Lumenarium/src_v2/user_space/incenter_patterns.c

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r32
curve_ease_in_out(r32 t)
{
r32 tc = clamp(0, t, 1);
r32 theta = (tc * r32_pi) - (r32_pi / 2.0f);
r32 s = sinf(theta);
r32 result = 0.5f + (s / 2.0f);
return result;
}
#define incenter_pos_to_unit(p) (v4){ ((p.x / 6.0f) + 0.5f), ((p.y / 6.0f) + 0.5f), ((p.z / 6.0f) + 0.5f), 1.0f }
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#define incenter_pos_to_bimodal(p) (v4){ (p.x / 3.0f), (p.y / 3.0f), (p.z / 3.0f), 1.0f }
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void
test_pattern(Assembly_Pixel_Buffer pixels)
{
for (u32 j = 0; j < pixels.len; j++)
{
v4 p = pixels.positions[j];
pixels.pixels[j].r = (u8)(((sinf((5 * tt) + (p.x * 10)) + 1) * 0.5f) * 255);
pixels.pixels[j].b = (u8)(((sinf((5 * tt) + (p.z * 10)) + 1) * 0.5f) * 255);
}
}
void
pattern_debug(Assembly_Pixel_Buffer pixels)
{
r32 scale = 6;
r32 offset = 0;
for (u32 j = 0; j < pixels.len; j++)
{
v4 p = pixels.positions[j];
v4 pp = incenter_pos_to_unit(p);
pixels.pixels[j].r = pp.x * 255;
pixels.pixels[j].g = pp.y * 255;
pixels.pixels[j].b = pp.z * 255;
}
}
Assembly_Pixel
color_v3_to_assembly_pixel(v3 c)
{
return (Assembly_Pixel){
.r = (u8)(c.x * 255),
.g = (u8)(c.y * 255),
.b = (u8)(c.z * 255),
};
}
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Assembly_Pixel
color_v3_to_assembly_pixel_faded(v3 c, r32 b)
{
return (Assembly_Pixel){
.r = (u8)(c.x * b * 255),
.g = (u8)(c.y * b * 255),
.b = (u8)(c.z * b * 255),
};
}
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u8
u8_add_safe(u8 a, u8 b)
{
u8 r = a + b;
if (r < a || r < b) r = 255;
return r;
}
Assembly_Pixel
assembly_pixel_add(Assembly_Pixel a, Assembly_Pixel b)
{
Assembly_Pixel result = {
.r = u8_add_safe(a.r, b.r),
.g = u8_add_safe(a.g, b.g),
.b = u8_add_safe(a.b, b.b),
};
return result;
}
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Assembly_Pixel
assembly_pixel_add_multi(u32 count, ...)
{
Assembly_Pixel result = {};
va_list args;
va_start(args, count);
for (u32 i = 0; i < count; i++) {
Assembly_Pixel p = va_arg(args, Assembly_Pixel);
result.r = u8_add_safe(result.r, p.r);
result.g = u8_add_safe(result.g, p.g);
result.b = u8_add_safe(result.b, p.b);
}
return result;
}
Assembly_Pixel
assembly_pixel_scale(Assembly_Pixel p, r32 scale)
{
Assembly_Pixel result = {
.r = (u8)(clamp(0, p.r * scale, 255)),
.g = (u8)(clamp(0, p.g * scale, 255)),
.b = (u8)(clamp(0, p.b * scale, 255)),
};
return result;
}
Assembly_Pixel
assembly_pixel_scale_u8(u32 r, u32 g, u32 b, r32 scale)
{
Assembly_Pixel result = {
.r = (u8)(clamp(0, r * scale, 255)),
.g = (u8)(clamp(0, g * scale, 255)),
.b = (u8)(clamp(0, b * scale, 255)),
};
return result;
}
Assembly_Pixel
assembly_pixel_blend(Assembly_Pixel a, Assembly_Pixel b, r32 t)
{
r32 rf = lerp((r32)a.r, t, (r32)b.r);
r32 gf = lerp((r32)a.g, t, (r32)b.g);
r32 bf = lerp((r32)a.b, t, (r32)b.b);
r32 rc = clamp(0, rf, 255);
r32 gc = clamp(0, gf, 255);
Assembly_Pixel result = {
.r = (u8)rc,
.g = (u8)clamp(0, gf, 255),
.b = (u8)clamp(0, bf, 255),
};
return result;
}
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Assembly_Pixel
color_ramp_eval_pixel(Color_Ramp ramp, r32 pct)
{
v3 c = color_ramp_eval(ramp, pct);
Assembly_Pixel r = color_v3_to_assembly_pixel(c);
return r;
}
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v3
sun_center_for_pos(v4 p, v4 center, r32 radius, r32 falloff)
{
v4 p_unit = incenter_pos_to_unit(p);
r32 d0 = HMM_LengthVec4(HMM_SubtractVec4(p_unit, center));
r32 d1 = falloff - fabsf(d0 - (radius + (0.02f * sinf(tt))));
r32 b = d1 / falloff;
v3 result = {};
if (b > 0)
{
v3 p0 = p.xyz;
v3 p1 = HMM_AddVec3(p0, (v3){ tt, -tt, 0 });
v3 color = {
.x = remap_r32(pm_fmb_3d(p0, tt), 0, 1, 0.5, 1),
.y = remap_r32(pm_noise_v3_to_r32(p1), 0, 1, 0, 0.3f),
.z = 0,
};
result = HMM_MultiplyVec3f(color, b);
}
return result;
}
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void
sun_center(Assembly_Pixel_Buffer pixels, v4 center, r32 radius, r32 falloff)
{
for (u32 j = 0; j < pixels.len; j++)
{
