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@ -196,10 +196,6 @@ INITIALIZE_APPLICATION(InitializeApplication)
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{ // Animation PLAYGROUND
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{ // Animation PLAYGROUND
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InitializeAnimationSystem(&State->AnimationSystem);
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InitializeAnimationSystem(&State->AnimationSystem);
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State->AnimationSystem.SecondsPerFrame = 1.f / 24.f;
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State->AnimationSystem.SecondsPerFrame = 1.f / 24.f;
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AddAnimationBlock(0, 8, TestPatternTwo, &State->AnimationSystem);
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AddAnimationBlock(8, 15, TestPatternThree, &State->AnimationSystem);
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State->AnimationSystem.AnimationStart = 0;
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State->AnimationSystem.AnimationStart = 0;
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State->AnimationSystem.AnimationEnd = 15;
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State->AnimationSystem.AnimationEnd = 15;
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} // End Animation Playground
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} // End Animation Playground
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