diff --git a/data/blumen_lumen.fold b/data/blumen_lumen.fold new file mode 100644 index 0000000..6340e2d --- /dev/null +++ b/data/blumen_lumen.fold @@ -0,0 +1,15 @@ +led_strip_count 12 + +led_strip { 0, 0, 0, INTERPOLATE_POINTS, (0.000000, 1.000000, 0.000000), (0.000000, 0.050000, 1.000000), 70 } +led_strip { 0, 1, 0, INTERPOLATE_POINTS, (0.500000, 0.866025, 0.000000), (0.025000, 0.043301, 1.000000), 70 } +led_strip { 0, 2, 0, INTERPOLATE_POINTS, (0.866025, 0.499999, 0.000000), (0.043301, 0.024999, 1.000000), 70 } +led_strip { 0, 3, 0, INTERPOLATE_POINTS, (1.000000, -0.000000, 0.000000), (0.050000, -0.000000, 1.000000), 70 } +led_strip { 0, 4, 0, INTERPOLATE_POINTS, (0.866025, -0.500000, 0.000000), (0.043301, -0.025000, 1.000000), 70 } +led_strip { 0, 5, 0, INTERPOLATE_POINTS, (0.500000, -0.866025, 0.000000), (0.025000, -0.043301, 1.000000), 70 } +led_strip { 0, 6, 0, INTERPOLATE_POINTS, (-0.000000, -1.000000, 0.000000), (-0.000000, -0.050000, 1.000000), 70 } +led_strip { 0, 7, 0, INTERPOLATE_POINTS, (-0.500000, -0.866025, 0.000000), (-0.025000, -0.043301, 1.000000), 70 } +led_strip { 0, 8, 0, INTERPOLATE_POINTS, (-0.866025, -0.499999, 0.000000), (-0.043301, -0.024999, 1.000000), 70 } +led_strip { 0, 9, 0, INTERPOLATE_POINTS, (-1.000000, 0.000000, 0.000000), (-0.050000, 0.000000, 1.000000), 70 } +led_strip { 0, 10, 0, INTERPOLATE_POINTS, (-0.866025, 0.499999, 0.000000), (-0.043301, 0.024999, 1.000000), 70 } +led_strip { 0, 11, 0, INTERPOLATE_POINTS, (-0.499999, 0.866025, 0.000000), (-0.024999, 0.043301, 1.000000), 70 } +END_OF_ASSEMBLY_FILE \ No newline at end of file diff --git a/data/generate_blumen_code.h b/data/generate_blumen_code.h new file mode 100644 index 0000000..e4acd76 --- /dev/null +++ b/data/generate_blumen_code.h @@ -0,0 +1,21 @@ +// NOTE(Peter): stuff this in a function and itll print out the code needed to generate a blumen +// TODO(Peter): Modify this when you get actual blumen measurements +MakeStringBuffer(Buffer, 256); +v3 InnerVectors[12]; +v3 OuterVectors[12]; +for (s32 i = 0; i < 12; i++) +{ + r32 Theta = ((r32)i / 12.0f) * 2 * PI; + + v3 Direction = v3{GSSin(Theta), GSCos(Theta), 0}; + + InnerVectors[i] = Direction; + OuterVectors[i] = v3{Direction.x * 0.05f, Direction.y * 0.05f, 1}; + + PrintF(&Buffer, "led_strip { 0, %d, 0, INTERPOLATE_POINTS, (%f, %f, %f), (%f, %f, %f), 70 }\n", + i, + InnerVectors[i].x, InnerVectors[i].y, InnerVectors[i].z, + OuterVectors[i].x, OuterVectors[i].y, OuterVectors[i].z); + NullTerminate(&Buffer); + OutputDebugStringA(Buffer.Memory); +} diff --git a/meta/gs_string_builder.h b/meta/gs_string_builder.h new file mode 100644 index 0000000..519ed0c --- /dev/null +++ b/meta/gs_string_builder.h @@ -0,0 +1,99 @@ +#define STRING_BUILDER_ARRAY_BUFFER_SIZE 32 + +struct string_array +{ + string** Buckets; + s32 BucketSize; + s32 BucketCount; + s32 Used; + free_list FreeList; +}; + +internal string* +GetEntryAtIndex (s32 Index, string_array Buffer) +{ + string* Result = 0; + if (Buffer.Buckets) + { + bucket_index