
    general_sentinel_init(&general->sentinel);
    general_sentinel_init(&general->free_sentinel);
    general_sentinel_init(&general->used_sentinel);
    
    Bubble *first = (Bubble*)memory;
    first->flags = (u32_4tech)MEM_BUBBLE_FLAG_INIT;
    first->size = size - sizeof(Bubble);
    insert_bubble(&general->sentinel, first);
    insert_bubble2(&general->free_sentinel, first);
}

#if defined(Assert)
static i32_4tech
general_memory_check(General_Memory *general){
    Bubble *sentinel = &general->sentinel;
    for (Bubble *bubble = sentinel->next;
         bubble != sentinel;
         bubble = bubble->next){
        Assert(bubble);
        
        Bubble *next = bubble->next;
        Assert(bubble == next->prev);
        if (next != sentinel && bubble->prev != sentinel){
            Assert(bubble->next > bubble);
            Assert(bubble > bubble->prev);
            
            char *end_ptr = (char*)(bubble + 1) + bubble->size;
            char *next_ptr = (char*)next;
            (void)(end_ptr);
            (void)(next_ptr);
            Assert(end_ptr == next_ptr);
        }
    }
    return(1);
}
#else
static i32_4tech
general_memory_check(General_Memory *general){}
#endif

#if !defined(PRFL_FUNC_GROUP)
#define PRFL_FUNC_GROUP()
#endif

static void*
general_memory_allocate(General_Memory *general, i32_4tech size){
    PRFL_FUNC_GROUP();
    
    void *result = 0;
    if (size < BUBBLE_MIN_SIZE) size = BUBBLE_MIN_SIZE;
    for (Bubble *bubble = general->free_sentinel.next2;
         bubble != &general->free_sentinel;
         bubble = bubble->next2){
        if (!(bubble->flags & MEM_BUBBLE_USED)){
            if (bubble->size >= size){
                result = bubble + 1;
                bubble->flags |= MEM_BUBBLE_USED;
                remove_bubble2(bubble);
                insert_bubble2(&general->used_sentinel, bubble);
                general_memory_attempt_split(general, bubble, size);
                break;
            }
        }
    }
    return(result);
}

static void
general_memory_free(General_Memory *general, void *memory){
    Bubble *bubble = ((Bubble*)memory) - 1;
    bubble->flags = 0;
    
    remove_bubble2(bubble);
    insert_bubble2(&general->free_sentinel, bubble);
    
    Bubble *prev, *next;
    prev = bubble->prev;
    next = bubble->next;
    general_memory_attempt_merge(bubble, next);
    general_memory_attempt_merge(prev, bubble);
}

static void*
general_memory_reallocate(General_Memory *general, void *old, i32_4tech old_size, i32_4tech size){
    void *result = old;
    Bubble *bubble = ((Bubble*)old) - 1;
    i32_4tech additional_space = size - bubble->size;
    if (additional_space > 0){
        Bubble *next = bubble->next;
        if (!(next->flags & MEM_BUBBLE_USED) && next->size + (i32_4tech)sizeof(Bubble) >= additional_space){
            general_memory_do_merge(bubble, next);
            general_memory_attempt_split(general, bubble, size);
        }
        else{
            result = general_memory_allocate(general, size);
            if (old_size) memcpy(result, old, old_size);
            general_memory_free(general, old);
        }
    }
    return(result);
}

inline void*
general_memory_reallocate_nocopy(General_Memory *general, void *old, i32_4tech size){
    void *result = general_memory_reallocate(general, old, 0, size);
    return(result);
}

#define gen_struct(g, T) (T*)general_memory_allocate(g, sizeof(T), 0)
#define gen_array(g, T, size) (T*)general_memory_allocate(g, sizeof(T)*(size))
#define gen_block(g, size) general_memory_open(g, size, 0)
#define gen_realloc_array(g, T, old, old_size, size)\
(T*)general_memory_reallocate(g, old, old_size*sizeof(T), size*sizeof(T))

#endif

// BOTTOM