version(2); project_name = "4ed.exe"; patterns = { "*.c", "*.cpp", "*.h", "*.m", "*.bat", "*.sh", "*.4coder", }; blacklist_patterns = { ".*", }; load_paths_base = { { ".", .relative = true, .recursive = true, }, }; load_paths = { .win = load_paths_base, .linux = load_paths_base, .mac = load_paths_base, }; commands = { .build = { .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .win = "code\\bin\\build.bat", .linux = "./code/bin/package.sh", .mac = "./code/bin/package.sh", }, .run = { .out = "*run*", .footer_panel = false, .save_dirty_files = false, .win = "build\\4ed.exe", .linux = "build/4ed", .mac = "build/4ed", }, }; fkey_command = { .F1 = "build", .F2 = "run", };