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v3 color = sun_center_for_pos(pixels.positions[j], center, radius, falloff);
Assembly_Pixel ac = color_v3_to_assembly_pixel(color);
pixels.pixels[j] = assembly_pixel_add(ac, pixels.pixels[j]);
#if 0
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r32 d0 = HMM_LengthVec4(HMM_SubtractVec4(p, center));
r32 d1 = falloff - fabsf(d0 - (radius + (0.02f * sinf(tt))));
r32 b = d1 / falloff;
if (b > 0)
{
v3 p0 = pixels.positions[j].xyz;
v3 p1 = HMM_AddVec3(p0, (v3){ tt, -tt, 0 });
v3 color = {
.x = remap_r32(pm_fmb_3d(p0, tt), 0, 1, 0.5, 1),
.y = remap_r32(pm_noise_v3_to_r32(p1), 0, 1, 0, 0.3f),
.z = 0,
};
Assembly_Pixel cc = color_v3_to_assembly_pixel(color);
v3 color_b = HMM_MultiplyVec3f(color, b);
Assembly_Pixel color_0 = color_v3_to_assembly_pixel(color_b);
Assembly_Pixel color_1 = assembly_pixel_add(color_0, pixels.pixels[j]);
pixels.pixels[j] = color_1;
}
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#endif
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}
}
void
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grow_pattern_sphere_function(Assembly_Pixel_Buffer pixels, v4 center, r32 radius, r32 falloff, Assembly_Pixel inner_color)
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{
for (u32 j = 0; j < pixels.len; j++)
{
v4 p = incenter_pos_to_unit(pixels.positions[j]);
r32 d0 = HMM_LengthVec4(HMM_SubtractVec4(p, center));
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r32 d1 = fabsf(d0 - (radius + (0.02f * sinf(tt))));
r32 d2 = falloff - d1;
r32 b = d2 / falloff;
r32 inner_b = d0 < (radius - falloff) ? 1 : 0;
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v3 color = {
.x = 0.5f + 0.5f * sinf(p.x * r32_tau * 4.313f + tt * 1.3f),
.y = 0.5f + 0.5f * cosf(0.2314f + p.y * r32_tau * 3.915f + tt),
.z = 0.2f + 0.8f * p.z,
};
v3 color_b = HMM_MultiplyVec3f(color, b);
Assembly_Pixel color_0 = color_v3_to_assembly_pixel(color_b);
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Assembly_Pixel color_inner = assembly_pixel_scale(inner_color, inner_b);
Assembly_Pixel color_1 = assembly_pixel_add_multi(3, color_0, color_inner, pixels.pixels[j]);
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pixels.pixels[j] = color_1;
}
}
void
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grow_pattern(Assembly_Pixel_Buffer pixels, r32 time, Assembly_Pixel inner_color)
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{
v4 center = (v4){};
r32 radius = 0;
r32 falloff = 0;
//phase 1 - light up to center
if (time < 6)
{
r32 height = -0.2f + curve_ease_in_out(time / 4) * 0.5f;
center = (v4){ 0.5f, 0.2f + height, 0.5f, 1 };
radius = lerp(0.01f, (time / 6), 0.05f);
falloff = 0.1f;
}
else if (time >= 6)
{
r32 t = (time - 6) / 4;
center = (v4){ 0.5f, 0.5f, 0.5f, 1 };
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radius = 0.05f + curve_ease_in_out(t) * 0.6f;
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falloff = 0.1f - (curve_ease_in_out(t) * 0.05f);
}
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grow_pattern_sphere_function(pixels, center, radius, falloff, inner_color);
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}
void
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pattern_color(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, u8 r, u8 g, u8 b)
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{
for (u32 j = 0; j < pixels.len; j++)
{
pixels.pixels[j].r = r;
pixels.pixels[j].g = g;
pixels.pixels[j].b = b;
}
}
void
pattern_blink(Assembly_Pixel_Buffer pixels)
{
r32 t0 = clamp(0, tt, 1.5f) / 1.5f;
r32 t1 = pm_smoothstep_r32(t0);
r32 t2 = t1 * 0.43f;
v4 center = (v4){
.x = 0.5f,
.y = t2,
.z = 0.5f,
.w = 1,
};
r32 o = remap_r32(sinf(tt), -1, 1, 0.0015f, 0.002f);
for (u32 i = 0; i < pixels.len; i++)
{
v4 p = incenter_pos_to_unit(pixels.positions[i]);
v2 ho = (v2){ .x = fabsf(p.x - 0.5f), .y = fabsf(p.z - 0.5f) };
r32 dh = HMM_LengthVec2(ho);
if (p.y < center.y && dh < 0.01f)
{
pixels.pixels[i].r = 0;
pixels.pixels[i].g = 128;
pixels.pixels[i].b = 255;
}
}
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grow_pattern_sphere_function(pixels, center, o, 0.01f, (Assembly_Pixel){});