BucketIndex = GetBucketIndexForIndex(Index, Buffer.BucketSize); + Result = Buffer.Buckets[BucketIndex.Bucket] + BucketIndex.IndexInBucket; + } + return Result; +} + +internal s32 +PushElement (string Data, string_array* Buffer) +{ + s32 Result = -1; + + if (Buffer->Used >= Buffer->BucketSize * Buffer->BucketCount) + { + Buffer->Buckets = (string**)GrowBuffer(Buffer->BucketSize, sizeof(string), &Buffer->BucketCount, (void**)Buffer->Buckets); + } + + s32 Index = Buffer->Used++; + s32 BucketIndex = Index / Buffer->BucketSize; + s32 IndexInBucket = Index % Buffer->BucketSize; + + Buffer->Buckets[BucketIndex][IndexInBucket] = Data; + Result = Index; + return Result; +} + +struct string_builder +{ + string_array Buffer; + s32 BufferElementSize; +}; + +internal string_builder +InitStringBuilder(s32 BufferSize) +{ + string_builder Result = {}; + Result.BufferElementSize = BufferSize; + Result.Buffer.BucketSize = STRING_BUILDER_ARRAY_BUFFER_SIZE; + Result.Buffer.FreeList.Next = &Result.Buffer.FreeList; + return Result; +} + +internal void +GrowStringBuilder (string_builder* StringBuilder) +{ + string NewSegment = {}; + NewSegment.Memory = (char*)malloc(StringBuilder->BufferElementSize * sizeof(char)); + NewSegment.Max = StringBuilder->BufferElementSize; + + PushElement(NewSegment, &StringBuilder->Buffer); +} + +internal void +StringBuilderPrintF (string_builder* StringBuilder, char* Format, ...) +{ + string Addition = {}; + Addition.Max = 2048; + Addition.Memory = (char*)malloc(Addition.Max * sizeof(char)); + + va_list Args; + va_start(Args, Format); + Addition.Length = PrintFArgsList(Addition.Memory, Addition.Max, Format, Args); + + s32 CharsCopied = 0; + while (CharsCopied < Addition.Length) + { + s32 StringBuilderTailIndex = StringBuilder->Buffer.Used - 1; + string* LastString = GetEntryAtIndex(StringBuilderTailIndex, StringBuilder->Buffer); + if (!LastString || LastString->Length >= LastString->Max) + { + GrowStringBuilder(StringBuilder); + StringBuilderTailIndex = StringBuilder->Buffer.Used - 1; + LastString = GetEntryAtIndex(StringBuilderTailIndex, StringBuilder->Buffer); + } + + while (CharsCopied < Addition.Length && LastString->Length < LastString->Max) + { + LastString->Memory[LastString->Length++] = Addition.Memory[CharsCopied++]; + } + } + + free(Addition.Memory); +} \ No newline at end of file diff --git a/src/foldhaus_app.cpp b/src/foldhaus_app.cpp index 8b0858c..3c5591b 100644 --- a/src/foldhaus_app.cpp +++ b/src/foldhaus_app.cpp @@ -88,7 +88,6 @@ struct send_sacn_job_data { platform_socket_handle SendSocket; - platform_get_send_address* GetSendAddress; platform_send_to* SendTo; dmx_buffer_list* DMXBuffers; }; @@ -99,7 +98,6 @@ SACNSendDMXBufferListJob (s32 ThreadID, void* JobData) DEBUG_TRACK_FUNCTION; send_sacn_job_data* Data = (send_sacn_job_data*)JobData; - platform_get_send_address* GetSendAddress = Data->GetSendAddress; platform_socket_handle SendSocket = Data->SendSocket; platform_send_to* SendTo = Data->SendTo; @@ -109,10 +107,11 @@ SACNSendDMXBufferListJob (s32 ThreadID, void* JobData) dmx_buffer Buffer = DMXBufferAt->Buffer; u_long V4SendAddress = SACNGetUniverseSendAddress(Buffer.Universe); - platform_network_address_handle SendAddress = GetSendAddress( - AF_INET, - HostToNetU16(DEFAULT_STREAMING_ACN_PORT), - HostToNetU32(V4SendAddress)); + + platform_network_address SendAddress = {}; + SendAddress.Family = AF_INET; + SendAddress.Port = DEFAULT_STREAMING_ACN_PORT; + SendAddress.Address = V4SendAddress; SendTo(SendSocket, SendAddress, (const char*)Buffer.Base, Buffer.TotalSize, 0); @@ -195,10 +194,14 @@ INITIALIZE_APPLICATION(InitializeApplication) { app_state* State = (app_state*)Context.MemoryBase; u8* MemoryCursor = Context.MemoryBase + sizeof(app_state); - s32 PermanentStorageSize = Megabytes(32); - s32 TransientStorageSize = Context.MemorySize - PermanentStorageSize; + s32 PermanentStorageSize = Context.MemorySize; //Megabytes(32); + //s32 TransientStorageSize = Context.MemorySize - PermanentStorageSize; State->Permanent = BootstrapArenaIntoMemory(MemoryCursor, PermanentStorageSize); - State->Transient = BootstrapArenaIntoMemory(MemoryCursor + PermanentStorageSize, TransientStorageSize); + //State->Transient = BootstrapArenaIntoMemory(MemoryCursor + PermanentStorageSize, TransientStorageSize); + + u8* TransientMemory = Context.PlatformAlloc(Megabytes(32)); + InitMemoryArena(&State->TransientMemory, TransientMemory, Megabytes(32), Context.PlatformAlloc); + State->Transient = &State->TransientMemory; InitMemoryArena(&State->SACNMemory, 0, 0, Context.PlatformAlloc); @@ -293,7 +296,7 @@ INITIALIZE_APPLICATION(InitializeApplication) State->AssemblyList.FreeList.Next = &State->AssemblyList.FreeList; State->ActiveAssemblyIndecies.BucketSize = 32; #if 1 - char Path[] = "radialumia.fold"; + char Path[] = "blumen_lumen.fold"; LoadAssembly(State, Context, Path); #endif @@ -382,6 +385,7 @@ CreateDMXBuffers(assembly Assembly, s32 BufferHeaderSize, memory_arena* Arena) Head->Next = NewBuffer; Head = NewBuffer; + u8* DestChannel = Head->Buffer.Base + BufferHeaderSize; for (s32 LEDIdx = LEDUniverseRange.RangeStart; LEDIdx < LEDUniverseRange.RangeOnePastLast; LEDIdx++) @@ -389,8 +393,11 @@ CreateDMXBuffers(assembly Assembly, s32 BufferHeaderSize, memory_arena* Arena) led LED = Assembly.LEDs[LEDIdx]; pixel Color = Assembly.Colors[LED.Index]; - s32 DestinationStartChannel = LEDIdx * 3; - *((pixel*)(Head->Buffer.Base + DestinationStartChannel)) = Color; + + DestChannel[0] = Color.R; + DestChannel[1] = Color.G; + DestChannel[2] = Color.B; + DestChannel += 3; } } @@ -410,6 +417,96 @@ UPDATE_AND_RENDER(UpdateAndRender) HandleInput(State, InputQueue, Mouse); + r32 GreenSize = 20.0f; + r32 BlueSize = 25.0f; + r32 RedSize = 25.0f; + + State->GreenIter += Context.DeltaTime * 45; + State->BlueIter += Context.DeltaTime * 25; + State->RedIter += Context.DeltaTime * -35; + + + +#define PATTERN_THREE + +#ifdef PATTERN_ONE + array_entry_handle TestAssemblyHandle = *GetElementAtIndex(0, State->ActiveAssemblyIndecies); + assembly