269 lines
7.8 KiB
C
269 lines
7.8 KiB
C
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/* date = April 11th 2022 3:22 pm */
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#ifndef LUMENARIUM_GEOMETRY_H
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#define LUMENARIUM_GEOMETRY_H
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// Utility functions for working with 3d geometry
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// NOTE(PS): the Buffer vs Buffer_Builder distinction
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// lets a static sized buffer exist, and be auto 'exported' or 'available'
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// from a larger data structure that also stores enough data to incrementally
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// build the buffer
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// NOTE(PS): @IMPORTANT!!!
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// at the moment this builder doesn't support allowing for the elements
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// of a vertex to be in an order other than position tex color
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// and in any other packing than tightly packed
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typedef u32 Geo_Vertex_Buffer_Storage;
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enum
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{
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GeoVertexBufferStorage_None = 0,
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GeoVertexBufferStorage_Position = 1,
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GeoVertexBufferStorage_TexCoord = 2,
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GeoVertexBufferStorage_Color = 4
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};
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struct Geo_Vertex_Buffer
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{
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r32* values;
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u32 len;
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Geo_Vertex_Buffer_Storage storage;
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u32 stride;
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};
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struct Geo_Vertex_Buffer_Builder
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{
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union
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{
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Geo_Vertex_Buffer buffer;
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struct
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{
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// NOTE(PS): @Maintainence
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// this must always match the layout of Geo_Vertex_Buffer
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r32* values;
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u32 len;
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Geo_Vertex_Buffer_Storage storage;
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u32 stride;
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};
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};
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u32 cap;
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};
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struct Geo_Index_Buffer
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{
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u32* values;
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u32 len;
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};
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struct Geo_Index_Buffer_Builder
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{
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union
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{
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Geo_Index_Buffer buffer;
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struct
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{
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// NOTE(PS): @Maintainence
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// this must always match the layout of Geo_Index_Buffer
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u32* values;
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u32 len;
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};
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};
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u32 cap;
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};
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struct Geo_Quad_Buffer
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{
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Geo_Vertex_Buffer buffer_vertex;
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Geo_Index_Buffer buffer_index;
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};
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struct Geo_Quad_Buffer_Builder
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{
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Geo_Vertex_Buffer_Builder buffer_vertex;
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Geo_Index_Buffer_Builder buffer_index;
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};
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internal Geo_Vertex_Buffer_Builder geo_vertex_buffer_builder_create(Allocator* a, u32 cap);
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internal Geo_Index_Buffer_Builder geo_index_buffer_builder_create(Allocator* a, u32 cap);
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internal Geo_Quad_Buffer_Builder geo_quad_buffer_builder_create(Allocator* a, u32 vertex_cap, u32 index_cap);
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// Vertex Buffer
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internal u32 geo_vertex_buffer_builder_push(Geo_Vertex_Buffer_Builder* b, v3 v, v2 t, v4 c);
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internal u32 geo_vertex_buffer_builder_push(Geo_Vertex_Buffer_Builder* b, v3 v, v2 t);
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internal u32 geo_vertex_buffer_builder_push(Geo_Vertex_Buffer_Builder* b, v3 v);
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// Index Buffer
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internal u32 geo_index_buffer_builder_push(Geo_Vertex_Buffer_Builder* b, u32 i);
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internal void geo_index_buffer_builder_push_tri(Geo_Vertex_Buffer_Builder* b, u32 i0, u32 i1, u32 i2);
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internal void geo_index_buffer_builder_push_quad(Geo_Vertex_Buffer_Builder* b, u32 i0, u32 i1, u32 i2, u32 i3);
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// Quad Buffer
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internal void geo_quad_buffer_builder_push(Geo_Quad_Buffer_Builder* b, v3 p0, v3 p1, v3 p2, v3 p3, v2 t0, v2 t1, v2 t2, v2 t3, v4 c);
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internal void geo_quad_buffer_builder_push(Geo_Quad_Buffer_Builder* b, v3 p0, v3 p1, v3 p2, v3 p3, v2 t0, v2 t1, v2 t2, v2 t3);
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internal void geo_quad_buffer_builder_push(Geo_Quad_Buffer_Builder* b, v3 p0, v3 p1, v3 p2, v3 p3);
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internal Geo_Quad_Buffer geo_quad_buffer_builder_get_static_buffer(Geo_Quad_Buffer_Builder* b);
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/////////////////////////////////////////////
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// Implementation
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internal u32
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geo_vertex_buffer_builder_stride(Geo_Vertex_Buffer_Storage storage)
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{
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u32 result = 0;
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result += has_flag(storage, GeoVertexBufferStorage_Position) ? 3 : 0;
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result += has_flag(storage, GeoVertexBufferStorage_TexCoord) ? 2 : 0;
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result += has_flag(storage, GeoVertexBufferStorage_Color) ? 4 : 0;
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return result;
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}
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internal Geo_Vertex_Buffer_Builder
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geo_vertex_buffer_builder_create(Allocator* a, u32 cap, Geo_Vertex_Buffer_Storage storage)
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{
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u32 stride = geo_vertex_buffer_builder_stride(storage);
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u32 size = cap * stride;
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Geo_Vertex_Buffer_Builder result = {};
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zero_struct(result);
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result.cap = cap;
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result.storage = storage;
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result.stride = stride;
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result.values = allocator_alloc_array(a, r32, size);
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return result;
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}
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internal Geo_Index_Buffer_Builder
