1176 lines
33 KiB
C++
1176 lines
33 KiB
C++
///////////////////////////////////////////////////////////////////
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//*-------------------------------------------------------------*//
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//| Part of the Game Jolt API C++ Library (http://gamejolt.com) |//
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//*-------------------------------------------------------------*//
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//| Released under the zlib License |//
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//| More information available in the readme file |//
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//*-------------------------------------------------------------*//
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///////////////////////////////////////////////////////////////////
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#include "gjAPI.h"
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#include <sstream>
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#include <iostream>
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#include <algorithm>
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std::vector<std::string> gjAPI::s_asLog;
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// ****************************************************************
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/* constructor */
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gjAPI::gjInterUser::gjInterUser(gjAPI* pAPI, gjNetwork* pNetwork)noexcept
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: m_pAPI (pAPI)
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, m_pNetwork (pNetwork)
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{
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// create NULL user for secure object handling
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gjData pNullData;
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pNullData["id"] = "0";
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pNullData["username"] = "NOT FOUND";
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pNullData["type"] = "Guest";
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pNullData["avatar_url"] = GJ_API_AVATAR_DEFAULT;
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m_apUser[0] = new gjUser(pNullData, m_pAPI);
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// create guest user for secure object handling
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gjData pGuestData;
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pGuestData["id"] = "-1";
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pGuestData["username"] = "Guest";
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pGuestData["type"] = "Guest";
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pGuestData["avatar_url"] = GJ_API_AVATAR_DEFAULT;
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m_apUser[-1] = new gjUser(pGuestData, m_pAPI);
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}
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// ****************************************************************
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/* destructor */
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gjAPI::gjInterUser::~gjInterUser()
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{
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// delete all users
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FOR_EACH(it, m_apUser)
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SAFE_DELETE(it->second)
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// clear container
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m_apUser.clear();
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}
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// ****************************************************************
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/* access user objects directly (may block) */
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gjUser* gjAPI::gjInterUser::GetUser(const int& iID)
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{
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gjUserPtr pOutput;
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if(this->__CheckCache(iID, &pOutput) == GJ_OK) return pOutput;
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if(this->FetchUserNow(iID, &pOutput) == GJ_OK) return pOutput;
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return m_apUser[0];
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}
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gjUser* gjAPI::gjInterUser::GetUser(const std::string& sName)
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{
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gjUserPtr pOutput;
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if(this->__CheckCache(sName, &pOutput) == GJ_OK) return pOutput;
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if(this->FetchUserNow(sName, &pOutput) == GJ_OK) return pOutput;
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return m_apUser[0];
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}
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// ****************************************************************
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/* access main user object directly (may block) */
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gjUser* gjAPI::gjInterUser::GetMainUser()
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{
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if(!m_pAPI->IsUserConnected()) return m_apUser[0];
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return this->GetUser(m_pAPI->GetUserName());
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}
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// ****************************************************************
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/* delete all cached user objects */
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void gjAPI::gjInterUser::ClearCache()
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{
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// save NULL user and guest user
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gjUser* pNull = m_apUser[0]; m_apUser.erase(0);
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gjUser* pGuest = m_apUser[-1]; m_apUser.erase(-1);
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// delete users