TestAssembly = *GetElementWithHandle(TestAssemblyHandle, State->AssemblyList); + for (s32 Range = 0; Range < TestAssembly.LEDUniverseMapCount; Range++) + { + leds_in_universe_range LEDUniverseRange = TestAssembly.LEDUniverseMap[Range]; + for (s32 LEDIdx = LEDUniverseRange.RangeStart; + LEDIdx < LEDUniverseRange.RangeOnePastLast; + LEDIdx++) + { + led LED = TestAssembly.LEDs[LEDIdx]; + TestAssembly.Colors[LED.Index].R = 255; + TestAssembly.Colors[LED.Index].B = 255; + TestAssembly.Colors[LED.Index].G = 255; + } + } +#endif + +#ifdef PATTERN_TWO + if (State->GreenIter > 2 * PI * 100) { State->GreenIter = 0; } + r32 SinAdjusted = 0.5f + (GSSin(State->GreenIter * 0.01f) * .5f); + u8 Brightness = (u8)(GSClamp01(SinAdjusted) * 255); + + array_entry_handle TestAssemblyHandle = *GetElementAtIndex(0, State->ActiveAssemblyIndecies); + assembly TestAssembly = *GetElementWithHandle(TestAssemblyHandle, State->AssemblyList); + for (s32 Range = 0; Range < TestAssembly.LEDUniverseMapCount; Range++) + { + leds_in_universe_range LEDUniverseRange = TestAssembly.LEDUniverseMap[Range]; + for (s32 LEDIdx = LEDUniverseRange.RangeStart; + LEDIdx < LEDUniverseRange.RangeOnePastLast; + LEDIdx++) + { + led LED = TestAssembly.LEDs[LEDIdx]; + TestAssembly.Colors[LED.Index].R = Brightness; + TestAssembly.Colors[LED.Index].B = Brightness; + TestAssembly.Colors[LED.Index].G = Brightness; + } + } +#endif + +#ifdef PATTERN_THREE + if(State->GreenIter > 100 + GreenSize) { State->GreenIter = -GreenSize; } + if(State->BlueIter > 100 + BlueSize) { State->BlueIter = -BlueSize; } + if(State->RedIter < 0 - RedSize) { State->RedIter = 100 + RedSize; } + + array_entry_handle TestAssemblyHandle = *GetElementAtIndex(0, State->ActiveAssemblyIndecies); + assembly TestAssembly = *GetElementWithHandle(TestAssemblyHandle, State->AssemblyList); + for (s32 Range = 0; Range < TestAssembly.LEDUniverseMapCount; Range++) + { + leds_in_universe_range LEDUniverseRange = TestAssembly.LEDUniverseMap[Range]; + for (s32 LEDIdx = LEDUniverseRange.RangeStart; + LEDIdx < LEDUniverseRange.RangeOnePastLast; + LEDIdx++) + { + led LED = TestAssembly.LEDs[LEDIdx]; + u8 Red = 0; + u8 Green = 0; + u8 Blue = 0; + + r32 GreenDistance = GSAbs(LED.Position.z - State->GreenIter); + r32 GreenBrightness = GSClamp(0.0f, GreenSize - GreenDistance, GreenSize) / GreenSize; + Green = (u8)(GreenBrightness * 255); + + r32 BlueDistance = GSAbs(LED.Position.z - State->BlueIter); + r32 BlueBrightness = GSClamp(0.0f, BlueSize - BlueDistance, BlueSize) / BlueSize; + Blue = (u8)(BlueBrightness * 255); + + r32 RedDistance = GSAbs(LED.Position.z - State->RedIter); + r32 RedBrightness = GSClamp(0.0f, RedSize - RedDistance, RedSize) / RedSize; + Red = (u8)(RedBrightness * 255); + + TestAssembly.Colors[LED.Index].R = Red; + TestAssembly.Colors[LED.Index].B = Blue; + TestAssembly.Colors[LED.Index].G = Green; + } + } +#endif + // Update Visuals Here s32 HeaderSize = State->NetworkProtocolHeaderSize; @@ -424,7 +521,6 @@ UPDATE_AND_RENDER(UpdateAndRender) DEBUG_IF(GlobalDebugServices->Interface.SendSACNData) { - switch (State->NetworkProtocol) { case NetworkProtocol_SACN: @@ -441,7 +537,6 @@ UPDATE_AND_RENDER(UpdateAndRender) send_sacn_job_data* Job = PushStruct(State->Transient, send_sacn_job_data); Job->SendSocket = State->SACN.SendSocket; - Job->GetSendAddress = Context.PlatformGetSendAddress; Job->SendTo = Context.PlatformSendTo; Job->DMXBuffers = DMXBuffers; diff --git a/src/foldhaus_app.h b/src/foldhaus_app.h index 2b354f4..32d7e10 100644 --- a/src/foldhaus_app.h +++ b/src/foldhaus_app.h @@ -36,6 +36,7 @@ enum network_protocol struct app_state { memory_arena* Permanent; + memory_arena TransientMemory; memory_arena* Transient; memory_arena SACNMemory; @@ -59,6 +60,10 @@ struct app_state bitmap_font* Font; interface_config Interface; + + r32 GreenIter; + r32 BlueIter; + r32 RedIter; }; internal void OpenColorPicker(app_state* State, v4* Address); diff --git a/src/foldhaus_platform.h b/src/foldhaus_platform.h index 79d8c88..1532634 100644 --- a/src/foldhaus_platform.h +++ b/src/foldhaus_platform.h @@ -140,7 +140,6 @@ struct context platform_get_font_info* PlatformGetFontInfo; platform_draw_font_codepoint* PlatformDrawFontCodepoint; platform_get_socket_handle* PlatformGetSocketHandle; - platform_get_send_address* PlatformGetSendAddress; platform_set_socket_option* PlatformSetSocketOption; platform_send_to* PlatformSendTo; platform_close_socket* PlatformCloseSocket; diff --git a/src/generated/foldhaus_nodes_generated.cpp b/src/generated/foldhaus_nodes_generated.cpp index 25fa0d0..2543f5b 100644 --- a/src/generated/foldhaus_nodes_generated.cpp +++ b/src/generated/foldhaus_nodes_generated.cpp @@ -47,7 +47,6 @@ node_struct_member MemberList_sin_wave_data[] = { node_struct_member MemberList_multiply_patterns_data[] = { { MemberType_NODE_COLOR_BUFFER, "ALEDs", (u64)&((multiply_patterns_data*)0)->ALEDs, IsInputMember }, -{ MemberType_NODE_COLOR_BUFFER, "BLEDs", (u64)&((multiply_patterns_data*)0)->BLEDs, IsInputMember }, { MemberType_NODE_COLOR_BUFFER, "ResultLEDs", (u64)&((multiply_patterns_data*)0)->ResultLEDs, IsOutputMember}, }; @@ -83,8 +82,8 @@ node_specification NodeSpecifications[] = { { NodeType_VectorValue, "VectorValue", 11, MemberList_vector_data, 32, 5, false}, { NodeType_MultiplyNodeProc, "MultiplyNodeProc", 16, MemberList_multiply_data, 12, 3, false}, { NodeType_AddNodeProc, "AddNodeProc", 11, MemberList_add_data, 48, 3, false}, -{ NodeType_SinWave, "SinWave", 7, MemberList_sin_wave_data, 20, 4, false}, -{ NodeType_MultiplyPatterns, "MultiplyPatterns", 16, MemberList_multiply_patterns_data, 60, 3, false}, +{ NodeType_SinWave, "SinWave", 7, MemberList_sin_wave_data, 16, 4, false}, +{ NodeType_MultiplyPatterns, "MultiplyPatterns", 16, MemberList_multiply_patterns_data, 40, 2, false}, { NodeType_OutputNode, "OutputNode", 10, MemberList_output_node_data, 20, 1, false}, { NodeType_SolidColorProc, "SolidColorProc", 14, MemberList_solid_color_data, 36, 2, false}, { NodeType_VerticalColorFadeProc, "VerticalColorFadeProc", 