24 lines
667 B
Plaintext
24 lines
667 B
Plaintext
/* Mac OpenGL layer for 4coder */
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#include "opengl/4ed_opengl_defines.h"
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#define GL_FUNC(N,R,P) typedef R (CALL_CONVENTION N##_Function)P; N##_Function *N = 0;
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#include "mac_4ed_opengl_funcs.h"
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#include "opengl/4ed_opengl_render.cpp"
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function b32
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mac_gl_load_functions(){
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b32 result = true;
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// NOTE(yuval): Open the gl dynamic library
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void* gl_image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
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// NOTE(yuval): Load gl functions
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#define GL_FUNC(f,R,P) Stmnt((f) = (f##_Function*)dlsym(gl_image, #f); \
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(result) &= (f != 0););
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#include "mac_4ed_opengl_funcs.h"
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return result;
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}
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