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FOR_EACH(it, m_apUser)
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SAFE_DELETE(it->second)
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// clear container
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m_apUser.clear();
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m_apUser[0] = pNull;
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m_apUser[-1] = pGuest;
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}
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// ****************************************************************
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/* check for cached user objects */
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int gjAPI::gjInterUser::__CheckCache(const int& iID, gjUserPtr* ppOutput)
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{
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// retrieve cached user
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if(m_apUser.count(iID))
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{
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if(ppOutput) (*ppOutput) = m_apUser[iID];
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return GJ_OK;
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}
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return GJ_NO_DATA_FOUND;
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}
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int gjAPI::gjInterUser::__CheckCache(const std::string& sName, gjUserPtr* ppOutput)
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{
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// retrieve cached user
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FOR_EACH(it, m_apUser)
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{
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if(it->second->GetName() == sName)
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{
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if(ppOutput) (*ppOutput) = it->second;
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return GJ_OK;
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}
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}
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return GJ_NO_DATA_FOUND;
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}
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// ****************************************************************
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/* process user data and cache user objects */
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int gjAPI::gjInterUser::__Process(const std::string& sData, void* pAdd, gjUserPtr* ppOutput)
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{
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// parse output
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gjDataList aaReturn;
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if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
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{
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gjAPI::ErrorLogAdd("API Error: could not parse user");
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if(ppOutput) (*ppOutput) = m_apUser[0];
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return GJ_REQUEST_FAILED;
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}
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// create and cache user object
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gjUser* pNewUser = new gjUser(aaReturn[0], m_pAPI);
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const int iID = pNewUser->GetID();
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if(m_apUser.count(iID))
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{
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SAFE_DELETE(pNewUser)
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pNewUser = m_apUser[iID];
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}
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else m_apUser[iID] = pNewUser;
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if(ppOutput) (*ppOutput) = pNewUser;
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return pNewUser ? GJ_OK : GJ_NO_DATA_FOUND;
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}
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// ****************************************************************
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/* constructor */
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gjAPI::gjInterTrophy::gjInterTrophy(gjAPI* pAPI, gjNetwork* pNetwork)noexcept
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: m_iCache (0)
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, m_pAPI (pAPI)
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, m_pNetwork (pNetwork)
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{
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// create NULL trophy for secure object handling
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gjData pNullData;
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pNullData["id"] = "0";
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pNullData["title"] = "NOT FOUND";
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pNullData["difficulty"] = "Bronze";
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pNullData["image_url"] = GJ_API_TROPHY_DEFAULT_1;
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m_apTrophy[0] = new gjTrophy(pNullData, m_pAPI);
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// reserve some memory
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m_aiSort.reserve(GJ_API_RESERVE_TROPHY);
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m_aiSecret.reserve(GJ_API_RESERVE_TROPHY);
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m_aiHidden.reserve(GJ_API_RESERVE_TROPHY);
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// retrieve offline-cached trophy data
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this->__LoadOffCache();
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}
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// ****************************************************************
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/* destructor */
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gjAPI::gjInterTrophy::~gjInterTrophy()
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{
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// delete all trophies
