diff --git a/src/app/foldhaus_platform.h b/src/app/foldhaus_platform.h index 0f80d4d..7eec19b 100644 --- a/src/app/foldhaus_platform.h +++ b/src/app/foldhaus_platform.h @@ -15,15 +15,15 @@ struct handle { - u32 Generation; - u32 Index; + u32 Generation; + u32 Index; }; inline bool Handle_IsValid(handle Handle) { - bool Result = (Handle.Generation != 0); - return Result; + bool Result = (Handle.Generation != 0); + return Result; } #include "..\gs_libs\gs_string.h" @@ -40,9 +40,9 @@ global debug_services* GlobalDebugServices; struct platform_network_address { - s32 Family; - u16 Port; - u32 Address; + s32 Family; + u16 Port; + u32 Address; }; typedef s32 platform_socket_handle; @@ -59,16 +59,16 @@ typedef struct context context; typedef void temp_job_req_proc(gs_thread_context* Ctx, u8* Memory); struct temp_job_req { - temp_job_req_proc* Proc; - u8* Memory; + temp_job_req_proc* Proc; + u8* Memory; }; // This isn't necessarily temp but I'm not sure it goes here #define PACKETS_MAX 32 struct packet_ringbuffer { - gs_data Values[PACKETS_MAX]; - u32 ReadHead; - u32 WriteHead; + gs_data Values[PACKETS_MAX]; + u32 ReadHead; + u32 WriteHead; }; #define INITIALIZE_APPLICATION(name) void name(context* Context) @@ -87,9 +87,9 @@ typedef CLEANUP_APPLICATION(cleanup_application); struct window_info { - char* Name; - s32 Width; - s32 Height; + char* Name; + s32 Width; + s32 Height; }; typedef struct window window; @@ -97,38 +97,38 @@ typedef struct window window; #define PLATFORM_MEMORY_NO_ERROR 0 enum platform_memory_error { - PlatformMemory_NoError, - PlatformMemory_FileNotFound, - - PlatformMemory_UnknownError, // You should implement handling this when you see it + PlatformMemory_NoError, + PlatformMemory_FileNotFound, + + PlatformMemory_UnknownError, // You should implement handling this when you see it }; struct data { - u8* Base; - u64 Size; + u8* Base; + u64 Size; }; struct platform_memory_result { - data Data; - platform_memory_error Error; + data Data; + platform_memory_error Error; }; struct system_path { - char* Path; - s32 PathLength; - s32 IndexOfLastSlash; + char* Path; + s32 PathLength; + s32 IndexOfLastSlash; }; struct texture_buffer { - u8* Memory; - s32 Width; - s32 Height; - s32 Pitch; - s32 BytesPerPixel; + u8* Memory; + s32 Width; + s32 Height; + s32 Pitch; + s32 BytesPerPixel; }; #define PLATFORM_GET_GPU_TEXTURE_HANDLE(name) s32 name(u8* Memory, s32 Width, s32 Height) @@ -140,25 +140,25 @@ typedef PLATFORM_GET_SOCKET_HANDLE(platform_get_socket_handle); // Font struct platform_font_info { - s32 PixelHeight; - s32 Ascent, Descent, Leading; - s32 MaxCharWidth; - s32 CodepointStart; - s32 CodepointOnePastLast; + s32 PixelHeight; + s32 Ascent, Descent, Leading; + s32 MaxCharWidth; + s32 CodepointStart; + s32 CodepointOnePastLast; }; enum font_weight { - FontWeight_Invalid = 0, - FontWeight_Thin = 100, - FontWeight_ExtraLight = 200, - FontWeight_Light = 300, - FontWeight_Normal = 400, - FontWeight_Medium = 500, - FontWeight_SemiBold = 600, - FontWeight_Bold = 700, - FontWeight_ExtraBold = 800, - FontWeight_Heavy = 900, + FontWeight_Invalid = 0, + FontWeight_Thin = 100, + FontWeight_ExtraLight = 200, + FontWeight_Light = 300, + FontWeight_Normal = 400, + FontWeight_Medium = 500, + FontWeight_SemiBold = 600, + FontWeight_Bold = 700, + FontWeight_ExtraBold = 800, + FontWeight_Heavy = 900, }; #define GET_FONT_INFO(name) platform_font_info name(char* FontName, s32 PixelHeight, font_weight FontWeight, b32 Italic, b32 Underline, b32 Strikeout) @@ -169,19 +169,19 @@ typedef DRAW_FONT_CODEPOINT(platform_draw_font_codepoint); // Worker Threads -#define PLATFORM_THREAD_COUNT 3 +#define PLATFORM_THREAD_COUNT 0 RESET_WORK_QUEUE(ResetWorkQueue) { - for (u32 i = 0; i < Queue->JobsMax; i++) - { - Queue->Jobs[i].Data = {0}; - Queue->Jobs[i].WorkProc = 0; - } - - Queue->JobsCount = 0; - Queue->NextJobIndex = 0; - Queue->JobsCompleted = 0; + for (u32 i = 0; i < Queue->JobsMax; i++) + { + Queue->Jobs[i].Data = {0}; + Queue->Jobs[i].WorkProc = 0; + } + + Queue->JobsCount = 0; + Queue->NextJobIndex = 0; + Queue->JobsCompleted = 0; } // Time @@ -189,66 +189,66 @@ RESET_WORK_QUEUE(ResetWorkQueue) internal r32 GetSecondsElapsed (s64 Start, s64 End, s64 PerformanceCountFrequency) { - r32 Result = ((r32)(End - Start) / (r32) PerformanceCountFrequency); - return Result; + r32 Result = ((r32)(End - Start) / (r32) PerformanceCountFrequency); + return Result; } typedef struct system_time { - u64 NanosSinceEpoch; - - s32 Year; - s32 Month; - s32 Day; - s32 Hour; // [0:23] - s32 Minute; - s32 Second; + u64 NanosSinceEpoch; + + s32 Year; + s32 Month; + s32 Day; + s32 Hour; // [0:23] + s32 Minute; + s32 Second; } system_time; internal r64 SecondsElapsed(system_time Start, system_time End) { - u64 N = End.NanosSinceEpoch - Start.NanosSinceEpoch; - r64 S = (r64)N * NanosToSeconds; - return S; + u64 N = End.NanosSinceEpoch - Start.NanosSinceEpoch; + r64 S = (r64)N * NanosToSeconds; + return S; } struct context { - gs_thread_context ThreadContext; - - u8* MemoryBase; - u32 MemorySize; - - b32 WindowIsVisible; - rect2 WindowBounds; - r64 TotalTime; - r32 DeltaTime; - mouse_state Mouse; - - // Application Services - initialize_application* InitializeApplication; - reload_static_data* ReloadStaticData; - update_and_render* UpdateAndRender; - cleanup_application* CleanupApplication; - - platform_thread_manager* ThreadManager; - platform_socket_manager* SocketManager; - - // Platform Services - gs_work_queue* GeneralWorkQueue; - - platform_get_gpu_texture_handle* PlatformGetGPUTextureHandle; - platform_get_font_info* PlatformGetFontInfo; - platform_draw_font_codepoint* PlatformDrawFontCodepoint; - - platform_get_socket_handle* PlatformGetSocketHandle; - - system_time SystemTime_Last; - system_time SystemTime_Current; - - // - bool Headless; + gs_thread_context ThreadContext; + + u8* MemoryBase; + u32 MemorySize; + + b32 WindowIsVisible; + rect2 WindowBounds; + r64 TotalTime; + r32 DeltaTime; + mouse_state Mouse; + + // Application Services + initialize_application* InitializeApplication; + reload_static_data* ReloadStaticData; + update_and_render* UpdateAndRender; + cleanup_application* CleanupApplication; + + platform_thread_manager* ThreadManager; + platform_socket_manager* SocketManager; + + // Platform Services + gs_work_queue* GeneralWorkQueue; + + platform_get_gpu_texture_handle* PlatformGetGPUTextureHandle; + platform_get_font_info* PlatformGetFontInfo; + platform_draw_font_codepoint* PlatformDrawFontCodepoint; + + platform_get_socket_handle* PlatformGetSocketHandle; + + system_time SystemTime_Last; + system_time SystemTime_Current; + + // + bool Headless; }; #define FOLDHAUS_PLATFORM_H