Compressed some of the socket layer code and added a path to peek for messages
This commit is contained in:
parent
84854b2ad8
commit
751ee2e27a
|
@ -14,19 +14,19 @@ BlumenLumen_MicListenJob(gs_thread_context* Ctx, u8* UserData)
|
||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
#if 0
|
if (SocketPeek(Data->SocketManager, Data->ListenSocket))
|
||||||
|
{
|
||||||
// TODO(pjs): Make this a peek operation
|
// TODO(pjs): Make this a peek operation
|
||||||
Msg = SocketRecieve(Data->SocketManager, Data->ListenSocket, Ctx->Transient);
|
Msg = SocketRecieve(Data->SocketManager, Data->ListenSocket, Ctx->Transient);
|
||||||
if (Msg.Size > 0)
|
if (Msg.Size > 0)
|
||||||
{
|
{
|
||||||
OutputDebugStringA("Listened");
|
|
||||||
Data->MicPacketBuffer->Values[Data->MicPacketBuffer->WriteHead++] = Msg;
|
Data->MicPacketBuffer->Values[Data->MicPacketBuffer->WriteHead++] = Msg;
|
||||||
if (Data->MicPacketBuffer->WriteHead >= PACKETS_MAX)
|
if (Data->MicPacketBuffer->WriteHead >= PACKETS_MAX)
|
||||||
{
|
{
|
||||||
Data->MicPacketBuffer->WriteHead = 0;
|
Data->MicPacketBuffer->WriteHead = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
}
|
||||||
|
|
||||||
while (Data->OutgoingMsgQueue->ReadHead != Data->OutgoingMsgQueue->WriteHead)
|
while (Data->OutgoingMsgQueue->ReadHead != Data->OutgoingMsgQueue->WriteHead)
|
||||||
{
|
{
|
||||||
|
@ -41,7 +41,6 @@ BlumenLumen_MicListenJob(gs_thread_context* Ctx, u8* UserData)
|
||||||
u32 Port = 0;
|
u32 Port = 0;
|
||||||
s32 Flags = 0;
|
s32 Flags = 0;
|
||||||
SocketSend(Data->SocketManager, Data->ListenSocket, Address, Port, Msg, Flags);
|
SocketSend(Data->SocketManager, Data->ListenSocket, Address, Port, Msg, Flags);
|
||||||
OutputDebugStringA("Wrote\n");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -497,7 +497,7 @@ WinMain (
|
||||||
*Context.ThreadManager = CreatePlatformThreadManager(Win32CreateThread, Win32KillThread);
|
*Context.ThreadManager = CreatePlatformThreadManager(Win32CreateThread, Win32KillThread);
|
||||||
|
|
||||||
Context.SocketManager = PushStruct(&PlatformPermanent, platform_socket_manager);
|
Context.SocketManager = PushStruct(&PlatformPermanent, platform_socket_manager);
|
||||||
*Context.SocketManager = CreatePlatformSocketManager(Win32CreateSocket, Win32CloseSocket, Win32SocketReceive, Win32SocketSend);
|
*Context.SocketManager = CreatePlatformSocketManager(Win32CreateSocket, Win32CloseSocket, Win32SocketPeek, Win32SocketReceive, Win32SocketSend);
|
||||||
|
|
||||||
win32_dll_refresh DLLRefresh = InitializeDLLHotReloading(DLLName, WorkingDLLName, DLLLockFileName);
|
win32_dll_refresh DLLRefresh = InitializeDLLHotReloading(DLLName, WorkingDLLName, DLLLockFileName);
|
||||||
if (!ReloadAndLinkDLL(&DLLRefresh, &Context, &Win32WorkQueue.WorkQueue, true)) { return -1; }
|
if (!ReloadAndLinkDLL(&DLLRefresh, &Context, &Win32WorkQueue.WorkQueue, true)) { return -1; }
|
||||||
|
|
|
@ -194,6 +194,29 @@ Win32CloseSocket(platform_socket* Socket)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal u32