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FOR_EACH(it, m_apTrophy)
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SAFE_DELETE(it->second)
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// clear containers
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m_apTrophy.clear();
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m_aiSort.clear();
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m_aiSecret.clear();
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m_aiHidden.clear();
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}
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// ****************************************************************
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/* access trophy objects directly (may block) */
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gjTrophy* gjAPI::gjInterTrophy::GetTrophy(const int& iID)
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{
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if(!m_pAPI->IsUserConnected() && m_iCache == 0) return m_apTrophy[0];
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if(m_apTrophy.size() <= 1)
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{
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// wait for prefetching
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if(GJ_API_PREFETCH) m_pNetwork->Wait(2);
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if(m_apTrophy.size() <= 1)
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{
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gjTrophyList apOutput;
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this->FetchTrophiesNow(0, &apOutput);
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}
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}
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return m_apTrophy.count(iID) ? m_apTrophy[iID] : m_apTrophy[0];
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}
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// ****************************************************************
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/* delete all cached trophy objects */
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void gjAPI::gjInterTrophy::ClearCache(const bool& bFull)
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{
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const bool bRemoveAll = bFull || !GJ_API_OFFCACHE_TROPHY;
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if(bRemoveAll)
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{
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// save NULL trophy
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gjTrophy* pNull = m_apTrophy[0];
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m_apTrophy.erase(0);
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// delete trophies
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FOR_EACH(it, m_apTrophy)
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SAFE_DELETE(it->second)
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// clear container
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m_apTrophy.clear();
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m_apTrophy[0] = pNull;
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}
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// set cache status
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m_iCache = bRemoveAll ? 0 : 1;
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}
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// ****************************************************************
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/* define layout of the returned trophy list */
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void gjAPI::gjInterTrophy::SetSort(const int* piIDList, const size_t& iNum)
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{
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if(iNum)
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{
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// clear sort list
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m_aiSort.clear();
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// add IDs to sort list
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for(size_t i = 0; i < iNum; ++i)
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m_aiSort.push_back(piIDList[i]);
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}
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// apply sort attribute
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FOR_EACH(it, m_apTrophy)
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it->second->__SetSort(0);
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for(size_t i = 0; i < m_aiSort.size(); ++i)
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if(m_apTrophy.count(m_aiSort[i])) m_apTrophy[m_aiSort[i]]->__SetSort(int(i+1));
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}
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// ****************************************************************
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/* define secret trophy objects */
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void gjAPI::gjInterTrophy::SetSecret(const int* piIDList, const size_t& iNum)
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{
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if(iNum)
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{
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// clear secret list
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m_aiSecret.clear();
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// add IDs to secret list
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for(size_t i = 0; i < iNum; ++i)
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m_aiSecret.push_back(piIDList[i]);
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}
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// apply secret attribute
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FOR_EACH(it, m_apTrophy)
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it->second->__SetSecret(false);
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FOR_EACH(it, m_aiSecret)
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if(m_apTrophy.count(*it)) m_apTrophy[*it]->__SetSecret(true);
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}
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// ****************************************************************
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/* define hidden trophy objects */
