Lumenarium/src_v2/engine/lumenarium_engine.cpp

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internal void
en_init(App_State* state, App_Init_Desc desc)
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{
state->assemblies = assembly_array_create(permanent, desc.assembly_cap);
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}
internal void
en_frame_prepare(App_State* state)
{
}
internal void
en_frame(App_State* state)
{
}
internal void
en_cleanup(App_State* state)
{
}