517 lines
14 KiB
C++
517 lines
14 KiB
C++
/*
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* Mr. 4th Dimention - Allen Webster
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*
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* 19.08.2015
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*
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* Panel layout and general view functions for 4coder
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*
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*/
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// TOP
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// TODO(allen):
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//
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// BUGS
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//
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struct Interactive_Style{
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u32 bar_color;
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u32 bar_active_color;
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u32 base_color;
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u32 pop1_color;
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u32 pop2_color;
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};
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struct Interactive_Bar{
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Interactive_Style style;
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real32 pos_x, pos_y;
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real32 text_shift_x, text_shift_y;
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i32_Rect rect;
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Font *font;
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};
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enum View_Message{
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VMSG_STEP,
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VMSG_DRAW,
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VMSG_RESIZE,
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VMSG_STYLE_CHANGE,
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VMSG_FREE
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};
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struct View;
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#define DO_VIEW_SIG(name)\
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i32 (name)(Thread_Context *thread, View *view, i32_Rect rect, View *active,\
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View_Message message, Render_Target *target, Input_Summary *user_input, Input_Summary *active_input)
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typedef DO_VIEW_SIG(Do_View_Function);
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#define HANDLE_COMMAND_SIG(name)\
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void (name)(View *view, Command_Data *command, Command_Binding binding,\
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Key_Single key, Key_Codes *codes)
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typedef HANDLE_COMMAND_SIG(Handle_Command_Function);
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// TODO(allen): this shouldn't exist
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enum View_Type{
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VIEW_TYPE_NONE,
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VIEW_TYPE_FILE,
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VIEW_TYPE_COLOR,
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VIEW_TYPE_DEBUG,
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VIEW_TYPE_INTERACTIVE,
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VIEW_TYPE_MENU
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};
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struct Panel;
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struct View{
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union{
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View *next_free;
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View *major;
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View *minor;
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};
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Panel *panel;
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Command_Map *map;
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Do_View_Function *do_view;
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Handle_Command_Function *handle_command;
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General_Memory *general;
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i32 type;
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i32 block_size;
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Application_Mouse_Cursor mouse_cursor_type;
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bool32 is_active;
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bool32 is_minor;
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};
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struct Live_Views{
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void *views;
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View *free_view;
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i32 count, max;
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i32 stride;
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};
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struct Panel_Divider{
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Panel_Divider *next_free;
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i32 parent;
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i32 which_child;
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i32 child1, child2;
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bool32 v_divider;
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i32 pos;
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};
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struct Screen_Region{
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i32_Rect full;
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i32_Rect inner;
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i32_Rect prev_inner;
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i32 l_margin, r_margin;
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i32 t_margin, b_margin;
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};
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struct Panel{
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View *view;
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i32 parent;
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i32 which_child;
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union{
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struct{
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i32_Rect full;
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i32_Rect inner;
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i32_Rect prev_inner;
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i32 l_margin, r_margin;
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i32 t_margin, b_margin;
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};
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Screen_Region screen_region;
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};
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};
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struct Editing_Layout{
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Panel *panels;
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Panel_Divider *dividers;
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Panel_Divider *free_divider;
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i32 panel_count, panel_max_count;
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i32 root;
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i32 active_panel;
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i32 full_width, full_height;
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};
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internal void
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intbar_draw_string(Render_Target *target, Interactive_Bar *bar,
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u8 *str, u32 char_color){
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Font *font = bar->font;
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for (i32 i = 0; str[i]; ++i){
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char c = str[i];
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font_draw_glyph(target, font, c,
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bar->pos_x + bar->text_shift_x,
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bar->pos_y + bar->text_shift_y,
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char_color);
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bar->pos_x += font_get_glyph_width(font, c);
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}
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}
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internal void
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intbar_draw_string(Render_Target *target,
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Interactive_Bar *bar, String str,
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u32 char_color){
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Font *font = bar->font;
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for (i32 i = 0; i < str.size; ++i){
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char c = str.str[i];
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font_draw_glyph(target, font, c,
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bar->pos_x + bar->text_shift_x,
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bar->pos_y + bar->text_shift_y,
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char_color);
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bar->pos_x += font_get_glyph_width(font, c);
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}
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}
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internal void
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panel_init(Panel *panel){
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*panel = {};
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panel->parent = -1;
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panel->l_margin = 3;
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panel->r_margin = 3;
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panel->t_margin = 3;
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panel->b_margin = 3;
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}
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internal View*
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live_set_get_view(Live_Views *live_set, i32 i){
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void *result = ((char*)live_set->views + i*live_set->stride);
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return (View*)result;
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}
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internal View*
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live_set_alloc_view(Live_Views *live_set, General_Memory *general){
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Assert(live_set->count < live_set->max);
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View *result = 0;
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result = live_set->free_view;