21, MemberList_vertical_color_fade_data, 44, 4, false}, @@ -93,11 +92,11 @@ node_specification NodeSpecifications[] = { s32 NodeSpecificationsCount = 10; internal void CallNodeProc(node_header* Node, u8* Data, led* LEDs, s32 LEDsCount, r32 DeltaTime) -{ -node_specification Spec = NodeSpecifications[Node->Type]; -switch (Spec.Type) -{ -case NodeType_FloatValue: { FloatValue((float_value_data*)Data, DeltaTime); } break; + { + node_specification Spec = NodeSpecifications[Node->Type]; + switch (Spec.Type) + { + case NodeType_FloatValue: { FloatValue((float_value_data*)Data, DeltaTime); } break; case NodeType_VectorValue: { VectorValue((vector_data*)Data, DeltaTime); } break; case NodeType_MultiplyNodeProc: { MultiplyNodeProc((multiply_data*)Data, DeltaTime); } break; case NodeType_AddNodeProc: { AddNodeProc((add_data*)Data, DeltaTime); } break; diff --git a/src/gs_hashtable.h b/src/gs_hashtable.h new file mode 100644 index 0000000..ab0c014 --- /dev/null +++ b/src/gs_hashtable.h @@ -0,0 +1 @@ +// \ No newline at end of file diff --git a/src/gs_platform.h b/src/gs_platform.h index 332d349..190c89e 100644 --- a/src/gs_platform.h +++ b/src/gs_platform.h @@ -87,6 +87,13 @@ typedef PLATFORM_GET_FILE_PATH(platform_get_file_path); #define PLATFORM_GET_GPU_TEXTURE_HANDLE(name) s32 name(u8* Memory, s32 Width, s32 Height) typedef PLATFORM_GET_GPU_TEXTURE_HANDLE(platform_get_gpu_texture_handle); +struct platform_network_address +{ + s32 Family; + u16 Port; + u32 Address; +}; + typedef s32 platform_socket_handle; typedef s32 platform_network_address_handle; @@ -99,7 +106,7 @@ typedef PLATFORM_GET_SEND_ADDRESS_HANDLE(platform_get_send_address); #define PLATFORM_SET_SOCKET_OPTION(name) s32 name(platform_socket_handle SocketHandle, s32 Level, s32 Option, const char* OptionValue, s32 OptionLength) typedef PLATFORM_SET_SOCKET_OPTION(platform_set_socket_option); -#define PLATFORM_SEND_TO(name) s32 name(platform_socket_handle SocketHandle, platform_network_address_handle AddressHandle, const char* Buffer, s32 BufferLength, s32 Flags) +#define PLATFORM_SEND_TO(name) s32 name(platform_socket_handle SocketHandle, platform_network_address Address, const char* Buffer, s32 BufferLength, s32 Flags) typedef PLATFORM_SEND_TO(platform_send_to); #define PLATFORM_CLOSE_SOCKET(name) void name(platform_socket_handle SocketHandle) diff --git a/src/sacn/sacn.h b/src/sacn/sacn.h index cb18e0e..7e406dc 100644 --- a/src/sacn/sacn.h +++ b/src/sacn/sacn.h @@ -330,8 +330,8 @@ SACNGetUniverseSendAddress(s32 Universe) u8 MulticastAddressBuffer[4] = {}; MulticastAddressBuffer[0] = 239; MulticastAddressBuffer[1] = 255; - MulticastAddressBuffer[2] = (u8)(Universe & 0xff00); // high bit - MulticastAddressBuffer[3] = (u8)((Universe & 0x00ff) >> 8); // low bit + MulticastAddressBuffer[2] = (u8)((Universe & 0xff00) >> 8); // high bit + MulticastAddressBuffer[3] = (u8)((Universe & 0x00ff)); // low bit u_long V4Address = (u_long)UpackB4(MulticastAddressBuffer); return V4Address; diff --git