#define win32_threads_cap 9 global u32 win32_threads_len = 1; global HANDLE win32_threads[win32_threads_cap]; global Platform_Thread_Data win32_threads_data[win32_threads_cap]; DWORD WINAPI win32_thread_wrapper(void* d) { Platform_Thread_Result result = {}; Platform_Thread_Data* thread_data = (Platform_Thread_Data*)d; thread_data->thread_id = GetCurrentThreadId(); if (thread_data->thread_proc) { result = thread_data->thread_proc(thread_data); } return result.code; } void win32_threads_init() { for (u32 i = 1; i < win32_threads_cap; i++) win32_threads[i] = INVALID_HANDLE_VALUE; } void win32_threads_reclaim() { u32 highest_valid = 0; for (u32 i = 1; i < win32_threads_cap; i++) { if (win32_threads[i] != INVALID_HANDLE_VALUE) { highest_valid = i; } } win32_threads_len = highest_valid + 1; } Platform_Thread_Handle platform_thread_begin(Platform_Thread_Proc* proc, u8* user_data) { Platform_Thread_Handle result = {}; if (win32_threads_len < win32_threads_cap) { result.value = win32_threads_len++; } else { for (u32 i = 1; i < win32_threads_cap; i++) { if (win32_threads[i] == INVALID_HANDLE_VALUE) { result.value = i; break; } } } assert(result.value != 0); Platform_Thread_Data* thread_data = &win32_threads_data[result.value]; thread_data->thread_handle = result; thread_data->thread_proc = proc; thread_data->user_data = user_data; HANDLE thread_handle = CreateThread( 0, 0, win32_thread_wrapper, (void*)thread_data, 0, 0 ); win32_threads[result.value] = thread_handle; return result; } void platform_thread_end(Platform_Thread_Handle thread) { HANDLE thread_handle = win32_threads[thread.value]; bool result = TerminateThread(thread_handle, 0); if (!result) { win32_get_last_error(); invalid_code_path; } win32_threads[thread.value] = INVALID_HANDLE_VALUE; } u32 platform_interlocked_increment(volatile u32* value) { return InterlockedIncrement((LONG volatile*)value); } u32 platform_interlocked_cmp_exchg(volatile u32* dest, u32 new_value, u32 old_value) { return InterlockedCompareExchange((LONG volatile*)dest, new_value, old_value); }