4coder/4ed.h

146 lines
3.3 KiB
C

/*
* Mr. 4th Dimention - Allen Webster
*
* 12.12.2014
*
* Application Layer for 4coder
*
*/
// TOP
#ifndef FRED_H
#define FRED_H
#define MAX_VIEWS 16
struct Application_Memory{
void *vars_memory;
i32 vars_memory_size;
void *target_memory;
i32 target_memory_size;
void *user_memory;
i32 user_memory_size;
};
#define KEY_INPUT_BUFFER_SIZE 4
#define KEY_INPUT_BUFFER_DSIZE (KEY_INPUT_BUFFER_SIZE << 1)
struct Key_Input_Data{
Key_Event_Data press[KEY_INPUT_BUFFER_SIZE];
Key_Event_Data hold[KEY_INPUT_BUFFER_SIZE];
i32 press_count;
i32 hold_count;
};
inline Key_Input_Data
key_input_data_zero(){
Key_Input_Data data={0};
return(data);
}
struct Key_Summary{
i32 count;
Key_Event_Data keys[KEY_INPUT_BUFFER_DSIZE];
};
inline Key_Event_Data
get_single_key(Key_Summary *summary, i32 index){
Assert(index >= 0 && index < summary->count);
Key_Event_Data key;
key = summary->keys[index];
return key;
}
struct Input_Summary{
Mouse_State mouse;
Key_Summary keys;
f32 dt;
};
struct Command_Line_Parameters{
char **argv;
int argc;
};
struct Plat_Settings{
char *custom_dll;
b32 custom_dll_is_strict;
i32 window_w, window_h;
i32 window_x, window_y;
b8 set_window_pos, set_window_size;
b8 maximize_window;
};
#define App_Read_Command_Line_Sig(name) \
i32 name(System_Functions *system, \
Application_Memory *memory, \
String current_directory, \
Plat_Settings *plat_settings, \
char ***files, i32 **file_count, \
Command_Line_Parameters clparams)
typedef App_Read_Command_Line_Sig(App_Read_Command_Line);
#define App_Init_Sig(name) void \
name(System_Functions *system, \
Render_Target *target, \
Application_Memory *memory, \
String clipboard, \
String current_directory, \
Custom_API api)
typedef App_Init_Sig(App_Init);
enum Application_Mouse_Cursor{
APP_MOUSE_CURSOR_DEFAULT,
APP_MOUSE_CURSOR_ARROW,
APP_MOUSE_CURSOR_IBEAM,
APP_MOUSE_CURSOR_LEFTRIGHT,
APP_MOUSE_CURSOR_UPDOWN,
// never below this
APP_MOUSE_CURSOR_COUNT
};
struct Application_Step_Result{
Application_Mouse_Cursor mouse_cursor_type;
b32 lctrl_lalt_is_altgr;
b32 trying_to_kill;
b32 perform_kill;
b32 animating;
};
struct Application_Step_Input{
b32 first_step;
f32 dt;
Key_Input_Data keys;
Mouse_State mouse;
String clipboard;
};
#define App_Step_Sig(name) void \
name(System_Functions *system, \
Render_Target *target, \
Application_Memory *memory, \
Application_Step_Input *input, \
Application_Step_Result *result)
typedef App_Step_Sig(App_Step);
struct App_Functions{
App_Read_Command_Line *read_command_line;
App_Init *init;
App_Step *step;
};
#define App_Get_Functions_Sig(name) App_Functions name()
typedef App_Get_Functions_Sig(App_Get_Functions);
#endif
// BOTTOM