4coder/test_data/lots_of_files/cd_windows_render_vars.h

23 lines
265 B
C

/*
Defines that the platform layer needs to see
so it can pass info to the rendering layer.
Win32-OpenGL
11.06.2016 (dd.mm.yyyy)
-Allen
*/
#ifndef CD_WINDOWS_RENDER_VARS_H
#define CD_WINDOWS_RENDER_VARS_H
struct Win32_Render_Vars{
HWND hwnd;
};
#endif