16 lines
371 B
C++
16 lines
371 B
C++
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#include <windows.h>
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#include "gs_platform.h"
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#include "gs_win32.h"
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int main (int ArgCount, char** Args)
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{
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window MainWindow = PlatformCreateWindow("Test Window", 1024, 768);
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win32_opengl_window_info OpenGLInfo = {};
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OpenGLInfo.ColorBits = 32;
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OpenGLInfo.AlphaBits = 8;
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Win32CreateOpenGLContext(OpenGLInfo, MainWindow);
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return 0;
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}
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