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live_set->free_view = result->next_free;
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memset(result, 0, live_set->stride);
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++live_set->count;
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result->is_active = 1;
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result->general = general;
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return result;
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}
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inline void
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live_set_free_view(Live_Views *live_set, View *view){
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Assert(live_set->count > 0);
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view->do_view(0, view, {}, 0, VMSG_FREE, 0, {}, 0);
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view->next_free = live_set->free_view;
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live_set->free_view = view;
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--live_set->count;
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view->is_active = 0;
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}
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inline void
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view_replace_major(View *new_view, Panel *panel, Live_Views *live_set){
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View *view = panel->view;
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if (view){
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if (view->is_minor && view->major){
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live_set_free_view(live_set, view->major);
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}
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live_set_free_view(live_set, view);
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}
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new_view->panel = panel;
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new_view->minor = 0;
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panel->view = new_view;
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}
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inline void
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view_replace_minor(View *new_view, Panel *panel, Live_Views *live_set){
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View *view = panel->view;
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new_view->is_minor = 1;
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if (view){
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if (view->is_minor){
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new_view->major = view->major;
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live_set_free_view(live_set, view);
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}
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else{
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new_view->major = view;
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view->is_active = 0;
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}
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}
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else{
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new_view->major = 0;
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}
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new_view->panel = panel;
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panel->view = new_view;
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}
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inline void
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view_remove_major(Panel *panel, Live_Views *live_set){
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View *view = panel->view;
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if (view){
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if (view->is_minor && view->major){
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live_set_free_view(live_set, view->major);
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}
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live_set_free_view(live_set, view);
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}
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panel->view = 0;
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}
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inline void
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view_remove_major_leave_minor(Panel *panel, Live_Views *live_set){
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View *view = panel->view;
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if (view){
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if (view->is_minor && view->major){
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live_set_free_view(live_set, view->major);
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view->major = 0;
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}
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else{
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live_set_free_view(live_set, view);
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panel->view = 0;
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}
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}
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}
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inline void
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view_remove_minor(Panel *panel, Live_Views *live_set){
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View *view = panel->view;
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View *major = 0;
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if (view){
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if (view->is_minor){
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major = view->major;
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live_set_free_view(live_set, view);
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}
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}
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panel->view = major;
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if (major) major->is_active = 1;
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}
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inline void
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view_remove(Panel *panel, Live_Views *live_set){
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View *view = panel->view;
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if (view->is_minor) view_remove_minor(panel, live_set);
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else view_remove_major(panel, live_set);
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}
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struct Divider_And_ID{
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Panel_Divider* divider;
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i32 id;
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};
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internal Divider_And_ID
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layout_alloc_divider(Editing_Layout *layout){
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Assert(layout->free_divider);
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Divider_And_ID result;
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result.divider = layout->free_divider;
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layout->free_divider = result.divider->next_free;
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*result.divider = {};
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result.divider->parent = -1;
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result.divider->child1 = -1;
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result.divider->child2 = -1;
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result.id = (i32)(result.divider - layout->dividers);
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if (layout->panel_count == 1){
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layout->root = result.id;
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}
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return result;
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}
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internal Divider_And_ID
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layout_get_divider(Editing_Layout *layout, i32 id){
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Assert(id >= 0 && id < layout->panel_max_count-1);
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Divider_And_ID result;
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result.id = id;
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result.divider = layout->dividers + id;
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return result;
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}
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internal Panel*
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layout_alloc_panel(Editing_Layout *layout){
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Assert(layout->panel_count < layout->panel_max_count);
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Panel *result = layout->panels + layout->panel_count;
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*result = {};
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++layout->panel_count;
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return result;
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}
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internal void
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layout_free_divider(Editing_Layout *layout, Panel_Divider *divider){
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divider->next_free = layout->free_divider;
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layout->free_divider = divider;
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}
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internal void
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layout_free_panel(Editing_Layout *layout, Panel *panel){
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Panel *panels = layout->panels;
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i32 panel_count = --layout->panel_count;
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i32 panel_i = (i32)(panel - layout->panels);
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for (i32 i = panel_i; i < panel_count; ++i){
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Panel *p = panels + i;
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*p = panels[i+1];
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if (p->view){
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p->view->panel = p;
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}
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}
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}
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internal Divider_And_ID
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layout_calc_divider_id(Editing_Layout *layout, Panel_Divider *divider){
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Divider_And_ID result;
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result.divider = divider;
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result.id = (i32)(divider - layout->dividers);