}
u32 year = 2019;
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r32 month = (r32)MONTH_jan;
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#if 0
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s32
test_data_find_nearest_row(Incenter_City_Id city, u32 year, Incenter_Month_Id month)
{
s32 row_index = -1;
s32 nearest = 10000;
s32 months = (year * 12) + month;
for (s32 i = 0; i < test_data_len; i++)
{
Incenter_Test_Data_Row row = test_data[i];
if (row.city != city) continue;
s32 row_months = (row.year * 12) + row.month;
s32 months_offset = months - row_months;
if (months_offset < nearest && months_offset >= 0) {
nearest = months_offset;
row_index = i;
}
}
return row_index;
}
global r32 city_last_values[city_count] = { -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f, -0.2f,
};
global r32 city_last_vel[city_count];
global Assembly_Pixel pixel_white = { 255, 255, 255 };
global Assembly_Pixel pixel_black = { 0, 0, 0 };
void
pattern_test_data_scene_hombre(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Assembly_Pixel color_before_a, Assembly_Pixel color_before_b, Assembly_Pixel color_at, Assembly_Pixel color_after)
{
Incenter_Test_Data_Row* rows = test_data;
r32 rand_min = 1000;
r32 rand_max = -1000;
r32 month_delta = 1.0f / 24.0f;
if (month >= 11) {
s32 x = 5;
}
for (u32 city = 0; city < city_count; city++)
{
Assembly_Strip strip = strips.strips[city + 1];
s32 data_row = test_data_find_nearest_row(city, year, month);
if (data_row < 0) continue;
s32 data_row_next = data_row + 1;
Incenter_Test_Data_Row row_curr = test_data[data_row];
r32 target_p = test_data[data_row].value_0;
if (data_row_next < test_data_len) {
Incenter_Test_Data_Row row_next = test_data[data_row_next];
if (row_next.city == row_curr.city)
{
r32 row_curr_months = (r32)((row_curr.year * 12) + row_curr.month);
r32 row_next_months = (r32)((row_next.year * 12) + row_next.month);
r32 curr_months = (r32)(year * 12) + month;
r32 row_month_delta = row_next_months - row_curr_months;
r32 delta_from_row_curr = curr_months - row_curr_months;
r32 theta = delta_from_row_curr / row_month_delta;
target_p = lerp(row_curr.value_0 * 0.8f, theta, row_next.value_0 * 0.8f);
}
}
r32 last_value = city_last_values[city];
r32 dist_to_target = (target_p - last_value);
r32 towards_target = dist_to_target > 0 ? 1 : -1;
dist_to_target = fabsf(dist_to_target);
r32 force_approach = dist_to_target * towards_target * 0.1f;
city_last_vel[city] += force_approach;
r32 max_vel = 0.01f;
r32 force_damping = -max(1 - dist_to_target, 0) * (city_last_vel[city]);
city_last_vel[city] = clamp(-1 * max_vel, city_last_vel[city] + force_damping, max_vel);
city_last_values[city] += city_last_vel[city];
for (u32 led = 0; led < strip.pixels_len; led++)
{
r32 pct = (r32)(strip.pixels_len - led) / (r32)strip.pixels_len;
u32 led_index = strip.pixels[led];
v4 led_pos = incenter_pos_to_unit(pixels.positions[led_index]);
// max(-|pct -pct_r|, 0) ^ 10
r32 d0 = (-1 * fabsf(city_last_values[city] - pct)) + 1;
r32 d1 = max(0, d0);
r32 d2 = powf(d1, 20);
r32 d2_inverse = 1 - d2;
v3 noise_pos0 = HMM_MultiplyVec3f(HMM_AddVec3(led_pos.xyz, (v3){237, 111 + tt, 923}), 16);
r32 at_noise = pm_fmb_3d(noise_pos0, 1);
at_noise = pm_smoothstep_r32(at_noise);
r32 d3 = d2;
v3 noise_pos1 = HMM_MultiplyVec3f(HMM_AddVec3(led_pos.xyz, (v3){237, 111 + (tt * 0.3f), 923}), 16);
r32 inner_noise = pm_smoothstep_r32(pm_fmb_3d(noise_pos1, 1));
r32 before = pct < city_last_values[city] ? d2_inverse : 0;
r32 after = pct > city_last_values[city] ? d2_inverse : 0;
Assembly_Pixel color_before_ = assembly_pixel_scale(
assembly_pixel_blend(color_before_a, color_before_b, at_noise * at_noise * at_noise),
before
);
Assembly_Pixel color_after_ = assembly_pixel_scale(color_after, after - (0.8f * inner_noise));
Assembly_Pixel color_at_ = assembly_pixel_scale(color_at, d3);
pixels.pixels[led_index] = assembly_pixel_add_multi(3, color_before_, color_after_, color_at_);
}
}
month += month_delta;
if (month > (r32)MONTH_Dec + 1) {
month = (r32)MONTH_Jan;
year += 1;
if (year > 2022) {