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void gjAPI::gjInterTrophy::SetHidden(const int* piIDList, const size_t& iNum)
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{
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if(iNum)
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{
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// clear hidden list
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m_aiHidden.clear();
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// add IDs to hidden list
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for(size_t i = 0; i < iNum; ++i)
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m_aiHidden.push_back(piIDList[i]);
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}
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// apply hidden attribute and remove all hidden trophy objects
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FOR_EACH(it, m_aiHidden)
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if(m_apTrophy.count(*it)) m_apTrophy.erase(m_apTrophy.find(*it));
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}
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// ****************************************************************
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/* check for cached trophy objects */
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int gjAPI::gjInterTrophy::__CheckCache(const int& iAchieved, gjTrophyList* papOutput)
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{
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// retrieve cached trophies
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if(m_apTrophy.size() > 1)
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{
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if(papOutput)
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{
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gjTrophyList apConvert;
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apConvert.reserve(GJ_API_RESERVE_TROPHY);
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// add sorted trophies
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FOR_EACH(it, m_aiSort)
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if(m_apTrophy.count(*it)) apConvert.push_back(m_apTrophy[*it]);
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// add missing unsorted trophies
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FOR_EACH(it, m_apTrophy)
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{
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if(it->first)
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{
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if(std::find(apConvert.begin(), apConvert.end(), it->second) == apConvert.end())
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apConvert.push_back(it->second);
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}
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}
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// check for achieved status
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FOR_EACH(it, apConvert)
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{
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gjTrophy* pTrophy = (*it);
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if((iAchieved > 0 && pTrophy->IsAchieved()) ||
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(iAchieved < 0 && !pTrophy->IsAchieved()) || !iAchieved)
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(*papOutput).push_back(pTrophy);
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}
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}
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return GJ_OK;
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}
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return GJ_NO_DATA_FOUND;
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}
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// ****************************************************************
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/* process trophy data and cache trophy objects */
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int gjAPI::gjInterTrophy::__Process(const std::string& sData, void* pAdd, gjTrophyList* papOutput)
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{
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// parse output
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gjDataList aaReturn;
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if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
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{
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gjAPI::ErrorLogAdd("API Error: could not parse trophies");
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return GJ_REQUEST_FAILED;
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}
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// offline-cache trophy data
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if(!aaReturn.empty()) this->__SaveOffCache(sData);
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if(m_iCache == 0) m_iCache = 2;
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// create and cache trophy objects
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FOR_EACH(it, aaReturn)
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{
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gjTrophy* pNewTrophy = new gjTrophy(*it, m_pAPI);
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const int iID = pNewTrophy->GetID();
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if(m_apTrophy.count(iID))
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{
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*m_apTrophy[iID] = *pNewTrophy;
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SAFE_DELETE(pNewTrophy)
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}
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else m_apTrophy[iID] = pNewTrophy;
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}
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// apply attributes
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this->SetSort (NULL, 0);
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this->SetSecret(NULL, 0);
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this->SetHidden(NULL, 0);
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return (this->__CheckCache(P_TO_I(pAdd), papOutput) == GJ_OK) ? GJ_OK : GJ_NO_DATA_FOUND;
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}
