diff --git a/src/app/ss_blumen_lumen/blumen_lumen_settings.h b/src/app/ss_blumen_lumen/blumen_lumen_settings.h index ab38ed8..30aab2c 100644 --- a/src/app/ss_blumen_lumen/blumen_lumen_settings.h +++ b/src/app/ss_blumen_lumen/blumen_lumen_settings.h @@ -19,8 +19,8 @@ gs_const_string Flower2AssemblyPath = ConstString("data/ss_blumen_three.fold"); gs_const_string PhraseMapCSVPath = ConstString("data/flower_codes.csv"); char PhraseMapCSVSeparator = ','; -// Search Strings for which folders to find ambient animation files and -// voice animation files in. +// Search Strings for which folders to find ambient animation files and +// voice animation files in. // these search patterns should always end in *.foldanim so they only // return valid animation files gs_const_string AmbientPatternFolder = ConstString("data/blumen_animations/ambient_patterns/*.foldanim"); @@ -30,57 +30,15 @@ gs_const_string VoicePatternFolder = ConstString("data/blumen_animations/audio_r // these are in the format { Start_Hour, Start_Minute, End_Hour, End_Minute } // Hours are in the range 0-23 inclusive // Minutes are in the range 0-59 inclusive -// NOTE: There is no need to modify the MotorOpenTimesCount variable - +// NOTE: There is no need to modify the MotorOpenTimesCount variable - // it is a compile time constant that gets calculated automatically global time_range MotorOpenTimes[] = { - { 00, 30, 00, 40 }, - { 00, 50, 01, 00 }, - { 01, 10, 01, 20 }, - { 01, 30, 01, 40 }, - { 01, 50, 02, 00 }, - { 02, 10, 02, 20 }, - { 02, 30, 02, 40 }, - { 02, 50, 03, 00 }, - { 03, 10, 03, 20 }, - { 03, 30, 03, 40 }, - { 03, 50, 04, 00 }, - { 04, 10, 04, 20 }, - { 04, 30, 04, 40 }, - { 04, 50, 05, 00 }, - { 05, 10, 05, 20 }, - { 05, 30, 05, 40 }, - { 05, 50, 06, 00 }, - { 06, 10, 06, 20 }, - { 06, 30, 06, 40 }, - { 06, 50, 07, 00 }, - { 07, 10, 07, 20 }, - { 07, 30, 07, 40 }, - { 07, 50, 8, 00 }, - { 8, 10, 8, 20 }, - { 8, 30, 8, 40 }, - { 8, 50, 9, 00 }, - { 9, 10, 9, 20 }, - { 9, 30, 9, 40 }, - { 9, 50, 10, 00 }, - { 10, 10, 10, 20 }, - { 10, 30, 10, 40 }, - { 10, 50, 11, 00 }, - { 11, 10, 11, 20 }, - { 11, 30, 11, 40 }, - { 11, 50, 12, 00 }, - { 12, 10, 12, 20 }, - { 12, 30, 12, 40 }, - { 12, 50, 13, 00 }, - { 13, 10, 13, 20 }, - { 13, 30, 13, 40 }, - { 13, 50, 14, 00 }, - { 14, 10, 14, 20 }, - { 14, 30, 14, 40 }, - { 14, 50, 15, 00 }, + { 08, 45, 17, 45 }, + { 19, 00, 23, 00 }, }; global u32 MotorOpenTimesCount = CArrayLength(MotorOpenTimes); // do not edit -// How long it takes to fade from the default pattern to the +// How long it takes to fade from the default pattern to the // voice activated pattern r32 VoiceCommandFadeDuration = 1.0f; // in seconds @@ -90,14 +48,14 @@ r32 VoiceCommandFadeDuration = 1.0f; // in seconds // ie. // if this is set to 30 seconds, upon receiving a voice command // lumenarium will fade to the requested pattern/color palette -// and then wait 30 seconds before fading back to the original +// and then wait 30 seconds before fading back to the original // pattern. If, in that 30 second window, another voice command // is issued, lumenarium will reset the 30 second counter. r64 VoiceCommandSustainDuration = 30.0; // in seconds // When we send a Motor Close command, we don't want the upper leds to // immediately turn off. Instead, we want to wait until the flower is -// at least some of the way closed. This variable dictates how long +// at least some of the way closed. This variable dictates how long // we wait for. // For example: // 1. We send a 'motor close' command to the clear core @@ -105,7 +63,7 @@ r64 VoiceCommandSustainDuration = 30.0; // in seconds // 3. We begin a timer // 4. When the timer reaches the value set in this variable, // we turn the upper leds off. -// +// // NOTE: This is not a symmetric operation. When we send a 'motor open' // command, we want to immediately turn the upper leds on so they appear // to have been on the whole time. @@ -118,7 +76,7 @@ r64 TurnUpperLedsOffAfterMotorCloseCommandDelay = 5.0; // in seconds // HighTemperatureBrightnessPercent (below) // // NOTE: this is an 8bit signed integer so its range is -// -128 to 127, not that we should need either of those extremes for +// -128 to 127, not that we should need either of those extremes for // this, but just a note that you can't just put anything in here. s8 MinHighTemperature = 0; @@ -131,18 +89,18 @@ r32 HighTemperatureBrightnessPercent = .25f; // The percent brightness we set leds to when no other conditions apply // A value in the range 0:1 inclusive. -// Probably wants to be something high like 1 but we might want to +// Probably wants to be something high like 1 but we might want to // lower it for heat reasons? r32 FullBrightnessPercent = 1.0f; // A global modifier so Joerg can just slow all the patterns right down // XD -// This is a percent - so 1 is full speed, 0.1f is 1/10 full speed and -// 2 is 2x as fast. +// This is a percent - so 1 is full speed, 0.1f is 1/10 full speed and +// 2 is 2x as fast. r32 GlobalAnimSpeed = 1.0f; // How often should Lumenarium send its status to the python server? -// +// #define STATUS_PACKET_FREQ_SECONDS 10 // in seconds #endif //BLUMEN_LUMEN_SETTINGS_H