Lumenarium/src_v2/lumenarium_memory.cpp

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// TODO(PS) @DEPRECATE - new os layer
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/////////////////////////////////////////
// Memory Functions
void
memory_zero_no_simd(u8* base, u64 size)
{
for (u64 i = 0; i < size; i++) base[i] = 0;
}
void
memory_copy_no_simd(u8* from, u8* to, u64 size)
{
for (u64 i = 0; i < size; i++) to[i] = from[i];
}
#if defined(PLATFORM_HAS_SIMD)
// TODO(PS):
// TODO(PS):
// TODO(PS):
void
memory_zero_simd(u8* base, u64 size)
{
memory_zero_no_simd(base, size);
}
void
memory_copy_simd(u8* from, u8* to, u64 size)
{
memory_copy_no_simd(from, to, size);
}
# define memory_zero_(b,s) memory_zero_simd((b),(s))
# define memory_copy_(f,t,s) memory_copy_simd((f),(t),(s))
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#else
# define memory_zero_(b,s) memory_zero_no_simd((b),(s))
# define memory_copy_(f,t,s) memory_copy_no_simd((f),(t),(s))
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#endif // defined(PLATFORM_HAS_SIMD)
#define zero_struct(s) memory_zero((u8*)(&s), sizeof(s))
internal void memory_zero(u8* base, u64 size) { memory_zero_(base, size); }
internal void memory_copy(u8* from, u8* to, u64 size) {
memory_copy_(from, to, size);
}
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u64
round_size_to_page_multiple(u64 size, u64 page_size)
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{
u64 rem = size % page_size;
if (rem != 0 || size < page_size)
{
u64 grow = page_size - rem;
size += grow;
}
return size;
}
u64
round_size_to_page_multiple(u64 size)
{
u64 page_size = platform_page_size();
return round_size_to_page_multiple(size, page_size);
}
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/////////////////////////////////////////
// Allocator
//
// A generic interface for any memory-providing construct
//
// To implement a complete allocator, all that is really required
// is to create its Allocator_Alloc function
internal void
allocator_destroy_(Allocator* allocator, u64 custom_data_size)
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{
zero_struct(*allocator);
u64 size = sizeof(Allocator) + custom_data_size;
platform_mem_decommit((u8*)allocator, size);
platform_mem_release((u8*)allocator, size);
}
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/////////////////////////////////////////
// Bump Allocator
struct Allocator_Bump
{
u8* base;
u64 at;
u64 size_committed;
u64 size_reserved;
u64 page_size;
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u64 high_water_mark;
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};
internal u8*
bump_allocator_alloc_inner(Allocator* allocator, Allocator_Bump* bump, u64 size)
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{
u64 at_after = bump->at + size;
// TODO(PS): align up to 8 bytes
if (at_after >= bump->size_committed)
{
// determine new size of the arena
u64 new_size = bump->size_committed * 2;
if (new_size == 0)
{
if (bump->page_size == 0) bump->page_size = platform_page_size();
new_size = bump->page_size;
}
if (new_size < at_after)
{
new_size = round_size_to_page_multiple(at_after, bump->page_size);
}
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if (allocator->parent)
{
bump->base = allocator_realloc(
allocator->parent,
bump->base,
bump->size_committed,
new_size
);
if (bump->base != 0)
{
bump->size_reserved = new_size;
bump->size_committed = new_size;
}
}
else
{
if (new_size <= bump->size_reserved)
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{
u64 next_page = round_size_to_page_multiple(bump->at);
if (bump->at == 0 && bump->size_committed == 0) next_page = 0;
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u64 commit_amt = new_size - next_page;
u8* new_page = platform_mem_commit(bump->base + next_page, commit_amt);
if (new_page != 0)
{
bump->size_committed = new_size;
}
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}
else
{
invalid_code_path; // out of reserved memory
}
}
}
u8* result = bump->base + bump->at;
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bump->at = at_after;
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bump->high_water_mark = max(bump->at, bump->high_water_mark);
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return result;
}
internal u8*
bump_allocator_alloc(Allocator* allocator, u64 size)
{
Allocator_Bump* bump = (Allocator_Bump*)allocator->allocator_data;
u8* result = bump_allocator_alloc_inner(allocator, bump, size);
return result;
}
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internal u8*
bump_allocator_realloc(Allocator* allocator, u8* base, u64 old_size, u64 new_size)
{
u8* result = bump_allocator_alloc(allocator, new_size);
memory_copy(base, result, old_size);
return result;
}
internal void
bump_allocator_clear(Allocator* allocator)
{
if (!allocator->allocator_data) return;
Allocator_Bump* bump = (Allocator_Bump*)allocator->allocator_data;
bump->at = 0;
}
internal void
bump_allocator_destroy_(Allocator_Bump* bump)
{
platform_mem_decommit(bump->base, bump->size_committed);
platform_mem_release(bump->base, bump->size_reserved);
}
internal void
bump_allocator_destroy(Allocator* allocator)
{
Allocator_Bump* bump = (Allocator_Bump*)allocator->allocator_data;
bump_allocator_destroy_(bump);
allocator_destroy_(allocator, sizeof(Allocator_Bump));
}
internal void
bump_allocator_rewind(Allocator* allocator, u64 to_point)
{
