Lumenarium/src_v2/platform/osx/lumenarium_first_osx.cpp

28 lines
546 B
C++

#include "../lumenarium_compiler_flags.h"
#include "../lumenarium_platform_common_includes.h"
#include "../../lumenarium_types.h"
#include "../lumenarium_platform.h"
#include "../../lumenarium_first.cpp"
#include <stdio.h>
#include <stdlib.h>
#include "lumenarium_osx_memory.cpp"
int main (int arg_count, char** args)
{
App_State* state = lumenarium_init();
while (has_flag(state->flags, AppState_IsRunning))
{
// TODO(PS): event processing
lumenarium_update(state);
}
lumenarium_cleanup(state);
return 0;
}