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// ****************************************************************
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/* save trophy data to a cache file */
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void gjAPI::gjInterTrophy::__SaveOffCache(const std::string& sData)
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{
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if(!GJ_API_OFFCACHE_TROPHY) return;
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if(m_iCache != 0) return;
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// open cache file
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std::FILE* pFile = std::fopen(GJ_API_OFFCACHE_NAME, "w");
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if(pFile)
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{
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// write data and close cache file
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std::fputs("[TROPHY]\n", pFile);
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std::fputs(sData.c_str(), pFile);
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std::fclose(pFile);
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}
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}
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// ****************************************************************
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/* load trophy data from a cache file */
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void gjAPI::gjInterTrophy::__LoadOffCache()
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{
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if(!GJ_API_OFFCACHE_TROPHY) return;
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if(m_iCache != 0) return;
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// open cache file
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std::FILE* pFile = std::fopen(GJ_API_OFFCACHE_NAME, "r");
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if(pFile)
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{
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// read trophy header
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char acHeader[32];
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std::fscanf(pFile, "%31[^\n]%*c", acHeader);
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// read trophy data
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std::string sData;
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while(true)
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{
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char acLine[1024];
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std::fscanf(pFile, "%1023[^\n]%*c", acLine);
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if(std::feof(pFile)) break;
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if(std::strlen(acLine) > 1)
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{
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sData += acLine;
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sData += '\n';
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}
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}
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// close cache file
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std::fclose(pFile);
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if(!sData.empty())
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{
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// flag offline caching and load offline-cached trophies
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m_iCache = 1;
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this->__Process(sData, NULL, NULL);
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}
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}
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}
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// ****************************************************************
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/* constructor */
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gjAPI::gjInterScore::gjInterScore(gjAPI* pAPI, gjNetwork* pNetwork)noexcept
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: m_pAPI (pAPI)
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, m_pNetwork (pNetwork)
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{
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// create NULL score table for secure object handling
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gjData pNullData;
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pNullData["id"] = "0";
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pNullData["name"] = "NOT FOUND";
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m_apScoreTable[0] = new gjScoreTable(pNullData, m_pAPI);
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}
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// ****************************************************************
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/* destructor */
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gjAPI::gjInterScore::~gjInterScore()
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{
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// delete all score tables and scores entries
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FOR_EACH(it, m_apScoreTable)
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SAFE_DELETE(it->second)
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// clear container
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m_apScoreTable.clear();
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}
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// ****************************************************************
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/* access score table objects directly (may block) */
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gjScoreTable* gjAPI::gjInterScore::GetScoreTable(const int &iID)
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{
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if(m_apScoreTable.size() <= 1)
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{
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// wait for prefetching
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if(GJ_API_PREFETCH) m_pNetwork->Wait(2);
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if(m_apScoreTable.size() <= 1)
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{
