4coder/non-source/test_data/lots_of_files/gjDataItem.cpp

101 lines
3.3 KiB
C++

///////////////////////////////////////////////////////////////////
//*-------------------------------------------------------------*//
//| Part of the Game Jolt API C++ Library (http://gamejolt.com) |//
//*-------------------------------------------------------------*//
//| Released under the zlib License |//
//| More information available in the readme file |//
//*-------------------------------------------------------------*//
///////////////////////////////////////////////////////////////////
#include "gjAPI.h"
// ****************************************************************
/* constructor */
gjDataItem::gjDataItem(const gjData& aDataItemData, const int& iType, gjAPI* pAPI)noexcept
: m_sKey (SAFE_MAP_GET(aDataItemData, "key"))
, m_sData ("")
, m_iType (iType)
, m_sVerify ("")
, m_pTarget (NULL)
, m_pAPI (pAPI)
{
}
// ****************************************************************
/* callback for successfully setting data store item (Base64) data */
int gjDataItem::__SetDataCallback(const std::string& sData, void* pAdd, gjDataItemPtr* ppOutput)
{
// parse output (only check status)
gjDataList aaReturn;
if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
{
gjAPI::ErrorLogAdd("API Error: could not parse data store item");
return GJ_REQUEST_FAILED;
}
if(pAdd)
{
// use verification data
std::string* psAdd = (std::string*)pAdd;
m_sData = (*psAdd);
(*psAdd) = "";
}
if(ppOutput) (*ppOutput) = this;
return GJ_OK;
}
// ****************************************************************
/* callback for successfully getting data store item data */
int gjDataItem::__GetDataCallback(const std::string& sData, void* pAdd, std::string* psOutput)
{
// parse output
std::string sReturn;
if(m_pAPI->ParseRequestDump(sData, &sReturn) != GJ_OK)
{
gjAPI::ErrorLogAdd("API Error: could not parse data store item");
return GJ_REQUEST_FAILED;
}
// save data
m_sData = sReturn;
if(psOutput) (*psOutput) = m_sData;
return GJ_OK;
}
// ****************************************************************
/* callback for successfully getting data store item Base64 data */
int gjDataItem::__GetDataBase64Callback(const std::string& sData, void* pAdd, gjVoidPtr* ppOutput)
{
// parse output and save data
std::string sReturn;
const int iError = this->__GetDataCallback(sData, NULL, &sReturn);
if(iError) return iError;
// convert Base64 string to binary data
base64_decode(sReturn.c_str(), (unsigned char*)m_pTarget, P_TO_I(pAdd));
if(ppOutput) (*ppOutput) = (void*)m_pTarget;
return GJ_OK;
}
// ****************************************************************
/* callback for successfully clearing/removing the data store item */
int gjDataItem::__RemoveCallback(const std::string& sData, void* pAdd, gjDataItemPtr* ppOutput)
{
// parse output (only check status)
gjDataList aaReturn;
if(m_pAPI->ParseRequestKeypair(sData, &aaReturn) != GJ_OK)
{
gjAPI::ErrorLogAdd("API Error: could not parse data store item");
return GJ_REQUEST_FAILED;
}
if(ppOutput) (*ppOutput) = this;
return GJ_OK;
}