year = 2019;
}
}
}
void
pattern_test_data_scene(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips)
{
Incenter_Test_Data_Row* rows = test_data;
r32 month_delta = 1.0f / 24.0f;
if (month >= 11) {
s32 x = 5;
}
for (u32 city = 0; city < city_count; city++)
{
Assembly_Strip strip = strips.strips[city + 1];
s32 data_row = test_data_find_nearest_row(city, year, month);
if (data_row < 0) continue;
s32 data_row_next = data_row + 1;
Incenter_Test_Data_Row row_curr = test_data[data_row];
r32 percent_r = test_data[data_row].value_0;
r32 percent_g = test_data[data_row].value_1;
r32 percent_b = test_data[data_row].value_2;
if (data_row_next < test_data_len) {
Incenter_Test_Data_Row row_next = test_data[data_row_next];
if (row_next.city == row_curr.city)
{
r32 row_curr_months = (r32)((row_curr.year * 12) + row_curr.month);
r32 row_next_months = (r32)((row_next.year * 12) + row_next.month);
r32 curr_months = (r32)(year * 12) + month;
r32 row_month_delta = row_next_months - row_curr_months;
r32 delta_from_row_curr = curr_months - row_curr_months;
r32 theta = delta_from_row_curr / row_month_delta;
percent_r = lerp(row_curr.value_0, theta, row_next.value_0);
percent_g = lerp(row_curr.value_1, theta, row_next.value_1);
percent_b = lerp(row_curr.value_2, theta, row_next.value_2);
}
}
// printf("%d %f - %f\n", year, month, percent_r);
for (u32 led = 0; led < strip.pixels_len; led++)
{
r32 pct = (r32)(strip.pixels_len - led) / (r32)strip.pixels_len;
u32 led_index = strip.pixels[led];
#if 0
pixels.pixels[led_index] = (Assembly_Pixel){
.r = 32,
.g = 32,
.b = 32,
};
if (pct <= percent_r) pixels.pixels[led_index].r = 255;
if (pct <= percent_g) pixels.pixels[led_index].g = 255;
if (pct <= percent_b) pixels.pixels[led_index].b = 255;
#else
if (pct > percent_r) {
pixels.pixels[led_index] = (Assembly_Pixel){
.r = 32,
.g = 32,
.b = 32,
};
} else {
r32 pct_dist = percent_r - pct;
r32 ramp = (percent_r - pct_dist) / percent_r;
ramp = ramp * ramp;
pixels.pixels[led_index] = (Assembly_Pixel){
.r = 32 + (128 * ramp),
.g = 128 + (128 * ramp),
.b = 255,
};
}
#endif
}
}
month += month_delta;
if (month > (r32)MONTH_Dec + 1) {
month = (r32)MONTH_Jan;
year += 1;
if (year > 2022) {
year = 2019;
}
}
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}
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#endif
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void
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pattern_demo(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
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{
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// clear previous frame
pattern_color(pixels, strips, 0, 0, 0);
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r32 sun_limit = 5;
if (tt < sun_limit)
{
r32 r = 0.1f;
if (tt > (sun_limit - 1))
{
r32 ttt = tt - (sun_limit - 1);
r = lerp(0.1f, ttt, 0.0f);
}
sun_center(pixels, (v4){0.5f, 0.5f, 0.5f, 1}, r, r);
}
pattern_blink(pixels);
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Assembly_Pixel data_less_than_color_a = { .r = 32, .g = 128, .b = 255 };
Assembly_Pixel data_less_than_color_b = { .r = 32, .g = 255, .b = 128 };
Assembly_Pixel data_border_color = { .r = 255, .g = 255, .b = 255 };
Assembly_Pixel data_greater_than_color = { .r = 64, .g = 0, .b = 0 };
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r32 grow_delay = 2;
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if (tt > grow_delay && tt < grow_delay + 10)
{
grow_pattern(pixels, tt - grow_delay, data_greater_than_color);
}
if (tt >= grow_delay + 9) {
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//pattern_test_data_scene_hombre(pixels, strips, data_less_than_color_a, data_less_than_color_b, data_border_color, data_greater_than_color);
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}
}
//////////// MOOD BOARD DEMOS ////////////
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#define hex_color(r, g, b) (v3){ .x = (r32)r / 255.f, .y = (r32)g / 255.f, .z = (r32)b / 255.f }
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global Color_Ramp aurora_ramp = {
