TODO: - Plasma Ray - light from primary city out to secondary splash x Connection Pattern - fill part up with light, have the empty space do the data flow pattern - Spatially Vertical Rain (not spherical) - Something like rain for data viz - Rendering gifs to the secondary cities Anyone Home - some light, but low power mode - blues, match screen - guide person towards display Welcome Home - keep the secondary cities off Felt Isolated - blues, cooler tones, water? Nature - gold, pink/purple - drinking champagne - carousel colors - bluring the ends of bars is ok, just keep it consistent For data sets that have really high values everywhere, grow them in one at a time - for connection based ones: grow first, ripple out secondary cities to the next nearest primary city, grow that one QUESTION: Are we showing a statement about the data during the passive mode of each scene? - Yes QUESTION: Can we change the scene ids? Does it matter if two screens have the same sceneId? TODO: Put together an ending scene