Allocator_Bump* bump = (Allocator_Bump*)allocator->allocator_data;
#if defined(DEBUG)
memory_zero(bump->base + to_point, bump->at - to_point);
#endif
bump->at = to_point;
}
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internal Allocator*
bump_allocator_create_()
{
u64 size_needed = sizeof(Allocator) + sizeof(Allocator_Bump);
u8* base = platform_mem_reserve(size_needed);
base = platform_mem_commit(base, size_needed);
Allocator* result = (Allocator*)base;
zero_struct(*result);
Allocator_Bump* bump = (Allocator_Bump*)base + sizeof(Allocator);
zero_struct(*bump);
result->alloc = bump_allocator_alloc;
result->realloc = bump_allocator_realloc;
result->clear = bump_allocator_clear;
result->destroy = bump_allocator_destroy;
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result->allocator_data = (u8*)bump;
return result;
}
internal Allocator*
bump_allocator_create_reserve(u64 reserve_size)
{
Allocator* result = bump_allocator_create_();
Allocator_Bump* bump = (Allocator_Bump*)result->allocator_data;
u64 reserve_pages = round_size_to_page_multiple(reserve_size);
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bump->base = platform_mem_reserve(reserve_pages);
if (bump->base != 0) bump->size_reserved = reserve_pages;
return result;
}
internal Allocator*
bump_allocator_create_child(Allocator* parent, u64 init_size)
{
Allocator* result = bump_allocator_create_();
result->parent = parent;
Allocator_Bump* bump = (Allocator_Bump*)result->allocator_data;
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zero_struct(*bump);
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bump->base = allocator_alloc(result->parent, init_size);
if (bump->base != 0)
{
bump->size_reserved = init_size;
bump->size_committed = init_size;
}
return result;
}
/////////////////////////////////////////
// Scratch Allocator
struct Allocator_Scratch
{
Allocator* a;
u64 at_before;
Allocator_Scratch(Allocator* allocator)
{
this->a = allocator;
Allocator_Bump* bump = (Allocator_Bump*)this->a->allocator_data;
this->at_before = bump->at;
}
~Allocator_Scratch()
{
bump_allocator_rewind(this->a, this->at_before);
}
};
/////////////////////////////////////////
// Paged Allocator
struct Allocator_Paged_Free_Region
{
u64 pages;
Allocator_Paged_Free_Region* prev;
Allocator_Paged_Free_Region* next;
};
struct Allocator_Paged
{
Allocator_Bump bump;
Allocator_Paged_Free_Region* free_first;
};
internal u8*
paged_allocator_alloc(Allocator* allocator, u64 size)
{
// 1. Find the number of pages we need
// 2. Find a run of free pages that we can use
// If found,
// remove those pages from the run they are in
// return those pages of memory
// 3. Commit pages on the end
Allocator_Paged* paged = (Allocator_Paged*)allocator->allocator_data;
if (paged->bump.page_size == 0) paged->bump.page_size = platform_page_size();
u64 rounded_size = round_size_to_page_multiple(size, paged->bump.page_size);
u64 pages_needed = rounded_size / paged->bump.page_size;
u8* result = 0;
// Find free pages
if (paged->free_first)
{
Allocator_Paged_Free_Region* found = 0;
for (Allocator_Paged_Free_Region* at = paged->free_first; at != 0; at = at->next)
{
// NOTE(PS): this set of conditions checks to see if is bigger than what
// we need. If it is, we also check to see if this is smaller than any
// region we've found before. And we abort the search if this region
// perfectly fits the size needed.
//
// This should make sure that we are always choosing the closest fit we
// can. I'm not sure this is the best strategy for dealing with fragmentation
// but its a decent first pass
if (at->pages >= pages_needed)
{
if (!found || (found->pages > at->pages))
{
found = at;
if (found->pages == pages_needed) break;
}
}
}
if (found)
{
result = (u8*)found;
if (found->pages > pages_needed)
{
Allocator_Paged_Free_Region* region_after = (Allocator_Paged_Free_Region*)(result + rounded_size);
if (found->prev != 0) found->prev->next = region_after;
region_after = found->next;
}
else
{
if (found->prev != 0) found->prev->next = found->next;
}
}
}
if (!result)
{
result = bump_allocator_alloc_inner(allocator, &paged->bump, size);
}
return result;
}
#define region_end(r,page_size) ((u8*)(r) + ((r)->pages * page_size))
internal void
paged_region_insert(
Allocator_Paged_Free_Region* before,
Allocator_Paged_Free_Region* new_region,
Allocator_Paged_Free_Region* after,
u64 page_size
){
assert(after == 0 || before < after);
assert(before < new_region);
assert(after == 0 || new_region < after);
assert(new_region->prev == 0 && new_region->next == 0);
u8* before_end = region_end(before, page_size);
u8* new_region_end = region_end(new_region, page_size);
// Before
if (before_end == (u8*)new_region)
{
// merge the regions
before->pages += new_region->pages;
new_region = before;
assert(new_region_end == region_end(new_region, page_size));
}
else
{
assert(before_end < (u8*)new_region);
before->next = new_region;
new_region->prev = before;
}
// After
if (after != 0)
{
if (new_region_end == (u8*)after)
{
// merge the regions
new_region->pages += after->pages;
u8* a = region_end(after, page_size);
u8* b = region_end(new_region, page_size);
assert(a == b);
}
else
{
assert(new_region_end < (u8*)after);
new_region->next = after;
after->prev = new_region;
}
}
}
internal void
paged_allocator_free(Allocator* allocator, u8* base, u64 size)
{
// Figure out which page base is the base of, assert its the base
// figure out how many pages size represents.