|
||||||
|
Win32SocketPeek(platform_socket* Socket)
|
||||||
|
{
|
||||||
|
u32 Result = 0;
|
||||||
|
s32 Flags = MSG_PEEK;
|
||||||
|
SOCKET* Win32Sock = (SOCKET*)Socket->PlatformHandle;
|
||||||
|
char Temp[4];
|
||||||
|
u32 TempSize = 4;
|
||||||
|
|
||||||
|
s32 BytesQueued = recv(*Win32Sock, Temp, TempSize, Flags);
|
||||||
|
if (BytesQueued != SOCKET_ERROR)
|
||||||
|
{
|
||||||
|
Result = (u32)BytesQueued;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// TODO(pjs): Error handling
|
||||||
|
s32 Error = WSAGetLastError();
|
||||||
|
InvalidCodePath;
|
||||||
|
}
|
||||||
|
return Result;
|
||||||
|
}
|
||||||
|
|
||||||
internal gs_data
|
internal gs_data
|
||||||
Win32SocketReceive(platform_socket* Socket, gs_memory_arena* Storage)
|
Win32SocketReceive(platform_socket* Socket, gs_memory_arena* Storage)
|
||||||
{
|
{
|
||||||
|
@ -211,6 +234,8 @@ Win32SocketReceive(platform_socket* Socket, gs_memory_arena* Storage)
|
||||||
}
|
}
|
||||||
return Result;
|
return Result;
|
||||||
#else
|
#else
|
||||||
|
|
||||||
|
|
||||||
gs_data Result = PushSizeToData(Storage, 1024);
|
gs_data Result = PushSizeToData(Storage, 1024);
|
||||||
s32 Flags = 0;
|
s32 Flags = 0;
|
||||||
SOCKET* Win32Sock = (SOCKET*)Socket->PlatformHandle;
|
SOCKET* Win32Sock = (SOCKET*)Socket->PlatformHandle;
|
||||||
|
|
|
@ -3359,6 +3359,11 @@ CLOSE_SOCKET(PlatformCloseSocket_Stub)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SOCKET_PEEK(PlatformSocketPeek_Stub)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
SOCKET_RECEIVE(PlatformSocketRecieve_Stub)
|
SOCKET_RECEIVE(PlatformSocketRecieve_Stub)
|
||||||
{
|
{
|
||||||
return {};
|
return {};
|
||||||
|
@ -3372,12 +3377,14 @@ SOCKET_SEND(PlatformSocketSend_Stub)
|
||||||
internal platform_socket_manager
|
internal platform_socket_manager
|
||||||
CreatePlatformSocketManager(platform_create_socket* CreateSocketProc,
|
CreatePlatformSocketManager(platform_create_socket* CreateSocketProc,
|
||||||
platform_close_socket* CloseSocketProc,
|
platform_close_socket* CloseSocketProc,
|
||||||
|
platform_socket_peek* SocketPeekProc,
|
||||||
platform_socket_receive* SocketRecieveProc,
|
platform_socket_receive* SocketRecieveProc,
|
||||||
platform_socket_send* SocketSendProc)
|
platform_socket_send* SocketSendProc)
|
||||||
{
|
{
|
||||||
platform_socket_manager Result = {};
|
platform_socket_manager Result = {};
|
||||||
Result.CreateSocketProc = CreateSocketProc;
|
Result.CreateSocketProc = CreateSocketProc;
|
||||||
Result.CloseSocketProc = CloseSocketProc;
|
Result.CloseSocketProc = CloseSocketProc;
|
||||||
|
Result.SocketPeekProc = SocketPeekProc;
|
||||||
Result.SocketRecieveProc = SocketRecieveProc;
|
Result.SocketRecieveProc = SocketRecieveProc;
|
||||||
Result.SocketSendProc = SocketSendProc;
|
Result.SocketSendProc = SocketSendProc;
|
||||||
|
|
||||||
|
@ -3389,6 +3396,10 @@ CreatePlatformSocketManager(platform_create_socket* CreateSocketProc,
|
||||||
{
|
{
|
||||||