.anchors = {
[0] = { .pct = 0, .color = { 0, 0, 0 } },
[1] = { .pct = .4f, .color = { 0, 0, 0 } },
[2] = { .pct = .55f, .color = { 176.f / 255.f, 65.f / 255.f, 36.f / 255.f } },
[3] = { .pct = .7f, .color = { 237.f / 255.f, 201.f / 255.f, 138.f / 255.f } },
[4] = { .pct = .80f, .color = { 49.f / 255.f, 156.f / 255.f, 255.f / 255.f } },
[5] = { .pct = 1.0f, .color = { 49.f / 255.f, 156.f / 255.f, 255.f / 255.f } },
},
.anchors_count = 5,
};
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global Color_Ramp sun_ramp = {
.anchors = {
[0] = { .pct = 0, .color = hex_color( 0, 0, 0), },
[1] = { .pct = 0.2, .color = hex_color( 0, 0, 0), },
[2] = { .pct = 0.3f, .color = hex_color(255, 85, 0), },
[3] = { .pct = 0.6f, .color = hex_color(255, 0, 0), },
[4] = { .pct = 0.9, .color = hex_color(255, 209, 54), },
[5] = { .pct = 1, .color = hex_color(255, 209, 54), },
},
.anchors_count = 6
};
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global Color_Ramp cities_ramp = {
.anchors = {
[0] = { .pct = 0, .color = { 0, 0, 0 } },
[1] = { .pct = .75f, .color = { 0, 0, 0 } },
[2] = { .pct = 1, .color = { 255.f / 255.f, 194.f / 255.f, 86.f / 255.5 } },
},
.anchors_count = 3
};
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global Color_Ramp cities_sparkle_ramp = {
.anchors = {
[0] = { .pct = 0, .color = { 0, 0, 0 } },
[1] = { .pct = .2f, .color = { 0, 0, 0 } },
[2] = { .pct = .5f, .color = { 255.f / 255.f, 194.f / 255.f, 86.f / 255.5 } },
[3] = { .pct = 1, .color = { 1, 1, 1 } },
},
.anchors_count = 3
};
global Color_Ramp xray_ramp = {
.anchors = {
[0] = { .pct = 0.0f, .color = { 32.f / 255.f, 2.f / 255.f, 186.f / 255.f } },
[1] = { .pct = 0.5f, .color = { 230.f / 255.f, 37.f / 255.f, 7.f / 255.f } },
[2] = { .pct = 1.0f, .color = { 255.f / 255.f, 162.f / 255.f, 0 } },
},
.anchors_count = 3
};
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void
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pattern_aurora_led(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, v4 pos, u32 index, r32 scene_time)
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{
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v4 p_unit = incenter_pos_to_unit(pos);
v3 p_offset = HMM_AddVec3(pos.xyz, (v3){ 213.145f, 99.321f, 71.3f });
v3 p_scaled = HMM_MultiplyVec3f(p_offset, 2);
r32 v = pm_fmb_3d(p_scaled, scene_time);
r32 vv = pm_smoothstep_r32(v);
v3 color = color_ramp_eval(aurora_ramp, vv);
pixels.pixels[index] = color_v3_to_assembly_pixel(color);
}
void
pattern_aurora(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
r32 scene_time = ins->scene_time;
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for (u32 j = 0; j < pixels.len; j++)
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{
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v4 p = pixels.positions[j];
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pattern_aurora_led(pixels, strips, p, j, scene_time);
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}
}
void
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pattern_demo_2(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
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{
for (u32 city = 0; city < city_count; city++)
{
Assembly_Strip strip = strips.strips[city + 1];
for (u32 led = 0; led < strip.pixels_len; led++)
{
r32 pct = (r32)(strip.pixels_len - led) / (r32)strip.pixels_len;
u32 led_index = strip.pixels[led];
v3 color = color_ramp_eval(cities_ramp, 1 - pct);
pixels.pixels[led_index] = color_v3_to_assembly_pixel(color);
}
}
}
// sunrise
void
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pattern_demo_3(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
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{
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r32 scene_time = ins->scene_time;
v3 sun_dir = (v3){ sinf(scene_time), 0, cosf(scene_time) };
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for (u32 city = 0; city < city_count; city++)
{
Assembly_Strip strip = strips.strips[city + 1];
for (u32 led = 0; led < strip.pixels_len; led++)
{
