PS
|
a1e6981bf2
|
only applying dimming on frames where the animations were updated
|
2021-09-26 16:57:15 -05:00 |
PS
|
cbd6433a30
|
Hue fading
|
2021-04-09 15:45:28 -10:00 |
PS
|
bafbcd966a
|
Cleaning up todos, documentation, blumen lumen status, etc.
|
2021-03-31 02:00:25 -07:00 |
Peter Slattery
|
18bef60ba1
|
Trying to reduce memory usage
|
2021-03-30 22:04:05 -07:00 |
PS
|
963415335b
|
shipping time
|
2021-03-30 19:55:54 -07:00 |
Peter Slattery
|
6b137154bc
|
Animation Playlists, lots of cleanup, settings file stuff, etc.
|
2021-03-27 21:41:47 -07:00 |
PS
|
3f9a8dfe85
|
Loaded animations from folders, switch to voice mode or default mode
|
2021-03-27 16:40:33 -07:00 |
Peter Slattery
|
b5a3c4903a
|
Debug interface for sculptures, lots of blumen updates.
|
2021-03-25 01:46:27 -07:00 |
Peter Slattery
|
0e7596cafc
|
Implemented masking the inner strips on blumen
|
2021-03-22 23:12:55 -07:00 |
Peter Slattery
|
4d0d916d97
|
More pattern work, fixed a problem where switching animations in the timeline window would overwrite fields of the new animation because the interface was caching the previous interfaces values, and created helpers to load animations from files.
|
2021-03-22 22:36:33 -07:00 |
Peter Slattery
|
3140ff3fe6
|
Some pattern work, added a way to identify what COM ports are available on windows, implemented multithreading patterns, and added a path to turn all the lights off on shutdown
|
2021-03-22 20:58:52 -07:00 |
Peter Slattery
|
e6042b7a01
|
Patterns
|
2021-03-20 21:49:02 -07:00 |
PS
|
01d960ca8f
|
Added ui for adding layers
|
2021-03-17 22:48:55 -07:00 |
PS
|
59cb48c9f0
|
Implemented Crossfading between animations
|
2021-03-17 22:15:37 -07:00 |
PS
|
6d8d642dfb
|
cleaning up build system. added animation_system_desc
|
2021-01-23 12:46:46 -08:00 |
PS
|
4798002dfc
|
debug and profiler improvements. implemented sending data to multiple destinations on a per strip basis, rather than a full sculpture basis. new patterns. Added user data to patterns.
|
2021-01-16 14:02:25 -08:00 |
PS
|
71547b05dc
|
Interface fixes. Fixed the problem with strip LUT tables where substrips were stamping over previous substrips. Some pattern building too.
|
2021-01-10 16:25:35 -08:00 |
PS
|
e51188398d
|
cleaned up unneeded fields in animation_frame
|
2020-11-14 13:48:17 -08:00 |
PS
|
5e6ac25490
|
on frames with overlapping blocks, the blocks are blended together
|
2020-11-14 13:41:27 -08:00 |
PS
|
a6c8d0c955
|
refactored layer blending
|
2020-11-14 12:47:51 -08:00 |
PS
|
708ac91afe
|
pulled animation update and render functions out of foldhaus_app.cpp
|
2020-11-14 12:19:36 -08:00 |
PS
|
a52d8645e6
|
refactored clips -> patterns
|
2020-11-14 11:43:20 -08:00 |
PS
|
85f7aab621
|
Animation loading
|
2020-10-24 13:28:10 -07:00 |
PS
|
5c183d9c5f
|
implemented switching to a file browser, used it in the animation window and in the assembly hierarchy, and moved everything over to a linear array of animation blocks
|
2020-10-18 15:31:53 -07:00 |
PS
|
8eb3044422
|
implemented an animation handle system for identifying animation blocks
|
2020-10-18 13:57:04 -07:00 |
PS
|
121e9efa93
|
Fixed animations so they are no longer updating when the current frame is not in range
|
2020-10-17 13:12:40 -07:00 |
PS
|
55284cde25
|
Created serial_monitor, and debugged uart functionality. It is now working
|
2020-10-10 16:52:00 -07:00 |
PS
|
1940483620
|
Wrote a file serializer and parser for animations
|
2020-10-10 00:10:51 -07:00 |
PS
|
b816474dd5
|
Successfully transitioned to discrete animations
|
2020-10-09 22:08:51 -07:00 |
PS
|
ecca6c691a
|
Speeding up COM writing
|
2020-10-05 13:17:33 -07:00 |
Peter Slattery
|
337b4ac271
|
Implemented tag based filtering of led strips
|
2020-09-06 21:10:36 -07:00 |
Peter Slattery
|
62e22979f3
|
Separated out the engine from the editor.
|
2020-07-18 12:27:36 -07:00 |