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gjScoreTableMap apOutput;
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this->FetchScoreTablesNow(&apOutput);
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}
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}
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gjScoreTable* pPrimary = gjScoreTable::GetPrimary();
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return iID ? (m_apScoreTable.count(iID) ? m_apScoreTable[iID] : m_apScoreTable[0]) : (pPrimary ? pPrimary : m_apScoreTable[0]);
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}
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// ****************************************************************
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/* delete all cached score table objects and score entries */
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void gjAPI::gjInterScore::ClearCache()
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{
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// save NULL score table
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gjScoreTable* pNull = m_apScoreTable[0]; m_apScoreTable.erase(0);
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// delete score tables and scores entries
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FOR_EACH(it, m_apScoreTable)
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SAFE_DELETE(it->second)
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// clear container
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m_apScoreTable.clear();
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m_apScoreTable[0] = pNull;
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}
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// ****************************************************************
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/* check for cached score table objects */
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int gjAPI::gjInterScore::__CheckCache(gjScoreTableMap* papOutput)
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{
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// retrieve cached score tables
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if(m_apScoreTable.size() > 1)
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{
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if(papOutput)
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{
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FOR_EACH(it, m_apScoreTable)
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if(it->first) (*papOutput)[it->first] = it->second;
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}
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return GJ_OK;
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}
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return GJ_NO_DATA_FOUND;
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}
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// ****************************************************************
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/* process score table data and cache score table objects */
|
|
int gjAPI::gjInterScore::__Process(const std::string& sData, void* pAdd, gjScoreTableMap* papOutput)
|
|
{
|
|
// parse output
|
|
gjDataList aaReturn;
|
|
if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
|
|
{
|
|
gjAPI::ErrorLogAdd("API Error: could not parse score tables");
|
|
return GJ_REQUEST_FAILED;
|
|
}
|
|
|
|
// create and cache score tables
|
|
FOR_EACH(it, aaReturn)
|
|
{
|
|
gjScoreTable* pNewScoreTable = new gjScoreTable(*it, m_pAPI);
|
|
const int iID = pNewScoreTable->GetID();
|
|
|
|
if(m_apScoreTable.count(iID)) SAFE_DELETE(pNewScoreTable)
|
|
else m_apScoreTable[iID] = pNewScoreTable;
|
|
}
|
|
|
|
return (this->__CheckCache(papOutput) == GJ_OK) ? GJ_OK : GJ_NO_DATA_FOUND;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* constructor */
|
|
gjAPI::gjInterDataStore::gjInterDataStore(const int& iType, gjAPI* pAPI, gjNetwork* pNetwork)noexcept
|
|
: m_iType (iType)
|
|
, m_pAPI (pAPI)
|
|
, m_pNetwork (pNetwork)
|
|
{
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* destructor */
|
|
gjAPI::gjInterDataStore::~gjInterDataStore()
|
|
{
|
|
this->ClearCache();
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* create and access data store items directly */
|
|
gjDataItem* gjAPI::gjInterDataStore::GetDataItem(const std::string& sKey)
|
|
{
|
|
// create new data store item
|
|
if(!m_apDataItem.count(sKey))
|
|
{
|
|
gjData asDataItemData;
|
|
asDataItemData["key"] = sKey;
|
|
m_apDataItem[sKey] = new gjDataItem(asDataItemData, m_iType, m_pAPI);
|
|
}
|
|
|
|
return m_apDataItem.count(sKey) ? m_apDataItem[sKey] : NULL;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* delete all cached data store items */
|
|
void gjAPI::gjInterDataStore::ClearCache()
|
|
{
|
|
// delete data store items
|
|
FOR_EACH(it, m_apDataItem)
|
|
SAFE_DELETE(it->second)
|
|
|
|
// clear container
|
|
m_apDataItem.clear();
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* check for cached data store items */
|
|
int gjAPI::gjInterDataStore::__CheckCache(gjDataItemMap* papOutput)
|
|
{
|
|
// retrieve cached data store items
|
|
if(!m_apDataItem.empty())
|
|
{
|
|
if(papOutput)
|
|
{
|
|
FOR_EACH(it, m_apDataItem)
|
|
(*papOutput)[it->first] = it->second;
|
|
}
|
|
return GJ_OK;
|
|
}
|
|
return GJ_NO_DATA_FOUND;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* process data store data and cache data store items */
|
|
int gjAPI::gjInterDataStore::__Process(const std::string& sData, void* pAdd, gjDataItemMap* papOutput)
|
|
{
|
|
// parse output
|
|
gjDataList aaReturn;
|
|
if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
|
|
{
|
|
gjAPI::ErrorLogAdd("API Error: could not parse data store items");
|
|
return GJ_REQUEST_FAILED;
|
|
}
|
|
|
|
// create and cache data store items
|
|
FOR_EACH(it, aaReturn)
|
|
{
|
|
gjDataItem* pNewDataItem = new gjDataItem(*it, m_iType, m_pAPI);
|
|
const std::string& sKey = pNewDataItem->GetKey();
|
|
|
|
if(m_apDataItem.count(sKey))
|
|
{
|
|
SAFE_DELETE(pNewDataItem)
|
|
pNewDataItem = m_apDataItem[sKey];
|
|
}
|
|
else m_apDataItem[sKey] = pNewDataItem;
|
|
|
|
if(papOutput) (*papOutput)[sKey] = pNewDataItem;
|
|
}
|
|
|
|
return aaReturn.empty() ? GJ_NO_DATA_FOUND : GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* constructor */
|
|
gjAPI::gjInterFile::gjInterFile(gjAPI* pAPI, gjNetwork* pNetwork)noexcept
|
|
: m_pAPI (pAPI)
|
|
, m_pNetwork (pNetwork)
|
|
{
|
|
// reserve some memory
|
|