r32 pct = (r32)(strip.pixels_len - led) / (r32)strip.pixels_len;
u32 led_index = strip.pixels[led];
v3 cities_color = color_ramp_eval(cities_ramp, 1 - pct);
v4 p = pixels.positions[led_index];
v4 p_unit = incenter_pos_to_bimodal(p);
r32 d = HMM_DotVec3(p_unit.xyz, sun_dir);
r32 dc = clamp(0, d, 1);
r32 ds = clamp(0, -1 * d, 1);
cities_color = HMM_MultiplyVec3f(cities_color, dc);
v3 sky_color = { 49.f / 255.f, 156.f / 255.f, 255.f / 255.f };
sky_color = HMM_MultiplyVec3f(sky_color, ds);
v3 day_color = HMM_AddVec3(sky_color, cities_color);
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//v3 sun_color = sun_center_for_pos(pixels.positions[led_index], (v4){0.5f, 0.5f, 0.5f, 1}, .1f, .1f);
v3 color = day_color; //HMM_AddVec3(day_color, sun_color);
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pixels.pixels[led_index] = color_v3_to_assembly_pixel(color);
}
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}
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}
// random fill
u32 city_hashes[city_count];
u32 city_iters[city_count];
void
pattern_random_fill_prep()
{
Random_Series rs = random_series_create(1337);
for (u32 i = 0; i < city_count; i++)
{
city_iters[i] = random_series_next(&rs) % 127;
city_hashes[i] = hash_djb2_cstr_to_u32(city_strings[i]);
}
}
void
pattern_random_fill(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
pattern_color(pixels, strips, 1, 38, 45); // dull green
Assembly_Pixel color = color_v3_to_assembly_pixel((v3){1, .9f, 0});
r32 scene_time = ins->scene_time;
r32 dots_per_second = 5;
u32 iter_cap = scene_time * dots_per_second;
for (u32 city = 0; city < city_count; city++)
{
Random_Series rs = random_series_create(city_hashes[city]);
u32 city_iter = min(city_iters[city], iter_cap);
Assembly_Strip strip = strips.strips[city + 1];
for (u32 i = 0; i < city_iter; i++)
{
u32 led = random_series_next(&rs) % strip.pixels_cap;
u32 led_index = strip.pixels[led];
pixels.pixels[led_index] = color;
}
}
}
r32
hash_v3_to_r32(v3 p)
{
u32 seed = hash_djb2_str_to_u32((char*)&p.x, 4);
seed = hash_djb2_append_str_to_u32(seed, (char*)&p.y, 4);
seed = hash_djb2_append_str_to_u32(seed, (char*)&p.z, 4);
Random_Series rs = random_series_create(seed);
return random_series_next_unilateral(&rs);
}
r32
noise_v3_to_r32(v3 p, r32 scale)
{
p = pm_abs_v3(HMM_MultiplyVec3f(p, scale));
v3 p_fl = pm_floor_v3(p);
v3 p_fr = pm_fract_v3(p);
v3 f = pm_smoothstep_v3(p_fr);
v3 p_fl_0 = p_fl;
v3 p_fl_1 = HMM_AddVec3(p_fl, (v3){1, 0, 0});
v3 p_fl_2 = HMM_AddVec3(p_fl, (v3){0, 1, 0});
v3 p_fl_3 = HMM_AddVec3(p_fl, (v3){1, 1, 0});
v3 p_fl_4 = HMM_AddVec3(p_fl, (v3){0, 0, 1});
v3 p_fl_5 = HMM_AddVec3(p_fl, (v3){1, 0, 1});
v3 p_fl_6 = HMM_AddVec3(p_fl, (v3){0, 1, 1});
v3 p_fl_7 = HMM_AddVec3(p_fl, (v3){1, 1, 1});
r32 h0 = hash_v3_to_r32(p_fl_0);
r32 h1 = hash_v3_to_r32(p_fl_1);
r32 h2 = hash_v3_to_r32(p_fl_2);
r32 h3 = hash_v3_to_r32(p_fl_3);
r32 h4 = hash_v3_to_r32(p_fl_4);
r32 h5 = hash_v3_to_r32(p_fl_5);
r32 h6 = hash_v3_to_r32(p_fl_6);
r32 h7 = hash_v3_to_r32(p_fl_7);
r32 h0_1 = lerp(h0, f.x, h1);
r32 h2_3 = lerp(h2, f.x, h3);
r32 h4_5 = lerp(h4, f.x, h5);
r32 h6_7 = lerp(h6, f.x, h7);
r32 h01_23 = lerp(h0_1, f.y, h2_3);
r32 h45_67 = lerp(h4_5, f.y, h6_7);
// r32 result = lerp(
// lerp(
// lerp(h0, f.x, h1),
// f.y,
// lerp(h2, f.x, h3)
// ),
// f.z,
// lerp(
// lerp(h4, f.x, h5),
// f.y,
// lerp(h6, f.x, h7)
// )
// );
r32 result = lerp(h01_23, f.z, h45_67);
assert(result >= 0 && result <= 1);
return result;
}
r32
fbm_3d(v3 x, r32 scale)
{
v3 pp = HMM_MultiplyVec3f(x, scale);
r32 f = 0.0f;
f += 0.500000f * noise_v3_to_r32(pp, 1); pp = HMM_MultiplyVec3f(pp, 2.02);
f += 0.300000f * noise_v3_to_r32(pp, 1); pp = HMM_MultiplyVec3f(pp, 2.03);
f += 0.125000f * noise_v3_to_r32(pp, 1); pp = HMM_MultiplyVec3f(pp, 2.01);
f += 0.062500f * noise_v3_to_r32(pp, 1); pp = HMM_MultiplyVec3f(pp, 2.04);
r32 d = 0.9875f;
f = f / d;
return f;
}
// Data Flow Pattern
void
pattern_add_data_flow(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips,
r32 period, r32 offset, r32 radius,
v3 color)
{
Random_Series rs = random_series_create(133753);
