Update README.md
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One goal of Lumenarium is to enable fine-grained control over procedural light and motion patterns. Patterns can be arranged on a timeline for manual sequencing.
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Coming Soon
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[] - Pattern Fading/Cross fading
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[] - Pattern parameter controls
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* Pattern Fading/Cross fading
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* Pattern parameter controls
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***
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### Node Based Pattern Creation
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Pattern creation also happens within Lumenarium. Rather than program individual patterns in code, Lumenarium provides a node based interface to combine small units of functionality to create patterns. These patterns are available for sequencing in the animation timeline.
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Coming Soon
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[] - compilation of node based patterns
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[] - more nodes!
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* compilation of node based patterns
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* more nodes!
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***
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### Live Compilation Reload
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