Result.CloseSocketProc = PlatformCloseSocket_Stub;
|
Result.CloseSocketProc = PlatformCloseSocket_Stub;
|
||||||
}
|
}
|
||||||
|
if (!SocketPeekProc)
|
||||||
|
{
|
||||||
|
Result.SocketPeekProc = PlatformSocketPeek_Stub;
|
||||||
|
}
|
||||||
if (!SocketRecieveProc)
|
if (!SocketRecieveProc)
|
||||||
{
|
{
|
||||||
Result.SocketRecieveProc = PlatformSocketRecieve_Stub;
|
Result.SocketRecieveProc = PlatformSocketRecieve_Stub;
|
||||||
|
@ -3421,17 +3432,47 @@ CreateSocket(platform_socket_manager* Manager, char* Addr, char* Port)
|
||||||
return Result;
|
return Result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal platform_socket*
|
||||||
|
SocketManagerGetSocket(platform_socket_manager* Manager, platform_socket_handle_ Handle)
|
||||||
|
{
|
||||||
|
platform_socket* Result = 0;
|
||||||
|
if (Manager->SocketsUsed[Handle.Index])
|
||||||
|
{
|
||||||
|
platform_socket* Socket = &Manager->Sockets[Handle.Index];
|
||||||
|
if (Socket->PlatformHandle != 0)
|
||||||
|
{
|
||||||
|
Result = Socket;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Result;
|
||||||
|
}
|
||||||
|
|
||||||
internal bool
|
internal bool
|
||||||
CloseSocket(platform_socket_manager* Manager, platform_socket_handle_ Handle)
|
CloseSocket(platform_socket_manager* Manager, platform_socket_handle_ Handle)
|
||||||
{
|
{
|
||||||
bool Result = false;
|
bool Result = false;
|
||||||
platform_socket* Socket = &Manager->Sockets[Handle.Index];
|
platform_socket* Socket = SocketManagerGetSocket(Manager, Handle);
|
||||||
|
if (Socket)
|
||||||
|
{
|
||||||
if (Manager->CloseSocketProc(Socket))
|
if (Manager->CloseSocketProc(Socket))
|
||||||
{
|
{
|
||||||
Manager->SocketsUsed[Handle.Index] = false;
|
Manager->SocketsUsed[Handle.Index] = false;
|
||||||
*Socket = {};
|
*Socket = {};
|
||||||
Result = true;
|
Result = true;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
return Result;
|
||||||
|
}
|
||||||
|
|
||||||
|
internal u32
|
||||||
|
SocketPeek(platform_socket_manager* Manager, platform_socket_handle_ SocketHandle)
|
||||||
|
{
|
||||||
|
u32 Result = 0;
|
||||||
|
platform_socket* Socket = SocketManagerGetSocket(Manager, SocketHandle);
|
||||||
|
if (Socket)
|
||||||
|
{
|
||||||
|
Result = Manager->SocketPeekProc(Socket);
|
||||||
|
}
|
||||||
return Result;
|
return Result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3439,14 +3480,11 @@ internal gs_data
|
||||||
SocketRecieve(platform_socket_manager* Manager, platform_socket_handle_ SocketHandle, gs_memory_arena* Storage)
|
SocketRecieve(platform_socket_manager* Manager, platform_socket_handle_ SocketHandle, gs_memory_arena* Storage)
|
||||||
{
|
{
|
||||||
gs_data Result = {};
|
gs_data Result = {};
|
||||||
if (Manager->SocketsUsed[SocketHandle.Index])
|
platform_socket* Socket = SocketManagerGetSocket(Manager, SocketHandle);
|
||||||
{
|
if (Socket)
|
||||||
platform_socket* Socket = &Manager->Sockets[SocketHandle.Index];
|
|
||||||
if (Socket->PlatformHandle != 0)
|
|
||||||
{
|
{
|
||||||