for (u32 city = 0; city < city_count; city++)
{
Assembly_Strip strip = strips.strips[city + 1];
r32 city_offset = random_series_next_unilateral(&rs) * period;
for (u32 led = 0; led < strip.pixels_len; led++)
{
u32 led_index = strip.pixels[led];
r32 led_pct = (r32)led_index / (r32)strip.pixels_len;
r32 dist = (-1 * fmodf(led_pct + offset + city_offset, period)) + radius;
dist = max(dist, 0) / radius;
pixels.pixels[led_index] = assembly_pixel_add(
pixels.pixels[led_index],
color_v3_to_assembly_pixel_faded(color, dist)
);
}
}
}
void
pattern_mask_noise(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, r32 scale, r32 offset)
{
for (u32 city = 0; city < city_count; city++)
{
Assembly_Strip strip = strips.strips[city + 1];
for (u32 led = 0; led < strip.pixels_len; led++)
{
u32 led_index = strip.pixels[led];
v4 p = pixels.positions[led_index];
r32 n = noise_v3_to_r32(HMM_AddVec3(p.xyz, (v3){offset, 0, 0}), 4);
pixels.pixels[led_index] = assembly_pixel_scale(pixels.pixels[led_index], n);
}
}
}
void
pattern_data_flow(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
pattern_color(pixels, strips, 1, 38, 45); // dull green
r32 tt_base = ins->scene_time;
pattern_add_data_flow(pixels, strips, .6f, tt_base, .02f, (v3){1, 0, .8f});
pattern_add_data_flow(pixels, strips, .8f, tt_base * .5f, .035f, (v3){0, 1, 0});
pattern_add_data_flow(pixels, strips, 1.2f, tt_base * .35f, .06f, (v3){0, 1, 1});
pattern_mask_noise(pixels, strips, 5, tt);
}
void
pattern_fast_noise_test(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
for (u32 city = 0; city < city_count; city++)
{
Assembly_Strip strip = strips.strips[city + 1];
for (u32 led = 0; led < strip.pixels_len; led++)
{
u32 led_index = strip.pixels[led];
v4 p = pixels.positions[led_index];
r32 n = noise_v3_to_r32(HMM_AddVec3(p.xyz, (v3){tt, 0, 0}), 4);
pixels.pixels[led_index] = color_v3_to_assembly_pixel((v3){n,n,n});
}
}
}
// City Lights Twinkle
void
secondary_pattern_twinkle(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
Assembly_Strip strip = strips.strips[city_secondary_first];
for (u32 led = 0; led < strip.pixels_len; led++)
{
u32 led_index = strip.pixels[led];
v4 p = pixels.positions[led_index];
v4 p_unit = incenter_pos_to_unit(p);
v3 p_offset = HMM_AddVec3(p.xyz, (v3){ 213.145f, 99.321f, 71.3f });
v3 p_scaled = HMM_MultiplyVec3f(p_offset, 2);
r32 v = pm_fmb_3d(p_scaled, ins->scene_time);
r32 vv = pm_smoothstep_r32(v);
v3 color = color_ramp_eval(cities_sparkle_ramp, vv);
pixels.pixels[led_index] = color_v3_to_assembly_pixel(color);
}
}
Assembly_Pixel
sun(v3 pos, r32 radius2, Assembly_Pixel back_color, r32 t)
{
Assembly_Pixel color_sun = { 255, 0, 0 };
r32 sun_radius = INCENTER_FEET(3);
r32 sun_radius2 = sun_radius * sun_radius;
r32 sun_b = sdf_sphere2_d(sun_radius2, radius2);
Assembly_Pixel result = {0, 0, 0};
if (sun_b > 0) {
sun_b = max(0, sun_b);
t *= 0.5f;
v3 pn = HMM_NormalizeVec3(pos);
pn = HMM_MultiplyVec3f(pn, -t);
pos = HMM_AddVec3(pos, pn);
pos = HMM_AddVec3(pos, (v3){ 4.1f * sin(t * 0.05f), 3 * cos(t * 0.05f), 0 });
r32 p = fbm_3d(pos, 2);
result = color_ramp_eval_pixel(sun_ramp, pm_smoothstep_r32(p));
result = assembly_pixel_blend(back_color, result, sun_b);
}
return result;
}
void
pattern_sun_passive(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
r32 st = (r32)ins->scene_time;
for (u32 j = 0; j < pixels.len; j++)
{
v4 pos = pixels.positions[j];
v4 p = incenter_pos_to_unit(pos);
r32 r2 = HMM_LengthSquaredVec3(pos.xyz);
pixels.pixels[j] = sun(pos.xyz, r2, (Assembly_Pixel){0, 0, 0}, st);
}
secondary_pattern_twinkle(pixels, strips, ins);
}
void
pattern_sun_transition(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins, r32 radius_start, r32 radius_end, u32 back_scene_mode)
{
r32 st = (r32)ins->transition_time;
r32 shrink_duration = INCENTER_TRANSITION_SUN_REVEAL_DURATION;
r32 shrink_progress_pct = (st / shrink_duration);
shrink_progress_pct = clamp(0, shrink_progress_pct, 1);
r32 radius = lerp(radius_start, shrink_progress_pct, radius_end);
r32 radius2 = radius * radius;
//Assembly_Pixel color_shell = { 255, 255, 255 };
Assembly_Pixel color_void = { 0, 0, 0 };
