101 lines
3.3 KiB
C++
101 lines
3.3 KiB
C++
///////////////////////////////////////////////////////////////////
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//*-------------------------------------------------------------*//
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//| Part of the Game Jolt API C++ Library (http://gamejolt.com) |//
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//*-------------------------------------------------------------*//
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//| Released under the zlib License |//
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//| More information available in the readme file |//
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//*-------------------------------------------------------------*//
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///////////////////////////////////////////////////////////////////
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#include "gjAPI.h"
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// ****************************************************************
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/* constructor */
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gjDataItem::gjDataItem(const gjData& aDataItemData, const int& iType, gjAPI* pAPI)noexcept
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: m_sKey (SAFE_MAP_GET(aDataItemData, "key"))
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, m_sData ("")
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, m_iType (iType)
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, m_sVerify ("")
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, m_pTarget (NULL)
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, m_pAPI (pAPI)
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{
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}
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// ****************************************************************
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/* callback for successfully setting data store item (Base64) data */
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int gjDataItem::__SetDataCallback(const std::string& sData, void* pAdd, gjDataItemPtr* ppOutput)
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{
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// parse output (only check status)
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gjDataList aaReturn;
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if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
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{
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gjAPI::ErrorLogAdd("API Error: could not parse data store item");
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return GJ_REQUEST_FAILED;
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}
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if(pAdd)
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{
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// use verification data
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std::string* psAdd = (std::string*)pAdd;
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m_sData = (*psAdd);
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(*psAdd) = "";
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}
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if(ppOutput) (*ppOutput) = this;
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return GJ_OK;
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}
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// ****************************************************************
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/* callback for successfully getting data store item data */
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int gjDataItem::__GetDataCallback(const std::string& sData, void* pAdd, std::string* psOutput)
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{
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// parse output
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std::string sReturn;
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if(m_pAPI->ParseRequestDump(sData, &sReturn) != GJ_OK)
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{
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gjAPI::ErrorLogAdd("API Error: could not parse data store item");
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return GJ_REQUEST_FAILED;
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}
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// save data
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m_sData = sReturn;
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if(psOutput) (*psOutput) = m_sData;
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return GJ_OK;
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}
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// ****************************************************************
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/* callback for successfully getting data store item Base64 data */
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int gjDataItem::__GetDataBase64Callback(const std::string& sData, void* pAdd, gjVoidPtr* ppOutput)
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{
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// parse output and save data
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std::string sReturn;
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const int iError = this->__GetDataCallback(sData, NULL, &sReturn);
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if(iError) return iError;
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// convert Base64 string to binary data
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base64_decode(sReturn.c_str(), (unsigned char*)m_pTarget, P_TO_I(pAdd));
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if(ppOutput) (*ppOutput) = (void*)m_pTarget;
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return GJ_OK;
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}
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// ****************************************************************
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/* callback for successfully clearing/removing the data store item */
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int gjDataItem::__RemoveCallback(const std::string& sData, void* pAdd, gjDataItemPtr* ppOutput)
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{
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// parse output (only check status)
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gjDataList aaReturn;
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if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
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{
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gjAPI::ErrorLogAdd("API Error: could not parse data store item");
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return GJ_REQUEST_FAILED;
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}
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if(ppOutput) (*ppOutput) = this;
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return GJ_OK;
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} |