4coder/test_data/lots_of_files/cache.c

418 lines
11 KiB
C

/*
* Instruction-level simulator for the LC
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
enum actionType
{cacheToProcessor, processorToCache, memoryToCache, cacheToMemory,
cacheToNowhere};
/*
* Log the specifics of each cache action.
*
* address is the starting word address of the range of data being transferred.
* size is the size of the range of data being transferred.
* type specifies the source and destination of the data being transferred.
* cacheToProcessor: reading data from the cache to the processor
* processorToCache: writing data from the processor to the cache
* memoryToCache: reading data from the memory to the cache
* cacheToMemory: evicting cache data by writing it to the memory
* cacheToNowhere: evicting cache data by throwing it away
*/
void
printAction(int address, int size, enum actionType type)
{
printf("@@@ transferring word [%d-%d] ", address, address + size - 1);
if (type == cacheToProcessor) {
printf("from the cache to the processor\n");
} else if (type == processorToCache) {
printf("from the processor to the cache\n");
} else if (type == memoryToCache) {
printf("from the memory to the cache\n");
} else if (type == cacheToMemory) {
printf("from the cache to the memory\n");
} else if (type == cacheToNowhere) {
printf("from the cache to nowhere\n");
}
}
#define NUMMEMORY 65536 /* maximum number of words in memory */
#define NUMREGS 8 /* number of machine registers */
#define MAXLINELENGTH 1000
#define ADD 0
#define NAND 1
#define LW 2
#define SW 3
#define BEQ 4
#define JALR 5
#define HALT 6
#define NOOP 7
typedef struct stateStruct {
int pc;
int mem_[NUMMEMORY];
int reg[NUMREGS];
int numMemory;
} stateType;
typedef struct cacheStruct {
int blockSizeInWords;
int numberOfSets;
int blocksPerSet;
int *lruOrder;
int *marks;
int blockOffsetMask;
int blockOffsetShift;
int setIndexMask;
int setIndexShift;
int tagMask;
int tagShift;
} cacheType;
#define MarkValid 0x80000000
#define MarkDirty 0x40000000
#define MarkTag 0x3FFFFFFF
void printState(stateType *);
void run(stateType, cacheType);
int convertNum(int);
int load(stateType *state, cacheType *cache, int addr);
void store(stateType *state, cacheType *cache, int addr, int data);
int log2(int x){
int result = 0;
int i;
for (i = 1; i < 32; ++i){
if ((x&1) == 1){
result = i;
break;
}
x >>= 1;
}
return (result);
}
int toint(char *s){
int x;
x = *(s++) - '0';
for (;*s;){
x *= 10;
x += *(s++) - '0';
}
return(x);
}
#define SuppressState 1
int
main(int argc, char *argv[])
{
int i, j, k;
char line[MAXLINELENGTH];
stateType state;
cacheType cache;
FILE *filePtr;
if (argc != 5) {
printf("error: usage: %s <machine-code file> blockSize numberOfSets blocksPerSet\n",
argv[0]);
exit(1);
}
cache.blockSizeInWords = toint(argv[2]);
cache.numberOfSets = toint(argv[3]);
cache.blocksPerSet = toint(argv[4]);
cache.lruOrder = (int*)malloc(sizeof(int)*cache.numberOfSets*cache.blocksPerSet);
cache.marks = (int*)malloc(sizeof(int)*cache.numberOfSets*cache.blocksPerSet);
memset(cache.marks, 0, sizeof(int)*cache.numberOfSets*cache.blocksPerSet);
i=0;
for (j=0; j < cache.numberOfSets; ++j){
for (k=0; k < cache.blocksPerSet; ++k, ++i){
cache.lruOrder[i] = k;
}
}
cache.blockOffsetShift = 0;