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geo_index_buffer_builder_create(Allocator* a, u32 cap)
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{
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Geo_Index_Buffer_Builder result = {};
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zero_struct(result);
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result.cap = cap;
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result.values = allocator_alloc_array(a, u32, cap);
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return result;
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}
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internal Geo_Quad_Buffer_Builder
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geo_quad_buffer_builder_create(Allocator* a, u32 vertex_cap, Geo_Vertex_Buffer_Storage storage, u32 index_cap)
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{
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Geo_Quad_Buffer_Builder result = {};
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result.buffer_vertex = geo_vertex_buffer_builder_create(a, vertex_cap, storage);
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result.buffer_index = geo_index_buffer_builder_create(a, index_cap);
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return result;
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}
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// Vertex Buffer
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internal u32
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geo_vertex_buffer_builder_push(Geo_Vertex_Buffer_Builder* b, v3 v, v2 t, v4 c)
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{
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assert(b->len < b->cap);
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u32 result = b->len++;
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u32 offset = result * b->stride;
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if (has_flag(b->storage, GeoVertexBufferStorage_Position))
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{
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b->values[offset++] = v.x;
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b->values[offset++] = v.y;
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b->values[offset++] = v.z;
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}
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if (has_flag(b->storage, GeoVertexBufferStorage_TexCoord))
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{
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b->values[offset++] = t.x;
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b->values[offset++] = t.y;
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}
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if (has_flag(b->storage, GeoVertexBufferStorage_Color))
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{
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b->values[offset++] = c.x;
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b->values[offset++] = c.y;
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b->values[offset++] = c.z;
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b->values[offset++] = c.w;
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}
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return result;
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}
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internal u32
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geo_vertex_buffer_builder_push(Geo_Vertex_Buffer_Builder* b, v3 v, v2 t)
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{
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return geo_vertex_buffer_builder_push(b, v, t, v4{0});
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}
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internal u32
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geo_vertex_buffer_builder_push(Geo_Vertex_Buffer_Builder* b, v3 v)
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{
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return geo_vertex_buffer_builder_push(b, v, v2{0}, v4{0});
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}
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// Index Buffer
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internal u32
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geo_index_buffer_builder_push(Geo_Index_Buffer_Builder* b, u32 i)
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{
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assert(b->len < b->cap);
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u32 result = b->len++;
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b->values[result] = i;
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return result;
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}
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internal void
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geo_index_buffer_builder_push_tri(Geo_Index_Buffer_Builder* b, u32 i0, u32 i1, u32 i2)
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{
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geo_index_buffer_builder_push(b, i0);
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geo_index_buffer_builder_push(b, i1);
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geo_index_buffer_builder_push(b, i2);
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}
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internal void
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geo_index_buffer_builder_push_quad(Geo_Index_Buffer_Builder* b, u32 i0, u32 i1, u32 i2, u32 i3)
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{
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geo_index_buffer_builder_push_tri(b, i0, i1, i2);
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geo_index_buffer_builder_push_tri(b, i0, i2, i3);
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}
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// Quad Buffer
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internal void
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geo_quad_buffer_builder_push(Geo_Quad_Buffer_Builder* b, v3 p0, v3 p1, v3 p2, v3 p3, v2 t0, v2 t1, v2 t2, v2 t3, v4 c)
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{
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u32 i0 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p0, t0, c);
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u32 i1 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p1, t1, c);
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u32 i2 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p2, t2, c);
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u32 i3 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p3, t3, c);
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geo_index_buffer_builder_push_quad(&b->buffer_index, i0, i1, i2, i3);
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}
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internal void
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geo_quad_buffer_builder_push(Geo_Quad_Buffer_Builder* b, v3 p0, v3 p1, v3 p2, v3 p3, v2 t0, v2 t1, v2 t2, v2 t3)
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{
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u32 i0 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p0, t0, v4{});
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u32 i1 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p1, t1, v4{});
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u32 i2 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p2, t2, v4{});
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u32 i3 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p3, t3, v4{});
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geo_index_buffer_builder_push_quad(&b->buffer_index, i0, i1, i2, i3);
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}
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internal void
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geo_quad_buffer_builder_push(Geo_Quad_Buffer_Builder* b, v3 p0, v3 p1, v3 p2, v3 p3)
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{
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u32 i0 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p0, v2{}, v4{});
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u32 i1 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p1, v2{}, v4{});
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u32 i2 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p2, v2{}, v4{});
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u32 i3 = geo_vertex_buffer_builder_push(&b->buffer_vertex, p3, v2{}, v4{});
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geo_index_buffer_builder_push_quad(&b->buffer_index, i0, i1, i2, i3);
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}
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internal Geo_Quad_Buffer
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geo_quad_buffer_builder_get_static_buffer(Geo_Quad_Buffer_Builder* b)
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{
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Geo_Quad_Buffer result = {};
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result.buffer_vertex = b->buffer_vertex.buffer;
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result.buffer_index = b->buffer_index.buffer;
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return result;
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}
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#endif //LUMENARIUM_GEOMETRY_H
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