Commit Graph

32 Commits

Author SHA1 Message Date
PS a1e6981bf2 only applying dimming on frames where the animations were updated 2021-09-26 16:57:15 -05:00
PS cbd6433a30 Hue fading 2021-04-09 15:45:28 -10:00
PS bafbcd966a Cleaning up todos, documentation, blumen lumen status, etc. 2021-03-31 02:00:25 -07:00
Peter Slattery 18bef60ba1 Trying to reduce memory usage 2021-03-30 22:04:05 -07:00
PS 963415335b shipping time 2021-03-30 19:55:54 -07:00
Peter Slattery 6b137154bc Animation Playlists, lots of cleanup, settings file stuff, etc. 2021-03-27 21:41:47 -07:00
PS 3f9a8dfe85 Loaded animations from folders, switch to voice mode or default mode 2021-03-27 16:40:33 -07:00
Peter Slattery b5a3c4903a Debug interface for sculptures, lots of blumen updates. 2021-03-25 01:46:27 -07:00
Peter Slattery 0e7596cafc Implemented masking the inner strips on blumen 2021-03-22 23:12:55 -07:00
Peter Slattery 4d0d916d97 More pattern work, fixed a problem where switching animations in the timeline window would overwrite fields of the new animation because the interface was caching the previous interfaces values, and created helpers to load animations from files. 2021-03-22 22:36:33 -07:00
Peter Slattery 3140ff3fe6 Some pattern work, added a way to identify what COM ports are available on windows, implemented multithreading patterns, and added a path to turn all the lights off on shutdown 2021-03-22 20:58:52 -07:00
Peter Slattery e6042b7a01 Patterns 2021-03-20 21:49:02 -07:00
PS 01d960ca8f Added ui for adding layers 2021-03-17 22:48:55 -07:00
PS 59cb48c9f0 Implemented Crossfading between animations 2021-03-17 22:15:37 -07:00
PS 6d8d642dfb cleaning up build system. added animation_system_desc 2021-01-23 12:46:46 -08:00
PS 4798002dfc debug and profiler improvements. implemented sending data to multiple destinations on a per strip basis, rather than a full sculpture basis. new patterns. Added user data to patterns. 2021-01-16 14:02:25 -08:00
PS 71547b05dc Interface fixes. Fixed the problem with strip LUT tables where substrips were stamping over previous substrips. Some pattern building too. 2021-01-10 16:25:35 -08:00
PS e51188398d cleaned up unneeded fields in animation_frame 2020-11-14 13:48:17 -08:00
PS 5e6ac25490 on frames with overlapping blocks, the blocks are blended together 2020-11-14 13:41:27 -08:00
PS a6c8d0c955 refactored layer blending 2020-11-14 12:47:51 -08:00
PS 708ac91afe pulled animation update and render functions out of foldhaus_app.cpp 2020-11-14 12:19:36 -08:00
PS a52d8645e6 refactored clips -> patterns 2020-11-14 11:43:20 -08:00
PS 85f7aab621 Animation loading 2020-10-24 13:28:10 -07:00
PS 5c183d9c5f implemented switching to a file browser, used it in the animation window and in the assembly hierarchy, and moved everything over to a linear array of animation blocks 2020-10-18 15:31:53 -07:00
PS 8eb3044422 implemented an animation handle system for identifying animation blocks 2020-10-18 13:57:04 -07:00
PS 121e9efa93 Fixed animations so they are no longer updating when the current frame is not in range 2020-10-17 13:12:40 -07:00
PS 55284cde25 Created serial_monitor, and debugged uart functionality. It is now working 2020-10-10 16:52:00 -07:00
PS 1940483620 Wrote a file serializer and parser for animations 2020-10-10 00:10:51 -07:00
PS b816474dd5 Successfully transitioned to discrete animations 2020-10-09 22:08:51 -07:00
PS ecca6c691a Speeding up COM writing 2020-10-05 13:17:33 -07:00
Peter Slattery 337b4ac271 Implemented tag based filtering of led strips 2020-09-06 21:10:36 -07:00
Peter Slattery 62e22979f3 Separated out the engine from the editor. 2020-07-18 12:27:36 -07:00