Project folder structure fixup.
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34
build.bat
34
build.bat
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@ -1,34 +0,0 @@
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@echo off
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set ProjectDevFolder=%~dp0
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set ProjectDevPath=%ProjectDevFolder:~0,-1%
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pushd %ProjectDevPath%
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IF NOT EXIST .\build\ mkdir .\build
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C:\programs\ctime\ctime.exe -begin %ProjectDevPath%\build\win32_foldhaus_build_time.ctm
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set CommonCompilerFlags=-nologo -DDEBUG=1 -DPLATFORM_WINDOWS -FC -WX -W4 -Z7 -Oi -GR- -EHsc -EHa- -MTd -fp:fast -fp:except-
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set CommonCompilerFlags=-wd4127 -wd4702 -wd4101 -wd4505 -wd4100 -wd4189 -wd4244 -wd4201 -wd4996 -I%CommonLibs% -O2 %CommonCompilerFlags%
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set CommonLinkerFlags= -opt:ref
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pushd build
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del *.pdb > NUL 2> NUL
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REM Run the Preprocessor
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foldhaus_meta.exe ..\src\foldhaus_app.cpp
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echo WAITING FOR PDB TO WRITE > lock.tmp
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cl %CommonCompilerFlags% ..\src\foldhaus_app.cpp /Fefoldhaus.dll /LD /link %CommonLinkerFlags% /EXPORT:InitializeApplication /EXPORT:UpdateAndRender /EXPORT:CleanupApplication /EXPORT:ReloadStaticData
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set LastError=%ERRORLEVEL%
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del lock.tmp
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cl %CommonCompilerFlags% ..\src\win32_foldhaus.cpp /link %CommonLinkerFlags% user32.lib winmm.lib gdi32.lib opengl32.lib dsound.lib Ws2_32.lib Comdlg32.lib -incremental:no
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C:\programs\ctime\ctime.exe -end %ProjectDevPath%\build\win32_foldhaus_build_time.ctm %LastError%
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REM C:\programs\ctime\ctime.exe -stats %ProjectDevPath%\build\win32_foldhaus_build_time.ctm
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popd
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@ -1,32 +0,0 @@
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@echo off
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set ProjectDevFolder=%~dp0
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set ProjectDevPath=%ProjectDevFolder:~0,-1%
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pushd %ProjectDevPath%
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IF NOT EXIST .\build_clang\ mkdir .\build_clang
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C:\programs\ctime\ctime.exe -begin %ProjectDevPath%\build\win32_foldhaus_clang_build_time.ctm
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set CommonCompilerFlags=-std=c++11 -Wno-writable-strings -Wno-unused-value -Wno-varargs -Wno-switch -Wno-microsoft-enum-forward-reference -DDEBUG=1
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pushd .\build_clang\
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REM Run the Preprocessor
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foldhaus_meta.exe ..\src\foldhaus_app.cpp
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echo WAITING FOR PDB TO WRITE > lock.tmp
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clang %CommonCompilerFlags% ..\src\foldhaus_app.cpp -shared
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set LastError=%ERRORLEVEL%
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del lock.tmp
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clang %CommonCompilerFlags% ..\src\win32_foldhaus.cpp -o win32_foldhaus.exe user32.lib winmm.lib gdi32.lib opengl32.lib dsound.lib Ws2_32.lib Comdlg32.lib
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C:\programs\ctime\ctime.exe -end %ProjectDevPath%\build\win32_foldhaus_clang_build_time.ctm %LastError%
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REM C:\programs\ctime\ctime.exe -stats %ProjectDevPath%\build\win32_foldhaus_clang_build_time.ctm
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popd
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@echo off
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set ProjectDevFolder=%~dp0
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set ProjectDevPath=%ProjectDevFolder:~0,-1%
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pushd %ProjectDevPath%
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IF NOT EXIST .\build\ mkdir .\build
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C:\programs\ctime\ctime.exe -begin %ProjectDevPath%\build\win32_gs_meta_build_time.ctm
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set CommonCompilerFlags=-nologo -DDEBUG=1 -DPLATFORM_WINDOWS -FC -WX -W4 -Z7 -Oi -GR- -EHsc -EHa- -MTd -fp:fast -fp:except-
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set CommonCompilerFlags=-wd4127 -wd4702 -wd4101 -wd4505 -wd4100 -wd4189 -wd4244 -wd4201 -wd4996 -I%CommonLibs% -O2 %CommonCompilerFlags%
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set CommonLinkerFlags= -opt:ref
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pushd build
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cl %CommonCompilerFlags% ..\meta\foldhaus_meta.cpp /link %CommonLinkerFlags%
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C:\programs\ctime\ctime.exe -end %ProjectDevPath%\build\win32_gs_meta_build_time.ctm %LastError%
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REM C:\programs\ctime\ctime.exe -stats %ProjectDevPath%\build\win32_gs_meta_build_time.ctm
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popd
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@ -1,7 +0,0 @@
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pushd build
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clang++ ../src/gs_osx.mm \
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-g \
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-Wno-c11-extensions -Wno-unused-variable -Wno-unused-function \
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-framework Cocoa -framework OpenGL \
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-o osx_foldhaus.out
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popd
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@ -1,3 +0,0 @@
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@echo off
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rm build/foldhaus.*
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rm build/win32_foldhaus.*
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@ -26,19 +26,14 @@ load_paths = {
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command_list = {
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{ .name = "build_application",
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.out = "*app compilation*", .footer_panel = false, .save_dirty_files = true,
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.cmd = { { "build.bat" , .os = "win" },
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.cmd = { { "./build/build_app_msvc_win32_debug.bat" , .os = "win" },
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{ "./build.sh", .os = "linux" },
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{ "./build.sh", .os = "mac" }, }, },
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{ .name = "build_meta",
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.out = "*meta compilation*", .footer_panel = false, .save_dirty_files = true,
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.cmd = { { "build_meta.bat" , .os = "win" },
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.cmd = { { "./build/build_meta_msvc_win32_debug.bat" , .os = "win" },
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{ "./build_meta.sh", .os = "linux" },
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{ "./build_meta.sh", .os = "mac" }, }, },
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{ .name = "run_application",
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.out = "*run*", .footer_panel = false, .save_dirty_files = false,
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.cmd = { { "build\\win32_foldhaus.exe", .os = "win" },
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{ "build/main.exe" , .os = "linux" },
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{ "build/main.exe" , .os = "mac" }, }, },
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};
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fkey_command[1] = "build_application";
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fkey_command[2] = "build_meta";
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