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@ -39,16 +39,16 @@ The visualization runs in real time, and mirrors the DMX output the sculptures w
One goal of Lumenarium is to enable fine-grained control over procedural light and motion patterns. Patterns can be arranged on a timeline for manual sequencing.
Coming Soon
[] - Pattern Fading/Cross fading
[] - Pattern parameter controls
* Pattern Fading/Cross fading
* Pattern parameter controls
***
### Node Based Pattern Creation
Pattern creation also happens within Lumenarium. Rather than program individual patterns in code, Lumenarium provides a node based interface to combine small units of functionality to create patterns. These patterns are available for sequencing in the animation timeline.
Coming Soon
[] - compilation of node based patterns
[] - more nodes!
* compilation of node based patterns
* more nodes!
***
### Live Compilation Reload