m_asFile.reserve(GJ_API_RESERVE_FILE);
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* destructor */
|
|
gjAPI::gjInterFile::~gjInterFile()
|
|
{
|
|
this->ClearCache();
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* delete all cached file paths */
|
|
void gjAPI::gjInterFile::ClearCache()
|
|
{
|
|
// clear container
|
|
m_asFile.clear();
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* check for cached files */
|
|
int gjAPI::gjInterFile::__CheckCache(const std::string& sPath)
|
|
{
|
|
// compare cached file paths
|
|
FOR_EACH(it, m_asFile)
|
|
{
|
|
if(sPath == (*it))
|
|
return GJ_OK;
|
|
}
|
|
return GJ_NO_DATA_FOUND;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* process downloaded file */
|
|
int gjAPI::gjInterFile::__Process(const std::string& sData, void* pAdd, std::string* psOutput)
|
|
{
|
|
// save path of the file
|
|
if(this->__CheckCache(sData) != GJ_OK) m_asFile.push_back(sData);
|
|
if(psOutput) (*psOutput) = sData;
|
|
|
|
return GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* constructor */
|
|
gjAPI::gjAPI(const int iGameID, const std::string sGamePrivateKey)noexcept
|
|
: m_iGameID (iGameID)
|
|
, m_sGamePrivateKey (sGamePrivateKey)
|
|
, m_sUserName ("")
|
|
, m_sUserToken ("")
|
|
, m_iNextPing (0)
|
|
, m_bActive (false)
|
|
, m_bConnected (false)
|
|
, m_sProcUserName ("")
|
|
, m_sProcUserToken ("")
|
|
{
|
|
// init error log
|
|
gjAPI::ErrorLogReset();
|
|
|
|
// pre-process the game ID
|
|
m_sProcGameID = gjAPI::UtilIntToString(m_iGameID);
|
|
|
|
// create network object
|
|
m_pNetwork = new gjNetwork(this);
|
|
|
|
// create sub-interface objects
|
|
m_pInterUser = new gjInterUser(this, m_pNetwork);
|
|
m_pInterTrophy = new gjInterTrophy(this, m_pNetwork);
|
|
m_pInterScore = new gjInterScore(this, m_pNetwork);
|
|
m_pInterDataStoreGlobal = new gjInterDataStore(0, this, m_pNetwork);
|
|
m_pInterDataStoreUser = new gjInterDataStore(1, this, m_pNetwork);
|
|
m_pInterFile = new gjInterFile(this, m_pNetwork);
|
|
|
|
// prefetch score tables
|
|
if(GJ_API_PREFETCH && iGameID) m_pInterScore->FetchScoreTablesCall(GJ_NETWORK_NULL_THIS(gjScoreTableMap));
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* destructor */
|
|
gjAPI::~gjAPI()
|
|
{
|
|
// logout last user
|
|
this->Logout();
|
|
|
|
// delete network object
|
|
SAFE_DELETE(m_pNetwork)
|
|
|
|
// delete sub-interface objects
|
|
SAFE_DELETE(m_pInterUser)
|
|
SAFE_DELETE(m_pInterTrophy)
|
|
SAFE_DELETE(m_pInterScore)
|
|
SAFE_DELETE(m_pInterDataStoreGlobal)
|
|
SAFE_DELETE(m_pInterDataStoreUser)
|
|
SAFE_DELETE(m_pInterFile)
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* explicitly initialize the object */
|
|
void gjAPI::Init(const int& iGameID, const std::string& sGamePrivateKey)
|
|
{
|
|
// save game data
|
|
m_iGameID = iGameID;
|
|
m_sGamePrivateKey = sGamePrivateKey;
|
|
|
|
// pre-process the game ID
|
|
m_sProcGameID = gjAPI::UtilIntToString(m_iGameID);
|
|
|
|
// prefetch score tables
|
|
if(GJ_API_PREFETCH && iGameID) m_pInterScore->FetchScoreTablesCall(GJ_NETWORK_NULL_THIS(gjScoreTableMap));
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* main update function of the library */
|
|
void gjAPI::Update()
|
|
{
|
|
// update network object
|
|
m_pNetwork->Update();
|
|
|
|
if(!this->IsUserConnected()) return;
|
|
|
|
if(m_iNextPing)
|
|
{
|
|
// update ping for the user session
|
|
const time_t iCurTime = time(NULL);
|
|
if(iCurTime >= m_iNextPing)
|
|
{
|
|
m_iNextPing = iCurTime + GJ_API_PING_TIME;
|
|
this->__PingSession(m_bActive);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* logout with specific user */
|
|
int gjAPI::Logout()
|
|
{
|
|
if(!this->IsUserConnected()) return GJ_NOT_CONNECTED;
|
|
|
|
// clear user specific data
|
|
m_pInterTrophy->ClearCache(false);
|
|
m_pInterDataStoreUser->ClearCache();
|
|
|
|
// close the user session
|
|
if(m_iNextPing) this->__CloseSession();
|
|
|
|
// clear main user data
|
|
m_sUserName = "";
|
|
m_sUserToken = "";
|
|
m_sProcUserName = "";
|
|
m_sProcUserToken = "";
|
|
|
|
// clear connection
|
|
m_bConnected = false;
|
|
|
|
return GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* parse a valid response string in keypair format */
|
|
int gjAPI::ParseRequestKeypair(const std::string& sInput, gjDataList* paaOutput)
|
|
{
|
|
if(!paaOutput) return GJ_INVALID_INPUT;
|
|
|
|
gjData aData;
|
|
std::istringstream sStream(sInput);
|
|
std::string sToken;
|
|
|
|
// loop through input string
|
|
while(std::getline(sStream, sToken))
|
|
{
|
|
// remove redundant characters
|
|
gjAPI::UtilTrimString(&sToken);
|
|
if(sToken.empty()) continue;
|
|
|
|
// separate key and value
|
|
const size_t iPos = sToken.find(':');
|
|
const std::string sKey = sToken.substr(0, iPos);
|
|
const std::string sValue = sToken.substr(iPos + 2, sToken.length() - iPos - 3);
|
|
|
|
// next data block on same key
|
|
if(aData.count(sKey.c_str()))
|
|
{
|
|
paaOutput->push_back(aData);
|
|
aData.clear();
|
|
}
|
|
|
|
// create key and save value
|
|
aData[sKey.c_str()] = sValue;
|
|
}
|
|
|
|
// insert last data block and check size
|
|
if(!aData.empty()) paaOutput->push_back(aData);
|
|
if(paaOutput->empty())
|
|
{
|
|
paaOutput->push_back(aData);
|
|
gjAPI::ErrorLogAdd("API Error: string parsing failed");
|
|
return GJ_INVALID_INPUT;
|
|
}
|
|
|
|
// check for failed request
|
|
if(paaOutput->front()["success"] != "true")
|
|
{
|
|
gjAPI::ErrorLogAdd("API Error: request was unsuccessful");
|
|
gjAPI::ErrorLogAdd("API Error: " + paaOutput->front()["message"]);
|
|
return GJ_REQUEST_FAILED;
|
|
}
|
|
|
|
return GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* parse a valid response string in Dump format */
|
|
int gjAPI::ParseRequestDump(const std::string& sInput, std::string* psOutput)
|
|
{
|
|
if(!psOutput) return GJ_INVALID_INPUT;
|
|
|
|
// read status
|
|
const std::string sStatus = sInput.substr(0, sInput.find_first_of(13));
|
|
|
|
// read data
|
|
(*psOutput) = sInput.substr(sStatus.length()+2);
|
|
|
|
// check for failed request
|
|
if(sStatus != "SUCCESS")
|
|
{
|
|
gjAPI::ErrorLogAdd("API Error: request was unsuccessful");
|
|
gjAPI::ErrorLogAdd("API Error: " + (*psOutput));
|
|
return GJ_REQUEST_FAILED;
|
|
}
|
|
|
|
return GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* delete all cached objects */
|
|
void gjAPI::ClearCache()
|
|
{
|
|
// clear cache of all sub-interfaces
|
|
m_pInterUser->ClearCache();
|
|
m_pInterTrophy->ClearCache(true);
|
|
m_pInterScore->ClearCache();
|
|
m_pInterDataStoreGlobal->ClearCache();
|
|
m_pInterDataStoreUser->ClearCache();
|
|
m_pInterFile->ClearCache();