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return result;
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}
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struct Split_Result{
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Panel_Divider *divider;
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Panel *panel;
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};
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internal Split_Result
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layout_split_panel(Editing_Layout *layout, Panel *panel, bool32 vertical){
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Divider_And_ID div = layout_alloc_divider(layout);
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if (panel->parent != -1){
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Divider_And_ID pdiv = layout_get_divider(layout, panel->parent);
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if (panel->which_child == -1){
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pdiv.divider->child1 = div.id;
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}
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else{
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pdiv.divider->child2 = div.id;
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}
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}
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div.divider->parent = panel->parent;
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div.divider->which_child = panel->which_child;
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if (vertical){
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div.divider->v_divider = 1;
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div.divider->pos = (panel->full.x0 + panel->full.x1) / 2;
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}
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else{
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div.divider->v_divider = 0;
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div.divider->pos = (panel->full.y0 + panel->full.y1) / 2;
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}
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Panel *new_panel = layout_alloc_panel(layout);
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panel->parent = div.id;
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panel->which_child = -1;
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new_panel->parent = div.id;
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new_panel->which_child = 1;
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Split_Result result;
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result.divider = div.divider;
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result.panel = new_panel;
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return result;
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}
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internal void
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panel_fix_internal_area(Panel *panel){
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i32 left, right, top, bottom;
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left = panel->l_margin;
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right = panel->r_margin;
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top = panel->t_margin;
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bottom = panel->b_margin;
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panel->inner.x0 = panel->full.x0 + left;
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panel->inner.x1 = panel->full.x1 - right;
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panel->inner.y0 = panel->full.y0 + top;
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panel->inner.y1 = panel->full.y1 - bottom;
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}
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internal void
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layout_fix_all_panels(Editing_Layout *layout){
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Panel *panels = layout->panels;
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if (layout->panel_count > 1){
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Panel_Divider *dividers = layout->dividers;
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int panel_count = layout->panel_count;
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Panel *panel = panels;
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for (i32 i = 0; i < panel_count; ++i){
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i32 x0, x1, y0, y1;
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x0 = 0;
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x1 = x0 + layout->full_width;
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y0 = 0;
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y1 = y0 + layout->full_height;
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i32 pos;
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i32 which_child = panel->which_child;
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Divider_And_ID div;
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div.id = panel->parent;
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for (;;){
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div.divider = dividers + div.id;
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pos = div.divider->pos;
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div.divider = dividers + div.id;
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// NOTE(allen): sorry if this is hard to read through, there are
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// two binary conditionals that combine into four possible cases.
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// Why am I appologizing to you? IF YOU CANT HANDLE MY CODE GET OUT!
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i32 action = (div.divider->v_divider << 1) | (which_child > 0);
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switch (action){
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case 0: // v_divider : 0, which_child : -1
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if (pos < y1) y1 = pos;
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break;
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case 1: // v_divider : 0, which_child : 1
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if (pos > y0) y0 = pos;
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break;
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case 2: // v_divider : 1, which_child : -1
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if (pos < x1) x1 = pos;
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break;
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case 3: // v_divider : 1, which_child : 1
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if (pos > x0) x0 = pos;
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break;
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}
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if (div.id != layout->root){
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div.id = div.divider->parent;
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which_child = div.divider->which_child;
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}
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else{
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break;
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}
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}
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panel->full.x0 = x0;
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panel->full.y0 = y0;
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panel->full.x1 = x1;
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panel->full.y1 = y1;
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panel_fix_internal_area(panel);
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++panel;
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}
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}
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else{
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panels[0].full.x0 = 0;
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panels[0].full.y0 = 0;
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panels[0].full.x1 = layout->full_width;
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panels[0].full.y1 = layout->full_height;
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panel_fix_internal_area(panels);
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}
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}
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internal void
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layout_refit(Editing_Layout *layout,
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i32 prev_x_off, i32 prev_y_off,
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i32 prev_width, i32 prev_height){
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Panel_Divider *dividers = layout->dividers;
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i32 divider_max_count = layout->panel_max_count - 1;
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i32 x_off = 0;
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i32 y_off = 0;
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real32 h_ratio = ((real32)layout->full_width) / prev_width;
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real32 v_ratio = ((real32)layout->full_height) / prev_height;
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for (i32 divider_id = 0; divider_id < divider_max_count; ++divider_id){
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Panel_Divider *divider = dividers + divider_id;
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if (divider->v_divider){
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divider->pos = x_off + ROUND32((divider->pos - prev_x_off) * h_ratio);
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}
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else{
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divider->pos = y_off + ROUND32((divider->pos - prev_y_off) * v_ratio);
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}
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}
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layout_fix_all_panels(layout);
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}
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inline real32
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view_base_compute_width(View *view){
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Panel *panel = view->panel;
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return (real32)(panel->inner.x1 - panel->inner.x0);
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}
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inline real32
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view_base_compute_height(View *view){
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Panel *panel = view->panel;
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return (real32)(panel->inner.y1 - panel->inner.y0);
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}
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#define view_compute_width(view) (view_base_compute_width(&(view)->view_base))
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#define view_compute_height(view) (view_base_compute_height(&(view)->view_base))
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// BOTTOM
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