cache.blockOffsetMask = (cache.blockSizeInWords - 1);
cache.setIndexShift = log2(cache.blockSizeInWords) - 1;
cache.setIndexMask = (cache.numberOfSets - 1);
cache.tagShift = cache.setIndexShift + log2(cache.numberOfSets) - 1;
cache.tagMask = ((~0) ^ (cache.blockOffsetMask) ^ (cache.setIndexMask)) >> cache.tagShift;
/* initialize memories and registers */
for (i=0; i<NUMMEMORY; i++) {
state.mem_[i] = 0;
}
for (i=0; i<NUMREGS; i++) {
state.reg[i] = 0;
}
state.pc=0;
/* read machine-code file into instruction/data memory (starting at address 0) */
filePtr = fopen(argv[1], "r");
if (filePtr == NULL) {
printf("error: can't open file %s\n", argv[1]);
perror("fopen");
exit(1);
}
for (state.numMemory=0; fgets(line, MAXLINELENGTH, filePtr) != NULL;
state.numMemory++) {
if (state.numMemory >= NUMMEMORY) {
printf("exceeded memory size\n");
exit(1);
}
if (sscanf(line, "%d", state.mem_+state.numMemory) != 1) {
printf("error in reading address %d\n", state.numMemory);
exit(1);
}
printf("memory[%d]=%d\n", state.numMemory, state.mem_[state.numMemory]);
}
printf("\n");
/* run never returns */
run(state, cache);
return(0);
}
int computeAddress(cacheType *cache, int marks, int setIndex){
int result;
result = ((marks & MarkTag) << cache->tagShift) | (setIndex << cache->setIndexShift);
return(result);
}
int evictAndAlloc(cacheType *cache, int setIndex){
int *setMarks;
int *lruOrder;
int wayIndex;
int baseAddress;
lruOrder = cache->lruOrder + setIndex * cache->blocksPerSet;
setMarks = cache->marks + setIndex * cache->blocksPerSet;
wayIndex = lruOrder[0];
baseAddress = computeAddress(cache, setMarks[wayIndex], setIndex);
if (setMarks[wayIndex] & MarkValid){
if (setMarks[wayIndex] & MarkDirty){
printAction(baseAddress, cache->blockSizeInWords, cacheToMemory);
}
else{
printAction(baseAddress, cache->blockSizeInWords, cacheToNowhere);
}
}
return(wayIndex);
}
int lookup(cacheType *cache, int *setMarks, int tag, int *wayIndex){
int hit, i;
hit = 0;
for (i=0; i < cache->blocksPerSet; ++i){
if ((setMarks[i] & MarkValid) && (setMarks[i] & MarkTag) == tag){
hit = 1;
*wayIndex = i;
break;
}
}
return(hit);
}
int blockAddress(cacheType *cache, int addr){
int result;
result = addr & (~cache->blockOffsetMask);
return(result);
}
void useLine(cacheType *cache, int setIndex, int wayIndex){
int *lruOrder;
int i;
lruOrder = cache->lruOrder + setIndex * cache->blocksPerSet;
for (i=0; i < cache->blocksPerSet; ++i){
if (lruOrder[i] == wayIndex){
memmove(lruOrder + i, lruOrder + i + 1, sizeof(int)*(cache->blocksPerSet - 1 - i));
lruOrder[cache->blocksPerSet - 1] = wayIndex;
break;
}
}
}
int load(stateType *state, cacheType *cache, int addr){
int *setMarks;
int setIndex, wayIndex;
int tag;
int hit, i;
int baseAddress;
setIndex = ((addr >> cache->setIndexShift) & cache->setIndexMask);
tag = ((addr >> cache->tagShift) & cache->tagMask);
setMarks = cache->marks + setIndex * cache->blocksPerSet;
hit = lookup(cache, setMarks, tag, &wayIndex);
if (!hit){
wayIndex = evictAndAlloc(cache, setIndex);
setMarks[wayIndex] = MarkValid | tag;
baseAddress = blockAddress(cache, addr);
printAction(baseAddress, cache->blockSizeInWords, memoryToCache);
}
useLine(cache, setIndex, wayIndex);
printAction(addr, 1, cacheToProcessor);
return(state->mem_[addr]);
}
void store(stateType *state, cacheType *cache, int addr, int data){
