Lumenarium/gs_libs
Peter Slattery 197b6accc7 Moved everything over to using frames rather than seconds in the animation system. 2020-02-29 17:11:15 -08:00
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gs_bucket.h Fixed a Function Pointer address problem created by storing a pointer to the address of an animation procedure. When code is reloaded, that pointer becomes invalid, so we just store an index, and switch on the value 2020-02-04 22:50:12 -08:00
gs_font.h Updated gitignore, removed irrelevant member from panel_result 2020-02-15 15:06:51 -08:00
gs_input.h Consolidated platform code into one file. 2020-02-05 20:33:12 -08:00
gs_language.h Moved everything over to using frames rather than seconds in the animation system. 2020-02-29 17:11:15 -08:00
gs_list.h File Cleanup, removed unused files, and pulled gs_libs into the codebase so that its a standalone codebase 2020-01-20 22:56:36 -08:00
gs_memory_arena.h Updated gitignore, removed irrelevant member from panel_result 2020-02-15 15:06:51 -08:00
gs_radix_sort.h File Cleanup, removed unused files, and pulled gs_libs into the codebase so that its a standalone codebase 2020-01-20 22:56:36 -08:00
gs_string.h File Cleanup, removed unused files, and pulled gs_libs into the codebase so that its a standalone codebase 2020-01-20 22:56:36 -08:00
gs_string_builder.h Working on Meta System Attempted to tag all panel related procedures 2020-02-01 19:15:04 -08:00
gs_vector_matrix.h Updated gitignore, removed irrelevant member from panel_result 2020-02-15 15:06:51 -08:00
gs_win32.cpp Added some notes to various parts of the code base. Also simplified test patterns to ensure that we don't need to use leds_in_universe_range anywhere except in DMX buffer preparation 2020-02-05 12:20:03 -08:00
gs_win32.h Consolidated platform code into one file. 2020-02-05 20:33:12 -08:00