Lumenarium/src_v2/editor/lumenarium_editor_renderer.h

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/* date = March 24th 2022 4:18 pm */
#ifndef LUMENARIUM_EDITOR_RENDERER_H
#define LUMENARIUM_EDITOR_RENDERER_H
struct Editor_Renderer
{
2022-03-29 16:09:50 +00:00
Platform_Shader shd;
Platform_Geometry_Buffer geo;
Platform_Texture tex;
};
#endif //LUMENARIUM_EDITOR_RENDERER_H