Lumenarium/src
Peter Slattery cb98100a94 Began working on a new ui layout system. Deprecated a lot of old ui code, in favor of new ui_ code 2020-03-20 00:55:13 -07:00
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animation Implemented the structure for different layers to have blend modes. 2020-03-08 14:44:28 -07:00
artnet added documentation to all files 2020-01-01 18:41:43 -08:00
dmx added documentation to all files 2020-01-01 18:41:43 -08:00
generated Metaprocessor now generates an enum of panel types, app now passes a cursor type out to the platform layer, which handles setting the cursor style. 2020-03-12 22:42:59 -07:00
node Began working on a new ui layout system. Deprecated a lot of old ui code, in favor of new ui_ code 2020-03-20 00:55:13 -07:00
panels Began working on a new ui layout system. Deprecated a lot of old ui code, in favor of new ui_ code 2020-03-20 00:55:13 -07:00
sacn Started making sure that the DLL is truly platform agnostic. Only thing left seems to be math.h for things like trig functions, and windows.h purely for interlockedincrement and interlockedadd 2020-02-04 23:16:41 -08:00
assembly_parser.cpp Implemented a basic event log, and used it in various places around the codebase. Also removed foldhaus_memory as it isn't being used 2020-02-05 20:24:34 -08:00
assembly_parser.h updated sculpture file parsing 2020-01-13 17:04:40 -08:00
foldhaus_app.cpp Began working on a new ui layout system. Deprecated a lot of old ui code, in favor of new ui_ code 2020-03-20 00:55:13 -07:00
foldhaus_app.h Began working on a new ui layout system. Deprecated a lot of old ui code, in favor of new ui_ code 2020-03-20 00:55:13 -07:00
foldhaus_assembly.cpp Implemented the structure for different layers to have blend modes. 2020-03-08 14:44:28 -07:00
foldhaus_assembly.h Implemented the structure for different layers to have blend modes. 2020-03-08 14:44:28 -07:00
foldhaus_command_dispatch.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_debug.h Updated gitignore, removed irrelevant member from panel_result 2020-02-15 15:06:51 -08:00
foldhaus_debug_visuals.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_default_nodes.h Got the meta layer generating files, and incorporated it into the system. Replaced old node meta stuff with the new. 2020-01-19 04:03:07 -08:00
foldhaus_interface.cpp Began working on a new ui layout system. Deprecated a lot of old ui code, in favor of new ui_ code 2020-03-20 00:55:13 -07:00
foldhaus_log.h Implemented a basic event log, and used it in various places around the codebase. Also removed foldhaus_memory as it isn't being used 2020-02-05 20:24:34 -08:00
foldhaus_network_ordering.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_node.cpp Began generating panel info via the meta program 2020-02-29 14:23:46 -08:00
foldhaus_node.h Working on meta - got nodes fully in place again. Still need to store meta tags on struct members 2020-02-22 18:54:28 -08:00
foldhaus_node_gui.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_operation_mode.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_panel.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_platform.h Metaprocessor now generates an enum of panel types, app now passes a cursor type out to the platform layer, which handles setting the cursor style. 2020-03-12 22:42:59 -07:00
foldhaus_renderer.cpp added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_renderer.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_search_lister.cpp added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_search_lister.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_text_entry.cpp Got the meta layer generating files, and incorporated it into the system. Replaced old node meta stuff with the new. 2020-01-19 04:03:07 -08:00
foldhaus_text_entry.h added documentation to all files 2020-01-01 18:41:43 -08:00
foldhaus_util_radialumia_file_converter.cpp added documentation to all files 2020-01-01 18:41:43 -08:00
interface.h Began working on a new ui layout system. Deprecated a lot of old ui code, in favor of new ui_ code 2020-03-20 00:55:13 -07:00
sse_mathfun.h Folder restructure 2019-10-30 07:28:02 -07:00
sse_mathfun_extension.h Folder restructure 2019-10-30 07:28:02 -07:00
test_patterns.h Working on meta - got nodes fully in place again. Still need to store meta tags on struct members 2020-02-22 18:54:28 -08:00
win32_foldhaus.cpp Metaprocessor now generates an enum of panel types, app now passes a cursor type out to the platform layer, which handles setting the cursor style. 2020-03-12 22:42:59 -07:00
win32_foldhaus_dll.h Updated todo list. Enforced execution order of animation blocks - they now execute in layer order, from top to bottom. 2020-03-07 16:29:07 -08:00
win32_foldhaus_fileio.h Implemented a basic event log, and used it in various places around the codebase. Also removed foldhaus_memory as it isn't being used 2020-02-05 20:24:34 -08:00
win32_foldhaus_memory.h Added some notes to various parts of the code base. Also simplified test patterns to ensure that we don't need to use leds_in_universe_range anywhere except in DMX buffer preparation 2020-02-05 12:20:03 -08:00
win32_foldhaus_timing.h Added some notes to various parts of the code base. Also simplified test patterns to ensure that we don't need to use leds_in_universe_range anywhere except in DMX buffer preparation 2020-02-05 12:20:03 -08:00