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* escape a string for proper url calling */
|
|
std::string gjAPI::UtilEscapeString(const std::string& sString)
|
|
{
|
|
std::string sOutput = "";
|
|
|
|
// loop through input string
|
|
for(size_t i = 0; i < sString.length(); ++i)
|
|
{
|
|
// check the character type
|
|
if
|
|
(
|
|
(48 <= sString[i] && sString[i] <= 57) || // 0-9
|
|
(65 <= sString[i] && sString[i] <= 90) || // ABC...XYZ
|
|
(97 <= sString[i] && sString[i] <= 122) || // abc...xyz
|
|
(
|
|
sString[i] == '~' || sString[i] == '.' ||
|
|
sString[i] == '-' || sString[i] == '_'
|
|
)
|
|
)
|
|
{
|
|
// add valid character
|
|
sOutput += sString[i];
|
|
}
|
|
else
|
|
{
|
|
// convert character to hexadecimal value
|
|
sOutput += "%" + gjAPI::UtilCharToHex(sString[i]);
|
|
}
|
|
}
|
|
|
|
return sOutput;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* trim a standard string on both sides */
|
|
void gjAPI::UtilTrimString(std::string* psInput)
|
|
{
|
|
const size_t iFirst = psInput->find_first_not_of(" \n\r\t");
|
|
if(iFirst != std::string::npos) psInput->erase(0, iFirst);
|
|
|
|
const size_t iLast = psInput->find_last_not_of(" \n\r\t");
|
|
if(iLast != std::string::npos) psInput->erase(iLast+1);
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* convert a character into his hexadecimal value */
|
|
std::string gjAPI::UtilCharToHex(const char& cChar)
|
|
{
|
|
int iValue = (int)cChar;
|
|
if(iValue < 0) iValue += 256;
|
|
|
|
char acBuffer[8];
|
|
std::sprintf(acBuffer, "%02X", iValue);
|
|
|
|
return acBuffer;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* simply convert an integer into a string */
|
|
std::string gjAPI::UtilIntToString(const int& iInt)
|
|
{
|
|
char acBuffer[32];
|
|
std::sprintf(acBuffer, "%d", iInt);
|
|
|
|
return acBuffer;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* create a folder hierarchy */
|
|
void gjAPI::UtilCreateFolder(const std::string& sFolder)
|
|
{
|
|
size_t iPos = 0;
|
|
|
|
// loop through path
|
|
while((iPos = sFolder.find_first_of("/\\", iPos+2)) != std::string::npos)
|
|
{
|
|
const std::string sSubFolder = sFolder.substr(0, iPos);
|
|
|
|
// create subfolder
|
|
#if defined(_GJ_WINDOWS_)
|
|
CreateDirectoryA(sSubFolder.c_str(), NULL);
|
|
#else
|
|
mkdir(sSubFolder.c_str(), S_IRWXU);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* get timestamp as string */
|
|
std::string gjAPI::UtilTimestamp(const time_t iTime)
|
|
{
|
|
// format the time value
|
|
tm* pFormat = std::localtime(&iTime);
|
|
|
|
// create output
|
|
char acBuffer[16];
|
|
std::sprintf(acBuffer, "%02d:%02d:%02d", pFormat->tm_hour, pFormat->tm_min, pFormat->tm_sec);
|
|
|
|
return acBuffer;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* reset error log */
|
|
void gjAPI::ErrorLogReset()
|
|
{
|
|
if(GJ_API_LOGFILE)
|
|
{
|
|
// remove error log file if empty
|
|
if(s_asLog.empty())
|
|
std::remove(GJ_API_LOGFILE_NAME);
|
|
}
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* add error log entry */
|
|
void gjAPI::ErrorLogAdd(const std::string& sMsg)
|
|
{
|
|
const std::string sTimeMsg = "[" + gjAPI::UtilTimestamp() + "] " + sMsg;
|
|
|
|
// add message
|
|
s_asLog.push_back(sTimeMsg);
|
|
|
|
if(GJ_API_LOGFILE)
|
|
{
|
|
// add message to error log file
|
|
std::FILE* pFile = std::fopen(GJ_API_LOGFILE_NAME, "a");
|
|
if(pFile)
|
|
{
|
|
std::fprintf(pFile, "%s\n", sTimeMsg.c_str());
|
|
std::fclose(pFile);
|
|
}
|
|
}
|
|
|
|
#if defined(_GJ_DEBUG_)
|
|
|
|
// print message to terminal
|
|
std::cerr << "(!GJ) " << sTimeMsg << std::endl;
|
|
|
|
#endif
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* open the user session */
|
|
int gjAPI::__OpenSession()
|
|
{
|
|
if(!this->IsUserConnected()) return GJ_NOT_CONNECTED;
|
|
|
|
// send non-blocking open request
|
|
if(m_pNetwork->SendRequest("/sessions/open/"
|
|
"?game_id=" + m_sProcGameID +
|
|
"&username=" + m_sProcUserName +
|
|
"&user_token=" + m_sProcUserToken,
|
|
NULL, this, &gjAPI::Null, NULL, GJ_NETWORK_NULL_THIS(std::string))) return GJ_REQUEST_FAILED;
|
|
|
|
// init session attributes
|
|
m_iNextPing = std::time(NULL) + GJ_API_PING_TIME;
|
|
m_bActive = true;
|
|
|
|
return GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* ping the user session */
|
|
int gjAPI::__PingSession(const bool& bActive)
|
|
{
|
|
if(!this->IsUserConnected()) return GJ_NOT_CONNECTED;
|
|
|
|
// use active status
|
|
const std::string sActive = bActive ? "active" : "idle";
|
|
|
|
// send non-blocking ping request
|
|
if(m_pNetwork->SendRequest("/sessions/ping/"
|
|
"?game_id=" + m_sProcGameID +
|
|
"&username=" + m_sProcUserName +
|
|
"&user_token=" + m_sProcUserToken +
|
|
"&status=" + sActive,
|
|
NULL, this, &gjAPI::Null, NULL, GJ_NETWORK_NULL_THIS(std::string))) return GJ_REQUEST_FAILED;
|
|
|
|
return GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* close the user session */
|
|
int gjAPI::__CloseSession()
|
|
{
|
|
if(!this->IsUserConnected()) return GJ_NOT_CONNECTED;
|
|
|
|
// send non-blocking close request
|
|
if(m_pNetwork->SendRequest("/sessions/close/"
|
|
"?game_id=" + m_sProcGameID +
|
|
"&username=" + m_sProcUserName +
|
|
"&user_token=" + m_sProcUserToken,
|
|
NULL, this, &gjAPI::Null, NULL, GJ_NETWORK_NULL_THIS(std::string))) return GJ_REQUEST_FAILED;
|
|
|
|
// clear session attributes
|
|
m_iNextPing = 0;
|
|
|
|
return GJ_OK;
|
|
}
|
|
|
|
|
|
// ****************************************************************
|
|
/* callback for login with specific user */
|
|
int gjAPI::__LoginCallback(const std::string& sData, void* pAdd, int* pbOutput)
|
|
{
|
|
// check for success
|
|
gjDataList aaReturn;
|
|
if(this->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
|
|
{
|
|
gjAPI::ErrorLogAdd("API Error: could not authenticate user <" + m_sUserName + ">");
|
|
|
|
// clear main user data
|
|
m_sUserName = "";
|
|
m_sUserToken = "";
|
|
m_sProcUserName = "";
|
|
m_sProcUserToken = "";
|
|
|
|
// determine error type
|
|
const int iError = std::strcmp(SAFE_MAP_GET(aaReturn[0], "success").c_str(), "false") ? GJ_NETWORK_ERROR : GJ_REQUEST_FAILED;
|
|
|
|
if(pbOutput) (*pbOutput) = iError;
|
|
return pbOutput ? GJ_OK : iError;
|
|
}
|
|
|
|
// set connection
|
|
m_bConnected = true;
|
|
|
|
// open the user session
|
|
if(pAdd) this->__OpenSession();
|
|
|
|
// prefetch user data
|
|
if(GJ_API_PREFETCH)
|
|
{
|
|
m_pInterUser->FetchUserCall(0, GJ_NETWORK_NULL_THIS(gjUserPtr));
|
|
m_pInterTrophy->FetchTrophiesCall(0, GJ_NETWORK_NULL_THIS(gjTrophyList));
|
|
m_pInterDataStoreUser->FetchDataItemsCall(GJ_NETWORK_NULL_THIS(gjDataItemMap));
|
|
}
|
|
|
|
if(pbOutput) (*pbOutput) = GJ_OK;
|
|
return GJ_OK;
|
|
} |