r32 falloff = INCENTER_FEET(1);
r32 falloff2 = falloff * falloff;
Incenter_Scene back_scene = ins->scenes[ins->scene_at];
Incenter_Pattern* back_pattern = back_scene.patterns[back_scene_mode];
back_pattern(pixels, strips, ins);
for (u32 j = 0; j < pixels.len; j++)
{
v4 pos = pixels.positions[j];
v4 p = incenter_pos_to_unit(pos);
r32 r2 = HMM_LengthSquaredVec3(pos.xyz);
r32 b = sdf_sphere_hull2_d(radius2, 3, r2);
Assembly_Pixel back_color = pixels.pixels[j];
if (r2 > radius2) {
back_color = sun(pos.xyz, r2, color_void, st);
}
v3 color_shell_v3 = {
.x = 0.5f + 0.5f * sinf(p.x * r32_tau * 4.313f + tt * 1.3f),
.y = 0.5f + 0.5f * cosf(0.2314f + p.y * r32_tau * 3.915f + tt),
.z = 0.2f + 0.8f * p.z,
};
Assembly_Pixel color_shell = color_v3_to_assembly_pixel(color_shell_v3);
pixels.pixels[j] = assembly_pixel_blend(back_color, color_shell, b);
}
}
void
pattern_sun_transition_shrink(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
r32 radius_start = INCENTER_FEET(15);
r32 radius_end = INCENTER_FEET(0);
pattern_sun_transition(pixels, strips, ins, radius_start, radius_end, Incenter_SceneMode_Passive);
}
void
pattern_sun_transition_grow(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
r32 radius_start = INCENTER_FEET(0);
r32 radius_end = INCENTER_FEET(15);
pattern_sun_transition(pixels, strips, ins, radius_start, radius_end, Incenter_SceneMode_Intro);
}
void
pattern_bar_chart(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
Incenter_Scene scene = ins->scenes[ins->scene_at];
if (!scene.data) return;
pattern_color(pixels, strips, 0, 0, 0);
r32 scene_time = ins->scene_time;
for (u32 row_i = 0; row_i < scene.data_len; row_i++)
{
Incenter_Data_Row row = scene.data[row_i];
Assembly_Strip strip = strips.strips[row.id];
for (u32 led_i = 0; led_i < strip.pixels_len; led_i++)
{
u32 led_index = strip.pixels[led_i];
// Bar Chart
r32 pct = 1 - ((r32)led_i / (r32)strip.pixels_len);
if (pct < row.prop) {
r32 cpct = pct / row.prop;
Assembly_Pixel p = color_ramp_eval_pixel(xray_ramp, cpct);
pixels.pixels[led_index] = p;
}
}
}
}
////////////////////////////////////////
// Felt Isolated
Assembly_Pixel
pattern_felt_isolated_color(u32 pixel_i, u32 pixels_len, r32 b)
{
r32 pp = 1 - ((r32)pixel_i / (r32)pixels_len);
Assembly_Pixel color0 = color_ramp_eval_pixel(xray_ramp, pp);
Assembly_Pixel color = assembly_pixel_scale(color0, b);
return color;
}
void
pattern_felt_isolated_intro(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
Incenter_Scene scene = ins->scenes[ins->scene_at];
pattern_color(pixels, strips, 0, 0, 0);
for (u32 row_i = 0; row_i < scene.data_len; row_i++)
{
Incenter_Data_Row row = scene.data[row_i];
Assembly_Strip strip = strips.strips[row.id];
u32 pixel_start = row.prop * strip.pixels_len;
u32 pixel_index = strip.pixels[pixel_start];
r32 row_offset = (.1439f * row_i);
r32 b = pm_sinf_01(ins->scene_time + row_offset);
pixels.pixels[pixel_index] = pattern_felt_isolated_color(
pixel_start,
strip.pixels_len,
b
);
}
}
void
pattern_felt_isolated_passive(Assembly_Pixel_Buffer pixels, Assembly_Strip_Array strips, Incenter_State* ins)
{
Incenter_Scene scene = ins->scenes[ins->scene_at];
r32 scene_time = ins->scene_time;
pattern_color(pixels, strips, 0, 0, 0);
for (u32 row_i = 0; row_i < scene.data_len; row_i++)
{
Incenter_Data_Row row = scene.data[row_i];
Assembly_Strip strip = strips.strips[row.id];
u32 pixel_start = row.prop * strip.pixels_len;
r32 row_offset = (.1439f * row_i);
r32 b = pm_sinf_01(ins->scene_time + row_offset);
r32 grow_duration = 4.0f;
r32 grow_delay = row_offset * 5;
r32 grow_time = (scene_time - 2.0f) - grow_delay;
r32 grow_pct = clamp(0, grow_time, grow_duration) / grow_duration;
r32 grow_pct_smoothed = pm_easeinout_cubic_r32(grow_pct);
u32 pixels_on = (strip.pixels_len - pixel_start) * grow_pct_smoothed;
u32 pixel_stop = clamp(pixel_start + 1, pixel_start + pixels_on, strip.pixels_len);
for (u32 pixel_i = pixel_start; pixel_i < pixel_stop; pixel_i++)
{
u32 pixel_index = strip.pixels[pixel_i];
pixels.pixels[pixel_index] = pattern_felt_isolated_color(
pixel_i,
strip.pixels_len,
b
);
}
}
}