59 lines
1.0 KiB
C
59 lines
1.0 KiB
C
/* date = March 22nd 2022 6:40 pm */
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#ifndef LUMENARIUM_ENGINE_ASSEMBLY_H
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#define LUMENARIUM_ENGINE_ASSEMBLY_H
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struct Assembly_Handle
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{
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u32 value;
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};
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union Assembly_Pixel
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{
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struct {
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u8 r;
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u8 g;
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u8 b;
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};
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u8 channels[3];
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};
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struct Assembly_Pixel_Buffer
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{
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u32 cap;
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u32 len;
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Assembly_Pixel* pixels;
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v4* positions;
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};
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struct Assembly_Strip
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{
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u32 pixels_cap;
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u32* pixels;
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};
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struct Assembly_Strip_Array
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{
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u32 cap;
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Assembly_Strip* strips;
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};
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struct Assembly_Array
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{
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u32 cap;
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u32 len;
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String* names;
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Assembly_Pixel_Buffer* pixel_buffers;
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Assembly_Strip_Array* strip_arrays;
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Allocator* allocator;
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};
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Assembly_Handle assembly_add(Assembly_Array* a, String name, u64 pixels_cap, u64 strips_cap);
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void assembly_rem(Assembly_Array* a, Assembly_Handle h);
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Assembly_Strip* assembly_add_strip(Assembly_Array* a, Assembly_Handle h);
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void assembly_add_led(Assembly_Array* a, Assembly_Handle h, Assembly_Strip* strip, v4 position);
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#endif //LUMENARIUM_ENGINE_ASSEMBLY_H
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