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Lumenarium
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3 Commits
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SHA1
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Peter Slattery
7a10f4066f
Switched over to rendering fonts from Windows directly (can now get rid of stb_truetype), and got textures rendering in OpenGL again
2019-07-28 14:31:05 -07:00
Peter Slattery
0f220c608d
Got OpenGL kind of working again. Lots of other work recreating functionality as well, but none of its done yet.
2019-07-21 23:30:53 -07:00
Peter Slattery
134a0a1e20
First Commit
2019-07-19 13:56:21 -07:00