Result = Manager->SocketRecieveProc(Socket, Storage);
|
Result = Manager->SocketRecieveProc(Socket, Storage);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
return Result;
|
return Result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3454,15 +3492,12 @@ internal bool
|
||||||
SocketSend(platform_socket_manager* Manager, platform_socket_handle_ SocketHandle, u32 Address, u32 Port, gs_data Data, s32 Flags)
|
SocketSend(platform_socket_manager* Manager, platform_socket_handle_ SocketHandle, u32 Address, u32 Port, gs_data Data, s32 Flags)
|
||||||
{
|
{
|
||||||
bool Result = false;
|
bool Result = false;
|
||||||
if (Manager->SocketsUsed[SocketHandle.Index])
|
platform_socket* Socket = SocketManagerGetSocket(Manager, SocketHandle);
|
||||||
{
|
if (Socket)
|
||||||
platform_socket* Socket = &Manager->Sockets[SocketHandle.Index];
|
|
||||||
if (Socket->PlatformHandle != 0)
|
|
||||||
{
|
{
|
||||||
s32 SizeSent = Manager->SocketSendProc(Socket, Address, Port, Data, Flags);
|
s32 SizeSent = Manager->SocketSendProc(Socket, Address, Port, Data, Flags);
|
||||||
Result = (SizeSent == Data.Size);
|
Result = (SizeSent == Data.Size);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
return Result;
|
return Result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1104,6 +1104,13 @@ typedef CREATE_SOCKET(platform_create_socket);
|
||||||
#define CLOSE_SOCKET(name) bool name(platform_socket* Socket)
|
#define CLOSE_SOCKET(name) bool name(platform_socket* Socket)
|
||||||
typedef CLOSE_SOCKET(platform_close_socket);
|
typedef CLOSE_SOCKET(platform_close_socket);
|
||||||
|
|
||||||
|
#define SOCKET_PEEK(name) u32 name(platform_socket* Socket)
|
||||||
|
typedef SOCKET_PEEK(platform_socket_peek);
|
||||||
|
|
||||||
|
// TODO(pjs): allow for a size parameter that can be zero
|
||||||
|
// if provided, that is how big the message it expects to be
|
||||||
|
// if it equals zero, the proc will peek at the message first to determine
|
||||||
|
// the needed size
|
||||||
#define SOCKET_RECEIVE(name) gs_data name(platform_socket* Socket, gs_memory_arena* Storage)
|
#define SOCKET_RECEIVE(name) gs_data name(platform_socket* Socket, gs_memory_arena* Storage)
|
||||||
typedef SOCKET_RECEIVE(platform_socket_receive);
|
typedef SOCKET_RECEIVE(platform_socket_receive);
|
||||||
|
|
||||||
|
@ -1118,8 +1125,10 @@ typedef struct platform_socket_manager
|
||||||
|
|
||||||
platform_create_socket* CreateSocketProc;
|
platform_create_socket* CreateSocketProc;
|
||||||
platform_close_socket* CloseSocketProc;
|
platform_close_socket* CloseSocketProc;
|
||||||
|
platform_socket_peek* SocketPeekProc;
|
||||||
platform_socket_receive* SocketRecieveProc;
|
platform_socket_receive* SocketRecieveProc;
|
||||||
platform_socket_send* SocketSendProc;
|
platform_socket_send* SocketSendProc;
|
||||||
} platform_socket_manager;
|
} platform_socket_manager;
|
||||||
|
|
||||||
#define GS_TYPES_H
|
#define GS_TYPES_H
|
||||||
#endif // GS_TYPES_H
|
#endif // GS_TYPES_H
|
Loading…
Reference in New Issue