// create a free range
// stick it in between contiguous free ranges
// if the ranges before or after meet this new one, merge them all
Allocator_Paged* paged = (Allocator_Paged*)allocator->allocator_data;
u64 page_base_rel = (base - paged->bump.base);
assert((page_base_rel % paged->bump.page_size) == 0);
u64 page_index = page_base_rel / paged->bump.page_size;
u64 size_pages_mult = round_size_to_page_multiple(size, paged->bump.page_size);
assert((size_pages_mult % paged->bump.page_size) == 0);
u64 page_count = size_pages_mult / paged->bump.page_size;
Allocator_Paged_Free_Region* region = (Allocator_Paged_Free_Region*)base;
zero_struct(*region);
region->pages = page_count;
Allocator_Paged_Free_Region* prev = 0;
Allocator_Paged_Free_Region* next = 0;
for (Allocator_Paged_Free_Region* at = paged->free_first; at != 0; at = at->next)
{
if (at < region)
{
prev = at;
next = at->next;
if (next != 0)
{
assert(next > region);
assert((u8*)next >= ((u8*)region + size_pages_mult));
}
}
}
if (prev && next)
{
// found a region to insert into
paged_region_insert(prev, region, next, paged->bump.page_size);
}
else if (prev)
{
// got to the end and all were before the free region in memory
paged_region_insert(prev, region, 0, paged->bump.page_size);
}
else
{
// free list is empty
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region->next = 0;
paged->free_first = region;
}
}
internal u8*
paged_allocator_realloc(Allocator* allocator, u8* base, u64 old_size, u64 new_size)
{
// TODO(PS):
// Process:
// 1. Figure out which page base starts on
// 2. Find if there is a free region after base that is big enough to house
// the new size
// 3. If there is a free region, pull the needed memory out of it
// 4. Otherwise, alloc new_size, copy base into it, and free base
// TODO(PS): you could do a simple version where you just always alloc, copy, free
return 0;
}
internal void
paged_allocator_clear(Allocator* allocator)
{
if (!allocator->allocator_data) return;
Allocator_Paged* paged = (Allocator_Paged*)allocator->allocator_data;
paged->bump.at = 0;
paged->free_first = 0;
}
internal void
paged_allocator_destroy(Allocator* allocator)
{
Allocator_Paged* paged = (Allocator_Paged*)allocator->allocator_data;
bump_allocator_destroy_(&paged->bump);
allocator_destroy_(allocator, sizeof(Allocator_Paged));
}
internal Allocator*
paged_allocator_create_()
{
u64 size_needed = sizeof(Allocator) + sizeof(Allocator_Bump);
u8* base = platform_mem_reserve(size_needed);
base = platform_mem_commit(base, size_needed);
Allocator* result = (Allocator*)base;
zero_struct(*result);
Allocator_Bump* bump = (Allocator_Bump*)base + sizeof(Allocator);
zero_struct(*bump);
result->alloc = paged_allocator_alloc;
result->free = paged_allocator_free;
result->realloc = paged_allocator_realloc;
result->clear = paged_allocator_clear;
result->destroy = paged_allocator_destroy;
result->allocator_data = (u8*)bump;
return result;
}
internal Allocator*
paged_allocator_create_reserve(u64 reserve_size, u64 page_size)
{
Allocator* result = paged_allocator_create_();
Allocator_Paged* paged = (Allocator_Paged*)result->allocator_data;
u64 reserve_pages = round_size_to_page_multiple(reserve_size);
paged->bump.page_size = page_size;
paged->bump.base = platform_mem_reserve(reserve_pages);
if (paged->bump.base != 0) paged->bump.size_reserved = reserve_pages;
return result;
}
internal Allocator*
paged_allocator_create_reserve(u64 reserve_size)
{
u64 page_size = platform_page_size();
return paged_allocator_create_reserve(reserve_size, page_size);
}
internal Allocator*
paged_allocator_create_child(Allocator* parent, u64 init_size)
{
Allocator* result = bump_allocator_create_();
result->parent = parent;
Allocator_Paged* paged = (Allocator_Paged*)result->allocator_data;
paged->bump.base = allocator_alloc(result->parent, init_size);
if (paged->bump.base != 0)
{
paged->bump.size_reserved = init_size;
paged->bump.size_committed = init_size;
}
return result;
}