Lumenarium/project.4coder

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version(1);
project_name = "main.exe";
patterns = {
"*.js",
"*.c",
"*.cpp",
"*.h",
"*.m",
"*.bat",
"*.sh",
"*.4coder",
};
blacklist_patterns = {
".*",
};
load_paths_base = {
{ ".", .relative = true, .recursive = false, },
{ "build", .relative = true, .recursive = false, },
// { "src", .relative = true, .recursive = true, },
{ "src_v2", .relative = true, .recursive = true, },
{ "meta", .relative = true, .recursive = true, },
{ "gs_libs", .relative = true, .recursive = true, },
};
load_paths = {
{ load_paths_base, .os = "win", },
{ load_paths_base, .os = "linux", },
{ load_paths_base, .os = "mac", },
};
enable_virtual_whitespace = true;
command_list = {
{ .name = "build_application",
.out = "*compilation*", .footer_panel = false, .save_dirty_files = true,
.cmd = { { "build\build_app_msvc_win32_debug.bat" , .os = "win" },
{ "./build.sh", .os = "linux" },
{ "./build.sh", .os = "mac" }, }, },
{ .name = "build_meta",
.out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
.cmd = { { "build\build_meta_msvc_win32_debug.bat" , .os = "win" },
{ "./build_meta.sh", .os = "linux" },
{ "./build_meta.sh", .os = "mac" }, }, },
{ .name = "build_v2",
.out = "*compilation*", .footer_panel = true, .save_dirty_files = true,
.cmd = { { "bash build\build.sh" , .os = "win" },
{ "build/build.sh", .os = "linux" },
{ "build/build.sh", .os = "mac" }, }, },
};
fkey_command[1] = "build_v2";
fkey_command[2] = "build_meta";