int *setMarks;
int setIndex, wayIndex;
int tag;
int hit, i;
int baseAddress;
setIndex = ((addr >> cache->setIndexShift) & cache->setIndexMask);
tag = ((addr >> cache->tagShift) & cache->tagMask);
setMarks = cache->marks + setIndex * cache->blocksPerSet;
hit = lookup(cache, setMarks, tag, &wayIndex);
if (!hit){
wayIndex = evictAndAlloc(cache, setIndex);
setMarks[wayIndex] = MarkValid | tag;
baseAddress = blockAddress(cache, addr);
printAction(baseAddress, cache->blockSizeInWords, memoryToCache);
}
setMarks[wayIndex] |= MarkDirty;
printAction(addr, 1, processorToCache);
useLine(cache, setIndex, wayIndex);
state->mem_[addr] = data;
}
void
run(stateType state, cacheType cache)
{
int arg0, arg1, arg2, addressField;
int instructions=0;
int opcode;
int maxMem=-1; /* highest memory address touched during run */
int instr;
for (; 1; instructions++) { /* infinite loop, exits when it executes halt */
printState(&state);
if (state.pc < 0 || state.pc >= NUMMEMORY) {
printf("pc went out of the memory range\n");
exit(1);
}
maxMem = (state.pc > maxMem)?state.pc:maxMem;
/* this is to make the following code easier to read */
instr = load(&state, &cache, state.pc);
opcode = instr >> 22;
arg0 = (instr >> 19) & 0x7;
arg1 = (instr >> 16) & 0x7;
arg2 = instr & 0x7; /* only for add, nand */
addressField = convertNum(instr & 0xFFFF); /* for beq, lw, sw */
state.pc++;
if (opcode == ADD) {
state.reg[arg2] = state.reg[arg0] + state.reg[arg1];
} else if (opcode == NAND) {
state.reg[arg2] = ~(state.reg[arg0] & state.reg[arg1]);
} else if (opcode == LW) {
if (state.reg[arg0] + addressField < 0 ||
state.reg[arg0] + addressField >= NUMMEMORY) {
printf("address out of bounds\n");
exit(1);
}
state.reg[arg1] = load(&state, &cache, state.reg[arg0] + addressField);
if (state.reg[arg0] + addressField > maxMem) {
maxMem = state.reg[arg0] + addressField;
}
} else if (opcode == SW) {
if (state.reg[arg0] + addressField < 0 ||
state.reg[arg0] + addressField >= NUMMEMORY) {
printf("address out of bounds\n");
exit(1);
}
store(&state, &cache, state.reg[arg0] + addressField, state.reg[arg1]);
if (state.reg[arg0] + addressField > maxMem) {
maxMem = state.reg[arg0] + addressField;
}
} else if (opcode == BEQ) {
if (state.reg[arg0] == state.reg[arg1]) {
state.pc += addressField;
}
} else if (opcode == JALR) {
state.reg[arg1] = state.pc;
if(arg0 != 0)
state.pc = state.reg[arg0];
else
state.pc = 0;
} else if (opcode == NOOP) {
} else if (opcode == HALT) {
#ifndef SuppressState
printf("machine halted\n");
printf("total of %d instructions executed\n", instructions+1);
printf("final state of machine:\n");
#endif
printState(&state);
exit(0);
} else {
printf("error: illegal opcode 0x%x\n", opcode);
exit(1);
}
state.reg[0] = 0;
}
}
void
printState(stateType *statePtr)
{
#ifndef SuppressState
int i;
printf("\nstate:\n");
printf("\tpc %d\n", statePtr->pc);
printf("\tmemory:\n");
for (i=0; i<statePtr->numMemory; i++) {
printf("\t\tmem[ %d ] %d\n", i, statePtr->mem_[i]);
}
printf("\tregisters:\n");
for (i=0; i<NUMREGS; i++) {
printf("\t\treg[ %d ] %d\n", i, statePtr->reg[i]);
}
printf("end state\n");
#endif
}
int
convertNum(int num)
{
/* convert a 16-bit number into a 32-bit Sun integer */
if (num & (1<<15) ) {
num -= (1<<16);
}
return(num);
}