a/src/win32_foldhaus.cpp b/src/win32_foldhaus.cpp index e3d53d1..e11a349 100644 --- a/src/win32_foldhaus.cpp +++ b/src/win32_foldhaus.cpp @@ -158,41 +158,6 @@ PLATFORM_GET_SOCKET_HANDLE(Win32GetSocketHandle) return (platform_socket_handle)NewSocketIndex; } -#define NETWORK_ADDRESS_DICTIONARY_GROW_SIZE 32 -s32 Win32NetworkAddressHandleMax; -s32 Win32NetworkAddressHandleCount; -sockaddr_in* NetworkAddressValues; - -PLATFORM_GET_SEND_ADDRESS_HANDLE(Win32GetSendAddress) -{ - if (Win32NetworkAddressHandleCount >= Win32NetworkAddressHandleMax) - { - s32 NewDictionaryMax = Win32NetworkAddressHandleMax + NETWORK_ADDRESS_DICTIONARY_GROW_SIZE; - s32 NewDictionaryDataSize = NewDictionaryMax * sizeof(sockaddr_in); - u8* DictionaryMemory = Win32Alloc(NewDictionaryDataSize); - Assert(DictionaryMemory); - - sockaddr_in* NewValues = (sockaddr_in*)(DictionaryMemory); - if (NetworkAddressValues) - { - GSMemCopy(NetworkAddressValues, NewValues, sizeof(win32_socket) * NewDictionaryMax); - Win32Free((u8*)NetworkAddressValues, sizeof(win32_socket) * Win32NetworkAddressHandleCount); - } - NetworkAddressValues = NewValues; - - Win32NetworkAddressHandleMax = NewDictionaryMax; - } - - Assert(Win32NetworkAddressHandleCount < Win32NetworkAddressHandleMax); - s32 NewAddressIndex = Win32NetworkAddressHandleCount++; - - NetworkAddressValues[NewAddressIndex].sin_family = AddressFamily; - NetworkAddressValues[NewAddressIndex].sin_port = HostToNetU16(Port); - NetworkAddressValues[NewAddressIndex].sin_addr.s_addr = HostToNetU32(Address); - - return (platform_network_address_handle)NewAddressIndex; -} - PLATFORM_SET_SOCKET_OPTION(Win32SetSocketOption) { s32 SocketIndex = (s32)SocketHandle; @@ -211,10 +176,12 @@ PLATFORM_SEND_TO(Win32SendTo) s32 SocketIndex = (s32)SocketHandle; Assert(SocketIndex < Win32SocketHandleCount); - s32 AddressIndex = (s32)AddressHandle; - Assert(AddressIndex < Win32NetworkAddressHandleCount); + sockaddr_in SockAddress = {}; + SockAddress.sin_family = Address.Family; + SockAddress.sin_port = HostToNetU16(Address.Port); + SockAddress.sin_addr.s_addr = HostToNetU32(Address.Address); - s32 LengthSent = sendto(SocketValues[SocketIndex].Socket, Buffer, BufferLength, Flags, (sockaddr*)&NetworkAddressValues[AddressIndex], sizeof(sockaddr_in)); + s32 LengthSent = sendto(SocketValues[SocketIndex].Socket, Buffer, BufferLength, Flags, (sockaddr*)&SockAddress, sizeof(sockaddr_in)); if (LengthSent == SOCKET_ERROR) { @@ -233,7 +200,6 @@ PLATFORM_CLOSE_SOCKET(Win32CloseSocket) closesocket(SocketValues[SocketIndex].Socket); } - HDC FontDrawingDC; HBITMAP FontBitmap; HFONT CurrentFont; @@ -606,7 +572,6 @@ INT NCmdShow Context.PlatformGetFilePath = Win32SystemDialogueOpenFile; Context.PlatformGetGPUTextureHandle = Win32GetGPUTextureHandle; Context.PlatformGetSocketHandle = Win32GetSocketHandle; - Context.PlatformGetSendAddress = Win32GetSendAddress; Context.PlatformSetSocketOption = Win32SetSocketOption; Context.PlatformSendTo = Win32SendTo; Context.PlatformCloseSocket = Win32CloseSocket;