removed gs_list and gs_bucket from the app

This commit is contained in:
PS 2020-10-24 13:50:34 -07:00
parent 85f7aab621
commit a88d675327
4 changed files with 8 additions and 11 deletions

View File

@ -12,7 +12,7 @@ global v4 TimeSliderColor = GreenV4; //v4{.36f, .52f, .78f, 1.f};
struct animation_timeline_state
{
frame_range VisibleRange;
gs_list_handle SelectedAnimationBlockHandle;
handle SelectedAnimationBlockHandle;
u32 SelectedAnimationLayer;
};
@ -493,7 +493,6 @@ DrawAnimationTimeline (animation_system* AnimationSystem, animation_timeline_sta
gs_string Tempgs_string = PushString(State->Transient, 256);
handle Result = SelectedBlockHandle;
// TODO(pjs): Animation Selection
animation CurrAnimation = *AnimationSystem_GetActiveAnimation(AnimationSystem);
rect2 LayerMenuBounds, TimelineBounds;

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@ -25,9 +25,6 @@ Handle_IsValid(handle Handle)
return Result;
}
#include "..\gs_libs\gs_list.h"
#include "..\gs_libs\gs_bucket.h"
#include "..\gs_libs\gs_string.h"
#include "foldhaus_debug.h"

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@ -23,9 +23,6 @@ STREAM #1: 3D Overhaul
- mouse spatial interaction - handles, and hover for info
- debug capabilities (toggle strip/led/universe colors)
- Buckets & Lists
- On second thought, I just really don't like these. Lets get rid of them, and put custom structures in place
- Internal Log File
NOTE: This should not be a part of the debug system
- Save output log to a file continuously
@ -48,7 +45,6 @@ STREAM #1: 3D Overhaul
- Serialization
- saving scenes
- saving animation timelines
- saving projects
STRAM #4: Completeness

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@ -1,3 +1,8 @@
x saving animation timelines
x Buckets & Lists
x On second thought, I just really don't like these. Lets get rid of them, and put custom structures in place
BUGS
x if there is nothing in the filtered list when searching for a node, hitting enter still selects one
x Search lister - returning from a filtered list that has zero elements to one that has a few, hotItem = -1
@ -27,11 +32,11 @@ x Add Text Alignment to DrawString
x Move nodes over to referencing eachother based on a UID system
/Debug
x Make debug scope tracking thread safe - was throwing an error in stringsequal but that stopped.
x Make debug scope tracking thread safe - was throwing an error in stringsequal but that stopped.
x Keep an eye out.
x Sort Scope Tracking
x got the profiler view rudimentarily working
x reimplement the scope list view.
x reimplement the scope list view.
x start tracking debug interface state somehow and it would be good to separate that out from global debug state
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