From 8c2ee7e63c585076b0692b649e6d6436a302c36a Mon Sep 17 00:00:00 2001 From: Peter Slattery Date: Sun, 29 Dec 2019 08:32:14 -0800 Subject: [PATCH] Update README.md --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index a316681..a9bbf25 100644 --- a/README.md +++ b/README.md @@ -39,16 +39,16 @@ The visualization runs in real time, and mirrors the DMX output the sculptures w One goal of Lumenarium is to enable fine-grained control over procedural light and motion patterns. Patterns can be arranged on a timeline for manual sequencing. Coming Soon -[] - Pattern Fading/Cross fading -[] - Pattern parameter controls +* Pattern Fading/Cross fading +* Pattern parameter controls *** ### Node Based Pattern Creation Pattern creation also happens within Lumenarium. Rather than program individual patterns in code, Lumenarium provides a node based interface to combine small units of functionality to create patterns. These patterns are available for sequencing in the animation timeline. Coming Soon -[] - compilation of node based patterns -[] - more nodes! +* compilation of node based patterns +* more nodes! *** ### Live Compilation Reload