Animations and settings updates
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@ -4,7 +4,7 @@ layers_count: 3;
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blocks_count: 1;
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blocks_count: 1;
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playable_range:{
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playable_range:{
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min: 0;
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min: 0;
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max: 3600;
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max: 36000;
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};
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};
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layers:{
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layers:{
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layer:{
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layer:{
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@ -24,7 +24,7 @@ blocks:{
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block:{
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block:{
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frame_range:{
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frame_range:{
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min: 0;
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min: 0;
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max: 3600;
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max: 36000;
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};
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};
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layer_index: 1;
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layer_index: 1;
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animation_name: "Pattern_Rainbow";
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animation_name: "Pattern_Rainbow";
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@ -50,11 +50,8 @@ global r32 MotorResendStatePeriod = 90.0f; // seconds
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// The times of day when the leds should be on
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// The times of day when the leds should be on
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// Search for @TimeFormat to find documentation
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// Search for @TimeFormat to find documentation
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global time_range LedOnTimes[] = {
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global time_range LedOnTimes[] = {
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{ 14, 43, 14, 44 },
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{ 17, 00, 23, 59 },
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{ 14, 45, 14, 46 },
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{ 00, 00, 06, 30 },
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{ 17, 00, 23, 59 },
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{ 00, 00, 06, 30 },
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};
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};
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global u32 LedOnTimesCount = CArrayLength(LedOnTimes); // do not edit
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global u32 LedOnTimesCount = CArrayLength(LedOnTimes); // do not edit
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global b8 DEBUGIgnoreLedOnTimeRange = false;
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global b8 DEBUGIgnoreLedOnTimeRange = false;
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