diff --git a/src/app/editor/panels/foldhaus_panel_assembly_debug.h b/src/app/editor/panels/foldhaus_panel_assembly_debug.h index 7d7b122..5528a3a 100644 --- a/src/app/editor/panels/foldhaus_panel_assembly_debug.h +++ b/src/app/editor/panels/foldhaus_panel_assembly_debug.h @@ -106,12 +106,14 @@ AssemblyDebug_Render(panel* Panel, rect2 PanelBounds, render_command_buffer* Ren State->AssemblyDebugState.TargetChannel = FSC(Board, Strip); }break; + case ADS_Override_AllOff: case ADS_Override_AllRed: case ADS_Override_AllGreen: case ADS_Override_AllBlue: case ADS_Override_AllWhite: { State->AssemblyDebugState.Brightness = (u8)ui_LabeledRangeSlider(Interface, MakeString("Brightness"), (r32)State->AssemblyDebugState.Brightness, 0, 255); + State->AssemblyDebugState.TargetAssembly = ui_LabeledTextEntryU64(Interface, MakeString("Assembly"), State->AssemblyDebugState.TargetAssembly); }break; default: diff --git a/src/app/patterns/blumen_patterns.h b/src/app/patterns/blumen_patterns.h index a1db355..d026493 100644 --- a/src/app/patterns/blumen_patterns.h +++ b/src/app/patterns/blumen_patterns.h @@ -1006,21 +1006,15 @@ Pattern_BasicFlowers(led_buffer* Leds, led_buffer_range Range, assembly Assembly } TLastFrame = Time; + blumen_lumen_state* BLState = (blumen_lumen_state*)UserData; + phrase_hue Hue = BLState->AssemblyColors[Assembly.AssemblyIndex % 3]; + v4 C0 = HSVToRGB({Hue.Hue0, 1, 1, 1}); + v4 C1 = HSVToRGB({Hue.Hue1, 1, 1, 1}); + v4 C2 = HSVToRGB({Hue.Hue2, 1, 1, 1}); + for (u32 StripIndex = 0; StripIndex < Assembly.StripCount; StripIndex++) { v2_strip Strip = Assembly.Strips[StripIndex]; - - // Each flower different - v4 * Colors = FAC; - if (AssemblyStrip_HasTagValueSLOW(Strip, "flower", "center")) - { - Colors = FBC; - } - else if (AssemblyStrip_HasTagValueSLOW(Strip, "flower", "right")) - { - Colors = FCC; - } - r32 CycleT = ModR32(Time, 10) * 20; for (u32 i = 0; i < Strip.LedCount; i++) @@ -1031,7 +1025,15 @@ Pattern_BasicFlowers(led_buffer* Leds, led_buffer_range Range, assembly Assembly r32 T = ModR32(P.y + CycleT, 200) / 200.f; T = Clamp01(T); - v4 Color = GetColor(Colors, FLOWER_COLORS_COUNT, T); + v4 Color = {}; + if (T < 0.5f) + { + Color = V4Lerp(T * 2, C0, C1); + } + else + { + Color = V4Lerp((T - 0.5f) * 2, C1, C2); + } Leds->Colors[LedIndex] = V4ToRGBPixel(Color); } } @@ -1042,6 +1044,11 @@ Pattern_Wavy(led_buffer* Leds, led_buffer_range Range, assembly Assembly, r32 Ti { DEBUG_TRACK_FUNCTION; + blumen_lumen_state* BLState = (blumen_lumen_state*)UserData; + phrase_hue Hue = BLState->AssemblyColors[Assembly.AssemblyIndex % 3]; + v4 C0 = HSVToRGB({Hue.Hue0, 1, 1, 1}); + v4 C1 = HSVToRGB({Hue.Hue1, 1, 1, 1}); + for (u32 LedIndex = Range.First; LedIndex < Range.OnePastLast; LedIndex++) { v4 P = Leds->Positions[LedIndex]; @@ -1056,7 +1063,7 @@ Pattern_Wavy(led_buffer* Leds, led_buffer_range Range, assembly Assembly, r32 Ti v3 BSeed = v3{P.z, P.x, P.y}; r32 BNoise = 1.0f; //Fbm3D(BSeed / 50); - v4 C = GetColor(&FlowerAColors[0], FLOWER_COLORS_COUNT, Noise); + v4 C = V4Lerp(BNoise, C0, C1); C = C * BNoise; //Leds->Colors[LedIndex] = V4ToRGBPixel(v4{Noise, Noise, Noise, 1}); @@ -1070,6 +1077,11 @@ Pattern_Patchy(led_buffer* Leds, led_buffer_range Range, assembly Assembly, r32 { DEBUG_TRACK_FUNCTION; + blumen_lumen_state* BLState = (blumen_lumen_state*)UserData; + phrase_hue Hue = BLState->AssemblyColors[Assembly.AssemblyIndex % 3]; + v4 C0 = HSVToRGB({Hue.Hue0, 1, 1, 1}); + v4 C1 = HSVToRGB({Hue.Hue1, 1, 1, 1}); + for (u32 LedIndex = Range.First; LedIndex < Range.OnePastLast; LedIndex++) { v4 P = Leds->Positions[LedIndex]; @@ -1080,12 +1092,12 @@ Pattern_Patchy(led_buffer* Leds, led_buffer_range Range, assembly Assembly, r32 r32 NoiseA = Noise3D((Pp / 38) + v3{0, 0, Time}); NoiseA = PowR32(NoiseA, 3); NoiseA = Smoothstep(NoiseA); - v4 CA = v4{1, 0, 1, 1} * NoiseA; + v4 CA = C0 * NoiseA; r32 NoiseB = Noise3D((Pp / 75) + v3{Time * 0.5f, 0, 0}); NoiseB = PowR32(NoiseB, 3); NoiseB = Smoothstep(NoiseB); - v4 CB = v4{0, 1, 1, 1} * NoiseB; + v4 CB = C1 * NoiseB; v4 C = CA + CB; Leds->Colors[LedIndex] = V4ToRGBPixel(C); @@ -1097,8 +1109,10 @@ Pattern_Leafy(led_buffer* Leds, led_buffer_range Range, assembly Assembly, r32 T { DEBUG_TRACK_FUNCTION; - v4* Colors = &FlowerBColors[0]; - + blumen_lumen_state* BLState = (blumen_lumen_state*)UserData; + phrase_hue Hue = BLState->AssemblyColors[Assembly.AssemblyIndex % 3]; + v4 C0 = HSVToRGB({Hue.Hue0, 1, 1, 1}); + v4 C1 = HSVToRGB({Hue.Hue1, 1, 1, 1}); for (u32 LedIndex = Range.First; LedIndex < Range.OnePastLast; LedIndex++) { @@ -1157,6 +1171,10 @@ internal void Pattern_LeafyPatchy(led_buffer* Leds, led_buffer_range Range, assembly Assembly, r32 Time, gs_memory_arena* Transient, u8* UserData) { DEBUG_TRACK_FUNCTION; + blumen_lumen_state* BLState = (blumen_lumen_state*)UserData; + phrase_hue Hue = BLState->AssemblyColors[Assembly.AssemblyIndex % 3]; + v4 C0 = HSVToRGB({Hue.Hue0, 1, 1, 1}); + v4 C1 = HSVToRGB({Hue.Hue1, 1, 1, 1}); for (u32 LedIndex = Range.First; LedIndex < Range.OnePastLast; LedIndex++) { v4 P = Leds->Positions[LedIndex]; @@ -1167,12 +1185,12 @@ Pattern_LeafyPatchy(led_buffer* Leds, led_buffer_range Range, assembly Assembly, r32 NoiseA = Fbm3D((Pp / 35), Time * 0.5f); //NoiseA = PowR32(NoiseA, 3); NoiseA = Smoothstep(NoiseA); - v4 CA = v4{1, 0, 1, 1} * NoiseA; + v4 CA = C0 * NoiseA; r32 NoiseB = Noise3D((Pp / 35) + v3{0, 0, Time * 5}); NoiseB = PowR32(NoiseB, 3); NoiseB = Smoothstep(NoiseB); - v4 CB = v4{0, 1, 1, 1}; + v4 CB = C1; v4 C = V4Lerp(NoiseB, CA, CB); Leds->Colors[LedIndex] = V4ToRGBPixel(C); diff --git a/src/app/platform_win32/win32_foldhaus.cpp b/src/app/platform_win32/win32_foldhaus.cpp index e98567f..cd1316d 100644 --- a/src/app/platform_win32/win32_foldhaus.cpp +++ b/src/app/platform_win32/win32_foldhaus.cpp @@ -574,27 +574,6 @@ WinMain ( if (!SetWorkingDirectory(HInstance, ThreadContext)) return 1; - - gs_file TestFile = ReadEntireFile(ThreadContext.FileHandler, ConstString("data/flower_codes.tsv")); - gs_const_string TestFileStr = {}; - TestFileStr.Str = (char*)TestFile.Memory; - TestFileStr.Length = TestFile.Size; - gscsv_sheet Sheet = CSV_Parse(TestFileStr, { '\t' }, ThreadContext.Transient); - - gs_string Out = PushString(ThreadContext.Transient, TestFile.Size * 2); - - for (u64 y = 0; y < Sheet.RowCount; y++) - { - for (u64 x = 0; x < Sheet.ColumnCount; x++) - { - gs_const_string Cell = CSVSheet_GetCell(Sheet, x, y); - AppendPrintF(&Out, "%S\t", Cell); - } - AppendPrintF(&Out, "\n"); - } - NullTerminate(&Out); - OutputDebugStringA(Out.Str); - MainWindow = Win32CreateWindow (HInstance, "Foldhaus", 1440, 768, HandleWindowEvents); Win32UpdateWindowDimension(&MainWindow); diff --git a/src/app/ss_blumen_lumen/blumen_lumen.cpp b/src/app/ss_blumen_lumen/blumen_lumen.cpp index 2c91b5b..563adbe 100644 --- a/src/app/ss_blumen_lumen/blumen_lumen.cpp +++ b/src/app/ss_blumen_lumen/blumen_lumen.cpp @@ -278,9 +278,9 @@ BlumenLumen_CustomInit(app_state* State, context Context) BLState->AssemblyNameToClearCore_Names = PushArray(&State->Permanent, u64, BLState->AssemblyNameToClearCoreMapCount); - BLState->AssemblyNameToClearCore_Names[0] = HashDJB2ToU64(Flower0->Name); - BLState->AssemblyNameToClearCore_Names[1] = HashDJB2ToU64(Flower1->Name); - BLState->AssemblyNameToClearCore_Names[2] = HashDJB2ToU64(Flower2->Name); + BLState->AssemblyNameToClearCore_Names[0] = HashDJB2ToU32(StringExpand(Flower2->Name)); + BLState->AssemblyNameToClearCore_Names[1] = HashDJB2ToU32(StringExpand(Flower1->Name)); + BLState->AssemblyNameToClearCore_Names[2] = HashDJB2ToU32(StringExpand(Flower0->Name)); gs_file_handler FileHandler = Context.ThreadContext.FileHandler; gs_file ColorPhraseCSVFile = ReadEntireFile(FileHandler, PhraseMapCSVPath); @@ -292,7 +292,7 @@ BlumenLumen_CustomInit(app_state* State, context Context) BLState->PhraseHueMap = PhraseHueMap_GenFromCSV(ColorPhraseSheet, &State->Permanent); -#if 1 +#if 0 { // Animation PLAYGROUND animation_desc Desc = {}; Desc.NameSize = 256; @@ -363,25 +363,6 @@ BlumenLumen_CustomUpdate(gs_data UserData, app_state* State, context* Context) u32 AssemblyIdx = BLState->LastAssemblyColorSet; BLState->AssemblyColors[AssemblyIdx] = NewHue; } -#if 0 - for (u32 i = 0; i < PhraseToAnimMapCount; i++) - { - gs_const_string PhraseStr = ConstString(PhraseToAnimMap[i].Phrase); - u32 PhraseIndex = PhraseToAnimMap[i].PatternIndex; - if (StringEqualsCharArray(PhraseStr, Mic.AnimationFileName, NameLen)) - { - AnimationFadeGroup_FadeTo(&State->AnimationSystem.ActiveFadeGroup, - animation_handle{(s32)PhraseIndex}, - 3.0f); - - gs_string T = PushStringF(State->Transient, 256, - "Received Animation Packet:\nAnimationIndex: %d\n", - PhraseIndex); - NullTerminate(&T); - OutputDebugStringA(T.Str); - } - } -#endif }break; case PacketType_MotorState: @@ -623,4 +604,4 @@ BlumenLumen_UserSpaceCreate() } #define BLUMEN_LUMEN_CPP -#endif // BLUMEN_LUMEN_CPP \ No newline at end of file +#endif // BLUMEN_LUMEN_CPP diff --git a/src/app/ss_blumen_lumen/blumen_lumen_settings.h b/src/app/ss_blumen_lumen/blumen_lumen_settings.h index 4849ddf..4657663 100644 --- a/src/app/ss_blumen_lumen/blumen_lumen_settings.h +++ b/src/app/ss_blumen_lumen/blumen_lumen_settings.h @@ -7,8 +7,8 @@ gs_const_string Flower0AssemblyPath = ConstString("data/ss_blumen_one.fold"); gs_const_string Flower1AssemblyPath = ConstString("data/ss_blumen_two.fold"); gs_const_string Flower2AssemblyPath = ConstString("data/ss_blumen_three.fold"); -gs_const_string PhraseMapCSVPath = ConstString("data/flower_codes.tsv"); -char PhraseMapCSVSeparator = '\t'; +gs_const_string PhraseMapCSVPath = ConstString("data/flower_codes.csv"); +char PhraseMapCSVSeparator = ','; global time_range MotorOpenTimes[] = { { 00, 30, 00, 40 },